annotate State.lua @ 100:9715174ff220

removed unimplemented stuff
author Flick <flickerstreak@gmail.com>
date Fri, 24 Oct 2008 23:37:24 +0000
parents a44173c7a82c
children 3699d7dad312
rev   line source
flickerstreak@25 1 --[[
flickerstreak@62 2 ReAction bar state driver interface
flickerstreak@25 3
flickerstreak@25 4 --]]
flickerstreak@25 5
flickerstreak@25 6 -- local imports
flickerstreak@25 7 local ReAction = ReAction
flickerstreak@25 8 local L = ReAction.L
flickerstreak@25 9 local _G = _G
flickerstreak@90 10 local format = string.format
flickerstreak@25 11 local InCombatLockdown = InCombatLockdown
flickerstreak@90 12 local RegisterStateDriver = RegisterStateDriver
flickerstreak@25 13
flickerstreak@80 14 ReAction:UpdateRevision("$Revision$")
flickerstreak@77 15
flickerstreak@25 16 -- module declaration
flickerstreak@25 17 local moduleID = "State"
flickerstreak@65 18 local module = ReAction:NewModule( moduleID, "AceEvent-3.0" )
flickerstreak@62 19
flickerstreak@64 20 -- Utility --
flickerstreak@62 21
flickerstreak@62 22 -- traverse a table tree by key list and fetch the result or first nil
flickerstreak@62 23 local function tfetch(t, ...)
flickerstreak@62 24 for i = 1, select('#', ...) do
flickerstreak@62 25 t = t and t[select(i, ...)]
flickerstreak@62 26 end
flickerstreak@62 27 return t
flickerstreak@62 28 end
flickerstreak@62 29
flickerstreak@62 30 -- traverse a table tree by key list and build tree as necessary
flickerstreak@62 31 local function tbuild(t, ...)
flickerstreak@62 32 for i = 1, select('#', ...) do
flickerstreak@62 33 local key = select(i, ...)
flickerstreak@62 34 if not t[key] then t[key] = { } end
flickerstreak@62 35 t = t[key]
flickerstreak@62 36 end
flickerstreak@62 37 return t
flickerstreak@62 38 end
flickerstreak@62 39
flickerstreak@75 40 -- return a new array of keys of table 't', sorted by comparing
flickerstreak@75 41 -- sub-fields (obtained via tfetch) of the table values
flickerstreak@75 42 local function fieldsort( t, ... )
flickerstreak@75 43 local r = { }
flickerstreak@75 44 for k in pairs(t) do
flickerstreak@75 45 table.insert(r,k)
flickerstreak@75 46 end
flickerstreak@75 47 local path = { ... }
flickerstreak@75 48 table.sort(r, function(lhs, rhs)
flickerstreak@75 49 local olhs = tfetch(t[lhs], unpack(path)) or 0
flickerstreak@75 50 local orhs = tfetch(t[rhs], unpack(path)) or 0
flickerstreak@75 51 return olhs < orhs
flickerstreak@75 52 end)
flickerstreak@75 53 return r
flickerstreak@75 54 end
flickerstreak@75 55
flickerstreak@68 56
flickerstreak@90 57 local InitRules, ApplyStates, CleanupStates, SetProperty, GetProperty, RegisterProperty, ShowAll
flickerstreak@75 58
flickerstreak@75 59 -- PRIVATE --
flickerstreak@64 60 do
flickerstreak@90 61
flickerstreak@90 62 -- the field names must match the field names of the options table, below
flickerstreak@90 63 -- the field values are secure snippets
flickerstreak@90 64 local properties = {
flickerstreak@90 65 hide =
flickerstreak@90 66 [[
flickerstreak@90 67 local h = hide and hide[state] and not showAll
flickerstreak@90 68 if h ~= hidden then
flickerstreak@90 69 if h then
flickerstreak@90 70 self:Hide()
flickerstreak@90 71 else
flickerstreak@90 72 self:Show()
flickerstreak@90 73 end
flickerstreak@90 74 hidden = h
flickerstreak@90 75 end
flickerstreak@98 76 if showAll then
flickerstreak@98 77 control:CallMethod("UpdateHiddenLabel",hide[state])
flickerstreak@98 78 end
flickerstreak@90 79 ]],
flickerstreak@90 80
flickerstreak@90 81 --keybindState TODO: broken
flickerstreak@90 82
flickerstreak@90 83 -- the anchoring is handled in a special handler
flickerstreak@90 84 anchorEnable = true,
flickerstreak@90 85 --anchorFrame = true, TODO: broken
flickerstreak@90 86 anchorPoint = true,
flickerstreak@90 87 anchorRelPoint = true,
flickerstreak@90 88 anchorX = true,
flickerstreak@90 89 anchorY = true,
flickerstreak@90 90 enableScale = true,
flickerstreak@90 91 scale = true,
flickerstreak@90 92 }
flickerstreak@90 93
flickerstreak@92 94 local weak = { __mode = "k" }
flickerstreak@92 95 local statedrivers = setmetatable( { }, weak )
flickerstreak@92 96 local keybinds = setmetatable( { }, weak )
flickerstreak@90 97
flickerstreak@90 98 --
flickerstreak@90 99 -- Secure Handler Snippets
flickerstreak@90 100 --
flickerstreak@90 101 local SetHandlerData, SetStateDriver, SetStateKeybind, RefreshState
flickerstreak@90 102 do
flickerstreak@90 103 local stateHandler_propInit =
flickerstreak@90 104 [[
flickerstreak@90 105 propfuncs = table.new()
flickerstreak@90 106 local proplist = self:GetAttribute("prop-func-list")
flickerstreak@90 107 for s in string.gmatch(proplist, "(%w+)") do
flickerstreak@90 108 table.insert(propfuncs, s)
flickerstreak@90 109 end
flickerstreak@90 110 ]]
flickerstreak@90 111
flickerstreak@90 112 local onStateHandler =
flickerstreak@90 113 -- function _onstate-reaction( self, stateid, newstate )
flickerstreak@90 114 [[
flickerstreak@90 115 set_state = newstate or set_state
flickerstreak@90 116
flickerstreak@90 117 local oldState = state
flickerstreak@90 118 state = state_override or set_state or state
flickerstreak@90 119
flickerstreak@90 120 for i = 1, #propfuncs do
flickerstreak@90 121 control:RunAttribute("func-"..propfuncs[i])
flickerstreak@90 122 end
flickerstreak@90 123
flickerstreak@90 124 if anchorEnable and anchorEnable[state] ~= anchorstate then
flickerstreak@90 125 anchorstate = anchorEnable[state]
flickerstreak@90 126 control:RunAttribute("func-doanchor")
flickerstreak@90 127 end
flickerstreak@90 128
flickerstreak@90 129 control:ChildUpdate()
flickerstreak@90 130 ]]
flickerstreak@90 131
flickerstreak@90 132 local anchorHandler =
flickerstreak@90 133 -- function func-doanchor( self )
flickerstreak@90 134 [[
flickerstreak@90 135 -- TODO
flickerstreak@90 136 if anchorstate then
flickerstreak@90 137 -- TODO: get anchor data from state tables
flickerstreak@90 138 else
flickerstreak@90 139 -- TODO: get anchor data from defaults
flickerstreak@90 140 end
flickerstreak@90 141 ]]
flickerstreak@90 142
flickerstreak@90 143 local onClickHandler =
flickerstreak@90 144 -- function OnClick( self, button, down )
flickerstreak@90 145 [[
flickerstreak@90 146 if state_override == button then
flickerstreak@90 147 state_override = nil -- toggle
flickerstreak@90 148 else
flickerstreak@90 149 state_override = button
flickerstreak@90 150 end
flickerstreak@90 151 ]] .. onStateHandler
flickerstreak@90 152
flickerstreak@90 153 -- Construct a lua assignment as a code string and execute it within the header
flickerstreak@90 154 -- frame's sandbox. 'value' must be a string, boolean, number, or nil. If called
flickerstreak@90 155 -- with four arguments, then it treats 'varname' as an existing global table and
flickerstreak@90 156 -- sets a key-value pair. For a slight efficiency boost, pass the values in as
flickerstreak@90 157 -- attributes and fetch them as attributes from the snippet code, to leverage snippet
flickerstreak@90 158 -- caching.
