Mercurial > wow > reaction
comparison classes/ActionButton.lua @ 122:a2d2f23137c8
- Rearranged and consolidated some files in modules directory
- Added 'classes' directory, moved Bar and Overlay there
- Added Button, ActionButton, and GridProxy classes, not in use yet
| author | Flick <flickerstreak@gmail.com> |
|---|---|
| date | Mon, 23 Feb 2009 18:56:57 +0000 |
| parents | |
| children | 943eed2c7def |
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| 121:fb6c3a642ae3 | 122:a2d2f23137c8 |
|---|---|
| 1 local ReAction = ReAction | |
| 2 local L = ReAction.L | |
| 3 local _G = _G | |
| 4 local CreateFrame = CreateFrame | |
| 5 local GetBindingKey = GetBindingKey | |
| 6 local format = string.format | |
| 7 local IsUsableAction = IsUsableAction | |
| 8 local IsEquippedAction = IsEquippedAction | |
| 9 local IsConsumableAction = IsConsumableAction | |
| 10 local IsStackableAction = IsStackableAction | |
| 11 local GetActionText = GetActionText | |
| 12 local GetCVar = GetCVar | |
| 13 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor | |
| 14 local IsCurrentAction = IsCurrentAction | |
| 15 local IsAutoRepeatAction = IsAutoRepeatAction | |
| 16 local IsUsableAction = IsUsableAction | |
| 17 local IsAttackAction = IsAttackAction | |
| 18 local CooldownFrame_SetTimer = CooldownFrame_SetTimer | |
| 19 local GetActionCooldown = GetActionCooldown | |
| 20 local GetActionTexture = GetActionTexture | |
| 21 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME | |
| 22 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME | |
| 23 local IsActionInRange = IsActionInRange | |
| 24 local InCombatLockdown = InCombatLockdown | |
| 25 local HasAction = HasAction | |
| 26 | |
| 27 ReAction:UpdateRevision("$Revision: 154 $") | |
| 28 | |
| 29 -- | |
| 30 -- Secure snippets | |
| 31 -- These are run within the context of the bar's sandbox, as the | |
| 32 -- buttons themselves do not have their own sandbox. | |
| 33 -- | |
| 34 local _onstate_mc = -- function(self, stateid, newstate) | |
| 35 [[ | |
| 36 local oldMcVehicleState = mcVehicleState | |
| 37 mcVehicleState = newstate | |
| 38 control:ChildUpdate() | |
| 39 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then | |
| 40 control:ChildUpdate("vehicle") | |
| 41 end | |
| 42 ]] | |
| 43 | |
| 44 local _childupdate = -- function(self, snippetid, message) | |
| 45 [[ | |
| 46 local action = nil | |
| 47 if (doVehicle and mcVehicleState == "vehicle") or | |
| 48 (doMindControl and mcVehicleState == "mc") then | |
| 49 local idx = self:GetAttribute("bar-idx") | |
| 50 if idx and idx <= 12 then | |
| 51 action = 120 + idx | |
| 52 else | |
| 53 action = 0 | |
| 54 end | |
| 55 elseif page and state and page[state] then | |
| 56 action = self:GetAttribute("action-page"..page[state]) | |
| 57 else | |
| 58 action = self:GetAttribute("default-action") | |
| 59 end | |
| 60 | |
| 61 self:SetAttribute("action",action) | |
| 62 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action) | |
| 63 | |
| 64 if (self:GetAttribute("showgrid") + self:GetAttribute("showgrid-temp") == 0) and not hasaction then | |
| 65 self:Hide() | |
| 66 else | |
| 67 self:Show() | |
| 68 end | |
| 69 ]] | |
| 70 | |
| 71 local _childupdate_vehicleExit = -- function(self, snippetid, message) | |
| 72 [[ | |
| 73 local show = (mcVehicleState == "vehicle") | |
| 74 if show then | |
| 75 self:SetAttribute("type","macro") | |
| 76 self:SetAttribute("macrotext","/run VehicleExit()") | |
