annotate locale/enUS.lua @ 62:f9cdb920470a

Added first cut on State module. Menu system only, it doesn't do anything. The menu system and data storage will change substantially when the implementation takes shape.
author Flick <flickerstreak@gmail.com>
date Tue, 13 May 2008 16:42:52 +0000
parents 44649a10378d
children 2000f4f4c6af
rev   line source
flickerstreak@28 1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
flickerstreak@45 2 if not L then return end
flickerstreak@23 3
flickerstreak@47 4 for _, string in pairs({
flickerstreak@28 5 -- bindings.lua
flickerstreak@47 6 "ReAction",
flickerstreak@47 7 "Toggle ReAction Bar Lock",
flickerstreak@47 8 "ReAction Keybinding Mode",
flickerstreak@28 9
flickerstreak@28 10 -- ReAction.lua
flickerstreak@47 11 "Bar ",
flickerstreak@47 12 "ReAction: name already in use",
flickerstreak@47 13 "ReAction config mode disabled during combat.",
flickerstreak@60 14 "Customizable replacement for Blizzard's Action Bars",
flickerstreak@60 15 "Global Settings",
flickerstreak@60 16 "Global configuration settings",
flickerstreak@60 17 "Unlock Bars",
flickerstreak@60 18 "Unlock bars for dragging and resizing with the mouse",
flickerstreak@60 19 "Module Settings",
flickerstreak@60 20 "Configuration settings for each module",
flickerstreak@44 21
flickerstreak@44 22 -- Bar.lua
flickerstreak@47 23 "Drag to add/remove buttons",
flickerstreak@47 24 "Drag to resize buttons",
flickerstreak@47 25 "Right-click-drag",
flickerstreak@47 26 "to change spacing",
flickerstreak@47 27 "Size:",
flickerstreak@47 28 "Spacing:",
flickerstreak@47 29 "Drag to move",
flickerstreak@52 30 "Shift-drag",
flickerstreak@52 31 "to anchor to nearby frames",
flickerstreak@52 32 "Right-click",
flickerstreak@52 33 "for options",
flickerstreak@52 34 "Currently anchored to <%s>",
flickerstreak@58 35 "Settings...",
flickerstreak@58 36 "Open the editor for this bar",
flickerstreak@47 37 "Delete Bar",
flickerstreak@47 38 "Remove the bar from the current profile",
flickerstreak@50 39 "Are you sure you want to remove this bar?",
flickerstreak@23 40
flickerstreak@23 41 -- modules/ReAction_HideBlizzard
flickerstreak@47 42 "Hide Blizzard Action Bars",
flickerstreak@47 43 "Hide the default main bar and extra action bars",
flickerstreak@23 44
flickerstreak@23 45 -- modules/ReAction_Action
flickerstreak@48 46 "Action Bar",
flickerstreak@60 47 "Action Bars",
flickerstreak@49 48 "Hide Empty Buttons",
flickerstreak@59 49 "Action Buttons",
flickerstreak@23 50
flickerstreak@53 51 -- modules/ReAction_PetAction
flickerstreak@53 52 "Pet Action Bar",
flickerstreak@59 53 "Pet Buttons",
flickerstreak@53 54
flickerstreak@54 55 -- modules/ReAction_PossessBar
flickerstreak@54 56 "Possess Bar",
flickerstreak@54 57 "Hide Empty Possess Bar Buttons",
flickerstreak@59 58 "Possess Buttons",
flickerstreak@54 59
flickerstreak@23 60 -- modules/ReAction_ConfigUI
flickerstreak@51 61 "Center",
flickerstreak@51 62 "Left",
flickerstreak@51 63 "Right",
flickerstreak@51 64 "Top",
flickerstreak@51 65 "Bottom",
flickerstreak@51 66 "Top Left",
flickerstreak@51 67 "Top Right",
flickerstreak@51 68 "Bottom Left",
flickerstreak@51 69 "Bottom Right",
flickerstreak@58 70 "Edit Bars...",
flickerstreak@58 71 "Show the ReAction Bar Editor dialogue",
flickerstreak@47 72 "Close on Launch",
flickerstreak@58 73 "Close the Interface Options window when launching the ReAction Bar Editor",
flickerstreak@58 74 "Bar Editor",
flickerstreak@47 75 "Global Config",
flickerstreak@47 76 "Opens ReAction global configuration settings panel",
flickerstreak@58 77 "Close the Bar Editor when opening the ReAction global Interface Options",
flickerstreak@47 78 "New Bar...",
flickerstreak@47 79 "Choose a name, type, and initial grid for your new action bar:",
flickerstreak@47 80 "Bar Name",
flickerstreak@47 81 "Enter a name for your new action bar",
flickerstreak@47 82 "Button Type",
flickerstreak@47 83 "Create Bar",