flickerstreak@90 159 function SetHandlerData( bar, varname, value, key )
flickerstreak@90 160 local f = bar:GetFrame()
flickerstreak@90 161 f:SetAttribute("data-varname",varname)
flickerstreak@90 162 f:SetAttribute("data-value", value)
flickerstreak@90 163 f:SetAttribute("data-key", key)
flickerstreak@90 164 f:Execute(
flickerstreak@90 165 [[
flickerstreak@90 166 local name = self:GetAttribute("data-varname")
flickerstreak@90 167 local value = self:GetAttribute("data-value")
flickerstreak@90 168 local key = self:GetAttribute("data-key")
flickerstreak@90 169 if name then
flickerstreak@90 170 if key then
flickerstreak@90 171 if not _G[name] then
flickerstreak@90 172 _G[name] = table.new()
flickerstreak@90 173 end
flickerstreak@90 174 _G[name][key] = value
flickerstreak@90 175 else
flickerstreak@90 176 _G[name] = value
flickerstreak@90 177 end
flickerstreak@90 178 end
flickerstreak@90 179 ]])
flickerstreak@90 180 end
flickerstreak@90 181
flickerstreak@90 182 function SetDefaultAnchor( bar )
flickerstreak@90 183 local point, frame, relPoint, x, y = bar:GetAnchor()
flickerstreak@90 184 SetHandlerData(bar, "defaultAnchor", point, "point")
flickerstreak@90 185 SetHandlerData(bar, "defaultAnchor", relPoint, "relPoint")
flickerstreak@90 186 SetHandlerData(bar, "defaultAnchor", x, "x")
flickerstreak@90 187 SetHandlerData(bar, "defaultAnchor", y, "y")
flickerstreak@90 188
flickerstreak@90 189 if frame then
flickerstreak@90 190 local f = bar:GetFrame()
flickerstreak@90 191 f:SetFrameRef("defaultAnchor", f)
flickerstreak@90 192 f:Execute(
flickerstreak@90 193 [[
flickerstreak@90 194 defaultAnchor.frame = self:GetAttribute("frameref-defaultAnchor")
flickerstreak@90 195 ]])
flickerstreak@90 196 end
flickerstreak@90 197 end
flickerstreak@90 198
flickerstreak@90 199 function RefreshState( bar )
flickerstreak@90 200 SetDefaultAnchor(bar)
flickerstreak@95 201 bar:GetFrame():Execute(
flickerstreak@95 202 [[
flickerstreak@95 203 if self:GetAttribute("reaction-refresh") then
flickerstreak@95 204 control:RunAttribute("reaction-refresh")
flickerstreak@95 205 end
flickerstreak@95 206 ]])
flickerstreak@90 207 end
flickerstreak@90 208
flickerstreak@90 209 function SetStateDriver( bar, rule )
flickerstreak@90 210 local f = bar:GetFrame()
flickerstreak@90 211
flickerstreak@98 212 if not f.UpdateHiddenLabel then
flickerstreak@98 213 function f:UpdateHiddenLabel(hide)
flickerstreak@98 214 bar:SetLabelSubtext( hide and L["Hidden"] )
flickerstreak@98 215 end
flickerstreak@98 216 end
flickerstreak@98 217
flickerstreak@90 218 local props = { }
flickerstreak@90 219 for p, h in pairs(properties) do
flickerstreak@90 220 if type(h) == "string" then
flickerstreak@90 221 table.insert(props,p)
flickerstreak@90 222 f:SetAttribute("func-"..p, h)
flickerstreak@90 223 end
flickerstreak@90 224 end
flickerstreak@90 225 f:SetAttribute("prop-func-list", table.concat(props," "))
flickerstreak@90 226 f:Execute(stateHandler_propInit)
flickerstreak@90 227 f:SetAttribute("reaction-refresh", onStateHandler)
flickerstreak@90 228 f:SetAttribute("func-doanchor", anchorHandler)
flickerstreak@90 229
flickerstreak@90 230 if rule and #rule > 0 then
flickerstreak@90 231 f:SetAttribute( "_onstate-reaction", onStateHandler )
flickerstreak@90 232 RegisterStateDriver(f, "reaction", rule)
flickerstreak@90 233 statedrivers[bar] = rule
flickerstreak@90 234 elseif statedrivers[bar] then
flickerstreak@90 235 UnregisterStateDriver(f, "reaction")
flickerstreak@90 236 f:SetAttribute( "_onstate-reaction", nil )
flickerstreak@90 237 statedrivers[bar] = nil
flickerstreak@90 238 end
flickerstreak@90 239 end
flickerstreak@90 240
flickerstreak@90 241 function SetStateKeybind( bar, key, state )
flickerstreak@90 242 local f = bar:GetFrame()
flickerstreak@90 243
flickerstreak@90 244 local kb = keybinds[bar]
flickerstreak@90 245 if kb == nil then
flickerstreak@90 246 if key == nil then
flickerstreak@90 247 -- nothing to do
flickerstreak@90 248 return
flickerstreak@90 249 end
flickerstreak@90 250 kb = { }
flickerstreak@90 251 keybinds[bar] = kb
flickerstreak@90 252 end
flickerstreak@90 253
flickerstreak@90 254 -- clear the old binding, if any
flickerstreak@90 255 if kb[state] then
flickerstreak@90 256 SetOverrideBinding(f, false, kb[state], nil)
flickerstreak@90 257 end
flickerstreak@90 258 kb[state] = key
flickerstreak@90 259
flickerstreak@90 260 if key then
flickerstreak@90 261 f:SetAttribute("_onclick", onClickHandler)
flickerstreak@90 262 SetOverrideBindingClick(f, false, key, state, nil) -- state name is the virtual mouse button
flickerstreak@90 263 end
flickerstreak@90 264 end
flickerstreak@90 265 end
flickerstreak@90 266
flickerstreak@67 267 -- As far as I can tell the macro clauses are NOT locale-specific.
flickerstreak@67 268 local ruleformats = {
flickerstreak@67 269 stealth = "stealth",
flickerstreak@67 270 nostealth = "nostealth",
flickerstreak@67 271 shadowform = "form:1",
flickerstreak@67 272 noshadowform = "noform",
flickerstreak@67 273 pet = "pet",
flickerstreak@67 274 nopet = "nopet",
flickerstreak@67 275 harm = "target=target,harm",
flickerstreak@67 276 help = "target=target,help",
flickerstreak@67 277 notarget = "target=target,noexists",
flickerstreak@67 278 focusharm = "target=focus,harm",
flickerstreak@67 279 focushelp = "target=focus,help",
flickerstreak@67 280 nofocus = "target=focus,noexists",
flickerstreak@67 281 raid = "group:raid",
flickerstreak@67 282 party = "group:party",
flickerstreak@67 283 solo = "nogroup",
flickerstreak@67 284 combat = "combat",
flickerstreak@67 285 nocombat = "nocombat",
flickerstreak@75 286 possess = "bonusbar:5",
flickerstreak@67 287 }
flickerstreak@65 288
flickerstreak@97 289 -- Have to do these shenanigans instead of hardcoding the stances/forms because the
flickerstreak@97 290 -- ordering varies if the character is missing a form. For warriors this is rarely
flickerstreak@97 291 -- a problem (c'mon, who actually skips the level 10 def stance quest?) but for druids
flickerstreak@97 292 -- it can be. Some people never bother to do the aquatic form quest until well past
flickerstreak@97 293 -- when they get cat form, and stance 5/6 can be flight, tree, or moonkin depending
flickerstreak@97 294 -- on talents.