| 77 self:Show() | |
| 78 else | |
| 79 self:SetAttribute("type","action") | |
| 80 end | |
| 81 control:CallMethod("ShowVehicleExit",show) | |
| 82 ]] | |
| 83 | |
| 84 local _childupdate_showgrid = -- function(self, snippetid, message) | |
| 85 [[ | |
| 86 self:SetAttribute("showgrid-temp",message or 0) | |
| 87 local count = (message or 0) + (self:GetAttribute("showgrid") or 0) | |
| 88 if count == 0 then | |
| 89 local action = self:GetAttribute("action") | |
| 90 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action) | |
| 91 if hasaction then | |
| 92 self:Show() | |
| 93 else | |
| 94 self:Hide() | |
| 95 end | |
| 96 else | |
| 97 self:Show() | |
| 98 end | |
| 99 ]] | |
| 100 | |
| 101 local _onDragStart = -- function(self, button, kind, value, ...) | |
| 102 [[ | |
| 103 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then | |
| 104 return kind, value, ... | |
| 105 else | |
| 106 -- don't make any assumptions about hiding on grid show here, as we don't know if the | |
| 107 -- drag gets cancelled later. | |
| 108 return "action", self:GetAttribute("action") | |
| 109 end | |
| 110 ]] | |
| 111 | |
| 112 local _onReceiveDrag = -- function(self, button, kind, value, ...) | |
| 113 [[ | |
| 114 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then | |
| 115 return kind, value, ... | |
| 116 else | |
| 117 if kind == "spell" or kind == "item" or kind == "macro" then | |
| 118 -- assume it's a valid action | |
| 119 self:SetAttribute("hasaction-"..self:GetAttribute("action"),true) | |
| 120 end | |
| 121 return "action", self:GetAttribute("action") | |
| 122 end | |
| 123 ]] | |
| 124 | |
| 125 -- | |
| 126 -- private | |
| 127 -- | |
| 128 local eventList = { | |
| 129 "PLAYER_REGEN_ENABLED", | |
| 130 "PLAYER_ENTERING_WORLD", | |
| 131 "ACTIONBAR_PAGE_CHANGED", | |
| 132 "ACTIONBAR_SLOT_CHANGED", | |
| 133 "UPDATE_BINDINGS", | |
| 134 "ACTIONBAR_UPDATE_STATE", | |
| 135 "ACTIONBAR_UPDATE_USABLE", | |
| 136 "ACTIONBAR_UPDATE_COOLDOWN", | |
| 137 "UPDATE_INVENTORY_ALERTS", | |
| 138 "PLAYER_TARGET_CHANGED", | |
| 139 "TRADE_SKILL_SHOW", | |
| 140 "TRADE_SKILL_CLOSE", | |
| 141 "PLAYER_ENTER_COMBAT", | |
| 142 "PLAYER_LEAVE_COMBAT", | |
| 143 "START_AUTOREPEAT_SPELL", | |
| 144 "STOP_AUTOREPEAT_SPELL", | |
| 145 "UNIT_ENTERED_VEHICLE", | |
| 146 "UNIT_EXITED_VEHICLE", | |
| 147 "COMPANION_UPDATE", | |
| 148 } | |
| 149 | |
| 150 -- | |
| 151 -- Action Button class | |
| 152 -- | |
| 153 local Super = ReAction.Button | |
| 154 local Action = setmetatable( { }, { __index = Super } ) | |
| 155 ReAction.Button.Action = Action | |
| 156 | |
| 157 function Action:New( idx, config, bar, idHint ) | |
| 158 self = Super.New( | |
| 159 self, | |
| 160 format("ReAction_%s_Action_%d",bar:GetName(),idx), | |
| 161 config, | |
| 162 bar, | |
| 163 idx, | |
| 164 "ActionButtonTemplate, SecureActionButtonTemplate" ) | |
| 165 | |
| 166 local f = self:GetFrame() | |
| 167 local barFrame = bar:GetFrame() | |
| 168 | |
| 169 local frames = { } | |
| 170 self.frames = frames | |
| 171 frames.icon = _G[name.."Icon"] | |
| 172 frames.flash = _G[name.."Flash"] | |
| 173 frames.hotkey = _G[name.."HotKey"] | |
| 174 frames.count = _G[name.."Count"] | |
| 175 frames.name = _G[name.."Name"] | |
| 176 frames.border = _G[name.."Border"] | |
| 177 frames.cooldown = _G[name.."Cooldown"] | |
| 178 frames.normalTexture = _G[name.."NormalTexture"] | |
| 179 | |
