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1 local ReAction = ReAction
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2 local L = ReAction.L
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3 local _G = _G
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4 local CreateFrame = CreateFrame
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5 local format = string.format
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6 local unpack = unpack
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7 local GetCVar = GetCVar
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8 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
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9 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
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10 local InCombatLockdown = InCombatLockdown
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11 local IsUsableSpell = IsUsableSpell
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12 local IsUsableAction = IsUsableAction
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13 local IsSpellKnown = IsSpellKnown
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14 local IsSpellInRange = IsSpellInRange
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15 local IsActionInRange = IsActionInRange
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16 local GetSpellInfo = GetSpellInfo
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17 local GetSpellCooldown = GetSpellCooldown
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18 local GetActionCooldown = GetActionCooldown
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19 local GetSpellTexture = GetSpellTexture
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20 local GetActionTexture = GetActionTexture
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21 local GetMultiCastTotemSpells = GetMultiCastTotemSpells
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22
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23 --[[
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24 Blizzard Constants:
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25 - NUM_MULTI_CAST_BUTTONS_PER_PAGE = 4
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26 - NUM_MULTI_CAST_PAGES = 3
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27 - SHAMAN_TOTEM_PRIORITIES = { } -- sets the order of the totems
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28 - TOTEM_MULTI_CAST_SUMMON_SPELLS = { } -- list of summon spellIDs
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29 - TOTEM_MULTI_CAST_RECALL_SPELLS = { } -- list of recall spellIDs
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30
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31 Blizzard Events:
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32 - UPDATE_MULTI_CAST_ACTIONBAR
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33
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34 Blizzard APIs:
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35 - GetMultiCastBarOffset() : returns 6
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36
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37 - SetMultiCastSpell(actionID, spellID) (protected) OR
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38 SetAttribute("type","multispell")
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39 SetAttribute("action",actionID)
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40 SetAttribute("spell",spellID)
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41
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42 note: multicast actionID page is NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset(),
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43 so that's action ID 132-144.
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44
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45 - spell1, spell2, spell3, ... = GetMultiCastTotemSpells(slot)
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46 returns spellIDs for all known totems that fit that slot. This function is available in
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47 the secure environment.
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48
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49 Blizzard textures:
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50 All the textures for the multicast bar (arrows, empty-slot icons, etc) are part of a single
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51 texture: each texture uses SetTexCoord() to display only a slice of the textures. I suppose
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52 this is to slightly optimize texture load performance, but it makes the UI code more clumsy.
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53
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54 Each totem button and arrow has a colored border indicating its elemental type.
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55
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56 TODO:
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57 - make whether to show the colored border configurable (looks really bad with ButtonFacade:Zoomed)
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58 - apply ButtonFacade to the flyout buttons? Or at least zoom the textures slightly?
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59 - use a multiplier with SetTexCoord on totem bar texture?
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60
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61 Design Notes:
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62 - Only the header has a secure context. All other frames execute in its context.
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63
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64 - Each button is either type "spell" (summon/recall) or type "action" (totem action IDs are
|
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65 GetBonusBarOffset()=6, 132-144) with 3 pages of 4 buttons. The paging is controlled by
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66 the summon flyout, which is also paged with the summon spells (the recall button is not paged)
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67
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68 - A spell list is updated in the secure context at setup time (TODO: redo setup when learning new
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69 spells) with the list of spells known for each slot.
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70
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71 - Each button (except recall) has an arrow button which appears on mouseover and when clicked
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72 opens the flyout via a wrapped OnClick handler. When the flyout is open, the arrow does not
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73 appear.
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74
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75 - A single flyout with N+1 (1 slot is to select no totem for the set) flyout-buttons is a child
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76 of the bar. Each time the flyout panel is opened, the individual buttons grab their corresponding
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77 spell/type from the list, according to the slot which opened the flyout. Each button either sets
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78 the current page (summon) or sets a multispell to an actionID via type="multispell". None of them
|
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79 actually cast any spells (though, I suppose we could modify this so that e.g. configurable
|
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80 right-click casts the spell). The flyout also has a close button which closes the flyout: the
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81 flyout-open code positions the close button anchored to the last button in the flyout (which
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82 changes dynamically because each slot has a different number of items in the list).
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83
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84 - Multicast sets are not stances, there's no need (or ability) to handle swapping sets if one of
|
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85 the summon spells is cast from elsewhere.
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86
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87 - The default UI has Call of the Elements always selected on UI load. This module remembers the last
|
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88 selected one and restores it.
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89
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90
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91 ]]--
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92
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93
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flickerstreak@161
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94 --
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95 -- Secure snippets
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96 --
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97
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98 -- bar
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99 local _bar_init = -- function(self)
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100 [[
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101 -- set up some globals in the secure environment
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102 flyout = self:GetFrameRef("flyout")
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103 flyoutSlot = nil
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104 summonSlot = self:GetAttribute("summonSlot")
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105 recallSlot = self:GetAttribute("recallSlot")
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106 baseActionID = self:GetAttribute("baseActionID")
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107 slotsPerPage = self:GetAttribute("slotsPerPage")
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108 currentPage = currentPage or self:GetAttribute("lastSummon") or 1
|
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109
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110 totemIDsBySlot = newtable()
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111 for i = 1, slotsPerPage do
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112 totemIDsBySlot[i] = self:GetAttribute("TOTEM_PRIORITY_"..i)
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113 end
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114
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115 -- these are set up in bar:SetupBarHeader()
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116 flyoutChildren = flyoutChildren or newtable()
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117 summonSpells = summonSpells or newtable()
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118 ]]
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119
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120 local _onstate_multispellpage = -- function(self, stateid, newstate)
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121 [[
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122 currentPage = tonumber(newstate)
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123 control:CallMethod("UpdateLastSummon",currentPage)
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124 control:ChildUpdate()
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125 ]]
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126
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127
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128 -- buttons
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129 local _childupdate = -- function(self, snippetid, message)
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130 [[
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131 local t = self:GetAttribute("type")
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132 self:SetAttribute(t, self:GetAttribute(t.."-page"..currentPage))
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133 ]]
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134
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135 local _onEnter = -- function(self)
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136 -- for whatever reason, RegisterAutoHide is unreliable
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137 -- unless you re-anchor the frame prior to calling it.
