comparison KBF.lua @ 1:3d4128c79074

begin work on merging the timer bars into the actual secure buttons
author Chris Mellon <arkanes@gmai.com>
date Tue, 12 Oct 2010 16:36:58 -0500
parents 1516559044e3
children cf6e612a1c7e
comparison
equal deleted inserted replaced
0:1516559044e3 1:3d4128c79074
10 barWidth = 200 + 16 + 8, 10 barWidth = 200 + 16 + 8,
11 barHeight = 16 + 8 11 barHeight = 16 + 8
12 } 12 }
13 self.anchor = self:CreateAnchorFrame() 13 self.anchor = self:CreateAnchorFrame()
14 self.buffFrames = {} 14 self.buffFrames = {}
15 -- for idx=1,40 do
16 -- self:ConstructBuffFrame(idx)
17 -- end
18 self.anchor:Show() 15 self.anchor:Show()
19 self:RegisterEvent("UNIT_AURA") 16 self:RegisterEvent("UNIT_AURA")
20 self.unit = "player" -- TODO: Vehicle support 17 self.unit = "player" -- TODO: Vehicle support
21 end 18 end
19 -- naming convention
20 -- "frame" is the secure aura button created by the group handler
21 -- "bar" is the set of icon + status bars that we create to show the buff time
22 22
23 function kbf:UNIT_AURA(event, unit) 23 function kbf:UNIT_AURA(event, unit)
24 if unit ~= self.unit then return end 24 if unit ~= self.unit then return end
25 for idx=1,9 do 25 for idx=1,9 do
26 local frame = self:BindFrameToBuff(idx)
27 if not frame then break end
28 end
29
30 for idx=1,9 do
31 self:Print("SecureScanning", idx)
32 local frame = self.secureFrame:GetAttribute("child"..idx) 26 local frame = self.secureFrame:GetAttribute("child"..idx)
33 if not frame then break end 27 if not frame then break end
34 self:Print(frame:GetObjectType())
35 local name, rank, icon, count, debuffType, duration, expirationTime, 28 local name, rank, icon, count, debuffType, duration, expirationTime,
36 unitCaster, isStealable, shouldConsolidate, spellId = UnitAura(self.unit, idx, "HELPFUL") 29 unitCaster, isStealable, shouldConsolidate, spellId = UnitAura(self.unit, idx, "HELPFUL")
37 frame:SetNormalTexture(icon) 30 frame:SetNormalTexture(icon)
31 self:BindFrameToBuff
38 end 32 end
39 end 33 end
40 34
41 function kbf:BindFrameToBuff(idx) 35 function kbf:BindBarToBuff(idx, parentFrame)
42 local name, rank, icon, count, debuffType, duration, expirationTime, 36 local name, rank, icon, count, debuffType, duration, expirationTime,
43 unitCaster, isStealable, shouldConsolidate, spellId = UnitAura(self.unit, idx, "HELPFUL") 37 unitCaster, isStealable, shouldConsolidate, spellId = UnitAura(self.unit, idx, "HELPFUL")
44 if not name then 38 if not name then
45 if self.buffFrames[idx] then 39 if self.buffFrames[idx] then
46 self.buffFrames[idx]:Hide() 40 self.buffFrames[idx]:Hide()
69 frame:SetPoint("TOP", parent, "BOTTOM", 0, 0) 63 frame:SetPoint("TOP", parent, "BOTTOM", 0, 0)
70 self.buffFrames[idx] = frame 64 self.buffFrames[idx] = frame
71 return frame 65 return frame
72 end 66 end
73 67
74 function kbf:ConstructFrame() 68
69 -- creates a icon + statusbar bar
70 function kbf:ConstructBar(frame)
75 local texture = "Interface\\TargetingFrame\\UI-StatusBar" 71 local texture = "Interface\\TargetingFrame\\UI-StatusBar"
72 -- Because of secureframe suckiness, these height & width numbers
