annotate ActionTemplates.lua @ 74:9824d524a661

- binding slot mixin: - store key binding definitions under their slot's data table - apply action button attributes when a slot is assigned - obtain correct macro body text when a macro is slotted - fix algorithm for resolving renamed macro indices - move spell detail lookup code out of mixin script - event chains: - initialize addon from PLAYER_LOGIN - reload keybinds from PLAYER_SPECIALIZATION_CHANGED, after spec profile is resolved - refresh interface content from SPELLS_CHANGED - hotkey text: - restore communication and detection of key binding updates and reflect them accordingly - properly respond to dynamic bindings that result from talent updates
author Nenue
date Sat, 14 Jan 2017 02:29:33 -0500
parents 68365bda5ab5
children e75a2fd448c0
rev   line source
Nenue@70 1 -- SkeletonKey
Nenue@70 2 -- ActionTemplates.lua
Nenue@70 3 -- Created: 7/29/2016 9:14 PM
Nenue@70 4 -- %file-revision%
Nenue@70 5 -- Code dealing with the implementation of action hotkeys
Nenue@70 6
Nenue@70 7 local tostring, tonumber, pairs, ipairs = tostring, tonumber, pairs, ipairs
Nenue@70 8 local unpack, SetBinding = unpack, SetBinding
Nenue@70 9 local tinsert, tContains, select, wipe = tinsert, tContains, select, table.wipe
Nenue@70 10 local GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo = GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo
Nenue@70 11 local GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell = GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell
Nenue@70 12 local PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells = PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells
Nenue@70 13 local GetProfessions, GetProfessionInfo, GetTalentInfo = GetProfessions, GetProfessionInfo, GetTalentInfo
Nenue@70 14 local GetNumBindings, GetBinding = GetNumBindings, GetBinding
Nenue@70 15
Nenue@70 16 local _, kb = ...
Nenue@70 17 local print = (DEVIAN_PNAME == 'SkeletonKey') and function(...) print('SK', ...) end or nop
Nenue@70 18 local cprint = (DEVIAN_PNAME == 'SkeletonKey') and function(...) _G.print('Cfg', ...) end or nop
Nenue@70 19
Nenue@70 20 local CLICK_KEYBINDER_MACRO = "CLICK SkeletonKeyMacro:"
Nenue@70 21 local CLICK_KEYBINDER_KEY = "CLICK SkeletonKeyKey:"
Nenue@70 22 local PET_BASIC_SUBTEXT = 'Basic Attack'
Nenue@70 23 local PET_SPECIAL_SUBTEXT = 'Special Ability'
Nenue@70 24 local PETACTION_SCRIPT = {
Nenue@70 25 [PET_ACTION_MOVE_TO] = {'pet_move_to', SLASH_PET_MOVE_TO1},
Nenue@70 26 [PET_ACTION_ATTACK] = {'pet_attack', SLASH_PET_ATTACK1},
Nenue@70 27 [PET_ACTION_FOLLOW] = {'pet_follow', SLASH_PET_FOLLOW1},
Nenue@70 28 [PET_ACTION_WAIT] = {'pet_stay', SLASH_PET_STAY1 },
Nenue@70 29 [PET_MODE_AGGRESSIVE] = {'pet_aggressive', SLASH_PET_AGGRESSIVE1 },
Nenue@70 30 [PET_MODE_DEFENSIVE] = { 'pet_defensive', SLASH_PET_DEFENSIVE1},
Nenue@70 31 [PET_MODE_PASSIVE] = { 'pet_passive', SLASH_PET_PASSIVE1},
Nenue@70 32 [PET_MODE_ASSIST] = {'pet_assist', SLASH_PET_ASSIST1},
Nenue@70 33 }
Nenue@70 34 local SECONDARY_PROFESSIONS = {
Nenue@70 35 [5] = 3,
Nenue@70 36 [7] = 4,
Nenue@70 37 [9] = 5,
Nenue@70 38 [10] = 6
Nenue@70 39 }
Nenue@70 40 local petSpellCache,petSubtextCache
Nenue@70 41 local SUMMON_RANDOM_FAVORITE_MOUNT_SPELL = 150544
Nenue@70 42
Nenue@70 43 --kb.ChangedBindings = {}
Nenue@70 44 --kb.ActionTypes = {}
Nenue@70 45
Nenue@70 46 local atype = kb.ActionTypes
Nenue@70 47
Nenue@70 48 --- Caps Lock
Nenue@70 49 atype['mount'] = function(id, name)
Nenue@70 50 if id == SUMMON_RANDOM_FAVORITE_MOUNT_SPELL then
Nenue@70 51 return CLICK_KEYBINDER_MACRO, 'mount_random', "/script C_MountJournal.SummonByID(0)", SkeletonKeyMacro
Nenue@70 52 else
Nenue@70 53 return CLICK_KEYBINDER_MACRO, 'mount_'..id, "/script C_MountJournal.SummonByID("..id..")", SkeletonKeyMacro
Nenue@70 54 end
Nenue@70 55 end
Nenue@70 56
Nenue@70 57 atype['macro'] = function(id, name)
Nenue@70 58 local _, _, text = GetMacroInfo(id)
Nenue@70 59 return CLICK_KEYBINDER_MACRO, 'macro_' .. tostring(name), name, SkeletonKeyMacro
