annotate classes/MultiCastButton.lua @ 163:ab5c37989986

- totem bar now stores which page was selected across sessions - totem bar shouldn't be messed up if resized around on non-shaman toons now
author Flick <flickerstreak@gmail.com>
date Sat, 22 Aug 2009 00:12:44 +0000
parents fc08372f0c7a
children 8241be11dcc0
rev   line source
flickerstreak@161 1 local ReAction = ReAction
flickerstreak@161 2 local L = ReAction.L
flickerstreak@161 3 local _G = _G
flickerstreak@161 4 local CreateFrame = CreateFrame
flickerstreak@161 5 local format = string.format
flickerstreak@161 6 local unpack = unpack
flickerstreak@161 7 local GetCVar = GetCVar
flickerstreak@161 8 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
flickerstreak@161 9 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
flickerstreak@161 10 local InCombatLockdown = InCombatLockdown
flickerstreak@161 11 local IsUsableSpell = IsUsableSpell
flickerstreak@161 12 local IsUsableAction = IsUsableAction
flickerstreak@161 13 local IsSpellKnown = IsSpellKnown
flickerstreak@161 14 local IsSpellInRange = IsSpellInRange
flickerstreak@161 15 local IsActionInRange = IsActionInRange
flickerstreak@161 16 local GetSpellInfo = GetSpellInfo
flickerstreak@161 17 local GetSpellCooldown = GetSpellCooldown
flickerstreak@161 18 local GetActionCooldown = GetActionCooldown
flickerstreak@161 19 local GetSpellTexture = GetSpellTexture
flickerstreak@161 20 local GetActionTexture = GetActionTexture
flickerstreak@161 21 local GetMultiCastTotemSpells = GetMultiCastTotemSpells
flickerstreak@161 22
flickerstreak@161 23 ReAction:UpdateRevision("$Revision: 154 $")
flickerstreak@161 24
flickerstreak@161 25
flickerstreak@161 26 --[[
flickerstreak@161 27 Blizzard Constants:
flickerstreak@161 28 - NUM_MULTI_CAST_BUTTONS_PER_PAGE = 4
flickerstreak@161 29 - NUM_MULTI_CAST_PAGES = 3
flickerstreak@161 30 - TOTEM_PRIORITIES = { } -- sets the order of the totems
flickerstreak@161 31 - TOTEM_MULTI_CAST_SUMMON_SPELLS = { } -- list of summon spellIDs
flickerstreak@161 32 - TOTEM_MULTI_CAST_RECALL_SPELLS = { } -- list of recall spellIDs
flickerstreak@161 33
flickerstreak@161 34 Blizzard Events:
flickerstreak@161 35 - UPDATE_MULTI_CAST_ACTIONBAR
flickerstreak@161 36
flickerstreak@161 37 Blizzard APIs:
flickerstreak@161 38 - GetMultiCastBarOffset() : returns 6
flickerstreak@161 39
flickerstreak@161 40 - SetMultiCastSpell(actionID, spellID) (protected) OR
flickerstreak@161 41 SetAttribute("type","multispell")
flickerstreak@161 42 SetAttribute("action",actionID)
flickerstreak@161 43 SetAttribute("spell",spellID)
flickerstreak@161 44
flickerstreak@161 45 note: multicast actionID page is NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset(),
flickerstreak@161 46 so that's action ID 132-144.
flickerstreak@161 47
flickerstreak@161 48 - spell1, spell2, spell3, ... = GetMultiCastTotemSpells(slot)
flickerstreak@161 49 returns spellIDs for all totems that fit that slot.
flickerstreak@161 50 Note this is available in the secure environment, but because IsSpellKnown() is not,
flickerstreak@161 51 it makes it pretty much useless.
flickerstreak@161 52
flickerstreak@161 53 Blizzard textures:
flickerstreak@161 54 All the textures for the multicast bar (arrows, empty-slot icons, etc) are part of a single
flickerstreak@161 55 texture: each texture uses SetTexCoord() to display only a slice of the textures. I suppose
flickerstreak@161 56 this is to slightly optimize texture load performance, but it makes the UI code more clumsy.
flickerstreak@161 57
flickerstreak@161 58 Each totem button and arrow has a colored border indicating its elemental type.
flickerstreak@161 59 TODO: update code to use these pretty per-slot icons, or start setting a border.
flickerstreak@161 60
flickerstreak@161 61 Design Notes:
flickerstreak@161 62 - Only the header has a secure context. All other frames execute in its context.
flickerstreak@161 63
flickerstreak@161 64 - Each button is either type "spell" (summon/recall) or type "action" (totem action IDs are
flickerstreak@161 65 GetBonusBarOffset()=6, 132-144) with 3 pages of 4 buttons. The paging is controlled by
flickerstreak@161 66 the summon flyout, which is also paged with the summon spells (the recall button is not paged)
flickerstreak@161 67
flickerstreak@161 68 - A spell list is updated in the secure context at setup time (TODO: redo setup when learning new
flickerstreak@161 69 spells) with the list of spells known for each slot.