flickerstreak@65 295 function InitRules()
flickerstreak@65 296 local forms = { }
flickerstreak@67 297 -- sort by icon since it's locale-independent
flickerstreak@65 298 for i = 1, GetNumShapeshiftForms() do
flickerstreak@97 299 local icon, name, active = GetShapeshiftFormInfo(i)
flickerstreak@97 300 -- if it's the current form, the icon is wrong (Ability_Spell_WispSplode)
flickerstreak@97 301 -- so capture it from the spell info directly
flickerstreak@97 302 if active then
flickerstreak@97 303 local _1, _2
flickerstreak@97 304 _1, _2, icon = GetSpellInfo(name)
flickerstreak@97 305 end
flickerstreak@65 306 forms[icon] = i;
flickerstreak@65 307 end
flickerstreak@65 308 -- use 9 if not found since 9 is never a valid stance/form
flickerstreak@65 309 local defensive = forms["Interface\\Icons\\Ability_Warrior_DefensiveStance"] or 9
flickerstreak@65 310 local berserker = forms["Interface\\Icons\\Ability_Racial_Avatar"] or 9
flickerstreak@65 311 local bear = forms["Interface\\Icons\\Ability_Racial_BearForm"] or 9 -- bear and dire bear share the same icon
flickerstreak@65 312 local aquatic = forms["Interface\\Icons\\Ability_Druid_AquaticForm"] or 9
flickerstreak@65 313 local cat = forms["Interface\\Icons\\Ability_Druid_CatForm"] or 9
flickerstreak@65 314 local travel = forms["Interface\\Icons\\Ability_Druid_TravelForm"] or 9
flickerstreak@75 315 local tree = forms["Interface\\Icons\\Ability_Druid_TreeofLife"] or 9
flickerstreak@75 316 local moonkin = forms["Interface\\Icons\\Spell_Nature_ForceOfNature"] or 9
flickerstreak@67 317 local flight = forms["Interface\\Icons\\Ability_Druid_FlightForm"] or 9 -- flight and swift flight share the same icon
flickerstreak@65 318
flickerstreak@75 319 ruleformats.battle = "stance:1"
flickerstreak@75 320 ruleformats.defensive = format("stance:%d",defensive)
flickerstreak@75 321 ruleformats.berserker = format("stance:%d",berserker)
flickerstreak@75 322 ruleformats.caster = format("form:0/%d/%d/%d",aquatic, travel, flight)
flickerstreak@75 323 ruleformats.bear = format("form:%d",bear)
flickerstreak@75 324 ruleformats.cat = format("form:%d",cat)
flickerstreak@75 325 ruleformats.tree = format("form:%d",tree)
flickerstreak@75 326 ruleformats.moonkin = format("form:%d",moonkin)
flickerstreak@64 327 end
flickerstreak@62 328
flickerstreak@90 329 local function BuildRule(states)
flickerstreak@75 330 local rules = { }
flickerstreak@75 331 local default
flickerstreak@75 332
flickerstreak@75 333 for idx, state in ipairs(fieldsort(states, "rule", "order")) do
flickerstreak@75 334 local c = states[state].rule
flickerstreak@75 335 local type = c.type
flickerstreak@75 336 if type == "default" then
flickerstreak@75 337 default = default or state
flickerstreak@75 338 elseif type == "custom" then
flickerstreak@75 339 if c.custom then
flickerstreak@75 340 -- strip out all spaces from the custom rule
flickerstreak@75 341 table.insert(rules, format("%s %s", c.custom:gsub("%s",""), state))
flickerstreak@75 342 end
flickerstreak@95 343 elseif type == "any" or type == "all" then
flickerstreak@75 344 if c.values then
flickerstreak@75 345 local clauses = { }
flickerstreak@75 346 for key, value in pairs(c.values) do
flickerstreak@75 347 table.insert(clauses, ruleformats[key])
flickerstreak@75 348 end
flickerstreak@75 349 if #clauses > 0 then
flickerstreak@95 350 local sep = (type == "any") and "][" or ","
flickerstreak@95 351 table.insert(rules, format("[%s] %s", table.concat(clauses,sep), state))
flickerstreak@75 352 end
flickerstreak@75 353 end
flickerstreak@75 354 end
flickerstreak@75 355 end
flickerstreak@75 356 -- make sure that the default, if any, is last
flickerstreak@75 357 if default then
flickerstreak@75 358 table.insert(rules, default)
flickerstreak@75 359 end
flickerstreak@90 360 return table.concat(rules,";")
flickerstreak@90 361 end
flickerstreak@90 362
flickerstreak@90 363 local function BuildKeybinds( bar, states )
flickerstreak@90 364 for name, state in pairs(states) do
flickerstreak@90 365 local type = tfetch(state, "rule", "type")
flickerstreak@90 366 if type == "keybind" then
flickerstreak@90 367 local key = tfetch(state, "rule", "keybind")
flickerstreak@90 368 SetStateKeybind(bar, key, name)
flickerstreak@90 369 else
flickerstreak@90 370 SetStateKeybind(bar, nil, name) -- this clears an existing keybind
flickerstreak@90 371 end
flickerstreak@90 372 end
flickerstreak@90 373 end
flickerstreak@90 374
flickerstreak@90 375 function GetProperty( bar, state, propname )
flickerstreak@90 376 return tfetch(module.db.profile.bars, bar:GetName(), "states", state, propname)
flickerstreak@90 377 end
flickerstreak@90 378
flickerstreak@90 379 function SetProperty( bar, state, propname, value )
flickerstreak@90 380 local s = tbuild(module.db.profile.bars, bar:GetName(), "states", state)
flickerstreak@90 381 s[propname] = value
flickerstreak@90 382 SetHandlerData(bar, propname, value, state)
flickerstreak@90 383 RefreshState(bar)
flickerstreak@90 384 end
flickerstreak@90 385
flickerstreak@90 386 function RegisterProperty( propname, snippet )
flickerstreak@90 387 properties[propname] = snippet or true
flickerstreak@90 388 for _, bar in ReAction:IterateBars() do
flickerstreak@90 389 local states = tfetch(module.db.profile.bars, bar:GetName(), "states")
flickerstreak@90 390 if states then
flickerstreak@90 391 for name, s in pairs(states) do
flickerstreak@90 392 SetHandlerData(bar, propname, s[propname], name)
flickerstreak@90 393 end
flickerstreak@90 394 SetStateDriver(bar, BuildRule(states))
flickerstreak@90 395 RefreshState(bar)
flickerstreak@90 396 end
flickerstreak@90 397 end
flickerstreak@90 398 end
flickerstreak@90 399
flickerstreak@90 400 function UnregisterProperty( propname )
flickerstreak@90 401 properties[propname] = nil
flickerstreak@90 402 for _, bar in ReAction:IterateBars() do
flickerstreak@90 403 SetHandlerData(bar, propname, nil)
flickerstreak@90 404 SetStateDriver(bar, BuildRule(states))
flickerstreak@90 405 RefreshState(bar)
flickerstreak@90 406 end
flickerstreak@75 407 end
flickerstreak@75 408
flickerstreak@75 409 function ApplyStates( bar )
flickerstreak@75 410 local states = tfetch(module.db.profile.bars, bar:GetName(), "states")
flickerstreak@75 411 if states then
flickerstreak@90 412 for propname in pairs(properties) do
flickerstreak@90 413 for name, s in pairs(states) do
flickerstreak@90 414 SetHandlerData(bar, propname, s[propname], name)
flickerstreak@90 415 end
flickerstreak@75 416 end
flickerstreak@90 417 BuildKeybinds(bar, states)
flickerstreak@96 418 SetHandlerData(bar, "showAll", ReAction:GetConfigMode())
flickerstreak@90 419 SetStateDriver(bar, BuildRule(states))
flickerstreak@90 420 RefreshState(bar)
flickerstreak@68 421 end
flickerstreak@68 422 end
flickerstreak@68 423
flickerstreak@90 424 function CleanupStates( bar )
flickerstreak@90 425 SetStateDriver(bar, nil)
flickerstreak@90 426 end
flickerstreak@90 427
flickerstreak@90 428 function ShowAll( bar, show )
flickerstreak@92 429 if statedrivers[bar] then
flickerstreak@92 430 SetHandlerData(bar, "showAll", show)
flickerstreak@92 431 RefreshState(bar)
flickerstreak@92 432 end
flickerstreak@90 433 end
flickerstreak@64 434 end
flickerstreak@64 435
flickerstreak@64 436
flickerstreak@68 437
flickerstreak@68 438 -- module event handlers --
flickerstreak@68 439
flickerstreak@65 440 function module:OnInitialize()
flickerstreak@65 441 self.db = ReAction.db:RegisterNamespace( moduleID,
flickerstreak@65 442 {
flickerstreak@65 443 profile = {
flickerstreak@65 444 bars = { },
flickerstreak@65 445 }
flickerstreak@65 446 }
flickerstreak@65 447 )
flickerstreak@65 448
flickerstreak@97 449 self:RegisterEvent("UPDATE_SHAPESHIFT_FORMS")
flickerstreak@65 450
flickerstreak@65 451 ReAction:RegisterBarOptionGenerator(self, "GetBarOptions")
flickerstreak@65 452
flickerstreak@65 453 ReAction.RegisterCallback(self, "OnCreateBar","OnRefreshBar")
flickerstreak@90 454 ReAction.RegisterCallback(self, "OnDestroyBar")
flickerstreak@65 455 ReAction.RegisterCallback(self, "OnRefreshBar")
flickerstreak@65 456 ReAction.RegisterCallback(self, "OnEraseBar")
flickerstreak@65 457 ReAction.RegisterCallback(self, "OnRenameBar")
flickerstreak@65 458 ReAction.RegisterCallback(self, "OnConfigModeChanged")
flickerstreak@65 459 end
flickerstreak@65 460
flickerstreak@97 461 function module:OnEnable()
flickerstreak@97 462 self:UPDATE_SHAPESHIFT_FORMS() -- it doesn't fire on a /reloadui
flickerstreak@97 463 end
flickerstreak@97 464
flickerstreak@97 465 function module:UPDATE_SHAPESHIFT_FORMS()
flickerstreak@97 466 -- Re-parse the rules table according to the new form list.