Nenue@70 60 end
Nenue@70 61
Nenue@70 62 atype['equipset'] = function(id, name)
Nenue@70 63 return CLICK_KEYBINDER_MACRO, 'equipset_'..tostring(name), "/script UseEquipmentSet("..tostring(id)..")", SkeletonKeyMacro
Nenue@70 64 end
Nenue@70 65
Nenue@70 66 atype['spell'] = function(id, name)
Nenue@70 67 local attributeName = name
Nenue@70 68 if kb.ProfessionCache[id] then
Nenue@70 69 attributeName = "profession_".. kb.ProfessionCache[id].dynamicIndex .. '_' .. kb.ProfessionCache[id].dynamicSubIndex
Nenue@70 70 end
Nenue@70 71 return CLICK_KEYBINDER_KEY, attributeName, name, SkeletonKeyKey
Nenue@70 72 end
Nenue@70 73
Nenue@70 74 atype['petaction'] = function(_, name)
Nenue@70 75 -- ID doesn't exist for basic commands, even though they can be picked up
Nenue@70 76 local attributeName, attributeValue = "petaction_" .. tostring(name), "/cast "..tostring(name)
Nenue@70 77
Nenue@70 78 if not petSpellCache then
Nenue@70 79 kb.UpdatePetInfo()
Nenue@70 80 end
Nenue@70 81 -- Compose a multi-macro for subtext abilities
Nenue@70 82 if petSpellCache[name] then
Nenue@70 83 attributeValue = ""
Nenue@70 84 for spellName, enabled in pairs(petSubtextCache[petSpellCache[name]]) do
Nenue@70 85 attributeValue = attributeValue .. "/cast " .. spellName .. "\n"
Nenue@70 86 end
Nenue@70 87 end
Nenue@70 88
Nenue@70 89 if PETACTION_SCRIPT[name] then
Nenue@70 90 attributeName, attributeValue = unpack(PETACTION_SCRIPT[name])
Nenue@70 91 elseif kb.PetCache.special[name] then
Nenue@70 92 attributeName = "petaction_"..kb.PetCache.special[name][3].."_" .. tonumber(kb.PetCache.special[name][6])
Nenue@70 93 end
Nenue@70 94 return CLICK_KEYBINDER_MACRO, attributeName, attributeValue, SkeletonKeyMacro
Nenue@70 95 end
Nenue@70 96
Nenue@70 97 atype['battlepet'] = function(id, name)
Nenue@70 98 return CLICK_KEYBINDER_MACRO, 'battlepet_' .. tostring(name), SLASH_SUMMON_BATTLE_PET1 .. " " .. tostring(name), SkeletonKeyMacro
Nenue@70 99 end
Nenue@70 100
Nenue@70 101 atype['item'] = function(id, name)
Nenue@70 102 return CLICK_KEYBINDER_KEY, tostring(name), id, SkeletonKeyKey
Nenue@70 103 end
Nenue@70 104
Nenue@70 105
Nenue@70 106 --- Resolves the SecureActionButton attribute names used for the given action
Nenue@70 107 kb.RegisterAction = function(actionType, id, name)
Nenue@70 108 assert(atype[actionType], 'Missing actionType handler for `'..tostring(actionType)..'`')
Nenue@74 109 local prefix, attributeName, attributeValue, button = atype[actionType](id, name)
Nenue@74 110 local command = prefix .. attributeName
Nenue@74 111 return attributeName, attributeValue, command, prefix, button
Nenue@70 112 end
Nenue@70 113
Nenue@70 114
Nenue@74 115 local spells = {}
Nenue@74 116 local SkeletonKey_GetGenericSpell = function(spellName, spellID, icon)
Nenue@74 117 if not spells[spellID] then
Nenue@74 118 spells[spellID] = {}
Nenue@74 119 spells[spellID].actionType = 'spell'
Nenue@74 120 spells[spellID].actionID = spellID
Nenue@74 121 spells[spellID].actionName = spellName
Nenue@74 122 spells[spellID].iconPath = icon
Nenue@74 123 spells[spellID].statusText = '|cFFBBBBBBSpell|r'
Nenue@74 124 spells[spellID].dynamicType = nil
Nenue@74 125 end
Nenue@74 126 return spells[spellID]
Nenue@74 127 end
Nenue@74 128
Nenue@74 129 -- tries to resolve spells from talent overrides/profession book/etc
Nenue@74 130 local dynamicTypes = {['profession'] = 'ProfessionCache', ['talent'] = 'TalentCache', ['petaction'] = 'PetInfoCache'}
Nenue@74 131 kb.ResolveSpellSlot = function(self)
Nenue@74 132 local spellName, spellID, command, icon = self.actionName, self.actionID, self.command, self.iconPath
Nenue@74 133 --print(' In:', spellName, spellID, command)
Nenue@74 134 --print(GetSpellInfo(spellName or spellID))
Nenue@74 135 local internalName, _, internalIcon, _, _, _, _ = GetSpellInfo(spellName or spellID)
Nenue@74 136 local isAvailable = internalName and true
Nenue@74 137
Nenue@74 138 if internalName and (internalName ~= spellName) then
Nenue@74 139 -- it's a binding for the originating spell, leave it as is
