Mercurial > wow > reaction
comparison locale/enUS.lua @ 218:e63aefb8a555
Demodularization of buttons
- register class instead of config
author | Flick <flickerstreak@gmail.com> |
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date | Fri, 19 Nov 2010 23:06:24 -0800 |
parents | 85213d045acb |
children | be7cd1862edc |
comparison
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217:9c0691e91488 | 218:e63aefb8a555 |
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2 if not L then return end | 2 if not L then return end |
3 | 3 |
4 for _, string in pairs({ | 4 for _, string in pairs({ |
5 | 5 |
6 -- ReAction.lua | 6 -- ReAction.lua |
7 "Bar ", | |
8 "ReAction: name '%s' already in use", | 7 "ReAction: name '%s' already in use", |
9 "ReAction config mode disabled during combat.", | 8 "ReAction config mode disabled during combat.", |
10 | 9 |
11 -- Options.lua | 10 -- Options.lua |
12 "ReAction", | 11 "ReAction", |
78 "Anchor point on the target frame", | 77 "Anchor point on the target frame", |
79 "X offset", | 78 "X offset", |
80 "Y offset", | 79 "Y offset", |
81 "Transparency", | 80 "Transparency", |
82 | 81 |
83 -- PetActionButton.lua | 82 -- classes/ActionButton.lua |
84 "Pet action ID range is 1-10", | 83 "Action Bar", |
85 | |
86 -- ActionButton.lua | |
87 "Action ID range is 1-120", | 84 "Action ID range is 1-120", |
88 | 85 |
89 -- Overlay.lua | 86 -- classes/BagButton.lua -- |
87 "Bag Bar", | |
88 | |
89 -- classes/Bar.lua | |
90 "Hidden", | |
91 | |
92 -- classes/Button.lua -- | |
93 "Button Bar", | |
94 | |
95 -- classes/Overlay.lua | |
90 "Hold Shift", | 96 "Hold Shift", |
91 "Hold Alt", | 97 "Hold Alt", |
92 "Right-click", | 98 "Right-click", |
93 "Drag", | 99 "Drag", |
94 "to add/remove buttons:", | 100 "to add/remove buttons:", |
100 "for options...", | 106 "for options...", |
101 "Currently anchored to", | 107 "Currently anchored to", |
102 "State", | 108 "State", |
103 "State Scale Override", | 109 "State Scale Override", |
104 | 110 |
105 -- Bar.lua | 111 -- classes/MultiCastButton.lua |
106 "Hidden", | 112 "Totem Bar", |
107 | 113 |
108 -- State.lua | 114 -- classes/PetActionButton.lua |
115 "Pet Action Bar", | |
116 "Pet action ID range is 1-10", | |
117 | |
118 -- classes/StanceButton.lua | |
119 "Stance Bar", | |
120 | |
121 -- classes/VehicleExitButton.lua | |
122 "Exit Vehicle Floater", | |
123 | |
124 -- modules/State.lua | |
109 "State named '%s' already exists", | 125 "State named '%s' already exists", |
110 "Battle Stance", | 126 "Battle Stance", |
111 "Defensive Stance", | 127 "Defensive Stance", |
112 "Berserker Stance", | 128 "Berserker Stance", |
113 "Caster Form", | 129 "Caster Form", |
185 "Set a name for the new state", | 201 "Set a name for the new state", |
186 "State names must be alphanumeric without spaces", | 202 "State names must be alphanumeric without spaces", |
187 "Create State", | 203 "Create State", |
188 "State named '%s' already exists", | 204 "State named '%s' already exists", |
189 | 205 |
190 -- Action | 206 -- modules/Action.lua |
191 "Action Bar", | |
192 "Action Bars", | 207 "Action Bars", |
193 "Hide Empty Buttons", | 208 "Hide Empty Buttons", |
194 "Lock Buttons", | 209 "Lock Buttons", |
195 "Prevents picking up/dragging actions (use SHIFT to override this behavior)", | 210 "Prevents picking up/dragging actions (use SHIFT to override this behavior)", |
196 "Only in Combat", | 211 "Only in Combat", |
217 "Vehicle Support", | 232 "Vehicle Support", |
218 "When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.", | 233 "When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.", |
219 "Show Page #", | 234 "Show Page #", |
220 "Action Buttons", | 235 "Action Buttons", |
221 | 236 |
222 -- PetAction | 237 -- modules/PetAction.lua |
223 "Pet Action Bar", | |
224 "Pet Buttons", | 238 "Pet Buttons", |
225 | 239 |
226 -- Stance | 240 -- modules/Stance.lua |
227 "Stance Bar", | |
228 "Stance Buttons", | 241 "Stance Buttons", |
229 "Show Aspects", | 242 "Show Aspects", |
230 "Show Hunter aspects as stances", | 243 "Show Hunter aspects as stances", |
231 "Auto-hide Monkey/Hawk", | 244 "Auto-hide Monkey/Hawk", |
232 "Hide Aspect of the Monkey and Aspect of the Hawk, only when the hunter knows Aspect of the Dragonhawk", | 245 "Hide Aspect of the Monkey and Aspect of the Hawk, only when the hunter knows Aspect of the Dragonhawk", |
233 "Hide Presences", | 246 "Hide Presences", |
234 "Do not show Death Knight Presences as stances", | 247 "Do not show Death Knight Presences as stances", |
235 "Hide Auras", | 248 "Hide Auras", |
236 "Do not show Paladin Auras as stances", | 249 "Do not show Paladin Auras as stances", |
237 | 250 |
238 -- Totem | 251 -- modules/VehicleExit.lua |
239 "Totem Bar", | |
240 "Totem Buttons", | |
241 | |
242 -- Bag | |
243 "Bag Bar", | |
244 | |
245 -- VehicleExit | |
246 "Exit Vehicle Floater", | |
247 "Exit Vehicle", | 252 "Exit Vehicle", |
248 "Show only when passenger", | 253 "Show only when passenger", |
249 "Only show the button when riding as a passenger in a vehicle (no vehicle controls)", | 254 "Only show the button when riding as a passenger in a vehicle (no vehicle controls)", |
250 | 255 |
251 | 256 |