annotate classes/MultiCastButton.lua @ 171:fe0c7be6f6ef

Convert GridProxy to LibShowGrid
author Flick <flickerstreak@gmail.com>
date Tue, 19 Oct 2010 20:22:59 +0000
parents 8cc187143acd
children 49d49063cb79
rev   line source
flickerstreak@161 1 local ReAction = ReAction
flickerstreak@161 2 local L = ReAction.L
flickerstreak@161 3 local _G = _G
flickerstreak@161 4 local CreateFrame = CreateFrame
flickerstreak@161 5 local format = string.format
flickerstreak@161 6 local unpack = unpack
flickerstreak@161 7 local GetCVar = GetCVar
flickerstreak@161 8 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
flickerstreak@161 9 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
flickerstreak@161 10 local InCombatLockdown = InCombatLockdown
flickerstreak@161 11 local IsUsableSpell = IsUsableSpell
flickerstreak@161 12 local IsUsableAction = IsUsableAction
flickerstreak@161 13 local IsSpellKnown = IsSpellKnown
flickerstreak@161 14 local IsSpellInRange = IsSpellInRange
flickerstreak@161 15 local IsActionInRange = IsActionInRange
flickerstreak@161 16 local GetSpellInfo = GetSpellInfo
flickerstreak@161 17 local GetSpellCooldown = GetSpellCooldown
flickerstreak@161 18 local GetActionCooldown = GetActionCooldown
flickerstreak@161 19 local GetSpellTexture = GetSpellTexture
flickerstreak@161 20 local GetActionTexture = GetActionTexture
flickerstreak@161 21 local GetMultiCastTotemSpells = GetMultiCastTotemSpells
flickerstreak@161 22
flickerstreak@161 23 --[[
flickerstreak@161 24 Blizzard Constants:
flickerstreak@161 25 - NUM_MULTI_CAST_BUTTONS_PER_PAGE = 4
flickerstreak@161 26 - NUM_MULTI_CAST_PAGES = 3
flickerstreak@166 27 - SHAMAN_TOTEM_PRIORITIES = { } -- sets the order of the totems
flickerstreak@161 28 - TOTEM_MULTI_CAST_SUMMON_SPELLS = { } -- list of summon spellIDs
flickerstreak@161 29 - TOTEM_MULTI_CAST_RECALL_SPELLS = { } -- list of recall spellIDs
flickerstreak@161 30
flickerstreak@161 31 Blizzard Events:
flickerstreak@161 32 - UPDATE_MULTI_CAST_ACTIONBAR
flickerstreak@161 33
flickerstreak@161 34 Blizzard APIs:
flickerstreak@161 35 - GetMultiCastBarOffset() : returns 6
flickerstreak@161 36
flickerstreak@161 37 - SetMultiCastSpell(actionID, spellID) (protected) OR
flickerstreak@161 38 SetAttribute("type","multispell")
flickerstreak@161 39 SetAttribute("action",actionID)
flickerstreak@161 40 SetAttribute("spell",spellID)
flickerstreak@161 41
flickerstreak@161 42 note: multicast actionID page is NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset(),
flickerstreak@161 43 so that's action ID 132-144.
flickerstreak@161 44
flickerstreak@161 45 - spell1, spell2, spell3, ... = GetMultiCastTotemSpells(slot)
flickerstreak@167 46 returns spellIDs for all known totems that fit that slot. This function is available in
flickerstreak@167 47 the secure environment.
flickerstreak@161 48
flickerstreak@161 49 Blizzard textures:
flickerstreak@161 50 All the textures for the multicast bar (arrows, empty-slot icons, etc) are part of a single
flickerstreak@161 51 texture: each texture uses SetTexCoord() to display only a slice of the textures. I suppose
flickerstreak@161 52 this is to slightly optimize texture load performance, but it makes the UI code more clumsy.
flickerstreak@161 53
flickerstreak@161 54 Each totem button and arrow has a colored border indicating its elemental type.
flickerstreak@161 55 TODO: update code to use these pretty per-slot icons, or start setting a border.
flickerstreak@161 56
flickerstreak@161 57 Design Notes:
flickerstreak@161 58 - Only the header has a secure context. All other frames execute in its context.
flickerstreak@161 59
flickerstreak@161 60 - Each button is either type "spell" (summon/recall) or type "action" (totem action IDs are
flickerstreak@161 61 GetBonusBarOffset()=6, 132-144) with 3 pages of 4 buttons. The paging is controlled by
flickerstreak@161 62 the summon flyout, which is also paged with the summon spells (the recall button is not paged)
flickerstreak@161 63
flickerstreak@161 64 - A spell list is updated in the secure context at setup time (TODO: redo setup when learning new
flickerstreak@161 65 spells) with the list of spells known for each slot.
flickerstreak@161 66
flickerstreak@161 67 - Each button (except recall) has an arrow button which appears on mouseover and when clicked
flickerstreak@161 68 opens the flyout via a wrapped OnClick handler. When the flyout is open, the arrow does not
flickerstreak@161 69 appear.