Nenue@74 140 print(' |cFFFF4400spell is an override(', internalName, '~=', spellName,') leave the name info alone')
Nenue@74 141 self.statusText = '|cFFFFFF00Spell|r'
Nenue@74 142 self.isAvailable = true
Nenue@74 143 return
Nenue@74 144 end
Nenue@74 145
Nenue@74 146 -- let's us match spells replaced by talents
Nenue@74 147 local info = kb.DynamicSpells[internalName or spellName]
Nenue@74 148 if not info then
Nenue@74 149 local dynamicType, dynamicIndex, dynamicSubIndex = command:match("(%a+)_(%S+)_(%S+)")
Nenue@74 150 if kb.DynamicSpells[dynamicType] then
Nenue@74 151 print('|cFFFF4400resolving dynamic type index:', internalName, spellName, command)
Nenue@74 152 dynamicIndex = tonumber(dynamicIndex)
Nenue@74 153 dynamicSubIndex = tonumber(dynamicSubIndex)
Nenue@74 154 local cache = kb.DynamicSpells[dynamicType]
Nenue@74 155 print('type:', dynamicType)
Nenue@74 156 if dynamicIndex and cache[dynamicIndex] then
Nenue@74 157 info = kb.DynamicSpells[dynamicType][dynamicIndex]
Nenue@74 158 print('index:', dynamicIndex)
Nenue@74 159 if dynamicSubIndex and info[dynamicSubIndex] then
Nenue@74 160 info = info[dynamicSubIndex]
Nenue@74 161 print('sub-index:', dynamicSubIndex)
Nenue@74 162 end
Nenue@74 163 isAvailable = true
Nenue@74 164 end
Nenue@74 165 end
Nenue@74 166 if not info then
Nenue@74 167 info = SkeletonKey_GetGenericSpell(spellName, spellID, internalIcon or icon)
Nenue@74 168 end
Nenue@74 169 end
Nenue@74 170 info.isAvailable = isAvailable
Nenue@74 171
Nenue@74 172 print('|cFF00FF88Slot Details:|r', info.actionName, info.actionID, info.dynamicType, info.isAvailable)
Nenue@74 173 for k,v in pairs(info) do
Nenue@74 174 --cprint(' ',k,v)
Nenue@74 175 self[k] = v
Nenue@74 176 end
Nenue@74 177
Nenue@74 178 return info
Nenue@74 179 end
Nenue@70 180
Nenue@70 181
Nenue@70 182 kb.ApplyTalentBinding = function(talentInfo, cache)
Nenue@70 183 talentInfo.assignedKeys = talentInfo.assignedKeys or {}
Nenue@70 184 for i , key in pairs(talentInfo.assignedKeys) do
Nenue@70 185 local command = CLICK_KEYBINDER_KEY.. talentInfo.actionName
Nenue@70 186 SetBinding(key, command)
Nenue@70 187 cprint(' **', i, '->', command)
Nenue@70 188 tinsert(cache, talentInfo)
Nenue@70 189 end
Nenue@70 190 end
Nenue@70 191 kb.CacheTalentBinding = function(talentInfo, cache)
Nenue@70 192
Nenue@70 193 local spellID = talentInfo.actionID
Nenue@70 194 cache[spellID] = cache[spellID] or {}
Nenue@70 195 cache[spellID] = talentInfo
Nenue@70 196 cprint(spellID, unpack(kb.TalentBindings[spellID]))
Nenue@70 197 end
Nenue@70 198
Nenue@70 199
Nenue@70 200 do
Nenue@70 201 local commandActions = {}
Nenue@70 202 local bindings = kb.bindings
Nenue@70 203 local key, macro = SkeletonKeyKey, SkeletonKeyMacro
Nenue@70 204 kb.LoadBinding = function( configTable)
Nenue@70 205 if configTable.command then
Nenue@70 206 configTable.command = configTable.command:gsub('KeyBinder', 'SkeletonKey')
Nenue@70 207 end
Nenue@70 208
Nenue@70 209 local command, name, icon, actionType, actionID, macroName, macroText =
Nenue@70 210 configTable.command, configTable.actionName, configTable.iconPath, configTable.actionType,
Nenue@70 211 configTable.actionID, configTable.macroName, configTable.macroText
Nenue@70 212
Nenue@70 213
Nenue@70 214 local indexKey = actionType..'_'..actionID
Nenue@70 215 local actionPrefix = "*"..actionType.."-"
Nenue@70 216 local button = SkeletonKeyKey
Nenue@72 217 local isAvailable
Nenue@70 218 local specialButtonType
Nenue@70 219 if actionType == 'spell' then
Nenue@72 220 cprint(GetSpellInfo(actionID))
Nenue@72 221 cprint(GetSpellInfo(name))
Nenue@72 222 if GetSpellInfo(name) then
Nenue@72 223 isAvailable = true
Nenue@70 224 end
Nenue@71 225 local dynamicInfo = kb.DynamicSpells[name]
Nenue@70 226 if dynamicInfo then
Nenue@71 227 configTable.assignedKeys = configTable.assignedKeys or {GetBindingKey(configTable.command)}
Nenue@72 228 cprint('|cFF00FFFFDynamicInfo:|r', dynamicInfo.dynamicType, table.concat(configTable.assignedKeys, ','))
Nenue@70 229 for k, v in pairs(dynamicInfo) do
