flickerstreak@28
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1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
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2 if not L then return end
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3
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4 for _, string in pairs({
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5 -- bindings.lua
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6 "ReAction",
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7 "Toggle ReAction Bar Lock",
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8 "ReAction Keybinding Mode",
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9
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10 -- ReAction.lua
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11 "Bar ",
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12 "ReAction: name already in use",
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13 "ReAction config mode disabled during combat.",
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14 "Customizable replacement for Blizzard's Action Bars",
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15 "Global Settings",
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16 "Global configuration settings",
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17 "Unlock Bars",
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18 "Unlock bars for dragging and resizing with the mouse",
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19 "Module Settings",
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20 "Configuration settings for each module",
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21
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22 -- Bar.lua
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23 "Drag to add/remove buttons",
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24 "Drag to resize buttons",
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25 "Right-click-drag",
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26 "to change spacing",
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27 "Size:",
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28 "Spacing:",
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29 "Drag to move",
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30 "Shift-drag",
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31 "to anchor to nearby frames",
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32 "Right-click",
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33 "for options",
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34 "Currently anchored to <%s>",
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35 "Settings...",
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36 "Open the editor for this bar",
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37 "Delete Bar",
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38 "Remove the bar from the current profile",
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39 "Are you sure you want to remove this bar?",
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40
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41 -- modules/ReAction_HideBlizzard
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42 "Hide Blizzard Action Bars",
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43 "Hide the default main bar and extra action bars",
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44
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45 -- modules/ReAction_Action
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46 "Action Bar",
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47 "Action Bars",
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48 "Hide Empty Buttons",
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49 "Action Buttons",
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50
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51 -- modules/ReAction_PetAction
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52 "Pet Action Bar",
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53 "Pet Buttons",
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54
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55 -- modules/ReAction_PossessBar
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56 "Possess Bar",
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57 "Hide Empty Possess Bar Buttons",
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58 "Possess Buttons",
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59
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60 -- modules/ReAction_ConfigUI
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61 "Center",
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62 "Left",
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63 "Right",
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64 "Top",
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65 "Bottom",
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66 "Top Left",
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67 "Top Right",
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68 "Bottom Left",
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69 "Bottom Right",
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70 "Edit Bars...",
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71 "Show the ReAction Bar Editor dialogue",
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72 "Close on Launch",
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73 "Close the Interface Options window when launching the ReAction Bar Editor",
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74 "Bar Editor",
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75 "Global Config",
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76 "Opens ReAction global configuration settings panel",
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77 "Close the Bar Editor when opening the ReAction global Interface Options",
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78 "New Bar...",
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79 "Choose a name, type, and initial grid for your new action bar:",
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80 "Bar Name",
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81 "Enter a name for your new action bar",
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82 "Button Type",
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83 "Create Bar",
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84 "General",
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85 "Rename Bar",
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86 "Delete Bar",
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87 "Anchor",
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88 "Frame",
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89 "The frame that the bar is anchored to",
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90 "Point",
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91 "Anchor point on the bar frame",
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92 "Relative Point",
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93 "Anchor point on the target frame",
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94 "X offset",
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95 "Y offset",
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96 "Button Grid",
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97 "Rows",
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98 "Columns",
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99 "Size",
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100 "Spacing",
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101 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
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102
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103 -- modules/ReAction_State
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104 "State named '%s' already exists",
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105 "Battle Stance",
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106 "Defensive Stance",
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107 "Berserker Stance",
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108 "Caster Form",
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109 "Bear Form",
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110 "Cat Form",
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111 "Tree/Moonkin",
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112 "Stealth",
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113 "No Stealth",
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114 "Shadowform",
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115 "No Shadowform",
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116 "With Pet",
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117 "Without Pet",
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118 "Hostile Target",
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119 "Friendly Target",
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120 "No Target",
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121 "Hostile Focus",
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122 "Friendly Focus",
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123 "No Focus",
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124 "Raid",
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125 "Party",
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126 "Solo",
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127 "In Combat",
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128 "Out of Combat",
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129 "Warning: one or more incompatible rules were turned off",
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130 "Properties",
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131 "Delete this State",
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132 "Name",
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133 "Evaluation Order",
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134 "State transitions are evaluated in the order listed:\nMove a state up or down to change the order",
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135 "Up",
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136 "Down",
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137 "Rules",
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138 "Select this state",
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139 "by default",
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140 "when ANY of these",
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141 "when ALL of these",
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142 "via custom rule",
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143 "Clear All",
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144 "Custom Rule",
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145 "Syntax like macro rules: see preset rules for examples",
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146 "Invalid custom rule '%s': each clause must appear within [brackets]",
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147 "Dynamic State",
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148 "States are evaluated in the order they are listed",
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149 "New State...",
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150 "State Name",
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151 "Set a name for the new state",
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152 "State names must be alphanumeric without spaces",
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153 "Create State",
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154 "State named '%s' already exists",
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155
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156
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157 }) do
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158 L[string] = true
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159 end
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