flickerstreak@97 467 -- This happens both at initial login (after PLAYER_ENTERING_WORLD)
flickerstreak@97 468 -- as well as when gaining new abilities.
flickerstreak@97 469 InitRules()
flickerstreak@97 470 for name, bar in ReAction:IterateBars() do
flickerstreak@97 471 self:OnRefreshBar(nil,bar,name)
flickerstreak@66 472 end
flickerstreak@65 473 end
flickerstreak@65 474
flickerstreak@65 475 function module:OnRefreshBar(event, bar, name)
flickerstreak@65 476 local c = self.db.profile.bars[name]
flickerstreak@65 477 if c then
flickerstreak@68 478 ApplyStates(bar)
flickerstreak@65 479 end
flickerstreak@65 480 end
flickerstreak@65 481
flickerstreak@90 482 function module:OnDestroyBar(event, bar, name)
flickerstreak@90 483 CleanupStates(bar)
flickerstreak@90 484 end
flickerstreak@90 485
flickerstreak@65 486 function module:OnEraseBar(event, bar, name)
flickerstreak@65 487 self.db.profile.bars[name] = nil
flickerstreak@65 488 end
flickerstreak@65 489
flickerstreak@65 490 function module:OnRenameBar(event, bar, oldname, newname)
flickerstreak@75 491 local bars = self.db.profile.bars
flickerstreak@65 492 bars[newname], bars[oldname] = bars[oldname], nil
flickerstreak@65 493 end
flickerstreak@65 494
flickerstreak@65 495 function module:OnConfigModeChanged(event, mode)
flickerstreak@90 496 for name, bar in ReAction:IterateBars() do
flickerstreak@90 497 if self.db.profile.bars[name] then
flickerstreak@90 498 ShowAll(bar, mode)
flickerstreak@90 499 end
flickerstreak@90 500 end
flickerstreak@65 501 end
flickerstreak@65 502
flickerstreak@64 503
flickerstreak@64 504
flickerstreak@64 505 -- Options --
flickerstreak@64 506
flickerstreak@79 507 local CreateBarOptions, RegisterPropertyOptions
flickerstreak@62 508 do
flickerstreak@79 509 local playerClass = select(2, UnitClass("player"))
flickerstreak@62 510 local function ClassCheck(...)
flickerstreak@62 511 for i = 1, select('#',...) do
flickerstreak@79 512 if playerClass == select(i,...) then
flickerstreak@62 513 return false
flickerstreak@62 514 end
flickerstreak@62 515 end
flickerstreak@62 516 return true
flickerstreak@62 517 end
flickerstreak@62 518
flickerstreak@64 519 -- pre-sorted by the order they should appear in
flickerstreak@64 520 local rules = {
flickerstreak@64 521 -- rule hidden fields
flickerstreak@64 522 { "stance", ClassCheck("WARRIOR"), { {battle = L["Battle Stance"]}, {defensive = L["Defensive Stance"]}, {berserker = L["Berserker Stance"]} } },
flickerstreak@75 523 { "form", ClassCheck("DRUID"), { {caster = L["Caster Form"]}, {bear = L["Bear Form"]}, {cat = L["Cat Form"]}, {tree = L["Tree of Life"]}, {moonkin = L["Moonkin Form"]} } },
flickerstreak@64 524 { "stealth", ClassCheck("ROGUE","DRUID"), { {stealth = L["Stealth"]}, {nostealth = L["No Stealth"]} } },
flickerstreak@64 525 { "shadow", ClassCheck("PRIEST"), { {shadowform = L["Shadowform"]}, {noshadowform = L["No Shadowform"]} } },
flickerstreak@64 526 { "pet", ClassCheck("HUNTER","WARLOCK"), { {pet = L["With Pet"]}, {nopet = L["Without Pet"]} } },
flickerstreak@64 527 { "target", false, { {harm = L["Hostile Target"]}, {help = L["Friendly Target"]}, {notarget = L["No Target"]} } },
flickerstreak@64 528 { "focus", false, { {focusharm = L["Hostile Focus"]}, {focushelp = L["Friendly Focus"]}, {nofocus = L["No Focus"]} } },
flickerstreak@75 529 { "possess", false, { {possess = L["Mind Control"]} } },
flickerstreak@64 530 { "group", false, { {raid = L["Raid"]}, {party = L["Party"]}, {solo = L["Solo"]} } },
flickerstreak@64 531 { "combat", false, { {combat = L["In Combat"]}, {nocombat = L["Out of Combat"]} } },
flickerstreak@62 532 }
flickerstreak@62 533
flickerstreak@64 534 local ruleSelect = { }
flickerstreak@64 535 local ruleMap = { }
flickerstreak@64 536 local optionMap = setmetatable({},{__mode="k"})
flickerstreak@62 537
flickerstreak@68 538 local pointTable = {
flickerstreak@68 539 NONE = " ",
flickerstreak@68 540 CENTER = L["Center"],
flickerstreak@68 541 LEFT = L["Left"],
flickerstreak@68 542 RIGHT = L["Right"],
flickerstreak@68 543 TOP = L["Top"],
flickerstreak@68 544 BOTTOM = L["Bottom"],
flickerstreak@68 545 TOPLEFT = L["Top Left"],
flickerstreak@68 546 TOPRIGHT = L["Top Right"],
flickerstreak@68 547 BOTTOMLEFT = L["Bottom Left"],
flickerstreak@68 548 BOTTOMRIGHT = L["Bottom Right"],
flickerstreak@68 549 }
flickerstreak@68 550
flickerstreak@64 551 -- unpack rules table into ruleSelect and ruleMap
flickerstreak@64 552 for _, c in ipairs(rules) do
flickerstreak@64 553 local rule, hidden, fields = unpack(c)
flickerstreak@64 554 if not hidden then
flickerstreak@64 555 for _, field in ipairs(fields) do
flickerstreak@64 556 local key, label = next(field)
flickerstreak@64 557 table.insert(ruleSelect, label)
flickerstreak@64 558 table.insert(ruleMap, key)
flickerstreak@62 559 end
flickerstreak@62 560 end
flickerstreak@62 561 end
flickerstreak@62 562
flickerstreak@79 563 local stateOptions = {
flickerstreak@79 564 ordering = {
flickerstreak@79 565 name = L["Info"],
flickerstreak@79 566 order = 1,
flickerstreak@79 567 type = "group",
flickerstreak@79 568 args = {
flickerstreak@79 569 delete = {
flickerstreak@79 570 name = L["Delete this State"],
flickerstreak@79 571 order = -1,
flickerstreak@79 572 type = "execute",
flickerstreak@79 573 func = "DeleteState",
flickerstreak@79 574 },
flickerstreak@79 575 rename = {
flickerstreak@79 576 name = L["Name"],
flickerstreak@79 577 order = 1,
flickerstreak@79 578 type = "input",
flickerstreak@79 579 get = "GetName",
flickerstreak@79 580 set = "SetStateName",
flickerstreak@79 581 pattern = "^%w*$",
flickerstreak@79 582 usage = L["State names must be alphanumeric without spaces"],
flickerstreak@79 583 },
flickerstreak@79 584 ordering = {
flickerstreak@79 585 name = L["Evaluation Order"],
flickerstreak@79 586 desc = L["State transitions are evaluated in the order listed:\nMove a state up or down to change the order"],
flickerstreak@79 587 order = 2,
flickerstreak@79 588 type = "group",