73 -- have to be consistent with the stuff in KBF.xml
76 local height = 16 74 local height = 16
75 local width = 200 -- this is the width *without* the icon
77 local font, _ style = GameFontHighlight:GetFont() 76 local font, _ style = GameFontHighlight:GetFont()
78 local width = 200 -- this is the width *without* the icon
79 local bgcolor = {1, 0, 0, 0.5} 77 local bgcolor = {1, 0, 0, 0.5}
80 local color = {0, 1, 0, 1} 78 local color = {0, 1, 0, 1}
81 local fontsize = 11 79 local fontsize = 11
82 local timertextwidth = fontsize * 3.6 80 local timertextwidth = fontsize * 3.6
83 local textcolor = {1, 1, 1, 1} 81 local textcolor = {1, 1, 1, 1}
84 local timertextcolor = {1, 1, 1, 1} 82 local timertextcolor = {1, 1, 1, 1}
85 local bar = CreateFrame("Button", nil, UIParent, "SecureActionButtonTemplate") -- the "top level" frame that represents the bar as a whole 83 --local bar = CreateFrame("Button", nil, UIParent) -- the "top level" frame that represents the bar as a whole
84 local bar = frame
86 bar.icon = CreateFrame("Button", nil, bar) -- the icon 85 bar.icon = CreateFrame("Button", nil, bar) -- the icon
87 bar.statusbarbg = CreateFrame("StatusBar", nil, bar) -- the bars background 86 bar.statusbarbg = CreateFrame("StatusBar", nil, bar) -- the bars background
88 bar.statusbar = CreateFrame("StatusBar", nil, bar) -- and the bars foreground 87 bar.statusbar = CreateFrame("StatusBar", nil, bar) -- and the bars foreground
89 --bar.spark = bar.statusbar:CreateTexture(nil, "OVERLAY") -- the spark
90 bar.text = bar.statusbar:CreateFontString(nil, "OVERLAY") -- the label text 88 bar.text = bar.statusbar:CreateFontString(nil, "OVERLAY") -- the label text
91 bar.timertext = bar.statusbar:CreateFontString(nil, "OVERLAY") -- and the timer text 89 bar.timertext = bar.statusbar:CreateFontString(nil, "OVERLAY") -- and the timer text
92 -- the bar as a whole
93 bar:SetHeight(height)
94 bar:SetWidth(height + width)
95 90
96 -- the icon 91 -- the icon
97 bar.icon:ClearAllPoints() 92 bar.icon:ClearAllPoints()
98 bar.icon:SetPoint("LEFT", bar, "LEFT", 0, 0) 93 bar.icon:SetPoint("LEFT", bar, "LEFT", 0, 0)
99 -- icons are square 94 -- icons are square
134 bar.text:SetWidth((width - timertextwidth) *.9) 129 bar.text:SetWidth((width - timertextwidth) *.9)
135 bar.text:SetPoint("RIGHT", bar.statusbar, "RIGHT", 0, 0) 130 bar.text:SetPoint("RIGHT", bar.statusbar, "RIGHT", 0, 0)
136 bar.text:SetJustifyH("LEFT") 131 bar.text:SetJustifyH("LEFT")
137 bar.text:SetText("text") 132 bar.text:SetText("text")
138 bar.text:SetTextColor(textcolor[1], textcolor[2], textcolor[3], textcolor[4]) 133 bar.text:SetTextColor(textcolor[1], textcolor[2], textcolor[3], textcolor[4])
139 -- the status bar foreground
140 -- the spark
141 --bar.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
142 --bar.spark:SetWidth(16)
143 --bar.spark:SetHeight(height + 25)
144 --bar.spark:SetBlendMode("ADD")
145 134
146 --bar:SetAlpha(0.7)
147 bar:EnableMouse(true) 135 bar:EnableMouse(true)
148 return bar 136 return bar
149 end 137 end
150 138
151 function kbf:CreateAnchorFrame() 139 function kbf:CreateAnchorFrame()