flickerstreak@161 70
flickerstreak@161 71 - A single flyout with N+1 (1 slot is to select no totem for the set) flyout-buttons is a child
flickerstreak@161 72 of the bar. Each time the flyout panel is opened, the individual buttons grab their corresponding
flickerstreak@161 73 spell/type from the list, according to the slot which opened the flyout. Each button either sets
flickerstreak@161 74 the current page (summon) or sets a multispell to an actionID via type="multispell". None of them
flickerstreak@161 75 actually cast any spells (though, I suppose we could modify this so that e.g. configurable
flickerstreak@161 76 right-click casts the spell). The flyout also has a close button which closes the flyout: the
flickerstreak@161 77 flyout-open code positions the close button anchored to the last button in the flyout (which
flickerstreak@161 78 changes dynamically because each slot has a different number of items in the list).
flickerstreak@161 79
flickerstreak@161 80 - Multicast sets are not stances, there's no need (or ability) to handle swapping sets if one of
flickerstreak@167 81 the summon spells is cast from elsewhere.
flickerstreak@167 82
flickerstreak@167 83 - The default UI has Call of the Elements always selected on UI load. This module remembers the last
flickerstreak@167 84 selected one and restores it.
flickerstreak@161 85
flickerstreak@161 86
flickerstreak@161 87 ]]--
flickerstreak@161 88
flickerstreak@161 89
flickerstreak@161 90 --
flickerstreak@161 91 -- Secure snippets
flickerstreak@161 92 --
flickerstreak@161 93
flickerstreak@161 94 -- bar
flickerstreak@161 95 local _bar_init = -- function(self)
flickerstreak@161 96 [[
flickerstreak@161 97 -- set up some globals in the secure environment
flickerstreak@161 98 flyout = self:GetFrameRef("flyout")
flickerstreak@167 99 flyoutSlot = nil
flickerstreak@167 100 summonSlot = self:GetAttribute("summonSlot")
flickerstreak@167 101 recallSlot = self:GetAttribute("recallSlot")
flickerstreak@161 102 baseActionID = self:GetAttribute("baseActionID")
flickerstreak@167 103 slotsPerPage = self:GetAttribute("slotsPerPage")
flickerstreak@167 104 currentPage = currentPage or self:GetAttribute("lastSummon") or 1
flickerstreak@167 105
flickerstreak@167 106 totemIDsBySlot = newtable()
flickerstreak@167 107 for i = 1, slotsPerPage do
flickerstreak@167 108 totemIDsBySlot[i] = self:GetAttribute("TOTEM_PRIORITY_"..i)
flickerstreak@161 109 end
flickerstreak@167 110
flickerstreak@168 111 -- these are set up in bar:SetupBarHeader()
flickerstreak@168 112 flyoutChildren = flyoutChildren or newtable()
flickerstreak@168 113 summonSpells = summonSpells or newtable()
flickerstreak@161 114 ]]
flickerstreak@161 115
flickerstreak@161 116 local _onstate_multispellpage = -- function(self, stateid, newstate)
flickerstreak@161 117 [[
flickerstreak@167 118 currentPage = tonumber(newstate)
flickerstreak@167 119 control:CallMethod("UpdateLastSummon",currentPage)
flickerstreak@161 120 control:ChildUpdate()
flickerstreak@161 121 ]]
flickerstreak@161 122
flickerstreak@161 123
flickerstreak@161 124 -- buttons
flickerstreak@161 125 local _childupdate = -- function(self, snippetid, message)
flickerstreak@161 126 [[
flickerstreak@167 127 local t = self:GetAttribute("type")
flickerstreak@167 128 self:SetAttribute(t, self:GetAttribute(t.."-page"..currentPage))
flickerstreak@161 129 ]]
flickerstreak@161 130
flickerstreak@161 131 local _onEnter = -- function(self)
flickerstreak@161 132 -- for whatever reason, RegisterAutoHide is unreliable
flickerstreak@161 133 -- unless you re-anchor the frame prior to calling it.
flickerstreak@161 134 -- Even then, it's still not terribly reliable.
