annotate locale/enUS.lua @ 102:ad49739d110d

Added feature to lock buttons (per-bar), with optional only-in-combat selector.
author Flick <flickerstreak@gmail.com>
date Sun, 26 Oct 2008 02:26:31 +0000
parents 3699d7dad312
children 890e4c4ab143
rev   line source
flickerstreak@28 1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
flickerstreak@45 2 if not L then return end
flickerstreak@23 3
flickerstreak@47 4 for _, string in pairs({
flickerstreak@28 5 -- bindings.lua
flickerstreak@47 6 "ReAction",
flickerstreak@47 7 "Toggle ReAction Bar Lock",
flickerstreak@47 8 "ReAction Keybinding Mode",
flickerstreak@28 9
flickerstreak@28 10 -- ReAction.lua
flickerstreak@47 11 "Bar ",
flickerstreak@47 12 "ReAction: name already in use",
flickerstreak@47 13 "ReAction config mode disabled during combat.",
flickerstreak@60 14 "Customizable replacement for Blizzard's Action Bars",
flickerstreak@60 15 "Global Settings",
flickerstreak@60 16 "Global configuration settings",
flickerstreak@60 17 "Unlock Bars",
flickerstreak@60 18 "Unlock bars for dragging and resizing with the mouse",
flickerstreak@60 19 "Module Settings",
flickerstreak@60 20 "Configuration settings for each module",
flickerstreak@44 21
flickerstreak@99 22 -- Overlay.lua
flickerstreak@99 23 "Hold Shift",
flickerstreak@99 24 "Hold Alt",
flickerstreak@99 25 "Right-click",
flickerstreak@99 26 "Drag",
flickerstreak@99 27 "to add/remove buttons:",
flickerstreak@99 28 "to resize buttons:",
flickerstreak@99 29 "to change spacing:",
flickerstreak@99 30 "to move",
flickerstreak@52 31 "to anchor to nearby frames",
flickerstreak@99 32 "for options...",
flickerstreak@99 33 "Currently anchored to",
flickerstreak@23 34
flickerstreak@69 35 -- State.lua
flickerstreak@98 36 "Hidden",
flickerstreak@64 37 "State named '%s' already exists",
flickerstreak@62 38 "Battle Stance",
flickerstreak@62 39 "Defensive Stance",
flickerstreak@62 40 "Berserker Stance",
flickerstreak@64 41 "Caster Form",
flickerstreak@64 42 "Bear Form",
flickerstreak@64 43 "Cat Form",
flickerstreak@75 44 "Tree of Life",
flickerstreak@75 45 "Moonkin Form",
flickerstreak@62 46 "Stealth",
flickerstreak@64 47 "No Stealth",
flickerstreak@62 48 "Shadowform",
flickerstreak@64 49 "No Shadowform",
flickerstreak@64 50 "With Pet",
flickerstreak@62 51 "Without Pet",
flickerstreak@62 52 "Hostile Target",
flickerstreak@62 53 "Friendly Target",
flickerstreak@64 54 "No Target",
flickerstreak@62 55 "Hostile Focus",
flickerstreak@62 56 "Friendly Focus",
flickerstreak@64 57 "No Focus",
flickerstreak@75 58 "Mind Control",
flickerstreak@64 59 "Raid",
flickerstreak@64 60 "Party",
flickerstreak@62 61 "Solo",
flickerstreak@62 62 "In Combat",
flickerstreak@62 63 "Out of Combat",
flickerstreak@64 64 "Warning: one or more incompatible rules were turned off",
flickerstreak@68 65 "Info",
flickerstreak@64 66 "Delete this State",
flickerstreak@64 67 "Name",
flickerstreak@64 68 "Evaluation Order",
flickerstreak@64 69 "State transitions are evaluated in the order listed:\nMove a state up or down to change the order",
flickerstreak@64 70 "Up",
flickerstreak@64 71 "Down",
flickerstreak@68 72 "Properties",
flickerstreak@68 73 "Set the properties for the bar when in this state",
flickerstreak@68 74 "Hide Bar",
flickerstreak@75 75 "(none)",
flickerstreak@68 76 "Override Keybinds",
flickerstreak@68 77 "Set this state to maintain its own set of keybinds which override the defaults when active",
flickerstreak@68 78 "Position",
flickerstreak@101 79 "Reposition",
flickerstreak@101 80 "Anchor Frame",
flickerstreak@68 81 "Point",
flickerstreak@68 82 "Relative Point",
flickerstreak@68 83 "X Offset",
flickerstreak@68 84 "Y Offset",
flickerstreak@68 85 "Scale",
flickerstreak@68 86 "Set New Scale",
flickerstreak@70 87 "Rule",
flickerstreak@64 88 "Select this state",
flickerstreak@64 89 "by default",
flickerstreak@64 90 "when ANY of these",
flickerstreak@64 91 "when ALL of these",
flickerstreak@64 92 "via custom rule",
flickerstreak@68 93 "via keybinding",
flickerstreak@64 94 "Clear All",
flickerstreak@68 95 "Conditions",
flickerstreak@64 96 "Custom Rule",
flickerstreak@64 97 "Syntax like macro rules: see preset rules for examples",
flickerstreak@64 98 "Invalid custom rule '%s': each clause must appear within [brackets]",
flickerstreak@68 99 "Keybinding",
flickerstreak@72 100 "Invoking a state keybind toggles an override of all other transition rules.",
flickerstreak@68 101 "State Hotkey",
flickerstreak@68 102 "Define an override toggle keybind",