flickerstreak@161 70
flickerstreak@161 71 - Each button (except recall) has an arrow button which appears on mouseover and when clicked
flickerstreak@161 72 opens the flyout via a wrapped OnClick handler. When the flyout is open, the arrow does not
flickerstreak@161 73 appear.
flickerstreak@161 74 TODO: add an alt-button ("SHOWMULTICASTFLYOUT") statemachine to the bar to listen for alt key
flickerstreak@161 75 presses and open/close the bar. Tapping the alt key toggles the flyout.
flickerstreak@161 76
flickerstreak@161 77 - A single flyout with N+1 (1 slot is to select no totem for the set) flyout-buttons is a child
flickerstreak@161 78 of the bar. Each time the flyout panel is opened, the individual buttons grab their corresponding
flickerstreak@161 79 spell/type from the list, according to the slot which opened the flyout. Each button either sets
flickerstreak@161 80 the current page (summon) or sets a multispell to an actionID via type="multispell". None of them
flickerstreak@161 81 actually cast any spells (though, I suppose we could modify this so that e.g. configurable
flickerstreak@161 82 right-click casts the spell). The flyout also has a close button which closes the flyout: the
flickerstreak@161 83 flyout-open code positions the close button anchored to the last button in the flyout (which
flickerstreak@161 84 changes dynamically because each slot has a different number of items in the list).
flickerstreak@161 85
flickerstreak@161 86 - Multicast sets are not stances, there's no need (or ability) to handle swapping sets if one of
flickerstreak@161 87 the summon spells is cast from elsewhere. Additionally, in the default UI Call of the Elements
flickerstreak@161 88 always appears as the active summon when the UI is loaded, which is bad design that could be improved
flickerstreak@161 89 upon. TODO: Store state in a config variable and restore it at load time.
flickerstreak@161 90
flickerstreak@161 91
flickerstreak@161 92 ]]--
flickerstreak@161 93
flickerstreak@161 94
flickerstreak@161 95 --
flickerstreak@161 96 -- Secure snippets
flickerstreak@161 97 --
flickerstreak@161 98
flickerstreak@161 99 -- bar
flickerstreak@161 100 local _bar_init = -- function(self)
flickerstreak@161 101 [[
flickerstreak@161 102 -- set up some globals in the secure environment
flickerstreak@161 103 flyout = self:GetFrameRef("flyout")
flickerstreak@161 104 flyoutChildren = newtable()
flickerstreak@161 105 nMultiCastSlots = self:GetAttribute("nMultiCastSlots")
flickerstreak@161 106 baseActionID = self:GetAttribute("baseActionID")
flickerstreak@163 107 currentMultiCastPage = currentMultiCastPage or self:GetAttribute("lastSummon") or 1
flickerstreak@161 108 multiCastSpellList = newtable()
flickerstreak@161 109 for i = 1, nMultiCastSlots do
flickerstreak@161 110 tinsert(multiCastSpellList, newtable())
flickerstreak@161 111 end
flickerstreak@161 112 ]]
flickerstreak@161 113
flickerstreak@161 114 local _onstate_multispellpage = -- function(self, stateid, newstate)
flickerstreak@161 115 [[
flickerstreak@161 116 currentMultiCastPage = tonumber(newstate)
flickerstreak@163 117 control:CallMethod("UpdateLastSummon",currentMultiCastPage)
flickerstreak@161 118 control:ChildUpdate()
flickerstreak@161 119 ]]
flickerstreak@161 120
flickerstreak@161 121
flickerstreak@161 122 -- buttons
flickerstreak@161 123 local _childupdate = -- function(self, snippetid, message)
flickerstreak@161 124 [[
flickerstreak@161 125 if self:GetAttribute("type") == "spell" then
flickerstreak@161 126 self:SetAttribute("spell", self:GetAttribute("spell-page"..currentMultiCastPage))
flickerstreak@161 127 elseif self:GetAttribute("type") == "action" then
flickerstreak@161 128 self:SetAttribute("action", self:GetAttribute("action-page"..currentMultiCastPage))
flickerstreak@161 129 end
flickerstreak@161 130 ]]
flickerstreak@161 131
flickerstreak@161 132 local _onEnter = -- function(self)
flickerstreak@161 133 -- for whatever reason, RegisterAutoHide is unreliable
flickerstreak@161 134 -- unless you re-anchor the frame prior to calling it.
flickerstreak@161 135 -- Even then, it's still not terribly reliable.