Nenue@71 230 --cprint(' --', k, v)
Nenue@70 231 configTable[k] = v
Nenue@70 232 end
Nenue@70 233 end
Nenue@71 234
Nenue@70 235 else
Nenue@70 236 if actionType ~= 'macro' then
Nenue@70 237 actionPrefix = '*macrotext-'
Nenue@70 238 end
Nenue@70 239
Nenue@70 240 specialButtonType = 'macro'
Nenue@73 241 isAvailable = true
Nenue@70 242 end
Nenue@70 243
Nenue@72 244 if isAvailable then
Nenue@70 245
Nenue@72 246 local attributeSuffix, attributeValue, command, target, button = kb.RegisterAction(actionType, actionID, name)
Nenue@72 247 local actionKey = actionPrefix .. attributeSuffix
Nenue@72 248 cprint('|cFF00FF88LoadBinding()|r', button:GetName(), "*type-"..attributeSuffix, actionType, '|cFFFFFF00'..actionKey, attributeValue, isAvailable)
Nenue@70 249
Nenue@70 250
Nenue@70 251 kb.SecureAttribute(button, "*type-"..attributeSuffix, specialButtonType or actionType)
Nenue@70 252 kb.SecureAttribute(button, actionKey, attributeValue)
Nenue@72 253
Nenue@72 254 cprint('|cFFFF4400add', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@70 255 kb.bindings[indexKey] = configTable.assignedKeys
Nenue@70 256 commandActions[command] = kb.bindings[indexKey]
Nenue@70 257 return command, kb.bindings[indexKey]
Nenue@70 258 else
Nenue@72 259 if kb.bindings[indexKey] then
Nenue@72 260 cprint('|cFFFF4400remove', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@72 261 kb.bindings[indexKey] = nil
Nenue@72 262 end
Nenue@72 263
Nenue@70 264 return nil
Nenue@70 265 end
Nenue@70 266 end
Nenue@70 267
Nenue@71 268
Nenue@70 269 local usedSlots = {}
Nenue@71 270 kb.UpgradeProfile = function(profile)
Nenue@70 271 wipe(usedSlots)
Nenue@70 272 for slot, configTable in pairs(profile.buttons) do
Nenue@70 273
Nenue@71 274 -- convert old style table
Nenue@70 275 if #configTable >= 1 then
Nenue@70 276 local command, name, icon, actionType, actionID, macroName, macroText, spellbookSlot, spellbookType = unpack(configTable)
Nenue@70 277
Nenue@70 278 cprint('|CFFFF4400Fixing pad entry', slot, command, name)
Nenue@70 279 local assignedKeys = {GetBindingKey(command)}
Nenue@70 280 for k,v in pairs(profile.bindings) do
Nenue@70 281 if v == command then
Nenue@70 282 tinsert(assignedKeys, k)
Nenue@70 283 end
Nenue@70 284 end
Nenue@70 285
Nenue@70 286 configTable = {
Nenue@70 287 command = command,
Nenue@70 288 actionType = actionType,
Nenue@70 289 actionName = name,
Nenue@70 290 actionID = actionID,
Nenue@70 291 macroName = macroName,
Nenue@70 292 macroText = macroText,
Nenue@70 293 iconPath = icon,
Nenue@70 294 spellbookSlot = spellbookSlot,
Nenue@70 295 spellbookType = spellbookType,
Nenue@70 296 assignedKeys = assignedKeys
Nenue@70 297 }
Nenue@71 298
Nenue@71 299 local dynamic = kb.DynamicSpells[name]
Nenue@71 300 if dynamic then
Nenue@71 301 configTable.dynamicType = dynamic.dynamicType
Nenue@71 302 configTable.dynamicIndex = dynamic.dynamicIndex
Nenue@71 303 configTable.dynamicSubIndex = dynamic.dynamicSubIndex
Nenue@71 304 configTable.dynamicID = dynamic.dynamicID
Nenue@71 305 if configTable.dynamicType == 'talent' then
Nenue@71 306 profile.talents[name] = configTable
Nenue@71 307 end
Nenue@71 308 end
Nenue@71 309
Nenue@71 310
Nenue@70 311 kb.currentProfile.buttons[slot] = configTable
Nenue@70 312 end
Nenue@70 313 if not configTable.actionID then
Nenue@70 314 configTable.actionID = configTable.actionName
Nenue@70 315 end
Nenue@70 316 if not configTable.iconPath then
Nenue@70 317 print('corrected missing icon')
Nenue@70 318 configTable.iconPath = GetSpellTexture(configTable.actionName)
Nenue@70 319 end
Nenue@70 320
Nenue@70 321 usedSlots[configTable.actionName or configTable.actionID] = true
Nenue@70 322 usedSlots[configTable.command] = true
Nenue@70 323 end
Nenue@70 324
Nenue@70 325
Nenue@71 326 -- clean up legacy data
Nenue@70 327 for spellName, talentInfo in pairs(profile.talents) do
Nenue@70 328 if not usedSlots[spellName] then
Nenue@70 329 cprint('|cFFFF4400Unslotted talent', spellName)
Nenue@70 330 profile.talents[spellName] = nil
Nenue@70 331 end
Nenue@70 332 end
Nenue@70 333 for command in pairs(profile.bound) do