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138 -- Even then, it's still not terribly reliable.
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139 [[
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140 local slot = self:GetAttribute("bar-idx")
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141 local arrow = owner:GetFrameRef("arrow-"..slot)
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142 if arrow and not arrow:IsShown() and not (flyout:IsVisible() and flyoutSlot == slot) then
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143 arrow:ClearAllPoints()
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144 arrow:SetPoint("BOTTOM",self,"TOP",0,0)
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145 arrow:Show()
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146 arrow:RegisterAutoHide(0)
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147 arrow:AddToAutoHide(self)
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148 end
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149 ]]
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150
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151
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152 -- flyout arrow
|
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153 local _arrow_openFlyout = -- function(self)
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154 [[
|
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155 local slot = self:GetAttribute("bar-idx")
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156 local totemID = totemIDsBySlot[slot - (summonSlot or 0)]
|
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157 if totemID == 0 then
|
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158 totemID = "summon"
|
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159 end
|
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160
|
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161 local lastButton, lastPage
|
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162 for page, b in ipairs(flyoutChildren) do
|
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163 b:Hide()
|
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164 b:SetAttribute("totemSlot",totemID)
|
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165 if slot == summonSlot then
|
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166 local spellID = self:GetParent():GetAttribute("spell-page"..page)
|
flickerstreak@167
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167 if spellID then
|
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168 b:SetAttribute("type","changePage")
|
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169 b:SetAttribute("spell",spellID)
|
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170 b:Show()
|
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171 lastButton = b
|
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172 lastPage = page
|
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|
173 end
|
flickerstreak@167
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174 else
|
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175 local spell = select(page, 0, GetMultiCastTotemSpells(totemID) )
|
flickerstreak@168
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176 if spell then
|
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177 b:SetAttribute("type","multispell")
|
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178 b:SetAttribute("action", baseActionID + (currentPage - 1)*slotsPerPage + totemID)
|
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179 b:SetAttribute("spell", spell)
|
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180 b:Show()
|
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181 lastButton = b
|
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182 lastPage = page
|
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|
183 end
|
flickerstreak@161
|
184 end
|
flickerstreak@161
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185 end
|
flickerstreak@161
|
186
|
flickerstreak@161
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187 local close = owner:GetFrameRef("close")
|
flickerstreak@161
|
188 if lastButton and close then
|
flickerstreak@161
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189 close:ClearAllPoints()
|
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190 close:SetPoint("BOTTOM",lastButton,"TOP",0,0) -- TODO: better anchoring
|
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|
191 close:Show()
|
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|
192 control:CallMethod("UpdateFlyoutTextures",totemID)
|
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|
193 end
|
flickerstreak@161
|
194
|
flickerstreak@161
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195 flyout:ClearAllPoints()
|
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196 flyout:SetPoint("BOTTOM",self,"BOTTOM",0,0) -- TODO: better anchoring
|
flickerstreak@167
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197 if lastPage then
|
flickerstreak@167
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198 flyout:SetHeight(lastPage * 27 + (close and close:GetHeight() or 0))
|
flickerstreak@161
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199 end
|
flickerstreak@161
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200 flyout:Show()
|
flickerstreak@161
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201 flyout:RegisterAutoHide(1) -- TODO: configurable
|
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|
202 flyout:AddToAutoHide(owner)
|
flickerstreak@167
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203 flyoutSlot = slot
|
flickerstreak@161
|
204 self:Hide()
|
flickerstreak@161
|
205 ]]
|
flickerstreak@161
|
206
|
flickerstreak@161
|
207 local _closeFlyout = -- function(self)
|
flickerstreak@161
|
208 [[
|
flickerstreak@161
|
209 flyout:Hide()
|
flickerstreak@161
|
210 ]]
|
flickerstreak@161
|
211
|
flickerstreak@161
|
212