flickerstreak@161 136 [[
flickerstreak@161 137 local idx = self:GetAttribute("bar-idx")
flickerstreak@161 138 if not (flyout:IsVisible() and flyoutIdx == idx) then
flickerstreak@161 139 local arrow = owner:GetFrameRef("arrow-"..idx)
flickerstreak@161 140 if arrow and not arrow:IsShown() then
flickerstreak@161 141 arrow:ClearAllPoints()
flickerstreak@161 142 arrow:SetPoint("BOTTOM",self,"TOP",0,0) -- TODO: better anchoring
flickerstreak@161 143 arrow:Show()
flickerstreak@161 144 arrow:RegisterAutoHide(0)
flickerstreak@161 145 arrow:AddToAutoHide(self)
flickerstreak@161 146 end
flickerstreak@161 147 end
flickerstreak@161 148 ]]
flickerstreak@161 149
flickerstreak@161 150 local _onLeave = -- function(self)
flickerstreak@161 151 -- to increase reliability (somewhat), re-register it for hide on leave
flickerstreak@161 152 [[
flickerstreak@161 153 local arrow = owner:GetFrameRef("arrow-"..self:GetAttribute("bar-idx"))
flickerstreak@161 154 if arrow then
flickerstreak@161 155 arrow:RegisterAutoHide(0)
flickerstreak@161 156 arrow:AddToAutoHide(self)
flickerstreak@161 157 end
flickerstreak@161 158 ]]
flickerstreak@161 159
flickerstreak@161 160
flickerstreak@161 161 -- flyout arrow
flickerstreak@161 162 local _arrow_openFlyout = -- function(self)
flickerstreak@161 163 [[
flickerstreak@161 164 local currentMultiCastSlot = self:GetAttribute("bar-idx")
flickerstreak@161 165 local lastButton, lastIdx
flickerstreak@161 166 for idx, b in ipairs(flyoutChildren) do
flickerstreak@161 167 b:Hide() -- force the OnShow handler to run later
flickerstreak@161 168 local spellID = multiCastSpellList[currentMultiCastSlot][idx]
flickerstreak@161 169 if spellID then
flickerstreak@161 170 b:SetAttribute("spell",spellID) -- does passing 0 work for no-totem? Do we have to convert to nil?
flickerstreak@161 171 if currentMultiCastSlot == 1 then
flickerstreak@161 172 b:SetAttribute("type","changePage")
flickerstreak@161 173 else
flickerstreak@161 174 b:SetAttribute("type","multispell")
flickerstreak@161 175 local totemID = owner:GetAttribute("TOTEM_PRIORITY_"..(currentMultiCastSlot - 1))
flickerstreak@161 176 b:SetAttribute("action", baseActionID + (currentMultiCastPage - 1)*(nMultiCastSlots-2) + totemID)
flickerstreak@161 177 end
flickerstreak@161 178 b:Show()
flickerstreak@161 179 lastButton = b
flickerstreak@161 180 lastIdx = idx
flickerstreak@161 181 end
flickerstreak@161 182 end
flickerstreak@161 183
flickerstreak@161 184 local close = owner:GetFrameRef("close")
flickerstreak@161 185 if lastButton and close then
flickerstreak@161 186 close:ClearAllPoints()
flickerstreak@161 187 close:SetPoint("BOTTOM",lastButton,"TOP",0,0) -- TODO: better anchoring
flickerstreak@161 188 close:Show()
flickerstreak@161 189 end
flickerstreak@161 190
flickerstreak@161 191 flyout:ClearAllPoints()
flickerstreak@161 192 flyout:SetPoint("BOTTOM",self,"BOTTOM",0,0) -- TODO: better anchoring
flickerstreak@161 193 if lastIdx then
flickerstreak@161 194 flyout:SetHeight(lastIdx * 27 + (close and close:GetHeight() or 0))
flickerstreak@161 195 end
flickerstreak@161 196 flyout:Show()
flickerstreak@161 197 flyout:RegisterAutoHide(1) -- TODO: configurable
flickerstreak@161 198 flyout:AddToAutoHide(owner)
flickerstreak@161 199 flyoutIdx = currentMultiCastSlot
flickerstreak@161 200 self:Hide()
flickerstreak@161 201 ]]
flickerstreak@161 202
flickerstreak@161 203 local _closeFlyout = -- function(self)
flickerstreak@161 204 [[
flickerstreak@161 205 flyout:Hide()
flickerstreak@161 206 ]]
flickerstreak@161 207
flickerstreak@161 208
flickerstreak@161 209 -- flyout child buttons
flickerstreak@161 210 local _flyout_child_preClick = -- function(self, button, down)
flickerstreak@161 211 [[
flickerstreak@161 212 local button = button
flickerstreak@161 213 if self:GetAttribute("type") == "changePage" then
flickerstreak@161 214 owner:SetAttribute("state-multispellpage",self:GetAttribute("index"))
flickerstreak@161 215 self:GetParent():Hide()
flickerstreak@161 216 return false
flickerstreak@161 217 else
flickerstreak@161 218 return nil, "close"
flickerstreak@161 219 end
flickerstreak@161 220 ]]
flickerstreak@161 221
flickerstreak@161 222 local _flyout_child_postClick = -- function(self, message, button, down)
flickerstreak@161 223 [[
flickerstreak@161 224 if message == "close" then
flickerstreak@161 225 self:GetParent():Hide() -- hide flyout after selecting
flickerstreak@161 226 end
flickerstreak@161 227 ]]
flickerstreak@161 228
flickerstreak@161 229
flickerstreak@161 230 --
flickerstreak@161 231 -- The Blizzard totem bar textures are all actually one big texture,
flickerstreak@161 232 -- with texcoord offsets
flickerstreak@161 233 --
flickerstreak@161 234 local TOTEM_TEXTURE = "Interface\\Buttons\\UI-TotemBar"
flickerstreak@161 235 local FLYOUT_UP_BUTTON_TCOORDS = { 99/128, 127/128, 84/256, 102/256 }
flickerstreak@161 236 local FLYOUT_UP_BUTTON_HL_TCOORDS = { 72/128, 92/128, 88/256, 98/256 }