flickerstreak@161 135 [[
flickerstreak@167 136 local slot = self:GetAttribute("bar-idx")
flickerstreak@167 137 local arrow = owner:GetFrameRef("arrow-"..slot)
flickerstreak@167 138 if arrow and not arrow:IsShown() and not (flyout:IsVisible() and flyoutSlot == slot) then
flickerstreak@167 139 arrow:ClearAllPoints()
flickerstreak@167 140 arrow:SetPoint("BOTTOM",self,"TOP",0,0)
flickerstreak@167 141 arrow:Show()
flickerstreak@161 142 arrow:RegisterAutoHide(0)
flickerstreak@161 143 arrow:AddToAutoHide(self)
flickerstreak@161 144 end
flickerstreak@161 145 ]]
flickerstreak@161 146
flickerstreak@161 147
flickerstreak@161 148 -- flyout arrow
flickerstreak@161 149 local _arrow_openFlyout = -- function(self)
flickerstreak@161 150 [[
flickerstreak@167 151 local slot = self:GetAttribute("bar-idx")
flickerstreak@167 152 local lastButton, lastPage
flickerstreak@167 153 for page, b in ipairs(flyoutChildren) do
flickerstreak@167 154 b:Hide()
flickerstreak@167 155 if slot == summonSlot then
flickerstreak@167 156 local spellID = self:GetParent():GetAttribute("spell-page"..page)
flickerstreak@167 157 print("got spell-page"..tostring(page).." = ".. tostring(spellID))
flickerstreak@167 158 if spellID then
flickerstreak@161 159 b:SetAttribute("type","changePage")
flickerstreak@167 160 b:SetAttribute("spell",spellID)
flickerstreak@167 161 b:Show()
flickerstreak@167 162 lastButton = b
flickerstreak@167 163 lastPage = page
flickerstreak@167 164 end
flickerstreak@167 165 else
flickerstreak@167 166 local offset = summonSlot or 0
flickerstreak@167 167 local totemID = totemIDsBySlot[slot - offset]
flickerstreak@168 168 local spell = select(page, 0, GetMultiCastTotemSpells(totemID) )
flickerstreak@168 169 if spell then
flickerstreak@161 170 b:SetAttribute("type","multispell")
flickerstreak@167 171 b:SetAttribute("action", baseActionID + (currentPage - 1)*slotsPerPage + totemID)
flickerstreak@168 172 b:SetAttribute("spell", spell)
flickerstreak@167 173 b:Show()
flickerstreak@167 174 lastButton = b
flickerstreak@167 175 lastPage = page
flickerstreak@161 176 end
flickerstreak@161 177 end
flickerstreak@161 178 end
flickerstreak@161 179
flickerstreak@161 180 local close = owner:GetFrameRef("close")
flickerstreak@161 181 if lastButton and close then
flickerstreak@161 182 close:ClearAllPoints()
flickerstreak@161 183 close:SetPoint("BOTTOM",lastButton,"TOP",0,0) -- TODO: better anchoring
flickerstreak@161 184 close:Show()
flickerstreak@161 185 end
flickerstreak@161 186
flickerstreak@161 187 flyout:ClearAllPoints()
flickerstreak@161 188 flyout:SetPoint("BOTTOM",self,"BOTTOM",0,0) -- TODO: better anchoring
flickerstreak@167 189 if lastPage then
flickerstreak@167 190 flyout:SetHeight(lastPage * 27 + (close and close:GetHeight() or 0))
flickerstreak@161 191 end
flickerstreak@161 192 flyout:Show()
flickerstreak@161 193 flyout:RegisterAutoHide(1) -- TODO: configurable
flickerstreak@161 194 flyout:AddToAutoHide(owner)
flickerstreak@167 195 flyoutSlot = slot
flickerstreak@161 196 self:Hide()
flickerstreak@161 197 ]]
flickerstreak@161 198
flickerstreak@161 199 local _closeFlyout = -- function(self)
flickerstreak@161 200 [[
flickerstreak@161 201 flyout:Hide()
flickerstreak@161 202 ]]
flickerstreak@161 203
flickerstreak@161 204
flickerstreak@161 205 -- flyout child buttons
flickerstreak@161 206 local _flyout_child_preClick = -- function(self, button, down)
flickerstreak@161 207 [[
flickerstreak@161 208 local button = button
flickerstreak@161 209 if self:GetAttribute("type") == "changePage" then
flickerstreak@161 210 owner:SetAttribute("state-multispellpage",self:GetAttribute("index"))
flickerstreak@161 211 self:GetParent():Hide()
flickerstreak@161 212 return false
flickerstreak@161 213 else
flickerstreak@161 214 return nil, "close"
flickerstreak@161 215 end
flickerstreak@161 216 ]]
flickerstreak@161 217
flickerstreak@161 218 local _flyout_child_postClick = -- function(self, message, button, down)
flickerstreak@161 219 [[
flickerstreak@161 220 if message == "close" then
flickerstreak@161 221 self:GetParent():Hide() -- hide flyout after selecting
flickerstreak@161 222 end
flickerstreak@161 223 ]]
flickerstreak@161 224
flickerstreak@161 225
flickerstreak@161 226 --
flickerstreak@161 227 -- The Blizzard totem bar textures are all actually one big texture,
flickerstreak@161 228 -- with texcoord offsets
flickerstreak@161 229 --
flickerstreak@161 230 local TOTEM_TEXTURE = "Interface\\Buttons\\UI-TotemBar"
flickerstreak@161 231 local FLYOUT_UP_BUTTON_TCOORDS = { 99/128, 127/128, 84/256, 102/256 }
flickerstreak@161 232 local FLYOUT_UP_BUTTON_HL_TCOORDS = { 72/128, 92/128, 88/256, 98/256 }
flickerstreak@161 233 local FLYOUT_DOWN_BUTTON_TCOORDS = { 99/128, 127/128, 65/256, 83/256 }
flickerstreak@161 234 local FLYOUT_DOWN_BUTTON_HL_TCOORDS = { 72/128, 92/128, 69/256, 79/256 }
flickerstreak@161 235 local EMPTY_SLOT_TCOORDS = { 66/128, 96/128, 3/256, 33/256 }
flickerstreak@161 236
flickerstreak@161 237 local eventList = {
flickerstreak@161 238 "ACTIONBAR_SLOT_CHANGED",
flickerstreak@161 239 "ACTIONBAR_UPDATE_STATE",
flickerstreak@161 240 "ACTIONBAR_UPDATE_USABLE",
flickerstreak@161 241 "ACTIONBAR_UPDATE_COOLDOWN",
flickerstreak@162 242 "UPDATE_BINDINGS",
flickerstreak@161 243 "UPDATE_MULTI_CAST_ACTIONBAR",
flickerstreak@161 244 }
flickerstreak@161 245
flickerstreak@161 246 --
flickerstreak@161 247 -- MultiCast Button class
flickerstreak@161 248 -- Inherits implementation methods from Action button class, but circumvents the constructor
flickerstreak@161 249 -- and redefines/removes some methods.