|
flickerstreak@161
|
213 -- flyout child buttons
|
flickerstreak@161
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214 local _flyout_child_preClick = -- function(self, button, down)
|
flickerstreak@161
|
215 [[
|
flickerstreak@161
|
216 local button = button
|
flickerstreak@161
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217 if self:GetAttribute("type") == "changePage" then
|
flickerstreak@161
|
218 owner:SetAttribute("state-multispellpage",self:GetAttribute("index"))
|
flickerstreak@161
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219 self:GetParent():Hide()
|
flickerstreak@161
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220 return false
|
flickerstreak@161
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221 else
|
flickerstreak@161
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222 return nil, "close"
|
flickerstreak@161
|
223 end
|
flickerstreak@161
|
224 ]]
|
flickerstreak@161
|
225
|
flickerstreak@161
|
226 local _flyout_child_postClick = -- function(self, message, button, down)
|
flickerstreak@161
|
227 [[
|
flickerstreak@161
|
228 if message == "close" then
|
flickerstreak@161
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229 self:GetParent():Hide() -- hide flyout after selecting
|
flickerstreak@161
|
230 end
|
flickerstreak@161
|
231 ]]
|
flickerstreak@161
|
232
|
flickerstreak@161
|
233
|
flickerstreak@161
|
234 --
|
flickerstreak@161
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235 -- The Blizzard totem bar textures are all actually one big texture,
|
flickerstreak@174
|
236 -- with texcoord offsets. Shamelessly stolen from FrameXML/MultiCastActionBarFrame.lua
|
flickerstreak@161
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237 --
|
flickerstreak@161
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238 local TOTEM_TEXTURE = "Interface\\Buttons\\UI-TotemBar"
|
flickerstreak@161
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239 local FLYOUT_UP_BUTTON_HL_TCOORDS = { 72/128, 92/128, 88/256, 98/256 }
|
flickerstreak@161
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240 local FLYOUT_DOWN_BUTTON_HL_TCOORDS = { 72/128, 92/128, 69/256, 79/256 }
|
flickerstreak@174
|
241
|
flickerstreak@174
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242 local SLOT_EMPTY_TCOORDS = {
|
flickerstreak@174
|
243 [EARTH_TOTEM_SLOT] = { 66/128, 96/128, 3/256, 33/256 },
|
flickerstreak@174
|
244 [FIRE_TOTEM_SLOT] = { 67/128, 97/128, 100/256, 130/256 },
|
flickerstreak@174
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245 [WATER_TOTEM_SLOT] = { 39/128, 69/128, 209/256, 239/256 },
|
flickerstreak@174
|
246 [AIR_TOTEM_SLOT] = { 66/128, 96/128, 36/256, 66/256 },
|
flickerstreak@174
|
247 }
|
flickerstreak@174
|
248
|
flickerstreak@174
|
249 local SLOT_OVERLAY_TCOORDS = {
|
flickerstreak@174
|
250 [EARTH_TOTEM_SLOT] = { 1/128, 35/128, 172/256, 206/256 },
|
flickerstreak@174
|
251 [FIRE_TOTEM_SLOT] = { 36/128, 70/128, 172/256, 206/256 },
|
flickerstreak@174
|
252 [WATER_TOTEM_SLOT] = { 1/128, 35/128, 207/256, 240/256 },
|
flickerstreak@174
|
253 [AIR_TOTEM_SLOT] = { 36/128, 70/128, 137/256, 171/256 },
|
flickerstreak@174
|
254 }
|
flickerstreak@174
|
255
|
flickerstreak@174
|
256 local FLYOUT_UP_BUTTON_TCOORDS = {
|
flickerstreak@174
|
257 ["summon"] = { 99/128, 127/128, 84/256, 102/256 },
|
flickerstreak@174
|
258 [EARTH_TOTEM_SLOT] = { 99/128, 127/128, 160/256, 178/256 },
|
flickerstreak@174
|
259 [FIRE_TOTEM_SLOT] = { 99/128, 127/128, 122/256, 140/256 },
|
flickerstreak@174
|
260 [WATER_TOTEM_SLOT] = { 99/128, 127/128, 199/256, 217/256 },
|
flickerstreak@174
|
261 [AIR_TOTEM_SLOT] = { 99/128, 127/128, 237/256, 255/256 },
|
flickerstreak@174
|
262 }
|
flickerstreak@174
|
263
|
flickerstreak@174
|
264 local FLYOUT_DOWN_BUTTON_TCOORDS = {
|
flickerstreak@174
|
265 ["summon"] = { 99/128, 127/128, 65/256, 83/256 },
|
flickerstreak@174
|
266 [EARTH_TOTEM_SLOT] = { 99/128, 127/128, 141/256, 159/256 },
|
flickerstreak@174
|
267 [FIRE_TOTEM_SLOT] = { 99/128, 127/128, 103/256, 121/256 },
|
flickerstreak@174
|
268 [WATER_TOTEM_SLOT] = { 99/128, 127/128, 180/256, 198/256 },
|
flickerstreak@174
|
269 [AIR_TOTEM_SLOT] = { 99/128, 127/128, 218/256, 236/256 },
|
flickerstreak@174
|
270 }
|
flickerstreak@174
|
271
|
flickerstreak@174
|
272 local FLYOUT_TOP_TCOORDS = {
|
flickerstreak@174
|
273 ["summon"] = { 33/128, 65/128, 1/256, 23/256 },
|
flickerstreak@174
|
274 [EARTH_TOTEM_SLOT] = { 0/128, 32/128, 46/256, 68/256 },
|
flickerstreak@174
|
275 [FIRE_TOTEM_SLOT] = { 33/128, 65/128, 46/256, 68/256 },
|
flickerstreak@174
|
276 [WATER_TOTEM_SLOT] = { 0/128, 32/128, 1/256, 23/256 },
|
flickerstreak@174
|
277 [AIR_TOTEM_SLOT] = { 0/128, 32/128, 91/256, 113/256 },
|
flickerstreak@174
|
278 }
|
flickerstreak@174
|
279
|
flickerstreak@174
|
280 local FLYOUT_MIDDLE_TCOORDS = {
|
flickerstreak@174
|
281 ["summon"] = { 33/128, 65/128, 23/256, 43/256 },
|
flickerstreak@174
|
282 [EARTH_TOTEM_SLOT] = { 0/128, 32/128, 68/256, 88/256 },
|
flickerstreak@174
|
283 [FIRE_TOTEM_SLOT] = { 33/128, 65/128, 68/256, 88/256 },
|
flickerstreak@174
|
284 [WATER_TOTEM_SLOT] = { 0/128, 32/128, 23/256, 43/256 },
|
flickerstreak@174
|
285 [AIR_TOTEM_SLOT] = { 0/128, 32/128, 113/256, 133/256 },
|
flickerstreak@174
|
286 }
|
flickerstreak@161
|
287
|
flickerstreak@161
|
288 local eventList = {
|
flickerstreak@161
|
289 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@161
|
290 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@161
|
291 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@161
|
292 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@162
|
293 "UPDATE_BINDINGS",
|
flickerstreak@161
|
294 "UPDATE_MULTI_CAST_ACTIONBAR",
|
flickerstreak@161
|
295 }
|
flickerstreak@161
|
296
|
flickerstreak@161
|
297 --
|
flickerstreak@161
|
298 -- MultiCast Button class
|
flickerstreak@161
|
299 -- Inherits implementation methods from Action button class, but circumvents the constructor
|
flickerstreak@161
|
300 -- and redefines/removes some methods.
