flickerstreak@122
|
1 local ReAction = ReAction
|
flickerstreak@122
|
2 local L = ReAction.L
|
flickerstreak@122
|
3 local _G = _G
|
flickerstreak@122
|
4 local CreateFrame = CreateFrame
|
flickerstreak@122
|
5 local GetBindingKey = GetBindingKey
|
flickerstreak@122
|
6 local format = string.format
|
flickerstreak@122
|
7 local IsUsableAction = IsUsableAction
|
flickerstreak@122
|
8 local IsEquippedAction = IsEquippedAction
|
flickerstreak@122
|
9 local IsConsumableAction = IsConsumableAction
|
flickerstreak@122
|
10 local IsStackableAction = IsStackableAction
|
flickerstreak@122
|
11 local GetActionText = GetActionText
|
flickerstreak@122
|
12 local GetCVar = GetCVar
|
flickerstreak@122
|
13 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
|
flickerstreak@122
|
14 local IsCurrentAction = IsCurrentAction
|
flickerstreak@122
|
15 local IsAutoRepeatAction = IsAutoRepeatAction
|
flickerstreak@122
|
16 local IsUsableAction = IsUsableAction
|
flickerstreak@122
|
17 local IsAttackAction = IsAttackAction
|
flickerstreak@122
|
18 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
|
flickerstreak@122
|
19 local GetActionCooldown = GetActionCooldown
|
flickerstreak@122
|
20 local GetActionTexture = GetActionTexture
|
flickerstreak@122
|
21 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
|
flickerstreak@122
|
22 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
23 local IsActionInRange = IsActionInRange
|
flickerstreak@122
|
24 local InCombatLockdown = InCombatLockdown
|
flickerstreak@122
|
25 local HasAction = HasAction
|
flickerstreak@122
|
26
|
flickerstreak@122
|
27 ReAction:UpdateRevision("$Revision: 154 $")
|
flickerstreak@122
|
28
|
flickerstreak@122
|
29 --
|
flickerstreak@122
|
30 -- Secure snippets
|
flickerstreak@122
|
31 -- These are run within the context of the bar's sandbox, as the
|
flickerstreak@122
|
32 -- buttons themselves do not have their own sandbox.
|
flickerstreak@122
|
33 --
|
flickerstreak@122
|
34 local _onstate_mc = -- function(self, stateid, newstate)
|
flickerstreak@122
|
35 [[
|
flickerstreak@122
|
36 local oldMcVehicleState = mcVehicleState
|
flickerstreak@122
|
37 mcVehicleState = newstate
|
flickerstreak@122
|
38 control:ChildUpdate()
|
flickerstreak@122
|
39 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
|
flickerstreak@122
|
40 control:ChildUpdate("vehicle")
|
flickerstreak@122
|
41 end
|
flickerstreak@122
|
42 ]]
|
flickerstreak@122
|
43
|
flickerstreak@122
|
44 local _childupdate = -- function(self, snippetid, message)
|
flickerstreak@122
|
45 [[
|
flickerstreak@122
|
46 local action = nil
|
flickerstreak@122
|
47 if (doVehicle and mcVehicleState == "vehicle") or
|
flickerstreak@122
|
48 (doMindControl and mcVehicleState == "mc") then
|
flickerstreak@122
|
49 local idx = self:GetAttribute("bar-idx")
|
flickerstreak@122
|
50 if idx and idx <= 12 then
|
flickerstreak@122
|
51 action = 120 + idx
|
flickerstreak@122
|
52 else
|
flickerstreak@122
|
53 action = 0
|
flickerstreak@122
|
54 end
|
flickerstreak@122
|
55 elseif page and state and page[state] then
|
flickerstreak@122
|
56 action = self:GetAttribute("action-page"..page[state])
|
flickerstreak@122
|
57 else
|
flickerstreak@122
|
58 action = self:GetAttribute("default-action")
|
flickerstreak@122
|
59 end
|
flickerstreak@122
|
60
|
flickerstreak@122
|
61 self:SetAttribute("action",action)
|
flickerstreak@122
|
62 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@122
|
63
|
flickerstreak@122
|
64 if (self:GetAttribute("showgrid") + self:GetAttribute("showgrid-temp") == 0) and not hasaction then
|
flickerstreak@122
|
65 self:Hide()
|
flickerstreak@122
|
66 else
|
flickerstreak@122
|
67 self:Show()
|
flickerstreak@122
|
68 end
|
flickerstreak@122
|
69 ]]
|
flickerstreak@122
|
70
|
flickerstreak@122
|
71 local _childupdate_vehicleExit = -- function(self, snippetid, message)
|
flickerstreak@122
|
72 [[
|
flickerstreak@122
|
73 local show = (mcVehicleState == "vehicle")
|
flickerstreak@122
|
74 if show then
|
flickerstreak@122
|
75 self:SetAttribute("type","macro")
|
flickerstreak@122
|
76 self:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@122
|
77 self:Show()
|
flickerstreak@122
|
78 else
|
flickerstreak@122
|
79 self:SetAttribute("type","action")