flickerstreak@64 103 "Dynamic State",
flickerstreak@64 104 "States are evaluated in the order they are listed",
flickerstreak@62 105 "New State...",
flickerstreak@64 106 "State Name",
flickerstreak@62 107 "Set a name for the new state",
flickerstreak@64 108 "State names must be alphanumeric without spaces",
flickerstreak@62 109 "Create State",
flickerstreak@62 110 "State named '%s' already exists",
flickerstreak@64 111
flickerstreak@62 112
flickerstreak@69 113 -- modules/ReAction_HideBlizzard
flickerstreak@69 114 "Hide Blizzard Action Bars",
flickerstreak@69 115 "Hide the default main bar and extra action bars",
flickerstreak@69 116
flickerstreak@69 117 -- modules/ReAction_Action
flickerstreak@69 118 "Action Bar",
flickerstreak@69 119 "Action Bars",
flickerstreak@69 120 "Hide Empty Buttons",
flickerstreak@102 121 "Lock Buttons",
flickerstreak@102 122 "Prevents picking up/dragging actions.|nNOTE: This setting is overridden by the global setting in Blizzard's Action Buttons tab",
flickerstreak@102 123 "Only in Combat",
flickerstreak@102 124 "Only lock the buttons when in combat",
flickerstreak@87 125 "# Pages",
flickerstreak@87 126 "Use the Dynamic State tab to specify page transitions",
flickerstreak@87 127 "Edit Action IDs",
flickerstreak@87 128 "Assign",
flickerstreak@87 129 "Choose Method...",
flickerstreak@87 130 "Individually",
flickerstreak@87 131 "All at Once",
flickerstreak@87 132 "Row",
flickerstreak@87 133 "Rows are numbered top to bottom",
flickerstreak@87 134 "Col",
flickerstreak@87 135 "Columns are numbered left to right",
flickerstreak@87 136 "Page",
flickerstreak@87 137 "Action ID",
flickerstreak@87 138 "Specify ID 1-120",
flickerstreak@87 139 "ID List",
flickerstreak@87 140 "Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)",
flickerstreak@87 141 "Invalid action ID list string",
flickerstreak@87 142 "Mind Control Support",
flickerstreak@90 143 "When possessing a target (e.g. via Mind Control), map the first 12 buttons of this bar to the possessed target's actions.",
flickerstreak@87 144 "Show Page #",
flickerstreak@69 145 "Action Buttons",
flickerstreak@69 146
flickerstreak@69 147 -- modules/ReAction_PetAction
flickerstreak@69 148 "Pet Action Bar",
flickerstreak@69 149 "Pet Buttons",
flickerstreak@69 150
flickerstreak@69 151 -- modules/ReAction_PossessBar
flickerstreak@69 152 "Possess Bar",
flickerstreak@69 153 "Hide Empty Possess Bar Buttons",
flickerstreak@69 154 "Possess Buttons",
flickerstreak@69 155
flickerstreak@69 156 -- modules/ReAction_ConfigUI
flickerstreak@69 157 "Center",
flickerstreak@69 158 "Left",
flickerstreak@69 159 "Right",
flickerstreak@69 160 "Top",
flickerstreak@69 161 "Bottom",
flickerstreak@69 162 "Top Left",
flickerstreak@69 163 "Top Right",
flickerstreak@69 164 "Bottom Left",
flickerstreak@69 165 "Bottom Right",
flickerstreak@69 166 "Edit Bars...",
flickerstreak@69 167 "Show the ReAction Bar Editor dialogue",
flickerstreak@69 168 "Close on Launch",
flickerstreak@69 169 "Close the Interface Options window when launching the ReAction Bar Editor",
flickerstreak@88 170 "Key Bindings",
flickerstreak@88 171 "Show the keybinding dialogue",
flickerstreak@69 172 "Bar Editor",
flickerstreak@69 173 "Global Config",
flickerstreak@69 174 "Opens ReAction global configuration settings panel",
flickerstreak@69 175 "Close the Bar Editor when opening the ReAction global Interface Options",
flickerstreak@69 176 "New Bar...",
flickerstreak@69 177 "Choose a name, type, and initial grid for your new action bar:",
flickerstreak@69 178 "Bar Name",
flickerstreak@69 179 "Enter a name for your new action bar",
flickerstreak@69 180 "Button Type",
flickerstreak@69 181 "Create Bar",
flickerstreak@69 182 "General",
flickerstreak@69 183 "Rename Bar",
flickerstreak@69 184 "Delete Bar",
flickerstreak@69 185 "Anchor",
flickerstreak@69 186 "Frame",
flickerstreak@69 187 "The frame that the bar is anchored to",
flickerstreak@69 188 "Point",
flickerstreak@69 189 "Anchor point on the bar frame",
flickerstreak@69 190 "Relative Point",
flickerstreak@69 191 "Anchor point on the target frame",
flickerstreak@69 192 "X offset",
flickerstreak@69 193 "Y offset",
flickerstreak@69 194 "Button Grid",
flickerstreak@69 195 "Rows",
flickerstreak@69 196 "Columns",
flickerstreak@69 197 "Size",
flickerstreak@69 198 "Spacing",
flickerstreak@69 199 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
flickerstreak@69 200
flickerstreak@69 201
flickerstreak@47 202 }) do
flickerstreak@47 203 L[string] = true
flickerstreak@47 204 end