flickerstreak@79 589 inline = true,
flickerstreak@79 590 args = {
flickerstreak@79 591 up = {
flickerstreak@79 592 name = L["Up"],
flickerstreak@79 593 order = 1,
flickerstreak@79 594 type = "execute",
flickerstreak@79 595 width = "half",
flickerstreak@79 596 func = "MoveStateUp",
flickerstreak@79 597 },
flickerstreak@79 598 down = {
flickerstreak@79 599 name = L["Down"],
flickerstreak@79 600 order = 2,
flickerstreak@79 601 type = "execute",
flickerstreak@79 602 width = "half",
flickerstreak@79 603 func = "MoveStateDown",
flickerstreak@79 604 }
flickerstreak@79 605 }
flickerstreak@79 606 }
flickerstreak@79 607 }
flickerstreak@79 608 },
flickerstreak@79 609 properties = {
flickerstreak@79 610 name = L["Properties"],
flickerstreak@79 611 order = 2,
flickerstreak@79 612 type = "group",
flickerstreak@79 613 args = {
flickerstreak@79 614 desc = {
flickerstreak@79 615 name = L["Set the properties for the bar when in this state"],
flickerstreak@79 616 order = 1,
flickerstreak@79 617 type = "description"
flickerstreak@79 618 },
flickerstreak@79 619 hide = {
flickerstreak@79 620 name = L["Hide Bar"],
flickerstreak@81 621 order = 90,
flickerstreak@79 622 type = "toggle",
flickerstreak@79 623 set = "SetProp",
flickerstreak@79 624 get = "GetProp",
flickerstreak@79 625 },
flickerstreak@90 626 --[[ BROKEN
flickerstreak@90 627 keybindState = {
flickerstreak@79 628 name = L["Override Keybinds"],
flickerstreak@79 629 desc = L["Set this state to maintain its own set of keybinds which override the defaults when active"],
flickerstreak@81 630 order = 91,
flickerstreak@79 631 type = "toggle",
flickerstreak@79 632 set = "SetProp",
flickerstreak@79 633 get = "GetProp",
flickerstreak@90 634 }, ]]
flickerstreak@79 635 position = {
flickerstreak@79 636 name = L["Position"],
flickerstreak@81 637 order = 92,
flickerstreak@79 638 type = "group",
flickerstreak@79 639 inline = true,
flickerstreak@79 640 args = {
flickerstreak@90 641 anchorEnable = {
flickerstreak@79 642 name = L["Set New Position"],
flickerstreak@79 643 order = 1,
flickerstreak@79 644 type = "toggle",
flickerstreak@79 645 set = "SetProp",
flickerstreak@79 646 get = "GetProp",
flickerstreak@79 647 },
flickerstreak@90 648 --[[ TODO: broken
flickerstreak@90 649 anchorFrame = {
flickerstreak@90 650 name = L["Anchor Frame"],
flickerstreak@90 651 order = 2,
flickerstreak@90 652 type = "select",
flickerstreak@90 653 values = "GetAnchorFrames",
flickerstreak@90 654 set = ???
flickerstreak@90 655 get = ???
flickerstreak@90 656 }, ]]
flickerstreak@79 657 anchorPoint = {
flickerstreak@79 658 name = L["Point"],
flickerstreak@90 659 order = 3,
flickerstreak@79 660 type = "select",
flickerstreak@79 661 values = pointTable,
flickerstreak@79 662 set = "SetAnchorPointProp",
flickerstreak@79 663 get = "GetAnchorPointProp",
flickerstreak@79 664 disabled = "GetAnchorDisabled",
flickerstreak@79 665 hidden = "GetAnchorDisabled",
flickerstreak@79 666 },
flickerstreak@79 667 anchorRelPoint = {
flickerstreak@79 668 name = L["Relative Point"],
flickerstreak@90 669 order = 4,
flickerstreak@79 670 type = "select",
flickerstreak@79 671 values = pointTable,
flickerstreak@79 672 set = "SetAnchorPointProp",
flickerstreak@79 673 get = "GetAnchorPointProp",
flickerstreak@79 674 disabled = "GetAnchorDisabled",
flickerstreak@79 675 hidden = "GetAnchorDisabled",
flickerstreak@79 676 },
flickerstreak@79 677 anchorX = {
flickerstreak@79 678 name = L["X Offset"],
flickerstreak@90 679 order = 5,
flickerstreak@79 680 type = "range",
flickerstreak@79 681 min = -100,
flickerstreak@79 682 max = 100,
flickerstreak@79 683 step = 1,
flickerstreak@79 684 set = "SetProp",
flickerstreak@79 685 get = "GetProp",
flickerstreak@79 686 disabled = "GetAnchorDisabled",
flickerstreak@79 687 hidden = "GetAnchorDisabled",
flickerstreak@79 688 },
flickerstreak@79 689 anchorY = {
flickerstreak@79 690 name = L["Y Offset"],
flickerstreak@90 691 order = 6,
flickerstreak@79 692 type = "range",
flickerstreak@79 693 min = -100,
flickerstreak@79 694 max = 100,
flickerstreak@79 695 step = 1,
flickerstreak@79 696 set = "SetProp",
flickerstreak@79 697 get = "GetProp",
flickerstreak@79 698 disabled = "GetAnchorDisabled",
flickerstreak@79 699 hidden = "GetAnchorDisabled",
flickerstreak@79 700 },
flickerstreak@79 701 },
flickerstreak@79 702 },
flickerstreak@79 703 scale = {
flickerstreak@79 704 name = L["Scale"],
flickerstreak@81 705 order = 93,
flickerstreak@79 706 type = "group",
flickerstreak@79 707 inline = true,
flickerstreak@79 708 args = {
flickerstreak@79 709 enableScale = {
flickerstreak@79 710 name = L["Set New Scale"],
flickerstreak@79 711 order = 1,
flickerstreak@79 712 type = "toggle",
flickerstreak@79 713 set = "SetProp",
flickerstreak@79 714 get = "GetProp",
flickerstreak@79 715 },
flickerstreak@79 716 scale = {
flickerstreak@79 717 name = L["Scale"],
flickerstreak@79 718 order = 2,
flickerstreak@79 719 type = "range",
flickerstreak@79 720 min = 0.1,
flickerstreak@79 721 max = 2.5,
flickerstreak@79 722 step = 0.05,
flickerstreak@79 723 isPercent = true,
flickerstreak@79 724 set = "SetProp",
flickerstreak@79 725 get = "GetProp",
flickerstreak@79 726 disabled = "GetScaleDisabled",
flickerstreak@79 727 hidden = "GetScaleDisabled",
flickerstreak@79 728 },
flickerstreak@79 729 },
flickerstreak@79 730 },
flickerstreak@79 731 },
flickerstreak@79 732 plugins = { }
flickerstreak@79 733 },
flickerstreak@79 734 rules = {
flickerstreak@79 735 name = L["Rule"],
flickerstreak@79 736 order = 3,
flickerstreak@79 737 type = "group",
flickerstreak@79 738 args = {
flickerstreak@79 739 mode = {
flickerstreak@79 740 name = L["Select this state"],
flickerstreak@79 741 order = 2,
flickerstreak@79 742 type = "select",
flickerstreak@79 743 style = "radio",
flickerstreak@79 744 values = {
flickerstreak@79 745 default = L["by default"],
flickerstreak@79 746 any = L["when ANY of these"],
flickerstreak@79 747 all = L["when ALL of these"],