| 180 self.hotkey = frames.hotkey -- alias for Button methods | |
| 181 self.border = frames.border -- alias for Button methods | |
| 182 | |
| 183 self.rangeTimer = TOOLTIP_UPDATE_TIME | |
| 184 | |
| 185 -- set up the base action ID | |
| 186 self:SetActionIDPool("action",120) | |
| 187 config.actionID = self:AcquireActionID(config.actionID, idHint) | |
| 188 self.actionID = config.actionID | |
| 189 self.nPages = 1 | |
| 190 | |
| 191 -- attribute setup | |
| 192 f:SetAttribute("type","action") | |
| 193 f:SetAttribute("checkselfcast", true) | |
| 194 f:SetAttribute("checkfocuscast", true) | |
| 195 f:SetAttribute("useparent-unit", true) | |
| 196 f:SetAttribute("action", config.actionID) | |
| 197 f:SetAttribute("default-action", config.actionID) | |
| 198 f:SetAttribute("showgrid",0) | |
| 199 f:SetAttribute("showgrid-temp",0) | |
| 200 f:SetAttribute("bar-idx",idx) | |
| 201 | |
| 202 -- non secure scripts | |
| 203 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end) | |
| 204 f:SetScript("OnEnter", function(frame) self:OnEnter() end) | |
| 205 f:SetScript("OnLeave", function(frame) self:OnLeave() end) | |
| 206 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end) | |
| 207 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end) | |
| 208 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end) | |
| 209 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end) | |
| 210 f:SetScript("OnReceiveDrag", function(frame), self:OnReceiveDrag() end) | |
| 211 | |
| 212 -- secure handlers | |
| 213 f:SetAttribute("_childupate", _childupdate) | |
| 214 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid) | |
| 215 barFrame:WrapScript(f, "OnDragStart", _onDragStart) | |
| 216 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag) | |
| 217 if idx == 7 then | |
| 218 -- install vehicle-exit button on 7th button (only) | |
| 219 f:SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit) | |
| 220 local button = self | |
| 221 function barFrame:ShowVehicleExit(show) | |
| 222 button:ShowVehicleExit(show) | |
| 223 end | |
| 224 end | |
| 225 | |
| 226 -- event registration | |
| 227 f:RegisterForDrag("LeftButton", "RightButton") | |
| 228 f:RegisterForClicks("AnyUp") | |
| 229 for _, evt in pairs(eventList) do | |
| 230 f:RegisterEvent(evt) | |
| 231 end | |
| 232 | |
| 233 -- attach to skinner | |
| 234 bar:SkinButton(self) | |
| 235 | |
| 236 -- initial display | |
| 237 self:ShowGrid(not barFrame:GetConfig().hideEmpty) | |
| 238 if ReAction:GetConfigMode() then | |
| 239 self:ShowGrid(true) | |
| 240 end | |
| 241 | |
| 242 self:Refresh() | |
| 243 end | |
| 244 | |
| 245 function Action:Destroy() | |
| 246 local f = self:GetFrame() | |
| 247 | |
| 248 f:UnregisterAllEvents() | |
| 249 | |
| 250 f:SetAttribute("_childupdate-vehicle",nil) | |
| 251 | |
| 252 self:ReleaseActionID(config.actionID) | |
| 253 if self.config.pageactions then | |
| 254 for _, id in ipairs(self.config.pageactions) do | |
| 255 self:ReleaseActionID(id) | |
| 256 end | |
| 257 end | |
| 258 | |
| 259 Super:Destroy() | |
| 260 end | |
| 261 | |
| 262 function Action:Refresh() | |
| 263 self.bar:PlaceButton(self, 36, 36) | |
| 264 self:RefreshPages() | |
| 265 self:UpdateAction() | |
| 266 end | |
| 267 | |
| 268 function Action:UpdateAll() | |
| 269 self:UpdateActionIDLabel(ReAction:GetConfigMode()) | |
| 270 self:UpdateHotkey() | |
| 271 self:UpdateShowGrid() | |
| 272 self:UpdateIcon() | |