flickerstreak@161 250 --
flickerstreak@161 251 local Super = ReAction.Button
flickerstreak@161 252 local Action = ReAction.Button.Action
flickerstreak@161 253 local MultiCast = setmetatable( { }, { __index = Action } )
flickerstreak@161 254 ReAction.Button.MultiCast = MultiCast
flickerstreak@161 255
flickerstreak@161 256 function MultiCast:New( idx, btnConfig, bar )
flickerstreak@167 257 local maxIndex = bar.nTotemSlots or 0
flickerstreak@167 258 if bar.summonSlot then
flickerstreak@167 259 maxIndex = maxIndex + 1
flickerstreak@167 260 end
flickerstreak@167 261 if bar.recallSlot then
flickerstreak@167 262 maxIndex = maxIndex + 1
flickerstreak@161 263 end
flickerstreak@161 264
flickerstreak@167 265 if not bar.hasMulticast or idx > maxIndex then
flickerstreak@163 266 return false
flickerstreak@163 267 end
flickerstreak@163 268
flickerstreak@167 269 if idx < 1 then
flickerstreak@167 270 error("invalid index")
flickerstreak@167 271 end
flickerstreak@167 272
flickerstreak@167 273 local name = format("ReAction_%s_Totem_%d",bar:GetName(),idx)
flickerstreak@161 274
flickerstreak@161 275 self = Super.New(self, name, btnConfig, bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
flickerstreak@161 276
flickerstreak@161 277 local barFrame = bar:GetFrame()
flickerstreak@161 278 local f = self:GetFrame()
flickerstreak@161 279
flickerstreak@161 280 -- attributes
flickerstreak@167 281 local page = (idx == bar.recallSlot) and 1 or bar:GetConfig().lastSummon or 1
flickerstreak@167 282 if idx == bar.recallSlot or idx == bar.summonSlot then
flickerstreak@161 283 f:SetAttribute("type","spell")
flickerstreak@167 284 local spells = (idx == bar.summonSlot) and TOTEM_MULTI_CAST_SUMMON_SPELLS or TOTEM_MULTI_CAST_RECALL_SPELLS
flickerstreak@163 285 f:SetAttribute("spell",spells[page])
flickerstreak@161 286 for i, spell in ipairs(spells) do
flickerstreak@161 287 if spell and IsSpellKnown(spell) then
flickerstreak@167 288 print("setting attribute spell-page"..i.." to "..spell)
flickerstreak@161 289 f:SetAttribute("spell-page"..i, spell)
flickerstreak@161 290 end
flickerstreak@161 291 end
flickerstreak@161 292 else
flickerstreak@167 293 local offset = bar.summonSlot and 1 or 0
flickerstreak@167 294 local slot = SHAMAN_TOTEM_PRIORITIES[idx - offset]
flickerstreak@167 295 local baseAction = barFrame:GetAttribute("baseActionID") + slot
flickerstreak@161 296 f:SetAttribute("type","action")
flickerstreak@163 297 f:SetAttribute("action", baseAction + (page - 1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
flickerstreak@161 298 for i = 1, NUM_MULTI_CAST_PAGES do
flickerstreak@161 299 f:SetAttribute("action-page"..i, baseAction + (i-1) * NUM_MULTI_CAST_BUTTONS_PER_PAGE)
flickerstreak@161 300 end
flickerstreak@161 301 end
flickerstreak@161 302 f:SetAttribute("bar-idx",idx)
flickerstreak@161 303
flickerstreak@161 304 -- non secure scripts
flickerstreak@161 305 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
flickerstreak@161 306 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
flickerstreak@161 307 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
flickerstreak@161 308 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
flickerstreak@161 309 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
flickerstreak@161 310
flickerstreak@161 311 -- secure handlers
flickerstreak@167 312 if idx ~= bar.recallSlot then
flickerstreak@161 313 f:SetAttribute("_childupdate",_childupdate)
flickerstreak@161 314 end
flickerstreak@161 315 barFrame:WrapScript(f, "OnEnter", _onEnter)
flickerstreak@161 316
flickerstreak@161 317 -- event registration
flickerstreak@161 318 f:EnableMouse(true)
flickerstreak@161 319 f:RegisterForClicks("AnyUp")