Nenue@70 334 if not usedSlots[command] then
Nenue@70 335 cprint('|cFFFF4400Unslotted bound entry', command)
Nenue@70 336 profile.bound[command] = nil
Nenue@70 337 profile.commands[command] = nil
Nenue@70 338 end
Nenue@70 339 end
Nenue@70 340 for command in pairs(profile.commands) do
Nenue@70 341 if not usedSlots[command] then
Nenue@70 342 cprint('|cFFFF4400Unslotted command entry', command)
Nenue@70 343 profile.commands[command] = nil
Nenue@70 344 end
Nenue@70 345 end
Nenue@71 346 end
Nenue@70 347
Nenue@71 348 kb.ApplyBindings = function (profile)
Nenue@71 349 cprint('|cFF0088FFApplyBindings()')
Nenue@71 350 --cprint('binding profile', profile)
Nenue@71 351
Nenue@71 352 local version = profile.versionID or 0
Nenue@71 353 if version < 310 then
Nenue@71 354 kb.UpgradeProfile(profile)
Nenue@71 355 end
Nenue@71 356
Nenue@71 357 -- do flat bindings to start
Nenue@71 358 for key, command in pairs(profile.bindings) do
Nenue@71 359 command = command:gsub('KeyBinder', 'SkeletonKey')
Nenue@71 360 profile.bindings[key] = command
Nenue@71 361 cprint('|cFF00FFFF'.. key .. '|r to|cFF00FF00', command)
Nenue@71 362 SetBinding(key, command)
Nenue@71 363 if commandActions[command] and not tContains(commandActions[command], key) then
Nenue@71 364 tinsert(commandActions[command], key)
Nenue@71 365 end
Nenue@71 366 end
Nenue@71 367
Nenue@71 368 -- then buttons
Nenue@71 369 for slot, configTable in pairs(profile.buttons) do
Nenue@71 370 -- convert old style table
Nenue@71 371 if kb.LoadBinding(configTable) then
Nenue@71 372 local talent = profile.talents[configTable.actionName]
Nenue@71 373 if talent then
Nenue@71 374 configTable.assignedKeys = talent.assignedKeys
Nenue@71 375 end
Nenue@71 376 if not configTable.assignedKeys then
Nenue@71 377 configTable.assignedKeys = {GetBindingKey(configTable.command) }
Nenue@71 378 end
Nenue@74 379 if configTable.dynamicType == 'talent' then
Nenue@74 380 --kb:print(table.concat(configTable.assignedKeys, ', ') .. ' bound to '.. configTable.actionName)
Nenue@71 381 end
Nenue@74 382 for _, key in pairs(configTable.assignedKeys) do
Nenue@74 383
Nenue@74 384 SetBinding(key, configTable.command)
Nenue@74 385 end
Nenue@74 386
Nenue@71 387 end
Nenue@71 388 end
Nenue@70 389 end
Nenue@70 390
Nenue@70 391 kb.ApplyAllBindings =function ()
Nenue@74 392 print('|cFFFFFF00ApplyAllBindings()')
Nenue@70 393 wipe(kb.TalentBindings)
Nenue@70 394 wipe(kb.bindings)
Nenue@70 395 --kb:print('Loading binding profile', kb.profileName)
Nenue@70 396
Nenue@70 397 -- reflect action key settings
Nenue@70 398 if GetCVarBool("ActionButtonUseKeyDown") then
Nenue@70 399 SkeletonKeyMacro:RegisterForClicks("AnyDown")
Nenue@70 400 SkeletonKeyKey:RegisterForClicks("AnyDown")
Nenue@70 401 else
Nenue@70 402 SkeletonKeyMacro:RegisterForClicks("AnyUp")
Nenue@70 403 SkeletonKeyKey:RegisterForClicks("AnyUp")
Nenue@70 404 end
Nenue@70 405
Nenue@70 406 for i, profile in ipairs(kb.orderedProfiles) do
Nenue@70 407 kb.ApplyBindings(profile)
Nenue@70 408 end
Nenue@70 409 -- do this after to ensure that profession binds are properly overridden
Nenue@70 410 kb.UpdateProfessionInfo()
Nenue@70 411
Nenue@70 412 SaveBindings(GetCurrentBindingSet())
Nenue@72 413
Nenue@70 414 end
Nenue@70 415 end
Nenue@70 416
Nenue@70 417
Nenue@70 418 kb.specInfo = {}
Nenue@70 419 kb.UpdateSpecInfo = function()
Nenue@70 420 kb.specInfo.id = GetSpecialization()
Nenue@70 421 kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id)
Nenue@70 422 end
Nenue@70 423
Nenue@70 424 kb.UpdateMacroInfo = function()
Nenue@70 425 print('|cFFFFFF00kb.UpdateMacroInfo()|r')
Nenue@70 426 for index = 1, GetNumMacros() do
Nenue@70 427 local name = GetMacroInfo(index)
Nenue@70 428 kb.SecureAttribute(SkeletonKeyMacro, "*type-macro_"..tostring(name), 'macro')
Nenue@70 429 kb.SecureAttribute(SkeletonKeyMacro, "*macro-macro_"..tostring(name), index)
Nenue@70 430 end
Nenue@70 431 end
Nenue@70 432
Nenue@70 433 kb.UpdateTalentInfo = function()
Nenue@70 434 print('|cFFFFFF00kb.UpdateTalentInfo()|r')