| 273 self:UpdateBorder() | |
| 274 self:UpdateMacroText() | |
| 275 self:UpdateCount() | |
| 276 self:UpdateTooltip() | |
| 277 self:UpdateCheckedState() | |
| 278 self:UpdateUsable() | |
| 279 self:UpdateCooldown() | |
| 280 self:UpdateFlash() | |
| 281 end | |
| 282 | |
| 283 function Action:UpdateAction() | |
| 284 local action = self:GetActionID() | |
| 285 if action ~= self.actionID then | |
| 286 self.actionID = action | |
| 287 self:UpdateAll() | |
| 288 end | |
| 289 end | |
| 290 | |
| 291 function Action:UpdateShowGrid() | |
| 292 -- this is a little bit complicated because there's no | |
| 293 -- secure driver to handle show/hide grid events. | |
| 294 if InCombatLockdown() then | |
| 295 self.showgridPending = true -- handle after combat | |
| 296 else | |
| 297 self.showgridPending = false | |
| 298 -- check if each action has an action or not, and flag an attribute | |
| 299 -- so that the showgrid secure handler can make decisions accordingly | |
| 300 local f = self:GetFrame() | |
| 301 f:SetAttribute("hasaction-"..self.config.actionID, HasAction(self.config.actionID)) | |
| 302 for i = 1, self.nPages do | |
| 303 f:SetAttribute("hasaction-"..self.config.pageactions[i], HasAction(self.config.pageactions[i]) | |
| 304 end | |
| 305 -- the following is an out-of-combat show/hide to supplement the secure | |
| 306 -- handling and clean up after it when it guesses | |
| 307 if HasAction(self.actionID) then | |
| 308 f:Show() | |
| 309 else | |
| 310 f:Hide() | |
| 311 end | |
| 312 end | |
| 313 end | |
| 314 | |
| 315 function Action:UpdateIcon() | |
| 316 local action = self.actionID | |
| 317 local texture = GetActionTexture(action) | |
| 318 local icon = self.frames.icon | |
| 319 local hotkey = self.frames.hotkey | |
| 320 local f = self:GetFrame() | |
| 321 if texture then | |
| 322 icon:SetTexture(texture) | |
| 323 icon:Show() | |
| 324 self.rangeTimer = -1 | |
| 325 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2") | |
| 326 hotkey:SetVertexColor(1.0, 1.0, 1.0) | |
| 327 else | |
| 328 icon:Hide() | |
| 329 self.frames.cooldown:Hide() | |
| 330 self.rangeTimer = nil | |
| 331 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot") | |
| 332 hotkey:SetVertexColor(0.6, 0.6, 0.6) | |
| 333 end | |
| 334 end | |
| 335 end | |
| 336 | |
| 337 function Action:UpdateBorder() | |
| 338 local action = self.actionID | |
| 339 if ReAction:GetKeybindMode() then | |
| 340 self:UpdateKeybindModeDisplay(true) | |
| 341 elseif IsEquippedAction(action) then | |
| 342 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35) | |
| 343 self.frames.border:Show() | |
| 344 else | |
| 345 self.frames.border:Hide() | |
| 346 end | |
| 347 end | |
| 348 | |
| 349 function Action:UpdateMacroText() | |
| 350 local action = self.actionID | |
| 351 if not IsConsumableAction(action) and not IsStackableAction(action) then | |
| 352 self.frames.name:SetText(GetActionText(action)) | |
| 353 else | |
| 354 self.frames.name:SetText("") | |
| 355 end | |
| 356 end | |
| 357 | |
| 358 function Action:UpdateCount() | |
| 359 local action = self.actionID | |
| 360 if IsConsumableAction(action) or IsStackableAction(action) then | |
| 361 self.frames.count:SetText(GetActionCount(action)) | |
| 362 else | |
| 363 self.frames.count:SetText("") | |
| 364 end | |
| 365 end | |
| 366 | |
| 367 function Action:UpdateTooltip() | |
| 368 local f = self:GetFrame() | |
| 369 if GameTooltip:GetOwner() == f then | |
