comparison locale/enUS.lua @ 218:e63aefb8a555

Demodularization of buttons - register class instead of config
author Flick <flickerstreak@gmail.com>
date Fri, 19 Nov 2010 23:06:24 -0800
parents 85213d045acb
children be7cd1862edc
comparison
equal deleted inserted replaced
217:9c0691e91488 218:e63aefb8a555
2 if not L then return end 2 if not L then return end
3 3
4 for _, string in pairs({ 4 for _, string in pairs({
5 5
6 -- ReAction.lua 6 -- ReAction.lua
7 "Bar ",
8 "ReAction: name '%s' already in use", 7 "ReAction: name '%s' already in use",
9 "ReAction config mode disabled during combat.", 8 "ReAction config mode disabled during combat.",
10 9
11 -- Options.lua 10 -- Options.lua
12 "ReAction", 11 "ReAction",
78 "Anchor point on the target frame", 77 "Anchor point on the target frame",
79 "X offset", 78 "X offset",
80 "Y offset", 79 "Y offset",
81 "Transparency", 80 "Transparency",
82 81
83 -- PetActionButton.lua 82 -- classes/ActionButton.lua
84 "Pet action ID range is 1-10", 83 "Action Bar",
85
86 -- ActionButton.lua
87 "Action ID range is 1-120", 84 "Action ID range is 1-120",
88 85
89 -- Overlay.lua 86 -- classes/BagButton.lua --
87 "Bag Bar",
88
89 -- classes/Bar.lua
90 "Hidden",
91
92 -- classes/Button.lua --
93 "Button Bar",
94
95 -- classes/Overlay.lua
90 "Hold Shift", 96 "Hold Shift",
91 "Hold Alt", 97 "Hold Alt",
92 "Right-click", 98 "Right-click",
93 "Drag", 99 "Drag",
94 "to add/remove buttons:", 100 "to add/remove buttons:",
100 "for options...", 106 "for options...",
101 "Currently anchored to", 107 "Currently anchored to",
102 "State", 108 "State",
103 "State Scale Override", 109 "State Scale Override",
104 110
105 -- Bar.lua 111 -- classes/MultiCastButton.lua
106 "Hidden", 112 "Totem Bar",
107 113
108 -- State.lua 114 -- classes/PetActionButton.lua
115 "Pet Action Bar",
116 "Pet action ID range is 1-10",
117
118 -- classes/StanceButton.lua
119 "Stance Bar",
120
121 -- classes/VehicleExitButton.lua
122 "Exit Vehicle Floater",
123
124 -- modules/State.lua
109 "State named '%s' already exists", 125 "State named '%s' already exists",
110 "Battle Stance", 126 "Battle Stance",
111 "Defensive Stance", 127 "Defensive Stance",
112 "Berserker Stance", 128 "Berserker Stance",
113 "Caster Form", 129 "Caster Form",
185 "Set a name for the new state", 201 "Set a name for the new state",
186 "State names must be alphanumeric without spaces", 202 "State names must be alphanumeric without spaces",
187 "Create State", 203 "Create State",
188 "State named '%s' already exists", 204 "State named '%s' already exists",
189 205
190 -- Action 206 -- modules/Action.lua
191 "Action Bar",
192 "Action Bars", 207 "Action Bars",
193 "Hide Empty Buttons", 208 "Hide Empty Buttons",
194 "Lock Buttons", 209 "Lock Buttons",
195 "Prevents picking up/dragging actions (use SHIFT to override this behavior)", 210 "Prevents picking up/dragging actions (use SHIFT to override this behavior)",
196 "Only in Combat", 211 "Only in Combat",
217 "Vehicle Support", 232 "Vehicle Support",
218 "When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.", 233 "When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.",
219 "Show Page #", 234 "Show Page #",
220 "Action Buttons", 235 "Action Buttons",
221 236
222 -- PetAction 237 -- modules/PetAction.lua
223 "Pet Action Bar",
224 "Pet Buttons", 238 "Pet Buttons",
225 239
226 -- Stance 240 -- modules/Stance.lua
227 "Stance Bar",
228 "Stance Buttons", 241 "Stance Buttons",
229 "Show Aspects", 242 "Show Aspects",
230 "Show Hunter aspects as stances", 243 "Show Hunter aspects as stances",
231 "Auto-hide Monkey/Hawk", 244 "Auto-hide Monkey/Hawk",
232 "Hide Aspect of the Monkey and Aspect of the Hawk, only when the hunter knows Aspect of the Dragonhawk", 245 "Hide Aspect of the Monkey and Aspect of the Hawk, only when the hunter knows Aspect of the Dragonhawk",
233 "Hide Presences", 246 "Hide Presences",
234 "Do not show Death Knight Presences as stances", 247 "Do not show Death Knight Presences as stances",
235 "Hide Auras", 248 "Hide Auras",
236 "Do not show Paladin Auras as stances", 249 "Do not show Paladin Auras as stances",
237 250
238 -- Totem 251 -- modules/VehicleExit.lua
239 "Totem Bar",
240 "Totem Buttons",
241
242 -- Bag
243 "Bag Bar",
244
245 -- VehicleExit
246 "Exit Vehicle Floater",
247 "Exit Vehicle", 252 "Exit Vehicle",
248 "Show only when passenger", 253 "Show only when passenger",
249 "Only show the button when riding as a passenger in a vehicle (no vehicle controls)", 254 "Only show the button when riding as a passenger in a vehicle (no vehicle controls)",
250 255
251 256