|
flickerstreak@122
|
80 end
|
flickerstreak@122
|
81 control:CallMethod("ShowVehicleExit",show)
|
flickerstreak@122
|
82 ]]
|
flickerstreak@122
|
83
|
flickerstreak@122
|
84 local _childupdate_showgrid = -- function(self, snippetid, message)
|
flickerstreak@122
|
85 [[
|
flickerstreak@122
|
86 self:SetAttribute("showgrid-temp",message or 0)
|
flickerstreak@122
|
87 local count = (message or 0) + (self:GetAttribute("showgrid") or 0)
|
flickerstreak@122
|
88 if count == 0 then
|
flickerstreak@122
|
89 local action = self:GetAttribute("action")
|
flickerstreak@122
|
90 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@122
|
91 if hasaction then
|
flickerstreak@122
|
92 self:Show()
|
flickerstreak@122
|
93 else
|
flickerstreak@122
|
94 self:Hide()
|
flickerstreak@122
|
95 end
|
flickerstreak@122
|
96 else
|
flickerstreak@122
|
97 self:Show()
|
flickerstreak@122
|
98 end
|
flickerstreak@122
|
99 ]]
|
flickerstreak@122
|
100
|
flickerstreak@122
|
101 local _onDragStart = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
102 [[
|
flickerstreak@122
|
103 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
|
104 return kind, value, ...
|
flickerstreak@122
|
105 else
|
flickerstreak@122
|
106 -- don't make any assumptions about hiding on grid show here, as we don't know if the
|
flickerstreak@122
|
107 -- drag gets cancelled later.
|
flickerstreak@122
|
108 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
109 end
|
flickerstreak@122
|
110 ]]
|
flickerstreak@122
|
111
|
flickerstreak@122
|
112 local _onReceiveDrag = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
113 [[
|
flickerstreak@122
|
114 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
|
115 return kind, value, ...
|
flickerstreak@122
|
116 else
|
flickerstreak@122
|
117 if kind == "spell" or kind == "item" or kind == "macro" then
|
flickerstreak@122
|
118 -- assume it's a valid action
|
flickerstreak@122
|
119 self:SetAttribute("hasaction-"..self:GetAttribute("action"),true)
|
flickerstreak@122
|
120 end
|
flickerstreak@122
|
121 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
122 end
|
flickerstreak@122
|
123 ]]
|
flickerstreak@122
|
124
|
flickerstreak@122
|
125 --
|
flickerstreak@122
|
126 -- private
|
flickerstreak@122
|
127 --
|
flickerstreak@122
|
128 local eventList = {
|
flickerstreak@122
|
129 "PLAYER_REGEN_ENABLED",
|
flickerstreak@122
|
130 "PLAYER_ENTERING_WORLD",
|
flickerstreak@122
|
131 "ACTIONBAR_PAGE_CHANGED",
|
flickerstreak@122
|
132 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@122
|
133 "UPDATE_BINDINGS",
|
flickerstreak@122
|
134 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@122
|
135 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@122
|
136 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@122
|
137 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
138 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
139 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
140 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
141 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
142 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
143 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
144 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
145 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
146 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
147 "COMPANION_UPDATE",
|
flickerstreak@122
|
148 }
|
flickerstreak@122
|
149
|
flickerstreak@122
|
150 --
|
flickerstreak@122
|
151 -- Action Button class
|
flickerstreak@122
|
152 --
|
flickerstreak@122
|
153 local Super = ReAction.Button
|
flickerstreak@122
|
154 local Action = setmetatable( { }, { __index = Super } )
|
flickerstreak@122
|
155 ReAction.Button.Action = Action
|
flickerstreak@122
|
156
|
flickerstreak@122
|
157 function Action:New( idx, config, bar, idHint )
|
flickerstreak@122
|
158 self = Super.New(
|
flickerstreak@122
|
159 self,
|
flickerstreak@122
|
160 format("ReAction_%s_Action_%d",bar:GetName(),idx),
|
flickerstreak@122
|
161 config,
|
flickerstreak@122
|
162 bar,
|
flickerstreak@122
|
163 idx,
|
flickerstreak@122
|
164 "ActionButtonTemplate, SecureActionButtonTemplate" )
|
flickerstreak@122
|
165
|
flickerstreak@122
|
166 local f = self:GetFrame()