| 370 self:SetTooltip() | |
| 371 end | |
| 372 end | |
| 373 | |
| 374 function Action:SetTooltip() | |
| 375 local f = self:GetFrame() | |
| 376 if GetCVar("UberTooltips") == "1" then | |
| 377 GameTooltip_SetDefaultAnchor(GameTooltip, f) | |
| 378 else | |
| 379 GameTooltip:SetOwner(f) | |
| 380 end | |
| 381 GameTooltip:SetAction(self.actionID) | |
| 382 end | |
| 383 | |
| 384 function Action:UpdateCheckedState() | |
| 385 local action = self.actionID | |
| 386 if IsCurrentAction(action) or IsAutoRepeatAction(action) then | |
| 387 self:GetFrame():SetChecked(1) | |
| 388 else | |
| 389 self:GetFrame():SetChecked(0) | |
| 390 end | |
| 391 end | |
| 392 | |
| 393 function Action:UpdateUsable() | |
| 394 local isUsable, notEnoughMana = IsUsableAction(self.actionID) | |
| 395 if isUsable then | |
| 396 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0) | |
| 397 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0) | |
| 398 elseif notEnoughMana then | |
| 399 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0) | |
| 400 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0) | |
| 401 else | |
| 402 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4) | |
| 403 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0) | |
| 404 end | |
| 405 end | |
| 406 | |
| 407 function Action:UpdateCooldown() | |
| 408 CooldownFrame_SetTimer(self.frames.cooldown, GetActionCooldown(self.actionID)) | |
| 409 end | |
| 410 | |
| 411 function Action:UpdateFlash() | |
| 412 local action = self.actionID | |
| 413 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) ) | |
| 414 end | |
| 415 | |
| 416 function Action:SetFlash(flash) | |
| 417 if self.flashing ~= flash then | |
| 418 self.flashing = flash | |
| 419 self.flashtime = 0 | |
| 420 if not flash then | |
| 421 self.frames.flash:Hide() | |
| 422 end | |
| 423 self:UpdateCheckedState() | |
| 424 end | |
| 425 end | |
| 426 | |
| 427 function Action:RunFlash(elapsed) | |
| 428 if self.flashing then | |
| 429 local flashtime = self.flashtime - elapsed | |
| 430 self.flashtime = flashtime | |
| 431 if flashtime <= 0 then | |
| 432 local overtime = -flashtime | |
| 433 if overtime >= ATTACK_BUTTON_FLASH_TIME then | |
| 434 overtime = 0 | |
| 435 end | |
| 436 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime | |
| 437 local flash = self.frames.flash | |
| 438 if flash:IsShown() then | |
| 439 flash:Hide() | |
| 440 else | |
| 441 flash:Show() | |
| 442 end | |
| 443 end | |
| 444 end | |
| 445 end | |
| 446 | |
| 447 function Action:RunRangeFinder(elapsed) | |
| 448 local rangeTimer = self.rangeTimer | |
| 449 if rangeTimer then | |
| 450 rangeTimer = rangeTimer - elapsed | |
| 451 self.rangeTimer = rangeTimer | |
| 452 if rangeTimer <= 0 then | |
| 453 if IsActionInRange(self.actionID) == 0 then | |
| 454 self.frames.icon:SetVertexColor(1.0,0.1,0.1) | |
| 455 else | |
| 456 self:UpdateUsable() | |
| 457 end | |
| 458 frame.rangeTimer = TOOLTIP_UPDATE_TIME | |
| 459 end | |
| 460 end | |
| 461 end | |
| 462 | |
| 463 function Action:GetActionID(page) | |
| 464 if page == nil then | |
| 465 -- get the effective ID | |
| 466 return self:GetFrame():GetAttribute("action") | |
| 467 else | |
| 468 if page == 1 then | |
| 469 return self.config.actionID | |
| 470 else | |
| 471 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID | |
| 472 end | |
| 473 end | |
| 474 end | |
| 475 | |
| 476 function Action:SetActionID( id, page ) | |
