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1 --[[
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2 ReAction Pet Action button module
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3
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4 The button module implements standard action button functionality by wrapping Blizzard's
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5 PetActionButton frame and associated functions.
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6
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7 --]]
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8
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9 -- local imports
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10 local addonName, addonTable = ...
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11 local ReAction = addonTable.ReAction
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12 local L = ReAction.L
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13 local _G = _G
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14 local CreateFrame = CreateFrame
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15 local format = string.format
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16
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17 -- module declaration
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18 local moduleID = "PetAction"
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19 local module = ReAction:NewModule( moduleID )
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20
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21 -- Button class
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22 local Button = ReAction.Button.PetAction
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23
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24 -- private
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25 local function UpdateButtonLock(bar)
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26 local f = bar:GetFrame()
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27 f:SetAttribute("lockbuttons",bar.config.lockButtons)
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28 f:SetAttribute("lockbuttonscombat",bar.config.lockButtonsCombat)
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29 f:Execute(
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30 [[
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31 lockButtons = self:GetAttribute("lockbuttons")
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32 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
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33 ]])
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34 end
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35
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36 -- module methods
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37 function module:OnInitialize()
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38 self.db = ReAction.db:RegisterNamespace( moduleID,
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39 {
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40 profile = {
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41 buttons = { }
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42 }
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43 }
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44 )
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45 self.buttons = { }
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46
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47 ReAction:RegisterBarOptionGenerator(self, "GetBarOptions")
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48
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49 ReAction.RegisterCallback(self, "OnCreateBar")
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50 ReAction.RegisterCallback(self, "OnDestroyBar")
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51 ReAction.RegisterCallback(self, "OnRefreshBar")
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52 ReAction.RegisterCallback(self, "OnEraseBar")
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53 ReAction.RegisterCallback(self, "OnRenameBar")
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54 end
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55
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56 function module:OnEnable()
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57 ReAction:RegisterBarType(Button)
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58 end
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59
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60 function module:OnDisable()
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61 ReAction:UnregisterBarType(Button)
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62 end
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63
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64 function module:OnCreateBar(event, bar, name)
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65 if bar.config.type == moduleID then
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66 -- auto show/hide when pet exists
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67 bar:RegisterUnitWatch("pet",true)
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68 self:OnRefreshBar(event, bar, name)
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69 end
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70 end
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71
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72 function module:OnRefreshBar(event, bar, name)
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73 if bar.config.type == moduleID then
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74 if self.buttons[bar] == nil then
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75 self.buttons[bar] = { }
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76 end
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77 local btns = self.buttons[bar]
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78 local profile = self.db.profile
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79 if profile.buttons[name] == nil then
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80 profile.buttons[name] = {}
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81 end
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82 local btnCfg = profile.buttons[name]
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83
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84 local r, c = bar:GetButtonGrid()
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85 local n = r*c
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86 for i = 1, n do
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87 if btnCfg[i] == nil then
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88 btnCfg[i] = {}
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89 end
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90 if btns[i] == nil then
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91 local success, r = pcall(Button.New,Button,i,btnCfg[i],bar,i>1 and btnCfg[i-1].actionID)
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92 if success and r then
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93 btns[i] = r
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94 bar:AddButton(i,r)
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95 else
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96 n = i - 1
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97 bar:ClipNButtons(n)
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98 break
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99 end
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100 end
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101 btns[i]:Refresh()
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102 end
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103 for i = n+1, #btns do
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104 if btns[i] then
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105 bar:RemoveButton(btns[i])
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106 btns[i] = btns[i]:Destroy()
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107 if btnCfg[i] then
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108 btnCfg[i] = nil
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109 end
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110 end
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111 end
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112 UpdateButtonLock(bar)
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113 end
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114 end
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115
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116 function module:OnDestroyBar(event, bar, name)
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117 if self.buttons[bar] then
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118 local btns = self.buttons[bar]
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119 for _,b in pairs(btns) do
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120 if b then
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121 b:Destroy()
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122 end
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123 end
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124 self.buttons[bar] = nil
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125 end
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126 end
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127
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128 function module:OnEraseBar(event, bar, name)
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129 self.db.profile.buttons[name] = nil
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130 end
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131
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132 function module:OnRenameBar(event, bar, oldname, newname)
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133 local b = self.db.profile.buttons
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134 b[newname], b[oldname] = b[oldname], nil
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135 end
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136
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137
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138 ---- Options ----
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139 local Handler = { }
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140 local meta = { __index = Handler }
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141
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142 function Handler:New(bar)
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143 return setmetatable(
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144 {
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145 bar = bar,
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146 config = bar.config
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147 }, meta)
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148 end
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149
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150 function Handler:GetLockButtons()
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151 return self.config.lockButtons
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152 end
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153
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154 function Handler:SetLockButtons(info, value)
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155 self.config.lockButtons = value
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156 UpdateButtonLock(self.bar)
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157 end
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158
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159 function Handler:GetLockButtonsCombat()
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160 return self.config.lockButtonsCombat
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161 end
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162
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163 function Handler:SetLockButtonsCombat(info, value)
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164 self.config.lockButtonsCombat = value
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165 UpdateButtonLock(self.bar)
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166 end
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167
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168 function Handler:LockButtonsCombatDisabled()
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169 return not self.config.lockButtons
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170 end
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171
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172
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173 function module:GetBarOptions(bar)
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174 if bar.config.type == moduleID then
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175 return {
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176 type = "group",
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177 name = L["Pet Buttons"],
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178 handler = Handler:New(bar),
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179 args = {
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180 lockButtons = {
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181 name = L["Lock Buttons"],
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182 desc = L["Prevents picking up/dragging actions (use SHIFT to override this behavior)"],
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183 order = 2,
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184 type = "toggle",
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185 get = "GetLockButtons",
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186 set = "SetLockButtons",
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187 },
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188 lockOnlyCombat = {
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189 name = L["Only in Combat"],
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190 desc = L["Only lock the buttons when in combat"],
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191 order = 3,
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192 type = "toggle",
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193 disabled = "LockButtonsCombatDisabled",
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194 get = "GetLockButtonsCombat",
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195 set = "SetLockButtonsCombat",
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196 },
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197 }
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198 }
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199 end
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200 end
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201
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202
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