flickerstreak@161 320 for _, evt in pairs(eventList) do
flickerstreak@161 321 f:RegisterEvent(evt)
flickerstreak@161 322 end
flickerstreak@161 323
flickerstreak@162 324 -- Set up a proxy for the icon texture for use with ButtonFacade
flickerstreak@162 325 self.frames.icon.SetTexCoordRaw = self.frames.icon.SetTexCoord
flickerstreak@162 326 self.frames.icon.SetTexCoord = function( tx, ... )
flickerstreak@162 327 if self:GetIconTexture() == TOTEM_TEXTURE then
flickerstreak@162 328 tx:SetTexCoordRaw(unpack(EMPTY_SLOT_TCOORDS))
flickerstreak@162 329 else
flickerstreak@162 330 tx:SetTexCoordRaw(...)
flickerstreak@162 331 end
flickerstreak@162 332 end
flickerstreak@162 333
flickerstreak@161 334 -- attach to skinner
flickerstreak@161 335 bar:SkinButton(self)
flickerstreak@161 336
flickerstreak@161 337 f:Show()
flickerstreak@161 338
flickerstreak@161 339 -- open arrow
flickerstreak@167 340 if idx ~= bar.recallSlot then
flickerstreak@161 341 local arrow = CreateFrame("Button", nil, f, "SecureFrameTemplate")
flickerstreak@161 342 arrow:SetWidth(28)
flickerstreak@161 343 arrow:SetHeight(12)
flickerstreak@161 344 arrow:SetPoint("BOTTOM",self:GetFrame(),"TOP",0,0) -- TODO: better anchoring
flickerstreak@161 345 arrow:SetNormalTexture(TOTEM_TEXTURE)
flickerstreak@161 346 arrow:GetNormalTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_TCOORDS) )
flickerstreak@161 347 arrow:SetHighlightTexture(TOTEM_TEXTURE)
flickerstreak@161 348 arrow:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_UP_BUTTON_HL_TCOORDS) )
flickerstreak@161 349 arrow:SetAttribute("bar-idx",idx)
flickerstreak@161 350 arrow:Hide()
flickerstreak@161 351 barFrame:WrapScript(arrow, "OnClick", _arrow_openFlyout)
flickerstreak@167 352 barFrame:SetFrameRef("arrow-"..idx,arrow)
flickerstreak@161 353 end
flickerstreak@161 354
flickerstreak@161 355 self:Refresh()
flickerstreak@161 356
flickerstreak@161 357 return self
flickerstreak@161 358 end
flickerstreak@161 359
flickerstreak@161 360 function MultiCast:Destroy()
flickerstreak@161 361 local barFrame = self:GetFrame()
flickerstreak@161 362 Super.Destroy(self)
flickerstreak@161 363 end
flickerstreak@161 364
flickerstreak@161 365 function MultiCast:Refresh()
flickerstreak@161 366 Super.Refresh(self)
flickerstreak@161 367 self:UpdateAction()
flickerstreak@161 368 end
flickerstreak@161 369
flickerstreak@161 370 function MultiCast:ShowGrid( show )
flickerstreak@161 371 end
flickerstreak@161 372
flickerstreak@161 373 function MultiCast:ShowGridTemp( show )
flickerstreak@161 374 end
flickerstreak@161 375
flickerstreak@161 376 function MultiCast:AcquireActionID()
flickerstreak@161 377 end
flickerstreak@161 378
flickerstreak@161 379 function MultiCast:ReleaseActionID()
flickerstreak@161 380 end
flickerstreak@161 381
flickerstreak@161 382 function MultiCast:UpdateShowGrid()
flickerstreak@161 383 end
flickerstreak@161 384
flickerstreak@161 385 function MultiCast:UpdateBorder()
flickerstreak@161 386 end
flickerstreak@161 387
flickerstreak@161 388 function MultiCast:UpdateMacroText()
flickerstreak@161 389 end
flickerstreak@161 390
flickerstreak@161 391 function MultiCast:UpdateCount()
flickerstreak@161 392 end
flickerstreak@161 393
flickerstreak@161 394 function MultiCast:UpdateCheckedState()
flickerstreak@161 395 local action = self:GetActionID()
flickerstreak@161 396 if action and IsCurrentAction(action) then
flickerstreak@161 397 self:GetFrame():SetChecked(1)
flickerstreak@161 398 else
flickerstreak@161 399 self:GetFrame():SetChecked(0)
flickerstreak@161 400 end
flickerstreak@161 401 end
flickerstreak@161 402
flickerstreak@161 403 function MultiCast:RefreshHasActionAttributes()
flickerstreak@161 404 end
flickerstreak@161 405