flickerstreak@161 237 local FLYOUT_DOWN_BUTTON_TCOORDS = { 99/128, 127/128, 65/256, 83/256 }
flickerstreak@161 238 local FLYOUT_DOWN_BUTTON_HL_TCOORDS = { 72/128, 92/128, 69/256, 79/256 }
flickerstreak@161 239 local EMPTY_SLOT_TCOORDS = { 66/128, 96/128, 3/256, 33/256 }
flickerstreak@161 240
flickerstreak@161 241 local eventList = {
flickerstreak@161 242 "ACTIONBAR_SLOT_CHANGED",
flickerstreak@161 243 "ACTIONBAR_UPDATE_STATE",
flickerstreak@161 244 "ACTIONBAR_UPDATE_USABLE",
flickerstreak@161 245 "ACTIONBAR_UPDATE_COOLDOWN",
flickerstreak@162 246 "UPDATE_BINDINGS",
flickerstreak@161 247 "UPDATE_MULTI_CAST_ACTIONBAR",
flickerstreak@161 248 }
flickerstreak@161 249
flickerstreak@161 250 --
flickerstreak@161 251 -- MultiCast Button class
flickerstreak@161 252 -- Inherits implementation methods from Action button class, but circumvents the constructor
flickerstreak@161 253 -- and redefines/removes some methods.
flickerstreak@161 254 --
flickerstreak@161 255 local Super = ReAction.Button
flickerstreak@161 256 local Action = ReAction.Button.Action
flickerstreak@161 257 local MultiCast = setmetatable( { }, { __index = Action } )
flickerstreak@161 258 ReAction.Button.MultiCast = MultiCast
flickerstreak@161 259
flickerstreak@161 260 function MultiCast:New( idx, btnConfig, bar )
flickerstreak@161 261 if idx < 1 or idx > NUM_MULTI_CAST_BUTTONS_PER_PAGE + 2 then
flickerstreak@161 262 error("Multicast button index out of range")
flickerstreak@161 263 end
flickerstreak@161 264
flickerstreak@163 265 if idx > bar.nMultiCastSlots then
flickerstreak@163 266 return false
flickerstreak@163 267 end
flickerstreak@163 268
flickerstreak@161 269 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
flickerstreak@161 270
flickerstreak@161 271 self = Super.New(self, name, btnConfig, bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
flickerstreak@161 272
flickerstreak@161 273 local barFrame = bar:GetFrame()
flickerstreak@161 274 local f = self:GetFrame()
flickerstreak@161 275
flickerstreak@161 276 -- attributes
flickerstreak@163 277 local page = (idx == NUM_MULTI_CAST_BUTTONS_PER_PAGE + 2) and 1 or (bar:GetConfig().lastSummon or 1)
flickerstreak@161 278 if idx == 1 or idx == NUM_MULTI_CAST_BUTTONS_PER_PAGE + 2 then
flickerstreak@161 279 f:SetAttribute("type","spell")
flickerstreak@161 280 local spells = idx == 1 and TOTEM_MULTI_CAST_SUMMON_SPELLS or TOTEM_MULTI_CAST_RECALL_SPELLS
flickerstreak@163 281 f:SetAttribute("spell",spells[page])
flickerstreak@161 282 for i, spell in ipairs(spells) do
flickerstreak@161 283 if spell and IsSpellKnown(spell) then
flickerstreak@161 284 f:SetAttribute("spell-page"..i, spell)
flickerstreak@161 285 end
flickerstreak@161 286 end
flickerstreak@161 287 else
flickerstreak@161 288 local baseAction = barFrame:GetAttribute("baseActionID") + TOTEM_PRIORITIES[idx-1]
flickerstreak@161 289 f:SetAttribute("type","action")
flickerstreak@163 290 f:SetAttribute("action", baseAction + (page - 1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
flickerstreak@161 291 for i = 1, NUM_MULTI_CAST_PAGES do
flickerstreak@161 292 f:SetAttribute("action-page"..i, baseAction + (i-1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
flickerstreak@161 293 end
flickerstreak@161 294 end
flickerstreak@161 295 f:SetAttribute("bar-idx",idx)
flickerstreak@161 296 barFrame:SetFrameRef("slot-"..idx,f)
flickerstreak@161 297
flickerstreak@161 298 -- non secure scripts
flickerstreak@161 299 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
flickerstreak@161 300 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
flickerstreak@161 301 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
flickerstreak@161 302 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
flickerstreak@161 303 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
flickerstreak@161 304
flickerstreak@161 305 -- secure handlers
flickerstreak@161 306 if idx ~= NUM_MULTI_CAST_BUTTONS_PER_PAGE + 2 then
flickerstreak@161 307 f:SetAttribute("_childupdate",_childupdate)
flickerstreak@161 308 end
flickerstreak@161 309 barFrame:WrapScript(f, "OnEnter", _onEnter)
flickerstreak@161 310
flickerstreak@161 311 -- event registration
flickerstreak@161 312 f:EnableMouse(true)
flickerstreak@161 313 f:RegisterForClicks("AnyUp")
flickerstreak@161 314 for _, evt in pairs(eventList) do
flickerstreak@161 315 f:RegisterEvent(evt)
flickerstreak@161 316 end
flickerstreak@161 317
flickerstreak@162 318 -- Set up a proxy for the icon texture for use with ButtonFacade
flickerstreak@162 319 self.frames.icon.SetTexCoordRaw = self.frames.icon.SetTexCoord
flickerstreak@162 320 self.frames.icon.SetTexCoord = function( tx, ... )
flickerstreak@162 321 if self:GetIconTexture() == TOTEM_TEXTURE then
flickerstreak@162 322 tx:SetTexCoordRaw(unpack(EMPTY_SLOT_TCOORDS))
flickerstreak@162 323 else
flickerstreak@162 324 tx:SetTexCoordRaw(...)
