diff locale/enUS.lua @ 62:f9cdb920470a

Added first cut on State module. Menu system only, it doesn't do anything. The menu system and data storage will change substantially when the implementation takes shape.
author Flick <flickerstreak@gmail.com>
date Tue, 13 May 2008 16:42:52 +0000
parents 44649a10378d
children 2000f4f4c6af
line wrap: on
line diff
--- a/locale/enUS.lua	Tue May 13 16:42:03 2008 +0000
+++ b/locale/enUS.lua	Tue May 13 16:42:52 2008 +0000
@@ -101,7 +101,79 @@
 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
 
 -- modules/ReAction_State
-"Dynamic Behavior",
+"Dynamic State",
+"Hide Bar",
+"Hide the bar while in this state",
+"Select State (%s):",
+"Key Binding",
+"Delete this State",
+"Select Rule Type",
+"Delete this Rule",
+"Show Rule String",
+"Toggles display of the raw rule string",
+"Rule String",
+"Warrior Stance",
+"Battle Stance",
+"Defensive Stance",
+"Berserker Stance",
+"Druid Form",
+"Normal",
+"Bear",
+"Cat",
+"Tree/Moonkin",
+"Caster",
+"Stealth",
+"Shadowform",
+"Pet",
+"Without Pet",
+"With Pet",
+"Target",
+"No Target",
+"Hostile Target",
+"Friendly Target",
+"Default",
+"Focus",
+"No Focus",
+"Hostile Focus",
+"Friendly Focus",
+"In Group",
+"Solo",
+"Party",
+"Raid",
+"Key Press",
+"On Key Press",
+"Combat",
+"In Combat",
+"Out of Combat",
+"Custom",
+"Rule",
+"Syntax like macro conditions: see preset rules for examples",
+"States",
+"New State...",
+"Set a name for the new state",
+"State Name",
+"Create State",
+"Options",
+"Transition Rules",
+"New Rule...",
+"Rule Name",
+"Set a name for the new transition rule",
+"Create Rule",
+"Presets",
+"Presets are canned sets of states and transitions. You can create your own presets to add to ReAction's built in defaults.",
+"Select Preset",
+"Load",
+"Delete",
+"Save As...",
+"State named '%s' already exists",
+"Rule named '%s' already exists",
+"State names must be alphanumeric without spaces",
+"Rule names must be alphanumeric without spaces",
+"Invalid custom rule '%s': Rule cannot end with ';'",
+"Invalid custom rule '%s': Expressions must be separated by ';'",
+"Invalid custom rule '%s': Each expression must have a state",
+"Invalid custom rule '%s': '%s' is not a state",
+
 }) do
   L[string] = true
 end