flickerstreak@161 406 function MultiCast:UpdateFlash()
flickerstreak@161 407 end
flickerstreak@161 408
flickerstreak@161 409 function MultiCast:GetIconTexture()
flickerstreak@161 410 local tx
flickerstreak@161 411 if self.spellID then
flickerstreak@161 412 tx = GetSpellTexture(GetSpellInfo(self.spellID))
flickerstreak@161 413 elseif self.actionID then
flickerstreak@161 414 tx = GetActionTexture(self.actionID)
flickerstreak@161 415 end
flickerstreak@161 416 if tx then
flickerstreak@161 417 return tx
flickerstreak@161 418 else
flickerstreak@161 419 return TOTEM_TEXTURE, unpack(EMPTY_SLOT_TCOORDS)
flickerstreak@161 420 end
flickerstreak@161 421 end
flickerstreak@161 422
flickerstreak@161 423 function MultiCast:UpdateAction()
flickerstreak@161 424 local action = self:GetActionID()
flickerstreak@161 425 if action then
flickerstreak@161 426 if action ~= self.actionID then
flickerstreak@161 427 self.actionID = action
flickerstreak@161 428 self:UpdateAll()
flickerstreak@161 429 end
flickerstreak@161 430 else
flickerstreak@161 431 local spellID = self:GetSpellID()
flickerstreak@161 432 if spellID ~= self.spellID then
flickerstreak@161 433 self.spellID = spellID
flickerstreak@161 434 self:UpdateAll()
flickerstreak@161 435 end
flickerstreak@161 436 end
flickerstreak@161 437 end
flickerstreak@161 438
flickerstreak@161 439 function MultiCast:GetActionID(page)
flickerstreak@161 440 return self:GetFrame():GetAttribute("action")
flickerstreak@161 441 end
flickerstreak@161 442
flickerstreak@161 443 function MultiCast:GetSpellID(page)
flickerstreak@161 444 return self:GetFrame():GetAttribute("spell")
flickerstreak@161 445 end
flickerstreak@161 446
flickerstreak@161 447 function MultiCast:SetActionID( id )
flickerstreak@161 448 error("Can not set action ID of multicast buttons")
flickerstreak@161 449 end
flickerstreak@161 450
flickerstreak@161 451 function MultiCast:SetTooltip()
flickerstreak@161 452 local barFrame = self:GetFrame()
flickerstreak@161 453 if GetCVar("UberTooltips") == "1" then
flickerstreak@161 454 GameTooltip_SetDefaultAnchor(GameTooltip, barFrame)
flickerstreak@161 455 else
flickerstreak@161 456 GameTooltip:SetOwner(barFrame)
flickerstreak@161 457 end
flickerstreak@161 458 if self.spellID then
flickerstreak@161 459 GameTooltip:SetSpellByID(self.spellID,false,true)
flickerstreak@161 460 elseif self.actionID then
flickerstreak@161 461 GameTooltip:SetAction(self.actionID)
flickerstreak@161 462 end
flickerstreak@161 463 end
flickerstreak@161 464
flickerstreak@161 465 function MultiCast:GetUsable()
flickerstreak@161 466 if self.spellID then
flickerstreak@161 467 return IsUsableSpell((GetSpellInfo(self.spellID)))
flickerstreak@161 468 elseif self.actionID then
flickerstreak@161 469 return IsUsableAction(self.actionID)
flickerstreak@161 470 end
flickerstreak@161 471 end
flickerstreak@161 472
flickerstreak@161 473 function MultiCast:GetInRange()
flickerstreak@161 474 if self.spellID then
flickerstreak@161 475 return IsSpellInRange((GetSpellInfo(self.spellID))) == 0
flickerstreak@161 476 elseif self.actionID then
flickerstreak@161 477 return IsActionInRange(self.actionID) == 0
flickerstreak@161 478 end
flickerstreak@161 479 end
flickerstreak@161 480
flickerstreak@161 481 function MultiCast:GetCooldown()
flickerstreak@161 482 if self.spellID then
flickerstreak@161 483 return GetSpellCooldown((GetSpellInfo(self.spellID)))
flickerstreak@161 484 elseif self.actionID then
flickerstreak@161 485 return GetActionCooldown(self.actionID)
flickerstreak@161 486 else
flickerstreak@161 487 return 0, 0, 0
flickerstreak@161 488 end
flickerstreak@161 489 end
flickerstreak@161 490
flickerstreak@161 491 function MultiCast:UPDATE_MULTI_CAST_ACTIONBAR()