|
flickerstreak@161
|
301 --
|
flickerstreak@161
|
302 local Super = ReAction.Button
|
flickerstreak@161
|
303 local Action = ReAction.Button.Action
|
flickerstreak@161
|
304 local MultiCast = setmetatable( { }, { __index = Action } )
|
flickerstreak@161
|
305 ReAction.Button.MultiCast = MultiCast
|
flickerstreak@161
|
306
|
flickerstreak@161
|
307 function MultiCast:New( idx, btnConfig, bar )
|
flickerstreak@167
|
308 local maxIndex = bar.nTotemSlots or 0
|
flickerstreak@167
|
309 if bar.summonSlot then
|
flickerstreak@167
|
310 maxIndex = maxIndex + 1
|
flickerstreak@167
|
311 end
|
flickerstreak@167
|
312 if bar.recallSlot then
|
flickerstreak@167
|
313 maxIndex = maxIndex + 1
|
flickerstreak@161
|
314 end
|
flickerstreak@161
|
315
|
flickerstreak@167
|
316 if not bar.hasMulticast or idx > maxIndex then
|
flickerstreak@163
|
317 return false
|
flickerstreak@163
|
318 end
|
flickerstreak@163
|
319
|
flickerstreak@167
|
320 if idx < 1 then
|
flickerstreak@167
|
321 error("invalid index")
|
flickerstreak@167
|
322 end
|
flickerstreak@167
|
323
|
flickerstreak@167
|
324 local name = format("ReAction_%s_Totem_%d",bar:GetName(),idx)
|
flickerstreak@161
|
325
|
flickerstreak@161
|
326 self = Super.New(self, name, btnConfig, bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@161
|
327
|
flickerstreak@161
|
328 local barFrame = bar:GetFrame()
|
flickerstreak@161
|
329 local f = self:GetFrame()
|
flickerstreak@161
|
330
|
flickerstreak@161
|
331 -- attributes
|
flickerstreak@167
|
332 local page = (idx == bar.recallSlot) and 1 or bar:GetConfig().lastSummon or 1
|
flickerstreak@167
|
333 if idx == bar.recallSlot or idx == bar.summonSlot then
|
flickerstreak@161
|
334 f:SetAttribute("type","spell")
|
flickerstreak@167
|
335 local spells = (idx == bar.summonSlot) and TOTEM_MULTI_CAST_SUMMON_SPELLS or TOTEM_MULTI_CAST_RECALL_SPELLS
|
flickerstreak@163
|
336 f:SetAttribute("spell",spells[page])
|
flickerstreak@161
|
337 for i, spell in ipairs(spells) do
|
flickerstreak@161
|
338 if spell and IsSpellKnown(spell) then
|
flickerstreak@161
|
339 f:SetAttribute("spell-page"..i, spell)
|
flickerstreak@161
|
340 end
|
flickerstreak@161
|
341 end
|
flickerstreak@161
|
342 else
|
flickerstreak@167
|
343 local offset = bar.summonSlot and 1 or 0
|
flickerstreak@167
|
344 local slot = SHAMAN_TOTEM_PRIORITIES[idx - offset]
|
flickerstreak@167
|
345 local baseAction = barFrame:GetAttribute("baseActionID") + slot
|
flickerstreak@174
|
346 self.totemSlot = slot
|
flickerstreak@161
|
347 f:SetAttribute("type","action")
|
flickerstreak@163
|
348 f:SetAttribute("action", baseAction + (page - 1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
|
flickerstreak@161
|
349 for i = 1, NUM_MULTI_CAST_PAGES do
|
flickerstreak@161
|
350 f:SetAttribute("action-page"..i, baseAction + (i-1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
|
flickerstreak@161
|
351 end
|
flickerstreak@174
|
352 if not f.overlayTex then
|
flickerstreak@174
|
353 local tx = f:CreateTexture("OVERLAY")
|
flickerstreak@174
|
354 tx:SetTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
355 tx:SetTexCoord(unpack(SLOT_OVERLAY_TCOORDS[self.totemSlot]))
|
flickerstreak@174
|
356 tx:SetWidth(34)
|
flickerstreak@174
|
357 tx:SetHeight(34)
|
flickerstreak@174
|
358 tx:SetPoint("CENTER")
|
flickerstreak@174
|
359 tx:Show()
|
flickerstreak@174
|
360 f.overlayTex = tx
|
flickerstreak@174
|
361 end
|
flickerstreak@161
|
362 end
|
flickerstreak@161
|
363 f:SetAttribute("bar-idx",idx)
|
flickerstreak@161
|
364
|
flickerstreak@161
|
365 -- non secure scripts
|
flickerstreak@161
|
366 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@161
|
367 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@161
|
368 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@161
|
369 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@161
|
370 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@161
|
371
|
flickerstreak@161
|
372 -- secure handlers
|
flickerstreak@167
|
373 if idx ~= bar.recallSlot then
|
flickerstreak@161
|
374 f:SetAttribute("_childupdate",_childupdate)
|
flickerstreak@161
|
375 end
|
flickerstreak@161
|
376 barFrame:WrapScript(f, "OnEnter", _onEnter)
|
flickerstreak@161
|
377
|
flickerstreak@161
|
378 -- event registration
|
flickerstreak@161
|
379 f:EnableMouse(true)
|
flickerstreak@161
|
380 f:RegisterForClicks("AnyUp")
|
flickerstreak@161
|
381 for _, evt in pairs(eventList) do
|
flickerstreak@161
|
382 f:RegisterEvent(evt)
|
flickerstreak@161
|
383 end
|
flickerstreak@161
|
384
|
flickerstreak@162
|
385 -- Set up a proxy for the icon texture for use with ButtonFacade
|
flickerstreak@174
|
386 local SetTexCoordRaw = self.frames.icon.SetTexCoord
|
flickerstreak@162
|
387 self.frames.icon.SetTexCoord = function( tx, ... )