|
flickerstreak@122
|
167 local barFrame = bar:GetFrame()
|
flickerstreak@122
|
168
|
flickerstreak@122
|
169 local frames = { }
|
flickerstreak@122
|
170 self.frames = frames
|
flickerstreak@122
|
171 frames.icon = _G[name.."Icon"]
|
flickerstreak@122
|
172 frames.flash = _G[name.."Flash"]
|
flickerstreak@122
|
173 frames.hotkey = _G[name.."HotKey"]
|
flickerstreak@122
|
174 frames.count = _G[name.."Count"]
|
flickerstreak@122
|
175 frames.name = _G[name.."Name"]
|
flickerstreak@122
|
176 frames.border = _G[name.."Border"]
|
flickerstreak@122
|
177 frames.cooldown = _G[name.."Cooldown"]
|
flickerstreak@122
|
178 frames.normalTexture = _G[name.."NormalTexture"]
|
flickerstreak@122
|
179
|
flickerstreak@122
|
180 self.hotkey = frames.hotkey -- alias for Button methods
|
flickerstreak@122
|
181 self.border = frames.border -- alias for Button methods
|
flickerstreak@122
|
182
|
flickerstreak@122
|
183 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
184
|
flickerstreak@122
|
185 -- set up the base action ID
|
flickerstreak@122
|
186 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
187 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
188 self.actionID = config.actionID
|
flickerstreak@122
|
189 self.nPages = 1
|
flickerstreak@122
|
190
|
flickerstreak@122
|
191 -- attribute setup
|
flickerstreak@122
|
192 f:SetAttribute("type","action")
|
flickerstreak@122
|
193 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
194 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
195 f:SetAttribute("useparent-unit", true)
|
flickerstreak@122
|
196 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
197 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@122
|
198 f:SetAttribute("showgrid",0)
|
flickerstreak@122
|
199 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@122
|
200 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
201
|
flickerstreak@122
|
202 -- non secure scripts
|
flickerstreak@122
|
203 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
204 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
205 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
206 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
207 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
208 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
209 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@122
|
210 f:SetScript("OnReceiveDrag", function(frame), self:OnReceiveDrag() end)
|
flickerstreak@122
|
211
|
flickerstreak@122
|
212 -- secure handlers
|
flickerstreak@122
|
213 f:SetAttribute("_childupate", _childupdate)
|
flickerstreak@122
|
214 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@122
|
215 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@122
|
216 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@122
|
217 if idx == 7 then
|
flickerstreak@122
|
218 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@122
|
219 f:SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@122
|
220 local button = self
|
flickerstreak@122
|
221 function barFrame:ShowVehicleExit(show)
|
flickerstreak@122
|
222 button:ShowVehicleExit(show)
|
flickerstreak@122
|
223 end
|
flickerstreak@122
|
224 end
|
flickerstreak@122
|
225
|
flickerstreak@122
|
226 -- event registration
|
flickerstreak@122
|
227 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
228 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
229 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
230 f:RegisterEvent(evt)
|
flickerstreak@122
|
231 end
|
flickerstreak@122
|
232
|
flickerstreak@122
|
233 -- attach to skinner
|
flickerstreak@122
|
234 bar:SkinButton(self)
|
flickerstreak@122
|
235
|
flickerstreak@122
|
236 -- initial display
|
flickerstreak@122
|
237 self:ShowGrid(not barFrame:GetConfig().hideEmpty)
|
flickerstreak@122
|
238 if ReAction:GetConfigMode() then
|
flickerstreak@122
|
239 self:ShowGrid(true)
|
flickerstreak@122
|
240 end
|
flickerstreak@122
|
241
|
flickerstreak@122
|
242 self:Refresh()
|
flickerstreak@122
|
243 end
|
flickerstreak@122
|
244
|
flickerstreak@122
|
245 function Action:Destroy()
|
flickerstreak@122
|
246 local f = self:GetFrame()
|
flickerstreak@122
|
247
|
flickerstreak@122
|
248 f:UnregisterAllEvents()
|
flickerstreak@122
|
249
|