flickerstreak@161 492 self:UpdateAll()
flickerstreak@161 493 end
flickerstreak@161 494
flickerstreak@161 495
flickerstreak@161 496 --
flickerstreak@161 497 -- flyout setup
flickerstreak@161 498 --
flickerstreak@167 499 local function ShowFlyoutTooltip(frame)
flickerstreak@161 500 if GetCVar("UberTooltips") == "1" then
flickerstreak@167 501 GameTooltip_SetDefaultAnchor(GameTooltip, frame)
flickerstreak@161 502 else
flickerstreak@167 503 GameTooltip:SetOwner(frame)
flickerstreak@161 504 end
flickerstreak@167 505 local spell = frame:GetAttribute("spell")
flickerstreak@167 506 if spell == nil or spell == 0 then
flickerstreak@161 507 GameTooltip:SetText(MULTI_CAST_TOOLTIP_NO_TOTEM, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
flickerstreak@161 508 else
flickerstreak@167 509 GameTooltip:SetSpellByID(spell,false,true)
flickerstreak@161 510 end
flickerstreak@161 511 end
flickerstreak@161 512
flickerstreak@161 513 local function HideFlyoutTooltip()
flickerstreak@161 514 GameTooltip:Hide()
flickerstreak@161 515 end
flickerstreak@161 516
flickerstreak@161 517 local function UpdateFlyoutIcon(frame)
flickerstreak@161 518 local spellID = frame:GetAttribute("spell")
flickerstreak@167 519 if spellID == 0 or spellID == nil then
flickerstreak@161 520 frame.icon:SetTexture(TOTEM_TEXTURE)
flickerstreak@161 521 frame.icon:SetTexCoord( unpack(EMPTY_SLOT_TCOORDS) )
flickerstreak@167 522 else
flickerstreak@161 523 frame.icon:SetTexture(GetSpellTexture(GetSpellInfo(spellID)))
flickerstreak@161 524 frame.icon:SetTexCoord(0,1,0,1)
flickerstreak@161 525 end
flickerstreak@161 526 end
flickerstreak@161 527
flickerstreak@161 528 function MultiCast.SetupBarHeader( bar ) -- call this as a static method
flickerstreak@167 529 local slot = 0
flickerstreak@167 530 local nTotemSlots = 0
flickerstreak@167 531 local summonSlot = nil
flickerstreak@167 532 local recallSlot = nil
flickerstreak@161 533
flickerstreak@167 534 -- figure out the capabilities of the character
flickerstreak@167 535 for i, spell in ipairs(TOTEM_MULTI_CAST_SUMMON_SPELLS) do
flickerstreak@161 536 if spell and IsSpellKnown(spell) then
flickerstreak@167 537 slot = 1
flickerstreak@167 538 summonSlot = 1
flickerstreak@161 539 end
flickerstreak@161 540 end
flickerstreak@161 541
flickerstreak@167 542 for i = 1, NUM_MULTI_CAST_BUTTONS_PER_PAGE do
flickerstreak@167 543 local totem = SHAMAN_TOTEM_PRIORITIES[i];
flickerstreak@167 544 if GetTotemInfo(totem) and GetMultiCastTotemSpells(totem) then
flickerstreak@167 545 nTotemSlots = nTotemSlots + 1
flickerstreak@167 546 slot = slot + 1
flickerstreak@167 547 end
flickerstreak@167 548 end
flickerstreak@167 549
flickerstreak@167 550 slot = slot + 1
flickerstreak@167 551 for i, spell in ipairs(TOTEM_MULTI_CAST_RECALL_SPELLS) do
flickerstreak@161 552 if spell and IsSpellKnown(spell) then
flickerstreak@167 553 recallSlot = slot
flickerstreak@161 554 end
flickerstreak@161 555 end
flickerstreak@161 556
flickerstreak@167 557 if nTotemSlots == 0 then
flickerstreak@167 558 bar.hasMulticast = false -- no multicast capability
flickerstreak@163 559 return
flickerstreak@161 560 end
flickerstreak@161 561
flickerstreak@167 562 bar.hasMulticast = true
flickerstreak@167 563 bar.summonSlot = summonSlot
flickerstreak@167 564 bar.recallSlot = recallSlot
flickerstreak@167 565 bar.nTotemSlots = nTotemSlots
flickerstreak@161 566
flickerstreak@161 567
flickerstreak@167 568 local f = bar:GetFrame()
flickerstreak@161 569
flickerstreak@161 570 -- init bar secure environment
flickerstreak@167 571 f:SetAttribute("lastSummon", bar:GetConfig().lastSummon)
flickerstreak@167 572 f:SetAttribute("summonSlot", summonSlot)
flickerstreak@167 573 f:SetAttribute("recallSlot", recallSlot)