flickerstreak@79 748 custom = L["via custom rule"],
flickerstreak@79 749 keybind = L["via keybinding"],
flickerstreak@79 750 },
flickerstreak@79 751 set = "SetType",
flickerstreak@79 752 get = "GetType",
flickerstreak@79 753 },
flickerstreak@79 754 clear = {
flickerstreak@79 755 name = L["Clear All"],
flickerstreak@79 756 order = 3,
flickerstreak@79 757 type = "execute",
flickerstreak@79 758 hidden = "GetClearAllDisabled",
flickerstreak@79 759 disabled = "GetClearAllDisabled",
flickerstreak@79 760 func = "ClearAllConditions",
flickerstreak@79 761 },
flickerstreak@79 762 inputs = {
flickerstreak@79 763 name = L["Conditions"],
flickerstreak@79 764 order = 4,
flickerstreak@79 765 type = "multiselect",
flickerstreak@79 766 hidden = "GetConditionsDisabled",
flickerstreak@79 767 disabled = "GetConditionsDisabled",
flickerstreak@79 768 values = ruleSelect,
flickerstreak@79 769 set = "SetCondition",
flickerstreak@79 770 get = "GetCondition",
flickerstreak@79 771 },
flickerstreak@79 772 custom = {
flickerstreak@79 773 name = L["Custom Rule"],
flickerstreak@79 774 order = 5,
flickerstreak@79 775 type = "input",
flickerstreak@79 776 multiline = true,
flickerstreak@79 777 hidden = "GetCustomDisabled",
flickerstreak@79 778 disabled = "GetCustomDisabled",
flickerstreak@79 779 desc = L["Syntax like macro rules: see preset rules for examples"],
flickerstreak@79 780 set = "SetCustomRule",
flickerstreak@79 781 get = "GetCustomRule",
flickerstreak@79 782 validate = "ValidateCustomRule",
flickerstreak@79 783 },
flickerstreak@79 784 keybind = {
flickerstreak@79 785 name = L["Keybinding"],
flickerstreak@79 786 order = 6,
flickerstreak@79 787 inline = true,
flickerstreak@79 788 hidden = "GetKeybindDisabled",
flickerstreak@79 789 disabled = "GetKeybindDisabled",
flickerstreak@79 790 type = "group",
flickerstreak@79 791 args = {
flickerstreak@79 792 desc = {
flickerstreak@79 793 name = L["Invoking a state keybind toggles an override of all other transition rules."],
flickerstreak@79 794 order = 1,
flickerstreak@79 795 type = "description",
flickerstreak@79 796 },
flickerstreak@79 797 keybind = {
flickerstreak@79 798 name = L["State Hotkey"],
flickerstreak@79 799 desc = L["Define an override toggle keybind"],
flickerstreak@79 800 order = 2,
flickerstreak@79 801 type = "keybinding",
flickerstreak@79 802 set = "SetKeybind",
flickerstreak@79 803 get = "GetKeybind",
flickerstreak@79 804 },
flickerstreak@79 805 },
flickerstreak@79 806 },
flickerstreak@79 807 },
flickerstreak@79 808 },
flickerstreak@79 809 }
flickerstreak@79 810
flickerstreak@90 811 local handlers = { }
flickerstreak@90 812 local meta = {
flickerstreak@90 813 __index = function(self, key)
flickerstreak@90 814 for _, h in pairs(handlers) do
flickerstreak@90 815 if h[key] then
flickerstreak@90 816 return h[key]
flickerstreak@90 817 end
flickerstreak@90 818 end
flickerstreak@90 819 end,
flickerstreak@90 820 }
flickerstreak@90 821 local StateHandler = setmetatable({ }, meta)
flickerstreak@90 822 local proto = { __index = StateHandler }
flickerstreak@90 823
flickerstreak@90 824 function RegisterPropertyOptions( field, options, handler )
flickerstreak@90 825 stateOptions.properties.plugins[field] = options
flickerstreak@90 826 handlers[field] = handler
flickerstreak@90 827 end
flickerstreak@90 828
flickerstreak@90 829 function UnregisterPropertyOptions( field )
flickerstreak@90 830 stateOptions.properties.plugins[field] = nil
flickerstreak@90 831 handlers[field] = nil
flickerstreak@90 832 end
flickerstreak@79 833
flickerstreak@79 834 function StateHandler:New( bar, opts )
flickerstreak@90 835 local self = setmetatable(
flickerstreak@90 836 {
flickerstreak@90 837 bar = bar
flickerstreak@90 838 },
flickerstreak@90 839 proto )
flickerstreak@79 840
flickerstreak@79 841 function self:GetName()
flickerstreak@79 842 return opts.name
flickerstreak@79 843 end
flickerstreak@79 844
flickerstreak@79 845 function self:SetName(name)
flickerstreak@79 846 opts.name = name
flickerstreak@79 847 end
flickerstreak@79 848
flickerstreak@79 849 function self:GetOrder()
flickerstreak@79 850 return opts.order
flickerstreak@79 851 end
flickerstreak@79 852
flickerstreak@79 853 -- get reference to states table: even if the bar
flickerstreak@79 854 -- name changes the states table ref won't
flickerstreak@79 855 self.states = tbuild(module.db.profile.bars, bar:GetName(), "states")
flickerstreak@90 856 self.state = tbuild(self.states, opts.name)
flickerstreak@79 857
flickerstreak@90 858 opts.order = self:GetRuleField("order")
flickerstreak@79 859 if opts.order == nil then
flickerstreak@79 860 -- add after the highest
flickerstreak@79 861 opts.order = 100
flickerstreak@79 862 for _, state in pairs(self.states) do
flickerstreak@79 863 local x = tonumber(tfetch(state, "rule", "order"))
flickerstreak@79 864 if x and x >= opts.order then
flickerstreak@79 865 opts.order = x + 1
flickerstreak@79 866 end
flickerstreak@79 867 end
flickerstreak@90 868 self:SetRuleField("order",opts.order)
flickerstreak@79 869 end
flickerstreak@79 870
flickerstreak@79 871 return self
flickerstreak@79 872 end
flickerstreak@79 873
flickerstreak@79 874 -- helper methods
flickerstreak@79 875
flickerstreak@90 876 function StateHandler:SetRuleField( key, value, ... )
flickerstreak@90 877 tbuild(self.state, "rule", ...)[key] = value
flickerstreak@79 878 end
flickerstreak@79 879
flickerstreak@90 880 function StateHandler:GetRuleField( ... )
flickerstreak@90 881 return tfetch(self.state, "rule", ...)
flickerstreak@79 882 end
flickerstreak@79 883
flickerstreak@79 884 function StateHandler:FixAll( setkey )
flickerstreak@79 885 -- if multiple selections in the same group are chosen when 'all' is selected,
flickerstreak@79 886 -- keep only one of them. If changing the mode, the first in the fields list will
flickerstreak@79 887 -- be chosen arbitrarily. Otherwise, if selecting a new checkbox from the field-set,
flickerstreak@79 888 -- it will be retained.