|
flickerstreak@162
|
388 if self:GetIconTexture() == TOTEM_TEXTURE then
|
flickerstreak@174
|
389 SetTexCoordRaw(tx,select(2,self:GetIconTexture()))
|
flickerstreak@162
|
390 else
|
flickerstreak@174
|
391 SetTexCoordRaw(tx,...)
|
flickerstreak@162
|
392 end
|
flickerstreak@162
|
393 end
|
flickerstreak@162
|
394
|
flickerstreak@161
|
395 -- attach to skinner
|
flickerstreak@161
|
396 bar:SkinButton(self)
|
flickerstreak@161
|
397
|
flickerstreak@161
|
398 f:Show()
|
flickerstreak@161
|
399
|
flickerstreak@174
|
400 -- open arrow and flyout background textures
|
flickerstreak@167
|
401 if idx ~= bar.recallSlot then
|
flickerstreak@174
|
402 local arrow = f._arrowFrame or CreateFrame("Button", nil, f, "SecureFrameTemplate")
|
flickerstreak@174
|
403 f._arrowFrame = arrow
|
flickerstreak@161
|
404 arrow:SetWidth(28)
|
flickerstreak@174
|
405 arrow:SetHeight(18)
|
flickerstreak@161
|
406 arrow:SetPoint("BOTTOM",self:GetFrame(),"TOP",0,0) -- TODO: better anchoring
|
flickerstreak@161
|
407 arrow:SetNormalTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
408 local slot = self.totemSlot or "summon"
|
flickerstreak@174
|
409 arrow:GetNormalTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_TCOORDS[slot]) )
|
flickerstreak@161
|
410 arrow:SetHighlightTexture(TOTEM_TEXTURE)
|
flickerstreak@161
|
411 arrow:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_HL_TCOORDS) )
|
flickerstreak@161
|
412 arrow:SetAttribute("bar-idx",idx)
|
flickerstreak@161
|
413 arrow:Hide()
|
flickerstreak@161
|
414 barFrame:WrapScript(arrow, "OnClick", _arrow_openFlyout)
|
flickerstreak@167
|
415 barFrame:SetFrameRef("arrow-"..idx,arrow)
|
flickerstreak@161
|
416 end
|
flickerstreak@161
|
417
|
flickerstreak@161
|
418 self:Refresh()
|
flickerstreak@161
|
419
|
flickerstreak@161
|
420 return self
|
flickerstreak@161
|
421 end
|
flickerstreak@161
|
422
|
flickerstreak@161
|
423 function MultiCast:Destroy()
|
flickerstreak@174
|
424 local barFrame = self.bar:GetFrame()
|
flickerstreak@174
|
425 local f = self:GetFrame()
|
flickerstreak@174
|
426 pcall( barFrame.UnwrapScript, barFrame, f, "OnEnter" ) -- ignore errors
|
flickerstreak@174
|
427 if f._arrowFrame then
|
flickerstreak@174
|
428 pcall( barFrame.UnwrapScript, barFrame, f._arrowFrame,"OnClick" ) -- ignore errors
|
flickerstreak@174
|
429 end
|
flickerstreak@161
|
430 Super.Destroy(self)
|
flickerstreak@161
|
431 end
|
flickerstreak@161
|
432
|
flickerstreak@161
|
433 function MultiCast:Refresh()
|
flickerstreak@161
|
434 Super.Refresh(self)
|
flickerstreak@161
|
435 self:UpdateAction()
|
flickerstreak@161
|
436 end
|
flickerstreak@161
|
437
|
flickerstreak@161
|
438 function MultiCast:ShowGrid( show )
|
flickerstreak@161
|
439 end
|
flickerstreak@161
|
440
|
flickerstreak@161
|
441 function MultiCast:ShowGridTemp( show )
|
flickerstreak@161
|
442 end
|
flickerstreak@161
|
443
|
flickerstreak@161
|
444 function MultiCast:AcquireActionID()
|
flickerstreak@161
|
445 end
|
flickerstreak@161
|
446
|
flickerstreak@161
|
447 function MultiCast:ReleaseActionID()
|
flickerstreak@161
|
448 end
|
flickerstreak@161
|
449
|
flickerstreak@161
|
450 function MultiCast:UpdateShowGrid()
|
flickerstreak@161
|
451 end
|
flickerstreak@161
|
452
|
flickerstreak@161
|
453 function MultiCast:UpdateBorder()
|
flickerstreak@161
|
454 end
|
flickerstreak@161
|
455
|
flickerstreak@161
|
456 function MultiCast:UpdateMacroText()
|
flickerstreak@161
|
457 end
|
flickerstreak@161
|
458
|
flickerstreak@161
|
459 function MultiCast:UpdateCount()
|
flickerstreak@161
|
460 end
|
flickerstreak@161
|
461
|
flickerstreak@161
|
462 function MultiCast:UpdateCheckedState()
|
flickerstreak@161
|
463 local action = self:GetActionID()
|
flickerstreak@161
|
464 if action and IsCurrentAction(action) then
|
flickerstreak@161
|
465 self:GetFrame():SetChecked(1)
|
flickerstreak@161
|
466 else
|
flickerstreak@161
|
467 self:GetFrame():SetChecked(0)
|
flickerstreak@161
|
468 end
|
flickerstreak@161
|
469 end
|
flickerstreak@161
|
470
|
flickerstreak@161
|
471 function MultiCast:RefreshHasActionAttributes()
|
flickerstreak@161
|
472 end
|
flickerstreak@161
|
473
|
flickerstreak@161
|
474 function MultiCast:UpdateFlash()
|
flickerstreak@161
|
475 end
|
flickerstreak@161
|
476
|
flickerstreak@161
|
477 function MultiCast:GetIconTexture()
|
flickerstreak@161
|
478 local tx
|
flickerstreak@161
|
479 if self.spellID then
|
flickerstreak@161
|
480 tx = GetSpellTexture(GetSpellInfo(self.spellID))
|
flickerstreak@161
|