flickerstreak@167 574 f:SetAttribute("slotsPerPage", NUM_MULTI_CAST_BUTTONS_PER_PAGE)
flickerstreak@167 575 f:SetAttribute("baseActionID", (NUM_ACTIONBAR_PAGES + GetMultiCastBarOffset() - 1)*NUM_ACTIONBAR_BUTTONS)
flickerstreak@167 576 for i, p in ipairs(SHAMAN_TOTEM_PRIORITIES) do
flickerstreak@167 577 f:SetAttribute("TOTEM_PRIORITY_"..i,p)
flickerstreak@167 578 end
flickerstreak@167 579 f:SetAttribute("_onstate-multispellpage", _onstate_multispellpage)
flickerstreak@161 580
flickerstreak@167 581 function f:UpdateLastSummon(value)
flickerstreak@163 582 bar:GetConfig().lastSummon = value
flickerstreak@163 583 end
flickerstreak@163 584
flickerstreak@161 585 -- create flyout container frame and close arrow
flickerstreak@161 586 local flyout = bar._flyoutFrame
flickerstreak@161 587 if not flyout then
flickerstreak@167 588 flyout = CreateFrame("Frame", nil, f, "SecureFrameTemplate")
flickerstreak@161 589 bar._flyoutFrame = flyout
flickerstreak@167 590 f:SetFrameRef("flyout",flyout)
flickerstreak@161 591 flyout.buttons = { }
flickerstreak@161 592 flyout:Hide()
flickerstreak@161 593 flyout:SetWidth(24)
flickerstreak@161 594 flyout:SetHeight(1)
flickerstreak@167 595 flyout:SetPoint("BOTTOM",f,"TOP",0,0)
flickerstreak@161 596
flickerstreak@161 597 local close = CreateFrame("Button", nil, flyout, "SecureFrameTemplate")
flickerstreak@161 598 close:SetWidth(28)
flickerstreak@161 599 close:SetHeight(12)
flickerstreak@161 600 close:SetPoint("TOP")
flickerstreak@161 601 close:SetNormalTexture(TOTEM_TEXTURE)
flickerstreak@161 602 close:GetNormalTexture():SetTexCoord( unpack(FLYOUT_DOWN_BUTTON_TCOORDS) )
flickerstreak@161 603 close:SetHighlightTexture(TOTEM_TEXTURE)
flickerstreak@161 604 close:GetHighlightTexture():SetTexCoord( unpack(FLYOUT_DOWN_BUTTON_HL_TCOORDS) )
flickerstreak@167 605 f:SetFrameRef("close",close)
flickerstreak@167 606 f:WrapScript(close, "OnClick", _closeFlyout)
flickerstreak@161 607
flickerstreak@167 608 -- create flyout buttons
flickerstreak@167 609 for i = 1, 10 do -- maximum 9 spells + 1 empty slot
flickerstreak@167 610 local b = CreateFrame("Button",nil,flyout,"SecureActionButtonTemplate")
flickerstreak@167 611 b:SetWidth(24)
flickerstreak@167 612 b:SetHeight(24)
flickerstreak@167 613 local prev = flyout.buttons[i-1]
flickerstreak@167 614 b:SetPoint("BOTTOM", prev or flyout, prev and "TOP" or "BOTTOM", 0, 3) -- TODO: better anchoring
flickerstreak@167 615 b.icon = b:CreateTexture("BACKGROUND")
flickerstreak@167 616 b.icon:SetAllPoints()
flickerstreak@167 617 b.icon:Show()
flickerstreak@167 618 b:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square")
flickerstreak@167 619 b:GetHighlightTexture():SetBlendMode("ADD")
flickerstreak@167 620 b:RegisterForClicks("AnyUp")
flickerstreak@167 621 b:SetScript("OnShow",UpdateFlyoutIcon)
flickerstreak@167 622 b:SetScript("OnEnter",ShowFlyoutTooltip)
flickerstreak@167 623 b:SetScript("OnLeave",HideFlyoutTooltip)
flickerstreak@167 624 b:SetAttribute("index",i)
flickerstreak@167 625 f:SetAttribute("flyout-child-idx",i)
flickerstreak@167 626 f:SetFrameRef("flyout-child",b)
flickerstreak@167 627 f:Execute([[
flickerstreak@167 628 flyoutChildren = flyoutChildren or newtable()
flickerstreak@167 629 flyoutChildren[self:GetAttribute("flyout-child-idx")] = self:GetFrameRef("flyout-child")
flickerstreak@161 630 ]])
flickerstreak@167 631 f:WrapScript(b, "OnClick", _flyout_child_preClick, _flyout_child_postClick)
flickerstreak@167 632 b:Show()
flickerstreak@167 633 flyout.buttons[i] = b
flickerstreak@161 634 end
flickerstreak@161 635 end
flickerstreak@161 636
flickerstreak@167 637 f:Execute(_bar_init)
flickerstreak@161 638 end
flickerstreak@161 639