flickerstreak@79 889 local notified = false
flickerstreak@90 890 if self:GetRuleField("type") == "all" then
flickerstreak@79 891 for _, c in ipairs(rules) do
flickerstreak@79 892 local rule, hidden, fields = unpack(c)
flickerstreak@79 893 local once = false
flickerstreak@79 894 if setkey then
flickerstreak@79 895 for idx, field in ipairs(fields) do
flickerstreak@79 896 if next(field) == setkey then
flickerstreak@79 897 once = true
flickerstreak@79 898 end
flickerstreak@79 899 end
flickerstreak@79 900 end
flickerstreak@79 901 for idx, field in ipairs(fields) do
flickerstreak@79 902 local key = next(field)
flickerstreak@90 903 if self:GetRuleField("values",key) then
flickerstreak@79 904 if once and key ~= setkey then
flickerstreak@90 905 self:SetRuleField(key,false,"values")
flickerstreak@79 906 if not setkey and not notified then
flickerstreak@79 907 ReAction:UserError(L["Warning: one or more incompatible rules were turned off"])
flickerstreak@79 908 notified = true
flickerstreak@79 909 end
flickerstreak@79 910 end
flickerstreak@79 911 once = true
flickerstreak@79 912 end
flickerstreak@79 913 end
flickerstreak@79 914 end
flickerstreak@79 915 end
flickerstreak@79 916 end
flickerstreak@79 917
flickerstreak@79 918 function StateHandler:GetNeighbors()
flickerstreak@79 919 local before, after
flickerstreak@79 920 for k, v in pairs(self.states) do
flickerstreak@79 921 local o = tonumber(tfetch(v, "rule", "order"))
flickerstreak@79 922 if o and k ~= self:GetName() then
flickerstreak@79 923 local obefore = tfetch(self.states,before,"rule","order")
flickerstreak@79 924 local oafter = tfetch(self.states,after,"rule","order")
flickerstreak@79 925 if o < self:GetOrder() and (not obefore or obefore < o) then
flickerstreak@79 926 before = k
flickerstreak@79 927 end
flickerstreak@79 928 if o > self:GetOrder() and (not oafter or oafter > o) then
flickerstreak@79 929 after = k
flickerstreak@79 930 end
flickerstreak@79 931 end
flickerstreak@79 932 end
flickerstreak@79 933 return before, after
flickerstreak@79 934 end
flickerstreak@79 935
flickerstreak@79 936 function StateHandler:SwapOrder( a, b )
flickerstreak@79 937 -- do options table
flickerstreak@79 938 local args = optionMap[self.bar].args
flickerstreak@79 939 args[a].order, args[b].order = args[b].order, args[a].order
flickerstreak@79 940 -- do profile
flickerstreak@79 941 a = tbuild(self.states, a, "rule")
flickerstreak@79 942 b = tbuild(self.states, b, "rule")
flickerstreak@79 943 a.order, b.order = b.order, a.order
flickerstreak@79 944 end
flickerstreak@79 945
flickerstreak@79 946 -- handler methods
flickerstreak@79 947
flickerstreak@79 948 function StateHandler:GetProp( info )
flickerstreak@79 949 -- gets property of the same name as the options arg
flickerstreak@79 950 return GetProperty(self.bar, self:GetName(), info[#info])
flickerstreak@79 951 end
flickerstreak@79 952
flickerstreak@79 953 function StateHandler:SetProp( info, value )
flickerstreak@79 954 -- sets property of the same name as the options arg
flickerstreak@79 955 SetProperty(self.bar, self:GetName(), info[#info], value)
flickerstreak@79 956 end
flickerstreak@79 957
flickerstreak@79 958 function StateHandler:DeleteState()
flickerstreak@79 959 if self.states[self:GetName()] then
flickerstreak@79 960 self.states[self:GetName()] = nil
flickerstreak@79 961 ApplyStates(self.bar)
flickerstreak@79 962 end
flickerstreak@79 963 optionMap[self.bar].args[self:GetName()] = nil
flickerstreak@79 964 end
flickerstreak@79 965
flickerstreak@79 966 function StateHandler:SetStateName(info, value)
flickerstreak@79 967 -- check for existing state name
flickerstreak@79 968 if self.states[value] then
flickerstreak@79 969 ReAction:UserError(format(L["State named '%s' already exists"],value))
flickerstreak@79 970 return
flickerstreak@79 971 end
flickerstreak@79 972 local args = optionMap[self.bar].args
flickerstreak@79 973 local name = self:GetName()
flickerstreak@79 974 self.states[value], args[value], self.states[name], args[name] = self.states[name], args[name], nil, nil
flickerstreak@79 975 self:SetName(value)
flickerstreak@79 976 ApplyStates(self.bar)
flickerstreak@83 977 ReAction:ShowEditor(self.bar, moduleID, value)
flickerstreak@83 978 end
flickerstreak@79 979
flickerstreak@79 980 function StateHandler:MoveStateUp()
flickerstreak@79 981 local before, after = self:GetNeighbors()
flickerstreak@79 982 if before then
flickerstreak@79 983 self:SwapOrder(before, self:GetName())
flickerstreak@79 984 ApplyStates(self.bar)
flickerstreak@79 985 end
flickerstreak@79 986 end
flickerstreak@79 987
flickerstreak@79 988 function StateHandler:MoveStateDown()
flickerstreak@79 989 local before, after = self:GetNeighbors()
flickerstreak@79 990 if after then
flickerstreak@79 991 self:SwapOrder(self:GetName(), after)
flickerstreak@79 992 ApplyStates(self.bar)
flickerstreak@79 993 end
flickerstreak@79 994 end
flickerstreak@79 995
flickerstreak@79 996 function StateHandler:GetAnchorDisabled()
flickerstreak@79 997 return not GetProperty(self.bar, self:GetName(), "enableAnchor")
flickerstreak@79 998 end
flickerstreak@79 999
flickerstreak@79 1000 function StateHandler:SetAnchorPointProp(info, value)
flickerstreak@79 1001 self:SetProp(info, value ~= "NONE" and value or nil)
flickerstreak@79 1002 end
flickerstreak@79 1003
flickerstreak@79 1004 function StateHandler:GetAnchorPointProp(info)
flickerstreak@79 1005 return self:GetProp(info) or "NONE"
flickerstreak@79 1006 end
flickerstreak@79 1007
flickerstreak@79 1008 function StateHandler:GetScaleDisabled()
flickerstreak@79 1009 return not GetProperty(self.bar, self:GetName(), "enableScale")
flickerstreak@79 1010 end
flickerstreak@79 1011
flickerstreak@79 1012 function StateHandler:SetType(info, value)
flickerstreak@90 1013 self:SetRuleField("type", value)
flickerstreak@79 1014 self:FixAll()
flickerstreak@79 1015 ApplyStates(self.bar)
flickerstreak@79 1016 end
flickerstreak@79 1017
flickerstreak@79 1018 function StateHandler:GetType()
flickerstreak@90 1019 return self:GetRuleField("type")
flickerstreak@79 1020 end
flickerstreak@79 1021
flickerstreak@79 1022 function StateHandler:GetClearAllDisabled()
flickerstreak@90 1023 local t = self:GetRuleField("type")
flickerstreak@79 1024 return not( t == "any" or t == "all" or t == "custom")
flickerstreak@79 1025 end
flickerstreak@79 1026
flickerstreak@79 1027 function StateHandler:ClearAllConditions()
flickerstreak@90 1028 local t = self:GetRuleField("type")
flickerstreak@79 1029 if t == "custom" then
flickerstreak@90 1030 self:SetRuleField("custom","")
flickerstreak@79 1031 elseif t == "any" or t == "all" then
flickerstreak@90 1032 self:SetRuleField("values", {})
flickerstreak@79 1033 end
flickerstreak@79 1034 ApplyStates(self.bar)
flickerstreak@79 1035 end
flickerstreak@79 1036
flickerstreak@79 1037 function StateHandler:GetConditionsDisabled()
flickerstreak@90 1038 local t = self:GetRuleField("type")
flickerstreak@79 1039 return not( t == "any" or t == "all")
flickerstreak@79 1040 end
flickerstreak@79 1041
flickerstreak@79 1042 function StateHandler:SetCondition(info, key, value)
flickerstreak@90 1043 self:SetRuleField(ruleMap[key], value or nil, "values")
flickerstreak@79 1044 if value then