481 elseif self.actionID then
|
flickerstreak@161
|
482 tx = GetActionTexture(self.actionID)
|
flickerstreak@161
|
483 end
|
flickerstreak@161
|
484 if tx then
|
flickerstreak@161
|
485 return tx
|
flickerstreak@161
|
486 else
|
flickerstreak@174
|
487 return TOTEM_TEXTURE, unpack(SLOT_EMPTY_TCOORDS[self.totemSlot or 1])
|
flickerstreak@161
|
488 end
|
flickerstreak@161
|
489 end
|
flickerstreak@161
|
490
|
flickerstreak@161
|
491 function MultiCast:UpdateAction()
|
flickerstreak@161
|
492 local action = self:GetActionID()
|
flickerstreak@161
|
493 if action then
|
flickerstreak@161
|
494 if action ~= self.actionID then
|
flickerstreak@161
|
495 self.actionID = action
|
flickerstreak@161
|
496 self:UpdateAll()
|
flickerstreak@161
|
497 end
|
flickerstreak@161
|
498 else
|
flickerstreak@161
|
499 local spellID = self:GetSpellID()
|
flickerstreak@161
|
500 if spellID ~= self.spellID then
|
flickerstreak@161
|
501 self.spellID = spellID
|
flickerstreak@161
|
502 self:UpdateAll()
|
flickerstreak@161
|
503 end
|
flickerstreak@161
|
504 end
|
flickerstreak@161
|
505 end
|
flickerstreak@161
|
506
|
flickerstreak@161
|
507 function MultiCast:GetActionID(page)
|
flickerstreak@161
|
508 return self:GetFrame():GetAttribute("action")
|
flickerstreak@161
|
509 end
|
flickerstreak@161
|
510
|
flickerstreak@161
|
511 function MultiCast:GetSpellID(page)
|
flickerstreak@161
|
512 return self:GetFrame():GetAttribute("spell")
|
flickerstreak@161
|
513 end
|
flickerstreak@161
|
514
|
flickerstreak@161
|
515 function MultiCast:SetActionID( id )
|
flickerstreak@161
|
516 error("Can not set action ID of multicast buttons")
|
flickerstreak@161
|
517 end
|
flickerstreak@161
|
518
|
flickerstreak@161
|
519 function MultiCast:SetTooltip()
|
flickerstreak@161
|
520 local barFrame = self:GetFrame()
|
flickerstreak@161
|
521 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@161
|
522 GameTooltip_SetDefaultAnchor(GameTooltip, barFrame)
|
flickerstreak@161
|
523 else
|
flickerstreak@161
|
524 GameTooltip:SetOwner(barFrame)
|
flickerstreak@161
|
525 end
|
flickerstreak@161
|
526 if self.spellID then
|
flickerstreak@161
|
527 GameTooltip:SetSpellByID(self.spellID,false,true)
|
flickerstreak@161
|
528 elseif self.actionID then
|
flickerstreak@161
|
529 GameTooltip:SetAction(self.actionID)
|
flickerstreak@161
|
530 end
|
flickerstreak@161
|
531 end
|
flickerstreak@161
|
532
|
flickerstreak@161
|
533 function MultiCast:GetUsable()
|
flickerstreak@161
|
534 if self.spellID then
|
flickerstreak@161
|
535 return IsUsableSpell((GetSpellInfo(self.spellID)))
|
flickerstreak@161
|
536 elseif self.actionID then
|
flickerstreak@161
|
537 return IsUsableAction(self.actionID)
|
flickerstreak@161
|
538 end
|
flickerstreak@161
|
539 end
|
flickerstreak@161
|
540
|
flickerstreak@161
|
541 function MultiCast:GetInRange()
|
flickerstreak@161
|
542 if self.spellID then
|
flickerstreak@161
|
543 return IsSpellInRange((GetSpellInfo(self.spellID))) == 0
|
flickerstreak@161
|
544 elseif self.actionID then
|
flickerstreak@161
|
545 return IsActionInRange(self.actionID) == 0
|
flickerstreak@161
|
546 end
|
flickerstreak@161
|
547 end
|
flickerstreak@161
|
548
|
flickerstreak@161
|
549 function MultiCast:GetCooldown()
|
flickerstreak@161
|
550 if self.spellID then
|
flickerstreak@161
|
551 return GetSpellCooldown((GetSpellInfo(self.spellID)))
|
flickerstreak@161
|
552 elseif self.actionID then
|
flickerstreak@161
|
553 return GetActionCooldown(self.actionID)
|
flickerstreak@161
|
554 else
|
flickerstreak@161
|
555 return 0, 0, 0
|
flickerstreak@161
|
556 end
|
flickerstreak@161
|
557 end
|
flickerstreak@161
|
558
|
flickerstreak@161
|
559 function MultiCast:UPDATE_MULTI_CAST_ACTIONBAR()
|
flickerstreak@161
|
560 self:UpdateAll()
|
flickerstreak@161
|
561 end
|
flickerstreak@161
|
562
|
flickerstreak@161
|
563
|
flickerstreak@161
|
564 --
|
flickerstreak@161
|
565 -- flyout setup
|
flickerstreak@161
|
566 --
|
flickerstreak@167
|
567 local function ShowFlyoutTooltip(frame)
|
flickerstreak@161
|
568 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@167
|
569 GameTooltip_SetDefaultAnchor(GameTooltip, frame)
|
flickerstreak@161
|
570 else
|
flickerstreak@167
|
571 GameTooltip:SetOwner(frame)
|
flickerstreak@161
|
572 end
|
flickerstreak@167
|
573 local spell = frame:GetAttribute("spell")
|
flickerstreak@167
|
574 if spell == nil or spell == 0 then
|
flickerstreak@161
|
575 GameTooltip:SetText(MULTI_CAST_TOOLTIP_NO_TOTEM, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