flickerstreak@162 325 end
flickerstreak@162 326 end
flickerstreak@162 327
flickerstreak@161 328 -- attach to skinner
flickerstreak@161 329 bar:SkinButton(self)
flickerstreak@161 330
flickerstreak@161 331 f:Show()
flickerstreak@161 332
flickerstreak@161 333 -- open arrow
flickerstreak@161 334 if idx ~= NUM_MULTI_CAST_BUTTONS_PER_PAGE + 2 then
flickerstreak@161 335 local arrow = CreateFrame("Button", nil, f, "SecureFrameTemplate")
flickerstreak@161 336 arrow:SetWidth(28)
flickerstreak@161 337 arrow:SetHeight(12)
flickerstreak@161 338 arrow:SetPoint("BOTTOM",self:GetFrame(),"TOP",0,0) -- TODO: better anchoring
flickerstreak@161 339 arrow:SetNormalTexture(TOTEM_TEXTURE)
flickerstreak@161 340 arrow:GetNormalTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_TCOORDS) )
flickerstreak@161 341 arrow:SetHighlightTexture(TOTEM_TEXTURE)
flickerstreak@161 342 arrow:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_HL_TCOORDS) )
flickerstreak@161 343 arrow:SetAttribute("bar-idx",idx)
flickerstreak@161 344 arrow:Hide()
flickerstreak@161 345 barFrame:WrapScript(arrow, "OnClick", _arrow_openFlyout)
flickerstreak@161 346 local arrowRef = "arrow-"..idx
flickerstreak@161 347 barFrame:SetFrameRef(arrowRef,arrow)
flickerstreak@161 348 end
flickerstreak@161 349
flickerstreak@161 350 self:Refresh()
flickerstreak@161 351
flickerstreak@161 352 return self
flickerstreak@161 353 end
flickerstreak@161 354
flickerstreak@161 355 function MultiCast:Destroy()
flickerstreak@161 356 local barFrame = self:GetFrame()
flickerstreak@161 357 Super.Destroy(self)
flickerstreak@161 358 end
flickerstreak@161 359
flickerstreak@161 360 function MultiCast:Refresh()
flickerstreak@161 361 Super.Refresh(self)
flickerstreak@161 362 self:UpdateAction()
flickerstreak@161 363 end
flickerstreak@161 364
flickerstreak@161 365 function MultiCast:ShowGrid( show )
flickerstreak@161 366 end
flickerstreak@161 367
flickerstreak@161 368 function MultiCast:ShowGridTemp( show )
flickerstreak@161 369 end
flickerstreak@161 370
flickerstreak@161 371 function MultiCast:AcquireActionID()
flickerstreak@161 372 end
flickerstreak@161 373
flickerstreak@161 374 function MultiCast:ReleaseActionID()
flickerstreak@161 375 end
flickerstreak@161 376
flickerstreak@161 377 function MultiCast:UpdateShowGrid()
flickerstreak@161 378 end
flickerstreak@161 379
flickerstreak@161 380 function MultiCast:UpdateBorder()
flickerstreak@161 381 end
flickerstreak@161 382
flickerstreak@161 383 function MultiCast:UpdateMacroText()
flickerstreak@161 384 end
flickerstreak@161 385
flickerstreak@161 386 function MultiCast:UpdateCount()
flickerstreak@161 387 end
flickerstreak@161 388
flickerstreak@161 389 function MultiCast:UpdateCheckedState()
flickerstreak@161 390 local action = self:GetActionID()
flickerstreak@161 391 if action and IsCurrentAction(action) then
flickerstreak@161 392 self:GetFrame():SetChecked(1)
flickerstreak@161 393 else
flickerstreak@161 394 self:GetFrame():SetChecked(0)
flickerstreak@161 395 end
flickerstreak@161 396 end
flickerstreak@161 397
flickerstreak@161 398 function MultiCast:RefreshHasActionAttributes()
flickerstreak@161 399 end
flickerstreak@161 400
flickerstreak@161 401 function MultiCast:UpdateFlash()
flickerstreak@161 402 end
flickerstreak@161 403
flickerstreak@161 404 function MultiCast:GetIconTexture()
flickerstreak@161 405 local tx
flickerstreak@161 406 if self.spellID then
flickerstreak@161 407 tx = GetSpellTexture(GetSpellInfo(self.spellID))
flickerstreak@161 408 elseif self.actionID then
flickerstreak@161 409 tx = GetActionTexture(self.actionID)
flickerstreak@161 410 end
flickerstreak@161 411 if tx then
flickerstreak@161 412 return tx
flickerstreak@161 413 else