Nenue@70 435 if kb.talentsPushed then
Nenue@70 436 return
Nenue@70 437 end
Nenue@70 438 for row =1, MAX_TALENT_TIERS do
Nenue@70 439 for col = 1, NUM_TALENT_COLUMNS do
Nenue@70 440 local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1)
Nenue@70 441 local talentInfo = kb.TalentCache[spellID] or {}
Nenue@70 442 if spellID then
Nenue@70 443 talentInfo.actionType = 'spell'
Nenue@70 444 talentInfo.actionName = talentName
Nenue@70 445 talentInfo.dynamicType = 'talent'
Nenue@70 446 talentInfo.dynamicID = talentID
Nenue@70 447 talentInfo.dynamicIndex = row
Nenue@70 448 talentInfo.dynamicSubIndex = col
Nenue@70 449 talentInfo.actionID = spellID
Nenue@70 450 talentInfo.isAvailable = selected
Nenue@70 451 kb.DynamicSpells[spellID] = talentInfo
Nenue@70 452 kb.DynamicSpells[talentName] = talentInfo
Nenue@70 453 end
Nenue@70 454
Nenue@70 455 --print('Talent ', row, col, spellID, talentName)
Nenue@70 456 end
Nenue@70 457 end
Nenue@70 458
Nenue@70 459 for row = 1, MAX_PVP_TALENT_TIERS do
Nenue@70 460 for col = 1, MAX_PVP_TALENT_COLUMNS do
Nenue@70 461 local id, name, icon, selected, available, spellID, unlocked = GetPvpTalentInfo(row, col, 1)
Nenue@70 462 if spellID then
Nenue@70 463 local talentInfo = kb.TalentCache[spellID] or {}
Nenue@70 464 talentInfo.actionType = 'spell'
Nenue@70 465 talentInfo.actionName = name
Nenue@70 466 talentInfo.dynamicType = 'talent'
Nenue@70 467 talentInfo.dynamicID = id
Nenue@70 468 talentInfo.actionID = spellID
Nenue@70 469 talentInfo.isAvailable = selected
Nenue@70 470 kb.DynamicSpells[spellID] = talentInfo
Nenue@70 471 kb.DynamicSpells[name] = talentInfo
Nenue@70 472 end
Nenue@70 473 end
Nenue@70 474 end
Nenue@70 475
Nenue@70 476 kb.talentsPushed = true
Nenue@70 477 kb.UpdateDynamicButtons('talent')
Nenue@70 478 end
Nenue@70 479
Nenue@70 480 kb.UpdateProfessionInfo = function()
Nenue@70 481 wipe(kb.ProfessionCache)
Nenue@70 482 local profs = {GetProfessions() }
Nenue@70 483 --print(GetProfessions())
Nenue@70 484 local primaryNum = 0
Nenue@70 485 for i = 1, 6 do
Nenue@70 486 if profs[i] then
Nenue@70 487 local profID = profs[i]
Nenue@70 488 local profName, texture, _, _, numSpells, spellOffset = GetProfessionInfo(profID)
Nenue@70 489 cprint(i, profID, profName, numSpells, spellOffset)
Nenue@70 490 if not SECONDARY_PROFESSIONS[profID] then
Nenue@70 491 primaryNum = primaryNum + 1
Nenue@70 492 end
Nenue@70 493 local profNum = SECONDARY_PROFESSIONS[profID] or primaryNum
Nenue@70 494 cprint(i, profNum)
Nenue@70 495
Nenue@70 496
Nenue@70 497 kb.ProfessionCache[profNum] = kb.ProfessionCache[profNum] or {}
Nenue@70 498
Nenue@70 499 for j = 1, numSpells do
Nenue@70 500 local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION)
Nenue@70 501 cprint(j, spellName)
Nenue@70 502 local profInfo = {
Nenue@70 503 actionType = 'spell',
Nenue@70 504 actionName = spellName,
Nenue@70 505 statusText = 'Profession ' .. i,
Nenue@70 506 actionID = spellID,
Nenue@70 507 iconPath = icon,
Nenue@70 508 dynamicIndex = i,
Nenue@70 509 dynamicSubIndex = j,
Nenue@70 510 dynamicType = 'profession',
Nenue@70 511 spellbookOffset = (spellOffset+j),
Nenue@70 512 spellbookType = BOOKTYPE_PROFESSION,
Nenue@70 513 isAvailable = true,
Nenue@70 514 -- need to check if necessary
Nenue@70 515 uniqueID = profID,
Nenue@70 516 }
Nenue@70 517
Nenue@70 518 kb.SecureAttribute(SkeletonKeyKey, "*type-profession_"..i .. '_' ..j, "spell")
Nenue@70 519 kb.SecureAttribute(SkeletonKeyKey, "*spell-profession_"..i .. '_' ..j, spellName)
Nenue@70 520
Nenue@70 521 kb.ProfessionCache[spellName] = profInfo
Nenue@70 522 kb.ProfessionCache[spellID] = profInfo
Nenue@70 523
Nenue@70 524 kb.DynamicSpells[spellName] = profInfo
Nenue@70 525 kb.DynamicSpells[spellID] = profInfo
Nenue@70 526
Nenue@70 527 kb.DynamicSpells.profession[i] = kb.DynamicSpells.profession[i] or {}
Nenue@70 528 kb.DynamicSpells.profession[i][j] = profInfo
Nenue@70 529 --print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j)
Nenue@70 530 end
Nenue@70 531 end
Nenue@70 532
Nenue@70 533 end
Nenue@70 534
