annotate VehicleExitButton.lua @ 253:be7cd1862edc

Add WoWAce localization stubs
author Flick
date Mon, 04 Apr 2011 11:02:34 -0700
parents 46b59a9ded76
children c918ff9ac787
rev   line source
flickerstreak@175 1 local addonName, addonTable = ...
flickerstreak@175 2 local ReAction = addonTable.ReAction
flickerstreak@218 3 local L = ReAction.L
flickerstreak@159 4 local format = string.format
flickerstreak@159 5
flickerstreak@159 6 --
flickerstreak@159 7 -- VExitButton Button class
flickerstreak@159 8 --
flickerstreak@218 9 local buttonTypeID = "VehicleExit"
flickerstreak@159 10 local Super = ReAction.Button
flickerstreak@218 11 local VExitButton = setmetatable(
flickerstreak@218 12 {
flickerstreak@218 13 defaultBarConfig = {
flickerstreak@218 14 type = buttonTypeID ,
flickerstreak@218 15 btnWidth = 36,
flickerstreak@218 16 btnHeight = 36,
flickerstreak@218 17 btnRows = 1,
flickerstreak@218 18 btnColumns = 1,
flickerstreak@222 19 spacing = 3,
flickerstreak@222 20 buttons = { }
flickerstreak@218 21 },
flickerstreak@218 22
flickerstreak@218 23 barType = L["Exit Vehicle Floater"],
Flick@231 24 buttonTypeID = buttonTypeID
flickerstreak@218 25 },
flickerstreak@218 26 { __index = Super } )
flickerstreak@223 27
flickerstreak@159 28 ReAction.Button.VehicleExit = VExitButton
flickerstreak@223 29 ReAction:RegisterBarType(VExitButton)
flickerstreak@159 30
Flick@234 31 function VExitButton:New( config, bar, idx )
flickerstreak@159 32 local name = format("ReAction_%s_VehicleExit_%d",bar:GetName(),idx)
flickerstreak@159 33
flickerstreak@159 34 self = Super.New(self, name, config, bar, idx, "SecureFrameTemplate, ActionButtonTemplate", "Button")
flickerstreak@159 35
flickerstreak@159 36 -- frame setup
flickerstreak@159 37 local f = self:GetFrame()
flickerstreak@159 38 self.frames.icon:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
flickerstreak@159 39 self.frames.icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
flickerstreak@159 40
flickerstreak@159 41 -- attribute setup
flickerstreak@159 42 -- (none)
flickerstreak@159 43
flickerstreak@159 44 -- non secure scripts
flickerstreak@159 45 f:SetScript("OnClick", VehicleExit)
flickerstreak@159 46 f:SetScript("OnEnter", function(frame) GameTooltip_AddNewbieTip(frame, LEAVE_VEHICLE, 1.0, 1.0, 1.0, nil) end)
flickerstreak@159 47 f:SetScript("OnLeave", GameTooltip_Hide)
flickerstreak@159 48 f:SetScript("OnEvent", function(frame, evt, ...) self:OnEvent(evt,...) end)
flickerstreak@159 49
flickerstreak@159 50 -- event registration
flickerstreak@159 51 f:EnableMouse(true)
flickerstreak@159 52 f:RegisterForClicks("AnyUp")
flickerstreak@159 53 f:RegisterEvent("UPDATE_BINDINGS")
flickerstreak@159 54
flickerstreak@159 55 -- attach to skinner
flickerstreak@159 56 bar:SkinButton(self)
flickerstreak@159 57
flickerstreak@159 58 self:Refresh()
flickerstreak@159 59 self:UpdateHotkey()
flickerstreak@159 60
flickerstreak@159 61 return self
flickerstreak@159 62 end
flickerstreak@159 63
Flick@234 64 function VExitButton:SetupBar(bar)
Flick@234 65 Super.SetupBar(self,bar)
Flick@234 66 self:UpdateRegistration(bar)
Flick@234 67 end
Flick@234 68
flickerstreak@159 69 function VExitButton:GetActionID()
flickerstreak@159 70 return 1
flickerstreak@159 71 end
flickerstreak@159 72
Flick@249 73 function VExitButton:AcquireActionID()
Flick@249 74 -- don't use pool
Flick@249 75 end
Flick@249 76
Flick@249 77 function VExitButton:ReleaseActionID()
Flick@249 78 -- don't use pool
Flick@249 79 end
Flick@249 80
flickerstreak@159 81 function VExitButton:Refresh()
flickerstreak@159 82 Super.Refresh(self)
flickerstreak@159 83 -- it seems that setscale kills the texcoord, have to refresh it
flickerstreak@159 84 self.frames.icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
flickerstreak@159 85 end
flickerstreak@159 86
flickerstreak@159 87 function VExitButton:OnEvent(event, ...)
flickerstreak@159 88 if self[event] then
flickerstreak@159 89 self[event](self, event, ...)
flickerstreak@159 90 end
flickerstreak@159 91 end
flickerstreak@159 92
flickerstreak@159 93 function VExitButton:UPDATE_BINDINGS()
flickerstreak@159 94 self:UpdateHotkey()
flickerstreak@159 95 end
Flick@234 96
Flick@234 97 function VExitButton:UpdateRegistration(bar)
Flick@234 98 -- auto show/hide when on a vehicle
Flick@234 99 local config = bar:GetConfig()
Flick@234 100 local f = bar:GetFrame()
Flick@234 101 if config.withControls then
Flick@234 102 if bar.vehicleExitStateRegistered then
Flick@234 103 UnregisterStateDriver(f, "unitexists")
Flick@234 104 bar.vehicleExitStateRegistered = false
Flick@234 105 end
Flick@234 106 bar:RegisterUnitWatch("vehicle",true)
Flick@234 107 else
Flick@234 108 bar:RegisterUnitWatch("vehicle",false)
Flick@234 109 if not bar.vehicleExitStateRegistered then
Flick@234 110 f:SetAttribute("unit","vehicle")
Flick@234 111 RegisterStateDriver(f, "unitexists", "[target=vehicle,exists,novehicleui] show; hide") -- spoof onstate-unitexists
Flick@234 112 bar.vehicleExitStateRegistered = true
Flick@234 113 end
Flick@234 114 end
Flick@234 115 end
Flick@234 116