flickerstreak@122
|
250 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@122
|
251
|
flickerstreak@122
|
252 self:ReleaseActionID(config.actionID)
|
flickerstreak@122
|
253 if self.config.pageactions then
|
flickerstreak@122
|
254 for _, id in ipairs(self.config.pageactions) do
|
flickerstreak@122
|
255 self:ReleaseActionID(id)
|
flickerstreak@122
|
256 end
|
flickerstreak@122
|
257 end
|
flickerstreak@122
|
258
|
flickerstreak@122
|
259 Super:Destroy()
|
flickerstreak@122
|
260 end
|
flickerstreak@122
|
261
|
flickerstreak@122
|
262 function Action:Refresh()
|
flickerstreak@122
|
263 self.bar:PlaceButton(self, 36, 36)
|
flickerstreak@122
|
264 self:RefreshPages()
|
flickerstreak@122
|
265 self:UpdateAction()
|
flickerstreak@122
|
266 end
|
flickerstreak@122
|
267
|
flickerstreak@122
|
268 function Action:UpdateAll()
|
flickerstreak@122
|
269 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
270 self:UpdateHotkey()
|
flickerstreak@122
|
271 self:UpdateShowGrid()
|
flickerstreak@122
|
272 self:UpdateIcon()
|
flickerstreak@122
|
273 self:UpdateBorder()
|
flickerstreak@122
|
274 self:UpdateMacroText()
|
flickerstreak@122
|
275 self:UpdateCount()
|
flickerstreak@122
|
276 self:UpdateTooltip()
|
flickerstreak@122
|
277 self:UpdateCheckedState()
|
flickerstreak@122
|
278 self:UpdateUsable()
|
flickerstreak@122
|
279 self:UpdateCooldown()
|
flickerstreak@122
|
280 self:UpdateFlash()
|
flickerstreak@122
|
281 end
|
flickerstreak@122
|
282
|
flickerstreak@122
|
283 function Action:UpdateAction()
|
flickerstreak@122
|
284 local action = self:GetActionID()
|
flickerstreak@122
|
285 if action ~= self.actionID then
|
flickerstreak@122
|
286 self.actionID = action
|
flickerstreak@122
|
287 self:UpdateAll()
|
flickerstreak@122
|
288 end
|
flickerstreak@122
|
289 end
|
flickerstreak@122
|
290
|
flickerstreak@122
|
291 function Action:UpdateShowGrid()
|
flickerstreak@122
|
292 -- this is a little bit complicated because there's no
|
flickerstreak@122
|
293 -- secure driver to handle show/hide grid events.
|
flickerstreak@122
|
294 if InCombatLockdown() then
|
flickerstreak@122
|
295 self.showgridPending = true -- handle after combat
|
flickerstreak@122
|
296 else
|
flickerstreak@122
|
297 self.showgridPending = false
|
flickerstreak@122
|
298 -- check if each action has an action or not, and flag an attribute
|
flickerstreak@122
|
299 -- so that the showgrid secure handler can make decisions accordingly
|
flickerstreak@122
|
300 local f = self:GetFrame()
|
flickerstreak@122
|
301 f:SetAttribute("hasaction-"..self.config.actionID, HasAction(self.config.actionID))
|
flickerstreak@122
|
302 for i = 1, self.nPages do
|
flickerstreak@122
|
303 f:SetAttribute("hasaction-"..self.config.pageactions[i], HasAction(self.config.pageactions[i])
|
flickerstreak@122
|
304 end
|
flickerstreak@122
|
305 -- the following is an out-of-combat show/hide to supplement the secure
|
flickerstreak@122
|
306 -- handling and clean up after it when it guesses
|
flickerstreak@122
|
307 if HasAction(self.actionID) then
|
flickerstreak@122
|
308 f:Show()
|
flickerstreak@122
|
309 else
|
flickerstreak@122
|
310 f:Hide()
|
flickerstreak@122
|
311 end
|
flickerstreak@122
|
312 end
|
flickerstreak@122
|
313 end
|
flickerstreak@122
|
314
|
flickerstreak@122
|
315 function Action:UpdateIcon()
|
flickerstreak@122
|
316 local action = self.actionID
|
flickerstreak@122
|
317 local texture = GetActionTexture(action)
|
flickerstreak@122
|
318 local icon = self.frames.icon
|
flickerstreak@122
|
319 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
320 local f = self:GetFrame()
|
flickerstreak@122
|
321 if texture then
|
flickerstreak@122
|
322 icon:SetTexture(texture)
|
flickerstreak@122
|
323 icon:Show()
|
flickerstreak@122
|
324 self.rangeTimer = -1
|
flickerstreak@122
|
325 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
326 hotkey:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
327 else
|
flickerstreak@122
|
328 icon:Hide()
|
flickerstreak@122
|
329 self.frames.cooldown:Hide()
|
flickerstreak@122
|
330 self.rangeTimer = nil
|
flickerstreak@122
|
331 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
332 hotkey:SetVertexColor(0.6, 0.6, 0.6)
|
flickerstreak@122
|
333 end
|
flickerstreak@122