Nenue@70 535 kb.UpdateDynamicButtons('profession')
Nenue@70 536 end
Nenue@70 537
Nenue@70 538
Nenue@70 539
Nenue@70 540 kb.UpdatePetInfo = function()
Nenue@70 541 local hasPetSpells, petType = HasPetSpells()
Nenue@70 542
Nenue@70 543 -- reconcile saved data if it becomes available
Nenue@70 544 if kb.db then
Nenue@70 545 kb.db.petSpellsDB = kb.db.petSpellsDB or {}
Nenue@70 546 kb.db.petSpellsDB.subtext = kb.db.petSpellsDB.subtext or {}
Nenue@70 547 kb.db.petSpellsDB.spell = kb.db.petSpellsDB.spell or {}
Nenue@70 548 local spellCache = kb.db.petSpellsDB.spell
Nenue@70 549 local subtextCache = kb.db.petSpellsDB.subtext
Nenue@70 550 if petSpellCache then
Nenue@70 551 for k,v in pairs(petSpellCache) do
Nenue@70 552 if not spellCache[k] then
Nenue@70 553 spellCache[k] = v
Nenue@70 554 end
Nenue@70 555 end
Nenue@70 556 end
Nenue@70 557 petSpellCache = spellCache
Nenue@70 558 if petSubtextCache then
Nenue@70 559 for k,v in pairs(petSubtextCache) do
Nenue@70 560 if not subtextCache[k] then
Nenue@70 561 subtextCache[k] = v
Nenue@70 562 end
Nenue@70 563 end
Nenue@70 564 end
Nenue@70 565 petSubtextCache = subtextCache
Nenue@70 566 else
Nenue@70 567 petSpellCache = {}
Nenue@70 568 petSubtextCache = {}
Nenue@70 569 end
Nenue@70 570
Nenue@70 571 if PetHasSpellbook() then
Nenue@70 572 --print('PET SPELLBOOK')
Nenue@70 573 local spellbookOffset = 1
Nenue@70 574 local specialNum = {}
Nenue@70 575 local newSubtextItems = false
Nenue@70 576
Nenue@70 577 repeat
Nenue@70 578
Nenue@70 579 local spellType, spellID = GetSpellBookItemInfo(spellbookOffset, BOOKTYPE_PET)
Nenue@70 580 local spellName, subText = GetSpellBookItemName(spellbookOffset, BOOKTYPE_PET)
Nenue@70 581 local texture = GetSpellBookItemTexture(spellbookOffset, BOOKTYPE_PET)
Nenue@70 582 if (spellType == 'SPELL') and (not IsPassiveSpell(spellbookOffset, BOOKTYPE_PET)) then
Nenue@70 583 local info = kb.PetCache[spellName] or {}
Nenue@70 584 kb.PetCache.spellslot[spellName] = {spellbookOffset, spellName, subText, spellID, texture}
Nenue@70 585 --print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText)
Nenue@70 586
Nenue@70 587 if subText then
Nenue@70 588 kb.PetCache.subtext[subText] = kb.PetCache.subtext[subText] or {}
Nenue@70 589 specialNum[subText] = (specialNum[subText] or 0) + 1
Nenue@70 590
Nenue@70 591 petSpellCache[spellName] = subText
Nenue@70 592 petSubtextCache[subText] = petSubtextCache[subText] or {}
Nenue@70 593
Nenue@70 594 -- add to the list
Nenue@70 595 if not petSubtextCache[subText][spellName] then
Nenue@70 596 petSubtextCache[subText][spellName] = true
Nenue@70 597 newSubtextItems = true
Nenue@70 598 --print('|cFF00FFFFspecial['..spellName..']|r', '\n','|cFF00FFFFsubtext['..subText..']['..specialNum[subText]..']|r', '=>', i, spellName, subText, spellID, texture, specialNum[subText])
Nenue@70 599 end
Nenue@70 600
Nenue@70 601
Nenue@70 602
Nenue@70 603 local entry = {spellbookOffset, spellName, subText, spellID, texture, specialNum[subText] }
Nenue@70 604
Nenue@70 605
Nenue@70 606 info.spellbookOffset = spellbookOffset
Nenue@70 607 info.spellbookType = BOOKTYPE_PET
Nenue@70 608 info.actionName = spellName
Nenue@70 609 info.spellID = spellID
Nenue@70 610 info.dynamicType = 'petaction'
Nenue@70 611 info.dynamicID = spellID
Nenue@70 612 info.dynamicIndex = subText
Nenue@70 613 info.dynamicSubIndex = specialNum[subText]
Nenue@70 614 info.isAvailable = true
Nenue@70 615
Nenue@70 616 kb.PetCache.special[spellName] = info
Nenue@70 617 kb.PetCache.subtext[subText][specialNum[subText]] = info
Nenue@70 618 kb.DynamicSpells[spellName] = info
Nenue@70 619 kb.DynamicSpells[spellID] = info
Nenue@70 620
Nenue@70 621 end
Nenue@70 622
Nenue@70 623 if spellID then
Nenue@70 624 kb.PetCache.spell[spellbookOffset] = {spellID, spellName, subText}
Nenue@70 625 --print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText)
Nenue@70 626 end
Nenue@70 627
Nenue@70 628 kb.PetCache[spellName] = info
Nenue@70 629 end
Nenue@70 630
Nenue@70 631 spellbookOffset = spellbookOffset + 1
Nenue@70 632 until spellType == nil