flickerstreak@161 414 return TOTEM_TEXTURE, unpack(EMPTY_SLOT_TCOORDS)
flickerstreak@161 415 end
flickerstreak@161 416 end
flickerstreak@161 417
flickerstreak@161 418 function MultiCast:UpdateAction()
flickerstreak@161 419 local action = self:GetActionID()
flickerstreak@161 420 if action then
flickerstreak@161 421 if action ~= self.actionID then
flickerstreak@161 422 self.actionID = action
flickerstreak@161 423 self:UpdateAll()
flickerstreak@161 424 end
flickerstreak@161 425 else
flickerstreak@161 426 local spellID = self:GetSpellID()
flickerstreak@161 427 if spellID ~= self.spellID then
flickerstreak@161 428 self.spellID = spellID
flickerstreak@161 429 self:UpdateAll()
flickerstreak@161 430 end
flickerstreak@161 431 end
flickerstreak@161 432 end
flickerstreak@161 433
flickerstreak@161 434 function MultiCast:GetActionID(page)
flickerstreak@161 435 return self:GetFrame():GetAttribute("action")
flickerstreak@161 436 end
flickerstreak@161 437
flickerstreak@161 438 function MultiCast:GetSpellID(page)
flickerstreak@161 439 return self:GetFrame():GetAttribute("spell")
flickerstreak@161 440 end
flickerstreak@161 441
flickerstreak@161 442 function MultiCast:SetActionID( id )
flickerstreak@161 443 error("Can not set action ID of multicast buttons")
flickerstreak@161 444 end
flickerstreak@161 445
flickerstreak@161 446 function MultiCast:SetTooltip()
flickerstreak@161 447 local barFrame = self:GetFrame()
flickerstreak@161 448 if GetCVar("UberTooltips") == "1" then
flickerstreak@161 449 GameTooltip_SetDefaultAnchor(GameTooltip, barFrame)
flickerstreak@161 450 else
flickerstreak@161 451 GameTooltip:SetOwner(barFrame)
flickerstreak@161 452 end
flickerstreak@161 453 if self.spellID then
flickerstreak@161 454 GameTooltip:SetSpellByID(self.spellID,false,true)
flickerstreak@161 455 elseif self.actionID then
flickerstreak@161 456 GameTooltip:SetAction(self.actionID)
flickerstreak@161 457 end
flickerstreak@161 458 end
flickerstreak@161 459
flickerstreak@161 460 function MultiCast:GetUsable()
flickerstreak@161 461 if self.spellID then
flickerstreak@161 462 return IsUsableSpell((GetSpellInfo(self.spellID)))
flickerstreak@161 463 elseif self.actionID then
flickerstreak@161 464 return IsUsableAction(self.actionID)
flickerstreak@161 465 end
flickerstreak@161 466 end
flickerstreak@161 467
flickerstreak@161 468 function MultiCast:GetInRange()
flickerstreak@161 469 if self.spellID then
flickerstreak@161 470 return IsSpellInRange((GetSpellInfo(self.spellID))) == 0
flickerstreak@161 471 elseif self.actionID then
flickerstreak@161 472 return IsActionInRange(self.actionID) == 0
flickerstreak@161 473 end
flickerstreak@161 474 end
flickerstreak@161 475
flickerstreak@161 476 function MultiCast:GetCooldown()
flickerstreak@161 477 if self.spellID then
flickerstreak@161 478 return GetSpellCooldown((GetSpellInfo(self.spellID)))
flickerstreak@161 479 elseif self.actionID then
flickerstreak@161 480 return GetActionCooldown(self.actionID)
flickerstreak@161 481 else
flickerstreak@161 482 return 0, 0, 0
flickerstreak@161 483 end
flickerstreak@161 484 end
flickerstreak@161 485
flickerstreak@161 486 function MultiCast:UPDATE_MULTI_CAST_ACTIONBAR()
flickerstreak@161 487 self:UpdateAll()
flickerstreak@161 488 end
flickerstreak@161 489
flickerstreak@161 490
flickerstreak@161 491 --
flickerstreak@161 492 -- flyout setup
flickerstreak@161 493 --
flickerstreak@161 494 local function ShowFlyoutTooltip(barFrame)
flickerstreak@161 495 if GetCVar("UberTooltips") == "1" then
flickerstreak@161 496 GameTooltip_SetDefaultAnchor(GameTooltip, barFrame)
flickerstreak@161 497 else
flickerstreak@161 498 GameTooltip:SetOwner(barFrame)
flickerstreak@161 499 end