|
334 end
|
flickerstreak@122
|
335 end
|
flickerstreak@122
|
336
|
flickerstreak@122
|
337 function Action:UpdateBorder()
|
flickerstreak@122
|
338 local action = self.actionID
|
flickerstreak@122
|
339 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
340 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
341 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
342 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
343 self.frames.border:Show()
|
flickerstreak@122
|
344 else
|
flickerstreak@122
|
345 self.frames.border:Hide()
|
flickerstreak@122
|
346 end
|
flickerstreak@122
|
347 end
|
flickerstreak@122
|
348
|
flickerstreak@122
|
349 function Action:UpdateMacroText()
|
flickerstreak@122
|
350 local action = self.actionID
|
flickerstreak@122
|
351 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
352 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
353 else
|
flickerstreak@122
|
354 self.frames.name:SetText("")
|
flickerstreak@122
|
355 end
|
flickerstreak@122
|
356 end
|
flickerstreak@122
|
357
|
flickerstreak@122
|
358 function Action:UpdateCount()
|
flickerstreak@122
|
359 local action = self.actionID
|
flickerstreak@122
|
360 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
361 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
362 else
|
flickerstreak@122
|
363 self.frames.count:SetText("")
|
flickerstreak@122
|
364 end
|
flickerstreak@122
|
365 end
|
flickerstreak@122
|
366
|
flickerstreak@122
|
367 function Action:UpdateTooltip()
|
flickerstreak@122
|
368 local f = self:GetFrame()
|
flickerstreak@122
|
369 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
370 self:SetTooltip()
|
flickerstreak@122
|
371 end
|
flickerstreak@122
|
372 end
|
flickerstreak@122
|
373
|
flickerstreak@122
|
374 function Action:SetTooltip()
|
flickerstreak@122
|
375 local f = self:GetFrame()
|
flickerstreak@122
|
376 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
377 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
378 else
|
flickerstreak@122
|
379 GameTooltip:SetOwner(f)
|
flickerstreak@122
|
380 end
|
flickerstreak@122
|
381 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
382 end
|
flickerstreak@122
|
383
|
flickerstreak@122
|
384 function Action:UpdateCheckedState()
|
flickerstreak@122
|
385 local action = self.actionID
|
flickerstreak@122
|
386 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
387 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
388 else
|
flickerstreak@122
|
389 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
390 end
|
flickerstreak@122
|
391 end
|
flickerstreak@122
|
392
|
flickerstreak@122
|
393 function Action:UpdateUsable()
|
flickerstreak@122
|
394 local isUsable, notEnoughMana = IsUsableAction(self.actionID)
|
flickerstreak@122
|
395 if isUsable then
|
flickerstreak@122
|
396 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
397 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
398 elseif notEnoughMana then
|
flickerstreak@122
|
399 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
400 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
401 else
|
flickerstreak@122
|
402 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@122
|
403 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
404 end
|
flickerstreak@122
|
405 end
|
flickerstreak@122
|
406
|
flickerstreak@122
|
407 function Action:UpdateCooldown()
|
flickerstreak@122
|
408 CooldownFrame_SetTimer(self.frames.cooldown, GetActionCooldown(self.actionID))
|
flickerstreak@122
|
409 end
|
flickerstreak@122
|
410
|
flickerstreak@122
|
411 function Action:UpdateFlash()
|
flickerstreak@122
|
412 local action = self.actionID
|
flickerstreak@122
|
413 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
414 end
|
flickerstreak@122
|
415
|
flickerstreak@122
|
416 function Action:SetFlash(flash)
|
flickerstreak@122
|
417 if self.flashing ~= flash then
|
flickerstreak@122
|
418 self.flashing = flash
|
flickerstreak@122
|
419 self.flashtime = 0
|
flickerstreak@122
|
420 if not flash then
|
flickerstreak@122
|
421 self.frames.flash:Hide()
|
flickerstreak@122
|
422 end
|
flickerstreak@122
|
423 self:UpdateCheckedState()
|
flickerstreak@122
|
424 end
|
flickerstreak@122
|
425 end
|
flickerstreak@122
|
426
|
flickerstreak@122