| 477 id = tonumber(id) | |
| 478 page = tonumber(page) | |
| 479 if id == nil or id < 1 or id > 120 then | |
| 480 error("Action:SetActionID - invalid action ID") | |
| 481 end | |
| 482 if page and page ~= 1 then | |
| 483 if not self.config.pageactions then | |
| 484 self.config.pageactions = { } | |
| 485 end | |
| 486 self:ReleaseActionID(self.config.pageactions[page]) | |
| 487 self.config.pageactions[page] = id | |
| 488 self:AcquireActionID(self.config.pageactions[page]) | |
| 489 self.frame:SetAttribute("action-page"..page,id) | |
| 490 else | |
| 491 self:ReleaseActionID(self.config.actionID) | |
| 492 self.config.actionID = id | |
| 493 self:AcquireActionID(self.config.actionID) | |
| 494 self.frame:SetAttribute("action",id) | |
| 495 self.frame:SetAttribute("default-action",id) | |
| 496 if self.config.pageactions then | |
| 497 self.config.pageactions[1] = id | |
| 498 self.frame:SetAttribute("action-page1",id) | |
| 499 end | |
| 500 end | |
| 501 end | |
| 502 | |
| 503 function Action:RefreshPages( force ) | |
| 504 local nPages = self.bar:GetConfig().nPages | |
| 505 if nPages and (nPages ~= self.nPages or force) then | |
| 506 local f = self:GetFrame() | |
| 507 local c = self.config.pageactions | |
| 508 if nPages > 1 and not c then | |
| 509 c = { } | |
| 510 self.config.pageactions = c | |
| 511 end | |
| 512 for i = 1, nPages do | |
| 513 if i > 1 then | |
| 514 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons()) | |
| 515 else | |
| 516 c[i] = self.config.actionID -- page 1 is the same as the base actionID | |
| 517 end | |
| 518 f:SetAttribute(("action-page%d"):format(i),c[i]) | |
| 519 end | |
| 520 for i = nPages+1, #c do | |
| 521 self:ReleaseActionID(c[i]) | |
| 522 c[i] = nil | |
| 523 f:SetAttribute(("action-page%d"):format(i),nil) | |
| 524 end | |
| 525 self.nPages = nPages | |
| 526 end | |
| 527 end | |
| 528 | |
| 529 function Action:SetupBarHeader( bar ) -- call this as a static method | |
| 530 local f = bar:GetFrame() | |
| 531 local c = bar:GetConfig() | |
| 532 f:SetAttribute("mindcontrol",c.mindcontrol) | |
| 533 f:SetAttribute("vehicle",c.vehicle) | |
| 534 f:Execute( | |
| 535 [[ | |
| 536 doMindControl = self:GetAttribute("mindcontrol") | |
| 537 doVehicle = self:GetAttribute("vehicle") | |
| 538 control:ChildUpdate() | |
| 539 ]]) | |
| 540 | |
| 541 f:SetAttribute("_onstate-mc", _onstate_mc) | |
| 542 RegisterStateDriver(f, "mc", "[target=vehicle,exists] vehicle; [bonusbar:5] mc; none") | |
| 543 | |
| 544 f:SetAttribute("lockbuttons",c.lockButtons) | |
| 545 f:SetAttribute("lockbuttonscombat",c.lockButtonsCombat) | |
| 546 f:Execute( | |
| 547 [[ | |
| 548 lockButtons = self:GetAttribute("lockbuttons") | |
| 549 lockButtonsCombat = self:GetAttribute("lockbuttonscombat") | |
| 550 ]]) | |
| 551 end | |
| 552 | |
| 553 | |
| 554 function Action:ShowVehicleExit(show) | |
| 555 local f = self:GetFrame() | |
| 556 local tx = f.vehicleExitTexture | |
| 557 if show then | |
| 558 if not tx then | |
| 559 tx = f:CreateTexture(nil,"ARTWORK") | |
| 560 tx:SetAllPoints() | |
| 561 -- copied from Blizzard/VehicleMenuBar.lua SkinsData | |
| 562 tx:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up") | |
| 563 tx:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375) | |
| 564 f.vehicleExitTexture = tx | |
| 565 end | |
| 566 tx:Show() | |
| 567 f.vehicleExitMode = true | |
| 568 elseif tx then | |