flickerstreak@161 500 local spell = barFrame:GetAttribute("spell")
flickerstreak@161 501 if barFrame == 0 then
flickerstreak@161 502 GameTooltip:SetText(MULTI_CAST_TOOLTIP_NO_TOTEM, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
flickerstreak@161 503 else
flickerstreak@161 504 GameTooltip:SetSpellByID(barFrame:GetAttribute("spell"),false,true)
flickerstreak@161 505 end
flickerstreak@161 506 end
flickerstreak@161 507
flickerstreak@161 508 local function HideFlyoutTooltip()
flickerstreak@161 509 GameTooltip:Hide()
flickerstreak@161 510 end
flickerstreak@161 511
flickerstreak@161 512 local function UpdateFlyoutIcon(frame)
flickerstreak@161 513 local spellID = frame:GetAttribute("spell")
flickerstreak@161 514 if spellID == 0 then
flickerstreak@161 515 frame.icon:SetTexture(TOTEM_TEXTURE)
flickerstreak@161 516 frame.icon:SetTexCoord( unpack(EMPTY_SLOT_TCOORDS) )
flickerstreak@161 517 elseif spellID then
flickerstreak@161 518 frame.icon:SetTexture(GetSpellTexture(GetSpellInfo(spellID)))
flickerstreak@161 519 frame.icon:SetTexCoord(0,1,0,1)
flickerstreak@161 520 end
flickerstreak@161 521 end
flickerstreak@161 522
flickerstreak@161 523 function MultiCast.SetupBarHeader( bar ) -- call this as a static method
flickerstreak@161 524 local summon = { }
flickerstreak@161 525 local recall = { }
flickerstreak@161 526 local maxIdx = 1
flickerstreak@161 527
flickerstreak@161 528 for idx, spell in ipairs(TOTEM_MULTI_CAST_SUMMON_SPELLS) do
flickerstreak@161 529 if spell and IsSpellKnown(spell) then
flickerstreak@161 530 tinsert(summon,spell)
flickerstreak@161 531 maxIdx = max(idx,maxIdx)
flickerstreak@161 532 end
flickerstreak@161 533 end
flickerstreak@161 534
flickerstreak@161 535 for idx, spell in ipairs(TOTEM_MULTI_CAST_RECALL_SPELLS) do
flickerstreak@161 536 if spell and IsSpellKnown(spell) then
flickerstreak@161 537 tinsert(recall,spell)
flickerstreak@161 538 maxIdx = max(idx,maxIdx)
flickerstreak@161 539 end
flickerstreak@161 540 end
flickerstreak@161 541
flickerstreak@161 542 if #summon == 0 and #recall == 0 then
flickerstreak@163 543 bar.nMultiCastSlots = 0 -- no multicast capability
flickerstreak@163 544 return
flickerstreak@161 545 end
flickerstreak@161 546
flickerstreak@161 547 local slots = { }
flickerstreak@161 548
flickerstreak@161 549 tinsert(slots, summon)
flickerstreak@161 550
flickerstreak@161 551 for i = 1, NUM_MULTI_CAST_BUTTONS_PER_PAGE do
flickerstreak@161 552 local slotSpells = { 0, GetMultiCastTotemSpells(TOTEM_PRIORITIES[i]) }
flickerstreak@161 553 maxIdx = max(maxIdx, #slotSpells)
flickerstreak@161 554 tinsert(slots,slotSpells)
flickerstreak@161 555 end
flickerstreak@161 556
flickerstreak@161 557 tinsert(slots, recall)
flickerstreak@161 558
flickerstreak@161 559 local barFrame = bar:GetFrame()
flickerstreak@161 560
flickerstreak@161 561 -- init bar secure environment
flickerstreak@163 562 barFrame:SetAttribute("lastSummon",bar:GetConfig().lastSummon)
flickerstreak@161 563 barFrame:SetAttribute("nMultiCastSlots",#slots)
flickerstreak@161 564 barFrame:SetAttribute("baseActionID", (NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset() - 1)*NUM_ACTIONBAR_BUTTONS)
flickerstreak@161 565 barFrame:SetAttribute("_onstate-multispellpage", _onstate_multispellpage)
flickerstreak@161 566 barFrame:Execute(_bar_init)
flickerstreak@161 567
flickerstreak@163 568 function barFrame:UpdateLastSummon(value)
flickerstreak@163 569 bar:GetConfig().lastSummon = value
flickerstreak@163 570 end
flickerstreak@163 571
flickerstreak@161 572 for i, p in ipairs(TOTEM_PRIORITIES) do
flickerstreak@161 573 barFrame:SetAttribute("TOTEM_PRIORITY_"..i,p)
flickerstreak@161 574 end
flickerstreak@161 575