flickerstreak@47 84 "General",
flickerstreak@47 85 "Rename Bar",
flickerstreak@47 86 "Delete Bar",
flickerstreak@51 87 "Anchor",
flickerstreak@51 88 "Frame",
flickerstreak@51 89 "The frame that the bar is anchored to",
flickerstreak@51 90 "Point",
flickerstreak@51 91 "Anchor point on the bar frame",
flickerstreak@51 92 "Relative Point",
flickerstreak@51 93 "Anchor point on the target frame",
flickerstreak@51 94 "X offset",
flickerstreak@51 95 "Y offset",
flickerstreak@47 96 "Button Grid",
flickerstreak@47 97 "Rows",
flickerstreak@47 98 "Columns",
flickerstreak@47 99 "Size",
flickerstreak@47 100 "Spacing",
flickerstreak@47 101 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
flickerstreak@47 102
flickerstreak@23 103 -- modules/ReAction_State
flickerstreak@62 104 "Dynamic State",
flickerstreak@62 105 "Hide Bar",
flickerstreak@62 106 "Hide the bar while in this state",
flickerstreak@62 107 "Select State (%s):",
flickerstreak@62 108 "Key Binding",
flickerstreak@62 109 "Delete this State",
flickerstreak@62 110 "Select Rule Type",
flickerstreak@62 111 "Delete this Rule",
flickerstreak@62 112 "Show Rule String",
flickerstreak@62 113 "Toggles display of the raw rule string",
flickerstreak@62 114 "Rule String",
flickerstreak@62 115 "Warrior Stance",
flickerstreak@62 116 "Battle Stance",
flickerstreak@62 117 "Defensive Stance",
flickerstreak@62 118 "Berserker Stance",
flickerstreak@62 119 "Druid Form",
flickerstreak@62 120 "Normal",
flickerstreak@62 121 "Bear",
flickerstreak@62 122 "Cat",
flickerstreak@62 123 "Tree/Moonkin",
flickerstreak@62 124 "Caster",
flickerstreak@62 125 "Stealth",
flickerstreak@62 126 "Shadowform",
flickerstreak@62 127 "Pet",
flickerstreak@62 128 "Without Pet",
flickerstreak@62 129 "With Pet",
flickerstreak@62 130 "Target",
flickerstreak@62 131 "No Target",
flickerstreak@62 132 "Hostile Target",
flickerstreak@62 133 "Friendly Target",
flickerstreak@62 134 "Default",
flickerstreak@62 135 "Focus",
flickerstreak@62 136 "No Focus",
flickerstreak@62 137 "Hostile Focus",
flickerstreak@62 138 "Friendly Focus",
flickerstreak@62 139 "In Group",
flickerstreak@62 140 "Solo",
flickerstreak@62 141 "Party",
flickerstreak@62 142 "Raid",
flickerstreak@62 143 "Key Press",
flickerstreak@62 144 "On Key Press",
flickerstreak@62 145 "Combat",
flickerstreak@62 146 "In Combat",
flickerstreak@62 147 "Out of Combat",
flickerstreak@62 148 "Custom",
flickerstreak@62 149 "Rule",
flickerstreak@62 150 "Syntax like macro conditions: see preset rules for examples",
flickerstreak@62 151 "States",
flickerstreak@62 152 "New State...",
flickerstreak@62 153 "Set a name for the new state",
flickerstreak@62 154 "State Name",
flickerstreak@62 155 "Create State",
flickerstreak@62 156 "Options",
flickerstreak@62 157 "Transition Rules",
flickerstreak@62 158 "New Rule...",
flickerstreak@62 159 "Rule Name",
flickerstreak@62 160 "Set a name for the new transition rule",
flickerstreak@62 161 "Create Rule",
flickerstreak@62 162 "Presets",
flickerstreak@62 163 "Presets are canned sets of states and transitions. You can create your own presets to add to ReAction's built in defaults.",
flickerstreak@62 164 "Select Preset",
flickerstreak@62 165 "Load",
flickerstreak@62 166 "Delete",
flickerstreak@62 167 "Save As...",
flickerstreak@62 168 "State named '%s' already exists",
flickerstreak@62 169 "Rule named '%s' already exists",
flickerstreak@62 170 "State names must be alphanumeric without spaces",
flickerstreak@62 171 "Rule names must be alphanumeric without spaces",
flickerstreak@62 172 "Invalid custom rule '%s': Rule cannot end with ';'",
flickerstreak@62 173 "Invalid custom rule '%s': Expressions must be separated by ';'",
flickerstreak@62 174 "Invalid custom rule '%s': Each expression must have a state",
flickerstreak@62 175 "Invalid custom rule '%s': '%s' is not a state",
flickerstreak@62 176
flickerstreak@47 177 }) do
flickerstreak@47 178 L[string] = true
flickerstreak@47 179 end