Nenue@70 633
Nenue@70 634 if newSubtextItems then
Nenue@70 635
Nenue@70 636 local macrotext = ""
Nenue@70 637 for subText, spells in pairs(petSubtextCache) do
Nenue@70 638 if specialNum[subText] then
Nenue@70 639 for spellName, enabled in pairs(spells) do
Nenue@70 640 macrotext = macrotext .. "/cast " .. spellName .. "\n"
Nenue@70 641 end
Nenue@70 642 kb.SecureAttribute(SkeletonKeyMacro, "*macrotext-petaction_"..subText.."_"..specialNum[subText], macrotext)
Nenue@70 643 end
Nenue@70 644 end
Nenue@70 645 end
Nenue@70 646
Nenue@70 647
Nenue@70 648 else
Nenue@70 649 --print('NO PET SPELLBOOK')
Nenue@70 650 wipe(kb.PetCache.spell)
Nenue@70 651 wipe(kb.PetCache.spellslot)
Nenue@70 652 end
Nenue@70 653
Nenue@70 654 if PetHasActionBar() then
Nenue@70 655 --print('PET ACTION BAR')
Nenue@70 656 for i = 1, 10 do
Nenue@70 657
Nenue@70 658
Nenue@70 659 local name, subtext, texture, isToken, isActive = GetPetActionInfo(i)
Nenue@70 660 if name then
Nenue@70 661 kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive }
Nenue@70 662
Nenue@70 663
Nenue@70 664 end
Nenue@70 665 --print('|cFFFFFF00action['..i..']|r', name, subtext, texture)
Nenue@70 666 end
Nenue@70 667 else
Nenue@70 668 --print('NO PET ACTION BAR')
Nenue@70 669 wipe(kb.PetCache.action)
Nenue@70 670 end
Nenue@70 671
Nenue@70 672 kb.UpdateDynamicButtons('petaction')
Nenue@70 673
Nenue@70 674 end
Nenue@70 675
Nenue@70 676 kb.UpdateSystemBinds = function()
Nenue@70 677 wipe(kb.SystemBindings)
Nenue@70 678 local n = GetNumBindings()
Nenue@70 679 for i=1, n do
Nenue@70 680 local command, key1, key2 = GetBinding(i)
Nenue@70 681 if not command:match('ACTION.*%d+') then
Nenue@70 682 if key1 then
Nenue@70 683 kb.SystemBindings[key1] = command
Nenue@70 684 end
Nenue@70 685 if key2 then
Nenue@70 686 kb.SystemBindings[key2] = command
Nenue@70 687 end
Nenue@70 688 else
Nenue@70 689 --print('ignoring action button binding', command)
Nenue@70 690 end
Nenue@70 691 end
Nenue@70 692 end
Nenue@70 693
Nenue@70 694 kb.UpdateDynamicButtons = function(dynamicType)
Nenue@70 695 for i, button in ipairs(kb.buttons) do
Nenue@70 696 if button.isDynamic == dynamicType then
Nenue@70 697 kb.UpdateSlot(button, true)
Nenue@70 698 end
Nenue@70 699 end
Nenue@70 700 end
Nenue@70 701
Nenue@70 702 kb.pendingAttributes = {}
Nenue@70 703 kb.SecureAttribute = function(target, name, value)
Nenue@70 704 if InCombatLockdown() then
Nenue@70 705 if #kb.pendingAttributes == 0 then
Nenue@70 706 kb:print(kb.L('Key bindings will be applied when you exit combat.'))
Nenue@70 707 end
Nenue@70 708 tinsert(kb.pendingAttributes, {target, name, value})
Nenue@70 709 SkeletonKey:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@70 710 else
Nenue@70 711 --cprint('|cFFFF4444' .. target:GetName()..'|r.|cFFFFFF00'.. tostring(name)..'|r = "'..tostring(value)..'"')
Nenue@70 712 target:SetAttribute(name, value)
Nenue@70 713 end
Nenue@70 714 end
Nenue@70 715
Nenue@70 716 kb.PLAYER_REGEN_ENABLED = function()
Nenue@70 717 if #kb.pendingAttributes >= 1 then
Nenue@70 718 local args = tremove(kb.pendingAttributes)
Nenue@70 719 while args do
Nenue@70 720 local target, name, value = unpack(args)
Nenue@70 721 --print(target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 722 cprint('deferred', target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 723 target:SetAttribute(name, value)
Nenue@70 724 args = tremove(kb.pendingAttributes)
Nenue@70 725 end
Nenue@70 726 end
Nenue@70 727
Nenue@70 728 if #kb.pendingCalls >= 1 then
Nenue@70 729
Nenue@70 730 local func = tremove(kb.pendingCalls)
Nenue@70 731 while func do
Nenue@70 732 func()
Nenue@70 733 end
Nenue@70 734 end
Nenue@70 735 end
Nenue@70 736
Nenue@70 737 kb.UpdateBindingsCache = function(actionType, actionID, bindings)
Nenue@70 738 local indexKey = actionType .. '_' .. actionID
Nenue@70 739 kb.bindings[indexKey] = bindings
Nenue@70 740
Nenue@70 741 cprint('|cFF00FF00'..indexKey..'|r = {'.. table.concat(bindings,', ').. '}')
Nenue@70 742 tinsert(kb.ChangedBindings, {actionType, actionID})
Nenue@70 743 end