flickerstreak@161 576 -- create flyout container frame and close arrow
flickerstreak@161 577 local flyout = bar._flyoutFrame
flickerstreak@161 578 if not flyout then
flickerstreak@161 579 flyout = CreateFrame("Frame", nil, barFrame, "SecureFrameTemplate")
flickerstreak@161 580 bar._flyoutFrame = flyout
flickerstreak@161 581 barFrame:SetFrameRef("flyout",flyout)
flickerstreak@161 582 flyout.buttons = { }
flickerstreak@161 583 flyout:Hide()
flickerstreak@161 584 flyout:SetWidth(24)
flickerstreak@161 585 flyout:SetHeight(1)
flickerstreak@161 586 flyout:SetPoint("BOTTOM",barFrame,"TOP",0,0)
flickerstreak@161 587
flickerstreak@161 588 local close = CreateFrame("Button", nil, flyout, "SecureFrameTemplate")
flickerstreak@161 589 close:SetWidth(28)
flickerstreak@161 590 close:SetHeight(12)
flickerstreak@161 591 close:SetPoint("TOP")
flickerstreak@161 592 close:SetNormalTexture(TOTEM_TEXTURE)
flickerstreak@161 593 close:GetNormalTexture():SetTexCoord( unpack(FLYOUT_DOWN_BUTTON_TCOORDS) )
flickerstreak@161 594 close:SetHighlightTexture(TOTEM_TEXTURE)
flickerstreak@161 595 close:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_DOWN_BUTTON_HL_TCOORDS) )
flickerstreak@161 596 barFrame:SetFrameRef("close",close)
flickerstreak@161 597 barFrame:WrapScript(close, "OnClick", _closeFlyout)
flickerstreak@161 598 end
flickerstreak@161 599
flickerstreak@161 600 -- create flyout buttons
flickerstreak@161 601 for i = #flyout.buttons + 1, maxIdx do
flickerstreak@161 602 local b = CreateFrame("Button",nil,flyout,"SecureActionButtonTemplate")
flickerstreak@161 603 b:SetWidth(24)
flickerstreak@161 604 b:SetHeight(24)
flickerstreak@161 605 local prev = flyout.buttons[i-1]
flickerstreak@161 606 b:SetPoint("BOTTOM", prev or flyout, prev and "TOP" or "BOTTOM", 0, 3) -- TODO: better anchoring
flickerstreak@161 607 b.icon = b:CreateTexture("BACKGROUND")
flickerstreak@161 608 b.icon:SetAllPoints()
flickerstreak@161 609 b.icon:Show()
flickerstreak@161 610 b:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square")
flickerstreak@161 611 b:GetHighlightTexture():SetBlendMode("ADD")
flickerstreak@161 612 b:RegisterForClicks("AnyUp")
flickerstreak@161 613 b:SetScript("OnShow",UpdateFlyoutIcon)
flickerstreak@161 614 b:SetScript("OnEnter",ShowFlyoutTooltip)
flickerstreak@161 615 b:SetScript("OnLeave",HideFlyoutTooltip)
flickerstreak@161 616 b:SetAttribute("index",i)
flickerstreak@161 617 b:Show()
flickerstreak@161 618 barFrame:WrapScript(b, "OnClick", _flyout_child_preClick, _flyout_child_postClick)
flickerstreak@161 619 flyout.buttons[i] = b
flickerstreak@161 620 end
flickerstreak@161 621
flickerstreak@161 622 for i, b in ipairs(flyout.buttons) do
flickerstreak@161 623 barFrame:SetFrameRef("flyout-child",b)
flickerstreak@161 624 barFrame:Execute([[
flickerstreak@161 625 tinsert(flyoutChildren,self:GetFrameRef("flyout-child"))
flickerstreak@161 626 ]])
flickerstreak@161 627 end
flickerstreak@161 628
flickerstreak@161 629 -- transfer the table of spell IDs into the secure environment
flickerstreak@161 630 for i, spells in ipairs(slots) do
flickerstreak@161 631 barFrame:SetAttribute("spell-slot", i)
flickerstreak@161 632 for j, spell in ipairs(spells) do
flickerstreak@161 633 barFrame:SetAttribute("spell-index", j)
flickerstreak@161 634 barFrame:SetAttribute("spell-id", spell)
flickerstreak@161 635 barFrame:Execute([[
flickerstreak@161 636 multiCastSpellList[self:GetAttribute("spell-slot")][self:GetAttribute("spell-index")] = self:GetAttribute("spell-id")
flickerstreak@161 637 ]])
flickerstreak@161 638 end
flickerstreak@161 639 end
flickerstreak@161 640
flickerstreak@163 641 bar.nMultiCastSlots = #slots
flickerstreak@161 642 end
flickerstreak@161 643