| 569 tx:SetTexCoord(0,1,0,1) | |
| 570 tx:Hide() | |
| 571 f.vehicleExitMode = false | |
| 572 end | |
| 573 end | |
| 574 | |
| 575 function Action:OnEnter( ) | |
| 576 self:SetTooltip() | |
| 577 end | |
| 578 | |
| 579 function Action:OnLeave( ) | |
| 580 GameTooltip:Hide() | |
| 581 end | |
| 582 | |
| 583 function Action:OnAttributeChanged( attr, value ) | |
| 584 self:UpdateAction() | |
| 585 end | |
| 586 | |
| 587 function Action:PostClick( ) | |
| 588 self:UpdateCheckedState() | |
| 589 end | |
| 590 | |
| 591 function Action:OnUpdate( elapsed ) | |
| 592 self:RunFlash(elapsed) | |
| 593 self:RunRangeFinder(elapsed) | |
| 594 end | |
| 595 | |
| 596 function Action:OnDragStart() | |
| 597 self:UpdateCheckedState() | |
| 598 self:UpdateFlash() | |
| 599 end | |
| 600 | |
| 601 function Action:OnReceiveDrag() | |
| 602 self:UpdateCheckedState() | |
| 603 self:UpdateFlash() | |
| 604 end | |
| 605 | |
| 606 function Action:OnEvent(event, ...) | |
| 607 if self[event] then | |
| 608 self[event](self, event, ...) | |
| 609 end | |
| 610 end | |
| 611 | |
| 612 function Action:ACTIONBAR_SLOT_CHANGED(event, action) | |
| 613 if action == 0 or action == self.actionID then | |
| 614 self:UpdateAction() | |
| 615 end | |
| 616 end | |
| 617 | |
| 618 function Action:PLAYER_ENTERING_WORLD() | |
| 619 self:UpdateAction() | |
| 620 end | |
| 621 | |
| 622 function Action:ACTIONBAR_PAGE_CHANGED() | |
| 623 self:UpdateAction() | |
| 624 end | |
| 625 | |
| 626 function Action:UPDATE_BONUS_ACTIONBAR() | |
| 627 self:UpdateAction() | |
| 628 end | |
| 629 | |
| 630 function Action:UPDATE_BINDINGS() | |
| 631 self:UpdateHotkey() | |
| 632 end | |
| 633 | |
| 634 function Action:PLAYER_TARGET_CHANGED() | |
| 635 self.rangeTimer = -1 | |
| 636 end | |
| 637 | |
| 638 function Action:ACTIONBAR_UPDATE_STATE() | |
| 639 self:UpdateCheckedState() | |
| 640 end | |
| 641 Action.TRADE_SKILL_SHOW = Action.ACTIONBAR_UPDATE_STATE | |
| 642 Action.TRADE_SKILL_CLOSE = Action.ACTIONBAR_UPDATE_STATE | |
| 643 | |
| 644 function Action:UNIT_ENTERED_VEHICLE(event,unit) | |
| 645 if unit == "player" then | |
| 646 self:UpdateCheckedState() | |
| 647 end | |
| 648 end | |
| 649 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE | |
| 650 | |
| 651 function Action:COMPANION_UPDATE(event,unit) | |
| 652 if unit == "mount" then | |
| 653 self:UpdateCheckedState() | |
| 654 end | |
| 655 end | |
| 656 | |
| 657 function Action:ACTIONBAR_UPDATE_USABLE() | |
| 658 self:UpdateUsable() | |
| 659 end | |
| 660 | |
| 661 function Action:ACTIONBAR_UPDATE_COOLDOWN() | |
| 662 self:UpdateCooldown() | |
| 663 end | |
| 664 | |
| 665 function Action:PLAYER_ENTER_COMBAT() | |
| 666 if IsAttackAction(self.actionID) then | |
| 667 self:SetFlash(true) | |
| 668 end | |
| 669 end | |
| 670 | |
| 671 function Action:PLAYER_LEAVE_COMBAT() | |
| 672 if IsAttackAction(self.actionID) then | |
| 673 self:SetFlash(false) | |
| 674 end | |
| 675 end | |
| 676 | |
| 677 function Action:START_AUTOREPEAT_SPELL() | |
| 678 if IsAutoRepeatAction(self.actionID) then | |
| 679 self:SetFlash(true) | |
| 680 end | |
| 681 end | |
| 682 | |
| 683 function Action:STOP_AUTOREPEAT_SPELL() | |
| 684 if not IsAttackAction(self.actionID) then | |
| 685 self:SetFlash(false) | |
| 686 end | |
| 687 end | |
| 688 | |
| 689 function Action:PLAYER_REGEN_ENABLED() | |
| 690 if self.showgridPending then | |
| 691 self:UpdateShowGrid() | |
| 692 end | |
| 693 end |