|
flickerstreak@161
|
576 else
|
flickerstreak@167
|
577 GameTooltip:SetSpellByID(spell,false,true)
|
flickerstreak@161
|
578 end
|
flickerstreak@161
|
579 end
|
flickerstreak@161
|
580
|
flickerstreak@161
|
581 local function HideFlyoutTooltip()
|
flickerstreak@161
|
582 GameTooltip:Hide()
|
flickerstreak@161
|
583 end
|
flickerstreak@161
|
584
|
flickerstreak@161
|
585 local function UpdateFlyoutIcon(frame)
|
flickerstreak@161
|
586 local spellID = frame:GetAttribute("spell")
|
flickerstreak@167
|
587 if spellID == 0 or spellID == nil then
|
flickerstreak@161
|
588 frame.icon:SetTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
589 local slot = tonumber(frame:GetAttribute("totemSlot")) or 1
|
flickerstreak@174
|
590 frame.icon:SetTexCoord( unpack(SLOT_EMPTY_TCOORDS[slot]) )
|
flickerstreak@167
|
591 else
|
flickerstreak@161
|
592 frame.icon:SetTexture(GetSpellTexture(GetSpellInfo(spellID)))
|
flickerstreak@161
|
593 frame.icon:SetTexCoord(0,1,0,1)
|
flickerstreak@161
|
594 end
|
flickerstreak@161
|
595 end
|
flickerstreak@161
|
596
|
flickerstreak@161
|
597 function MultiCast.SetupBarHeader( bar ) -- call this as a static method
|
flickerstreak@167
|
598 local slot = 0
|
flickerstreak@167
|
599 local nTotemSlots = 0
|
flickerstreak@167
|
600 local summonSlot = nil
|
flickerstreak@167
|
601 local recallSlot = nil
|
flickerstreak@161
|
602
|
flickerstreak@167
|
603 -- figure out the capabilities of the character
|
flickerstreak@167
|
604 for i, spell in ipairs(TOTEM_MULTI_CAST_SUMMON_SPELLS) do
|
flickerstreak@161
|
605 if spell and IsSpellKnown(spell) then
|
flickerstreak@167
|
606 slot = 1
|
flickerstreak@167
|
607 summonSlot = 1
|
flickerstreak@161
|
608 end
|
flickerstreak@161
|
609 end
|
flickerstreak@161
|
610
|
flickerstreak@167
|
611 for i = 1, NUM_MULTI_CAST_BUTTONS_PER_PAGE do
|
flickerstreak@167
|
612 local totem = SHAMAN_TOTEM_PRIORITIES[i];
|
flickerstreak@167
|
613 if GetTotemInfo(totem) and GetMultiCastTotemSpells(totem) then
|
flickerstreak@167
|
614 nTotemSlots = nTotemSlots + 1
|
flickerstreak@167
|
615 slot = slot + 1
|
flickerstreak@167
|
616 end
|
flickerstreak@167
|
617 end
|
flickerstreak@167
|
618
|
flickerstreak@167
|
619 slot = slot + 1
|
flickerstreak@167
|
620 for i, spell in ipairs(TOTEM_MULTI_CAST_RECALL_SPELLS) do
|
flickerstreak@161
|
621 if spell and IsSpellKnown(spell) then
|
flickerstreak@167
|
622 recallSlot = slot
|
flickerstreak@161
|
623 end
|
flickerstreak@161
|
624 end
|
flickerstreak@161
|
625
|
flickerstreak@167
|
626 if nTotemSlots == 0 then
|
flickerstreak@167
|
627 bar.hasMulticast = false -- no multicast capability
|
flickerstreak@163
|
628 return
|
flickerstreak@161
|
629 end
|
flickerstreak@161
|
630
|
flickerstreak@167
|
631 bar.hasMulticast = true
|
flickerstreak@167
|
632 bar.summonSlot = summonSlot
|
flickerstreak@167
|
633 bar.recallSlot = recallSlot
|
flickerstreak@167
|
634 bar.nTotemSlots = nTotemSlots
|
flickerstreak@161
|
635
|
flickerstreak@161
|
636
|
flickerstreak@167
|
637 local f = bar:GetFrame()
|
flickerstreak@161
|
638
|
flickerstreak@161
|
639 -- init bar secure environment
|
flickerstreak@167
|
640 f:SetAttribute("lastSummon", bar:GetConfig().lastSummon)
|
flickerstreak@167
|
641 f:SetAttribute("summonSlot", summonSlot)
|
flickerstreak@167
|
642 f:SetAttribute("recallSlot", recallSlot)
|
flickerstreak@167
|
643 f:SetAttribute("slotsPerPage", NUM_MULTI_CAST_BUTTONS_PER_PAGE)
|
flickerstreak@167
|
644 f:SetAttribute("baseActionID", (NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset() - 1)*NUM_ACTIONBAR_BUTTONS)
|
flickerstreak@167
|
645 for i, p in ipairs(SHAMAN_TOTEM_PRIORITIES) do
|
flickerstreak@167
|
646 f:SetAttribute("TOTEM_PRIORITY_"..i,p)
|
flickerstreak@167
|
647 end
|
flickerstreak@167
|
648 f:SetAttribute("_onstate-multispellpage", _onstate_multispellpage)
|
flickerstreak@161
|
649
|
flickerstreak@167
|
650 function f:UpdateLastSummon(value)
|
flickerstreak@163
|
651 bar:GetConfig().lastSummon = value
|
flickerstreak@163
|
652 end
|
flickerstreak@163
|
653
|
flickerstreak@161
|
654 -- create flyout container frame and close arrow
|
flickerstreak@161
|
655 local flyout = bar._flyoutFrame
|
flickerstreak@161
|
656 if not flyout then
|
flickerstreak@167
|
657 flyout = CreateFrame("Frame", nil, f, "SecureFrameTemplate")
|
flickerstreak@161
|
658 bar._flyoutFrame = flyout
|
flickerstreak@167
|
659 f:SetFrameRef("flyout",flyout)
|
flickerstreak@161
|
660 flyout.buttons = { }
|
flickerstreak@161
|
661 flyout:Hide()
|