flickerstreak@79 1045 self:FixAll(ruleMap[key])
flickerstreak@79 1046 end
flickerstreak@79 1047 ApplyStates(self.bar)
flickerstreak@79 1048 end
flickerstreak@79 1049
flickerstreak@79 1050 function StateHandler:GetCondition(info, key)
flickerstreak@90 1051 return self:GetRuleField("values", ruleMap[key]) or false
flickerstreak@79 1052 end
flickerstreak@79 1053
flickerstreak@79 1054 function StateHandler:GetCustomDisabled()
flickerstreak@90 1055 return self:GetRuleField("type") ~= "custom"
flickerstreak@79 1056 end
flickerstreak@79 1057
flickerstreak@79 1058 function StateHandler:SetCustomRule(info, value)
flickerstreak@90 1059 self:SetRuleField("custom",value)
flickerstreak@79 1060 ApplyStates(self.bar)
flickerstreak@79 1061 end
flickerstreak@79 1062
flickerstreak@79 1063 function StateHandler:GetCustomRule()
flickerstreak@90 1064 return self:GetRuleField("custom") or ""
flickerstreak@79 1065 end
flickerstreak@79 1066
flickerstreak@79 1067 function StateHandler:ValidateCustomRule(info, value)
flickerstreak@79 1068 local s = value:gsub("%s","") -- remove all spaces
flickerstreak@79 1069 -- unfortunately %b and captures don't support the '+' notation, or this would be considerably simpler
flickerstreak@79 1070 repeat
flickerstreak@79 1071 if s == "" then
flickerstreak@79 1072 return true
flickerstreak@79 1073 end
flickerstreak@79 1074 local c, r = s:match("(%b[])(.*)")
flickerstreak@79 1075 if c == nil and s and #s > 0 then
flickerstreak@79 1076 return format(L["Invalid custom rule '%s': each clause must appear within [brackets]"],value or "")
flickerstreak@79 1077 end
flickerstreak@79 1078 s = r
flickerstreak@79 1079 until c == nil
flickerstreak@79 1080 return true
flickerstreak@79 1081 end
flickerstreak@79 1082
flickerstreak@79 1083 function StateHandler:GetKeybindDisabled()
flickerstreak@90 1084 return self:GetRuleField("type") ~= "keybind"
flickerstreak@79 1085 end
flickerstreak@79 1086
flickerstreak@79 1087 function StateHandler:GetKeybind()
flickerstreak@90 1088 return self:GetRuleField("keybind")
flickerstreak@79 1089 end
flickerstreak@79 1090
flickerstreak@79 1091 function StateHandler:SetKeybind(info, value)
flickerstreak@79 1092 if value and #value == 0 then
flickerstreak@79 1093 value = nil
flickerstreak@79 1094 end
flickerstreak@90 1095 self:SetRuleField("keybind",value)
flickerstreak@79 1096 ApplyStates(self.bar)
flickerstreak@79 1097 end
flickerstreak@79 1098
flickerstreak@62 1099 local function CreateStateOptions(bar, name)
flickerstreak@62 1100 local opts = {
flickerstreak@62 1101 type = "group",
flickerstreak@62 1102 name = name,
flickerstreak@64 1103 childGroups = "tab",
flickerstreak@79 1104 args = stateOptions
flickerstreak@25 1105 }
flickerstreak@62 1106
flickerstreak@79 1107 opts.handler = StateHandler:New(bar,opts)
flickerstreak@64 1108
flickerstreak@62 1109 return opts
flickerstreak@25 1110 end
flickerstreak@62 1111
flickerstreak@79 1112 function module:GetBarOptions(bar)
flickerstreak@62 1113 local private = { }
flickerstreak@75 1114 local states = tbuild(module.db.profile.bars, bar:GetName(), "states")
flickerstreak@62 1115 local options = {
flickerstreak@77 1116 name = L["Dynamic State"],
flickerstreak@62 1117 type = "group",
flickerstreak@77 1118 order = -1,
flickerstreak@64 1119 childGroups = "tree",
flickerstreak@62 1120 disabled = InCombatLockdown,
flickerstreak@62 1121 args = {
flickerstreak@64 1122 __desc__ = {
flickerstreak@68 1123 name = L["States are evaluated in the order they are listed"],
flickerstreak@68 1124 order = 1,
flickerstreak@64 1125 type = "description",
flickerstreak@64 1126 },
flickerstreak@64 1127 __new__ = {
flickerstreak@64 1128 name = L["New State..."],
flickerstreak@64 1129 order = 2,
flickerstreak@68 1130 type = "group",
flickerstreak@62 1131 args = {
flickerstreak@64 1132 name = {
flickerstreak@64 1133 name = L["State Name"],
flickerstreak@64 1134 desc = L["Set a name for the new state"],
flickerstreak@68 1135 order = 1,
flickerstreak@68 1136 type = "input",
flickerstreak@64 1137 get = function() return private.newstatename or "" end,
flickerstreak@64 1138 set = function(info,value) private.newstatename = value end,
flickerstreak@64 1139 pattern = "^%w*$",
flickerstreak@64 1140 usage = L["State names must be alphanumeric without spaces"],
flickerstreak@64 1141 },
flickerstreak@64 1142 create = {
flickerstreak@68 1143 name = L["Create State"],
flickerstreak@68 1144 order = 2,
flickerstreak@64 1145 type = "execute",
flickerstreak@64 1146 func = function ()
flickerstreak@64 1147 local name = private.newstatename
flickerstreak@68 1148 if states[name] then
flickerstreak@75 1149 ReAction:UserError(format(L["State named '%s' already exists"],name))
flickerstreak@68 1150 else
flickerstreak@68 1151 -- TODO: select default state options and pass as final argument
flickerstreak@68 1152 states[name] = { }
flickerstreak@68 1153 optionMap[bar].args[name] = CreateStateOptions(bar,name)
flickerstreak@81 1154 ReAction:ShowEditor(bar, moduleID, name)
flickerstreak@68 1155 private.newstatename = ""
flickerstreak@68 1156 end
flickerstreak@64 1157 end,
flickerstreak@64 1158 disabled = function()
flickerstreak@64 1159 local name = private.newstatename or ""
flickerstreak@64 1160 return #name == 0 or name:find("%W")
flickerstreak@64 1161 end,
flickerstreak@62 1162 }
flickerstreak@62 1163 }
flickerstreak@64 1164 }
flickerstreak@62 1165 }
flickerstreak@62 1166 }
flickerstreak@79 1167 for name, config in pairs(states) do
flickerstreak@79 1168 options.args[name] = CreateStateOptions(bar,name)
flickerstreak@62 1169 end
flickerstreak@64 1170 optionMap[bar] = options
flickerstreak@62 1171 return options
flickerstreak@62 1172 end
flickerstreak@25 1173 end
flickerstreak@25 1174
flickerstreak@79 1175 -- Module API --
flickerstreak@79 1176
flickerstreak@90 1177 -- Pass in a property field-name, an implementation secure snippet, a static options table, and an
flickerstreak@79 1178 -- optional options handler method-table
flickerstreak@79 1179 --
flickerstreak@79 1180 -- The options table is static, i.e. not bar-specific and should only reference handler method
flickerstreak@79 1181 -- strings (either existing ones or those added via optHandler). The existing options are ordered
flickerstreak@81 1182 -- 90-99. Order #1 is reserved for the heading.
flickerstreak@79 1183 --
flickerstreak@90 1184 -- The contents of optHandler, if provided, will be added to the existing StateHandler options metatable.
flickerstreak@79 1185 -- See above, for existing API. In particular see the properties set up in the New method: self.bar,
flickerstreak@79 1186 -- self.states, and self:GetName(), and the generic property handlers self:GetProp() and self:SetProp().
flickerstreak@79 1187 --
flickerstreak@90 1188 function module:RegisterStateProperty( field, snippetHandler, options, optHandler )
flickerstreak@90 1189 RegisterProperty(field, snippetHandler)
flickerstreak@79 1190 RegisterPropertyOptions(field, options, optHandler)
flickerstreak@25 1191 end
flickerstreak@79 1192
flickerstreak@90 1193 function module:UnregisterStateProperty( field )
flickerstreak@90 1194 UnregisterProperty(field)
flickerstreak@90 1195 UnregisterPropertyOptions(field)
flickerstreak@90 1196 end