|
427 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
428 if self.flashing then
|
flickerstreak@122
|
429 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
430 self.flashtime = flashtime
|
flickerstreak@122
|
431 if flashtime <= 0 then
|
flickerstreak@122
|
432 local overtime = -flashtime
|
flickerstreak@122
|
433 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
434 overtime = 0
|
flickerstreak@122
|
435 end
|
flickerstreak@122
|
436 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
437 local flash = self.frames.flash
|
flickerstreak@122
|
438 if flash:IsShown() then
|
flickerstreak@122
|
439 flash:Hide()
|
flickerstreak@122
|
440 else
|
flickerstreak@122
|
441 flash:Show()
|
flickerstreak@122
|
442 end
|
flickerstreak@122
|
443 end
|
flickerstreak@122
|
444 end
|
flickerstreak@122
|
445 end
|
flickerstreak@122
|
446
|
flickerstreak@122
|
447 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
448 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
449 if rangeTimer then
|
flickerstreak@122
|
450 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
451 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
452 if rangeTimer <= 0 then
|
flickerstreak@122
|
453 if IsActionInRange(self.actionID) == 0 then
|
flickerstreak@122
|
454 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@122
|
455 else
|
flickerstreak@122
|
456 self:UpdateUsable()
|
flickerstreak@122
|
457 end
|
flickerstreak@122
|
458 frame.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
459 end
|
flickerstreak@122
|
460 end
|
flickerstreak@122
|
461 end
|
flickerstreak@122
|
462
|
flickerstreak@122
|
463 function Action:GetActionID(page)
|
flickerstreak@122
|
464 if page == nil then
|
flickerstreak@122
|
465 -- get the effective ID
|
flickerstreak@122
|
466 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
467 else
|
flickerstreak@122
|
468 if page == 1 then
|
flickerstreak@122
|
469 return self.config.actionID
|
flickerstreak@122
|
470 else
|
flickerstreak@122
|
471 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
472 end
|
flickerstreak@122
|
473 end
|
flickerstreak@122
|
474 end
|
flickerstreak@122
|
475
|
flickerstreak@122
|
476 function Action:SetActionID( id, page )
|
flickerstreak@122
|
477 id = tonumber(id)
|
flickerstreak@122
|
478 page = tonumber(page)
|
flickerstreak@122
|
479 if id == nil or id < 1 or id > 120 then
|
flickerstreak@122
|
480 error("Action:SetActionID - invalid action ID")
|
flickerstreak@122
|
481 end
|
flickerstreak@122
|
482 if page and page ~= 1 then
|
flickerstreak@122
|
483 if not self.config.pageactions then
|
flickerstreak@122
|
484 self.config.pageactions = { }
|
flickerstreak@122
|
485 end
|
flickerstreak@122
|
486 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
487 self.config.pageactions[page] = id
|
flickerstreak@122
|
488 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
489 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
490 else
|
flickerstreak@122
|
491 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
492 self.config.actionID = id
|
flickerstreak@122
|
493 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
494 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
495 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
496 if self.config.pageactions then
|
flickerstreak@122
|
497 self.config.pageactions[1] = id
|
flickerstreak@122
|
498 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
499 end
|
flickerstreak@122
|
500 end
|
flickerstreak@122
|
501 end
|
flickerstreak@122
|
502
|
flickerstreak@122
|
503 function Action:RefreshPages( force )
|
flickerstreak@122
|
504 local nPages = self.bar:GetConfig().nPages
|
flickerstreak@122
|
505 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
506 local f = self:GetFrame()
|
flickerstreak@122
|
507 local c = self.config.pageactions
|
flickerstreak@122
|
508 if nPages > 1 and not c then
|
flickerstreak@122
|
509 c = { }
|
flickerstreak@122
|
510 self.config.pageactions = c
|
flickerstreak@122
|
511 end
|
flickerstreak@122
|
512 for i = 1, nPages do
|
flickerstreak@122
|
513 if i > 1 then
|
flickerstreak@122
|
514 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
515 else
|
flickerstreak@122
|
516 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