flickerstreak@161
|
662 flyout:SetWidth(24)
|
flickerstreak@161
|
663 flyout:SetHeight(1)
|
flickerstreak@167
|
664 flyout:SetPoint("BOTTOM",f,"TOP",0,0)
|
flickerstreak@161
|
665
|
flickerstreak@161
|
666 local close = CreateFrame("Button", nil, flyout, "SecureFrameTemplate")
|
flickerstreak@161
|
667 close:SetWidth(28)
|
flickerstreak@174
|
668 close:SetHeight(18)
|
flickerstreak@174
|
669 close:SetPoint("BOTTOM",flyout,"TOP")
|
flickerstreak@161
|
670 close:SetNormalTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
671 close:GetNormalTexture():SetTexCoord(unpack(FLYOUT_DOWN_BUTTON_TCOORDS["summon"]))
|
flickerstreak@161
|
672 close:SetHighlightTexture(TOTEM_TEXTURE)
|
flickerstreak@161
|
673 close:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_DOWN_BUTTON_HL_TCOORDS) )
|
flickerstreak@167
|
674 f:SetFrameRef("close",close)
|
flickerstreak@167
|
675 f:WrapScript(close, "OnClick", _closeFlyout)
|
flickerstreak@174
|
676 close:Show()
|
flickerstreak@174
|
677
|
flickerstreak@174
|
678 local midTx = flyout:CreateTexture("BACKGROUND")
|
flickerstreak@174
|
679 midTx:SetWidth(32)
|
flickerstreak@174
|
680 midTx:SetHeight(20)
|
flickerstreak@174
|
681 midTx:SetPoint("BOTTOM")
|
flickerstreak@174
|
682 midTx:SetTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
683 midTx:SetTexCoord(unpack(FLYOUT_MIDDLE_TCOORDS["summon"]))
|
flickerstreak@174
|
684 midTx:Show()
|
flickerstreak@174
|
685
|
flickerstreak@174
|
686 local topTx = flyout:CreateTexture("BACKGROUND")
|
flickerstreak@174
|
687 topTx:SetWidth(32)
|
flickerstreak@174
|
688 topTx:SetHeight(20)
|
flickerstreak@174
|
689 topTx:SetTexture(TOTEM_TEXTURE)
|
flickerstreak@174
|
690 midTx:SetTexCoord(unpack(FLYOUT_TOP_TCOORDS["summon"]))
|
flickerstreak@174
|
691 topTx:SetPoint("BOTTOM",midTx,"TOP",0,-10)
|
flickerstreak@174
|
692 topTx:Show()
|
flickerstreak@174
|
693
|
flickerstreak@174
|
694 function flyout:UpdateTextures(slot)
|
flickerstreak@174
|
695 slot = slot or "summon"
|
flickerstreak@174
|
696 close:GetNormalTexture():SetTexCoord(unpack(FLYOUT_DOWN_BUTTON_TCOORDS[slot]))
|
flickerstreak@174
|
697 midTx:ClearAllPoints()
|
flickerstreak@174
|
698 midTx:SetPoint("BOTTOM")
|
flickerstreak@174
|
699 midTx:SetPoint("TOP",close,"BOTTOM",0,0)
|
flickerstreak@174
|
700 midTx:SetTexCoord(unpack(FLYOUT_MIDDLE_TCOORDS[slot]))
|
flickerstreak@174
|
701 topTx:SetTexCoord(unpack(FLYOUT_TOP_TCOORDS[slot]))
|
flickerstreak@174
|
702 end
|
flickerstreak@161
|
703
|
flickerstreak@167
|
704 -- create flyout buttons
|
flickerstreak@167
|
705 for i = 1, 10 do -- maximum 9 spells + 1 empty slot
|
flickerstreak@167
|
706 local b = CreateFrame("Button",nil,flyout,"SecureActionButtonTemplate")
|
flickerstreak@167
|
707 b:SetWidth(24)
|
flickerstreak@167
|
708 b:SetHeight(24)
|
flickerstreak@167
|
709 local prev = flyout.buttons[i-1]
|
flickerstreak@167
|
710 b:SetPoint("BOTTOM", prev or flyout, prev and "TOP" or "BOTTOM", 0, 3) -- TODO: better anchoring
|
flickerstreak@167
|
711 b.icon = b:CreateTexture("BACKGROUND")
|
flickerstreak@167
|
712 b.icon:SetAllPoints()
|
flickerstreak@167
|
713 b.icon:Show()
|
flickerstreak@167
|
714 b:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square")
|
flickerstreak@167
|
715 b:GetHighlightTexture():SetBlendMode("ADD")
|
flickerstreak@167
|
716 b:RegisterForClicks("AnyUp")
|
flickerstreak@167
|
717 b:SetScript("OnShow",UpdateFlyoutIcon)
|
flickerstreak@167
|
718 b:SetScript("OnEnter",ShowFlyoutTooltip)
|
flickerstreak@167
|
719 b:SetScript("OnLeave",HideFlyoutTooltip)
|
flickerstreak@167
|
720 b:SetAttribute("index",i)
|
flickerstreak@167
|
721 f:SetAttribute("flyout-child-idx",i)
|
flickerstreak@167
|
722 f:SetFrameRef("flyout-child",b)
|
flickerstreak@167
|
723 f:Execute([[
|
flickerstreak@167
|
724 flyoutChildren = flyoutChildren or newtable()
|
flickerstreak@167
|
725 flyoutChildren[self:GetAttribute("flyout-child-idx")] = self:GetFrameRef("flyout-child")
|
flickerstreak@161
|
726 ]])
|
flickerstreak@167
|
727 f:WrapScript(b, "OnClick", _flyout_child_preClick, _flyout_child_postClick)
|
flickerstreak@167
|
728 b:Show()
|
flickerstreak@167
|
729 flyout.buttons[i] = b
|
flickerstreak@161
|
730 end
|
flickerstreak@161
|
731 end
|
flickerstreak@161
|
732
|
flickerstreak@174
|
733 function f:UpdateFlyoutTextures(slot)
|
flickerstreak@174
|
734 flyout:UpdateTextures(slot)
|
flickerstreak@174
|
735 end
|
flickerstreak@174
|
736
|
flickerstreak@167
|
737 f:Execute(_bar_init)
|
flickerstreak@161
|
738 end
|
flickerstreak@161
|
739
|