517 end
|
flickerstreak@122
|
518 f:SetAttribute(("action-page%d"):format(i),c[i])
|
flickerstreak@122
|
519 end
|
flickerstreak@122
|
520 for i = nPages+1, #c do
|
flickerstreak@122
|
521 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
522 c[i] = nil
|
flickerstreak@122
|
523 f:SetAttribute(("action-page%d"):format(i),nil)
|
flickerstreak@122
|
524 end
|
flickerstreak@122
|
525 self.nPages = nPages
|
flickerstreak@122
|
526 end
|
flickerstreak@122
|
527 end
|
flickerstreak@122
|
528
|
flickerstreak@122
|
529 function Action:SetupBarHeader( bar ) -- call this as a static method
|
flickerstreak@122
|
530 local f = bar:GetFrame()
|
flickerstreak@122
|
531 local c = bar:GetConfig()
|
flickerstreak@122
|
532 f:SetAttribute("mindcontrol",c.mindcontrol)
|
flickerstreak@122
|
533 f:SetAttribute("vehicle",c.vehicle)
|
flickerstreak@122
|
534 f:Execute(
|
flickerstreak@122
|
535 [[
|
flickerstreak@122
|
536 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
537 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
538 control:ChildUpdate()
|
flickerstreak@122
|
539 ]])
|
flickerstreak@122
|
540
|
flickerstreak@122
|
541 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@122
|
542 RegisterStateDriver(f, "mc", "[target=vehicle,exists] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
543
|
flickerstreak@122
|
544 f:SetAttribute("lockbuttons",c.lockButtons)
|
flickerstreak@122
|
545 f:SetAttribute("lockbuttonscombat",c.lockButtonsCombat)
|
flickerstreak@122
|
546 f:Execute(
|
flickerstreak@122
|
547 [[
|
flickerstreak@122
|
548 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
549 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
550 ]])
|
flickerstreak@122
|
551 end
|
flickerstreak@122
|
552
|
flickerstreak@122
|
553
|
flickerstreak@122
|
554 function Action:ShowVehicleExit(show)
|
flickerstreak@122
|
555 local f = self:GetFrame()
|
flickerstreak@122
|
556 local tx = f.vehicleExitTexture
|
flickerstreak@122
|
557 if show then
|
flickerstreak@122
|
558 if not tx then
|
flickerstreak@122
|
559 tx = f:CreateTexture(nil,"ARTWORK")
|
flickerstreak@122
|
560 tx:SetAllPoints()
|
flickerstreak@122
|
561 -- copied from Blizzard/VehicleMenuBar.lua SkinsData
|
flickerstreak@122
|
562 tx:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
|
flickerstreak@122
|
563 tx:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@122
|
564 f.vehicleExitTexture = tx
|
flickerstreak@122
|
565 end
|
flickerstreak@122
|
566 tx:Show()
|
flickerstreak@122
|
567 f.vehicleExitMode = true
|
flickerstreak@122
|
568 elseif tx then
|
flickerstreak@122
|
569 tx:SetTexCoord(0,1,0,1)
|
flickerstreak@122
|
570 tx:Hide()
|
flickerstreak@122
|
571 f.vehicleExitMode = false
|
flickerstreak@122
|
572 end
|
flickerstreak@122
|
573 end
|
flickerstreak@122
|
574
|
flickerstreak@122
|
575 function Action:OnEnter( )
|
flickerstreak@122
|
576 self:SetTooltip()
|
flickerstreak@122
|
577 end
|
flickerstreak@122
|
578
|
flickerstreak@122
|
579 function Action:OnLeave( )
|
flickerstreak@122
|
580 GameTooltip:Hide()
|
flickerstreak@122
|
581 end
|
flickerstreak@122
|
582
|
flickerstreak@122
|
583 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@122
|
584 self:UpdateAction()
|
flickerstreak@122
|
585 end
|
flickerstreak@122
|
586
|
flickerstreak@122
|
587 function Action:PostClick( )
|
flickerstreak@122
|
588 self:UpdateCheckedState()
|
flickerstreak@122
|
589 end
|
flickerstreak@122
|
590
|
flickerstreak@122
|
591 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
592 self:RunFlash(elapsed)
|
flickerstreak@122
|
593 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
594 end
|
flickerstreak@122
|
595
|
flickerstreak@122
|
596 function Action:OnDragStart()
|
flickerstreak@122
|
597 self:UpdateCheckedState()
|
flickerstreak@122
|
598 self:UpdateFlash()
|
flickerstreak@122
|
599 end
|
flickerstreak@122
|
600
|
flickerstreak@122
|
601 function Action:OnReceiveDrag()
|
flickerstreak@122
|
602 self:UpdateCheckedState()
|
flickerstreak@122
|
603 self:UpdateFlash()
|
flickerstreak@122
|
604 end
|
flickerstreak@122
|
605
|
flickerstreak@122
|
606 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
607 if self[event] then
|
flickerstreak@122
|
608 self[event](self, event, ...)
|
flickerstreak@122
|
609 end
|
flickerstreak@122
|
610 end
|
flickerstreak@122
|
611
|
flickerstreak@122
|
612 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
613 if action == 0 or action == self.actionID then
|
flickerstreak@122
|
614 self:UpdateAction()
|
flickerstreak@122
|
615 end
|
flickerstreak@122
|
616 end
|
flickerstreak@122
|
617
|
flickerstreak@122
|
618 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
619 self:UpdateAction()
|
flickerstreak@122
|
620 end
|
flickerstreak@122
|
621
|
flickerstreak@122
|
622 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
623 self:UpdateAction()
|
flickerstreak@122
|
624 end
|
flickerstreak@122
|
625
|
flickerstreak@122
|
626 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
627 self:UpdateAction()
|
flickerstreak@122
|
628 end
|
flickerstreak@122
|
629
|
flickerstreak@122
|
630 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
631 self:UpdateHotkey()
|
flickerstreak@122
|
632 end
|
flickerstreak@122
|
633
|
flickerstreak@122
|
634 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
635 self.rangeTimer = -1
|
flickerstreak@122
|
636 end
|
flickerstreak@122
|
637
|
flickerstreak@122
|
638 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
639 self:UpdateCheckedState()
|
flickerstreak@122
|
640 end
|
flickerstreak@122
|
641 Action.TRADE_SKILL_SHOW = Action.ACTIONBAR_UPDATE_STATE
|
flickerstreak@122
|
642 Action.TRADE_SKILL_CLOSE = Action.ACTIONBAR_UPDATE_STATE
|
flickerstreak@122
|
643
|
flickerstreak@122
|
644 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
645 if unit == "player" then
|
flickerstreak@122
|
646 self:UpdateCheckedState()
|
flickerstreak@122
|
647 end
|
flickerstreak@122
|
648 end
|
flickerstreak@122
|
649 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
650
|
flickerstreak@122
|
651 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
652 if unit == "mount" then
|
flickerstreak@122
|
653 self:UpdateCheckedState()
|
flickerstreak@122
|
654 end
|
flickerstreak@122
|
655 end
|
flickerstreak@122
|
656
|
flickerstreak@122
|
657 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
658 self:UpdateUsable()
|
flickerstreak@122
|
659 end
|
flickerstreak@122
|
660
|
flickerstreak@122
|
661 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
662 self:UpdateCooldown()
|
flickerstreak@122
|
663 end
|
flickerstreak@122
|
664
|
flickerstreak@122
|
665 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
666 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
667 self:SetFlash(true)
|
flickerstreak@122
|
668 end
|
flickerstreak@122
|
669 end
|
flickerstreak@122
|
670
|
flickerstreak@122
|
671 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
672 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
673 self:SetFlash(false)
|
flickerstreak@122
|
674 end
|
flickerstreak@122
|
675 end
|
flickerstreak@122
|
676
|
flickerstreak@122
|
677 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
678 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
679 self:SetFlash(true)
|
flickerstreak@122
|
680 end
|
flickerstreak@122
|
681 end
|
flickerstreak@122
|
682
|
flickerstreak@122
|
683 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
684 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
685 self:SetFlash(false)
|
flickerstreak@122
|
686 end
|
flickerstreak@122
|
687 end
|
flickerstreak@122
|
688
|
flickerstreak@122
|
689 function Action:PLAYER_REGEN_ENABLED()
|
flickerstreak@122
|
690 if self.showgridPending then
|
flickerstreak@122
|
691 self:UpdateShowGrid()
|
flickerstreak@122
|
692 end
|
flickerstreak@122
|
693 end
|