annotate SkeletonKey/BindingsUI.lua @ 16:cdd387d39137

filename refactor
author Nenue
date Fri, 29 Jul 2016 21:18:15 -0400
parents 32d64e42ec9b
children 500f9b2bd9ac
rev   line source
Nenue@6 1 -- KrakTool
Nenue@14 2 -- BindingsUI.lua
Nenue@6 3 -- Created: 7/28/2016 3:39 PM
Nenue@6 4 -- %file-revision%
Nenue@16 5 -- Code piecing the interface together
Nenue@6 6
Nenue@6 7 local kb, print = LibStub("LibKraken").register(KeyBinder, 'KeySlot')
Nenue@6 8 local BINDS_PER_ROW = 2
Nenue@6 9 local BUTTON_HSPACING = 128
Nenue@6 10 local BUTTON_SPACING = 4
Nenue@6 11 local BUTTON_PADDING = 12
Nenue@6 12 local BINDING_TYPE_SPECIALIZATION = 3
Nenue@6 13 local BINDING_TYPE_CHARACTER = 2
Nenue@6 14 local BINDING_TYPE_GLOBAL = 1
Nenue@6 15 local KEY_BUTTON_SIZE = 48
Nenue@6 16 local MIN_BIND_SLOTS = 32
Nenue@6 17 local TAB_OFFSET = 12
Nenue@6 18 local TAB_HEIGHT = 40
Nenue@6 19 local TAB_SPACING = 2
Nenue@6 20
Nenue@6 21 local BINDING_SCHEME_COLOR = {
Nenue@6 22 [BINDING_TYPE_GLOBAL] = {0,.125,.5,.5},
Nenue@6 23 [BINDING_TYPE_CHARACTER] = {0,0.25,0,0.5},
Nenue@6 24 [BINDING_TYPE_SPECIALIZATION] = {.25,0,0,0.5},
Nenue@6 25 }
Nenue@6 26 local BINDING_SCHEME_VERTEX = {
Nenue@6 27 [BINDING_TYPE_GLOBAL] = {0,.5,1,1},
Nenue@6 28 [BINDING_TYPE_CHARACTER] = {0,1,0,1},
Nenue@6 29 [BINDING_TYPE_SPECIALIZATION] = {1,1,1,1},
Nenue@6 30 }
Nenue@6 31 local BINDING_SCHEME_TEXT = {
Nenue@6 32 [BINDING_TYPE_SPECIALIZATION] = {0, 1, 1},
Nenue@6 33 [BINDING_TYPE_CHARACTER] = {0, 1, 0},
Nenue@6 34 [BINDING_TYPE_GLOBAL] = {0, 1, 1}
Nenue@6 35 }
Nenue@6 36
Nenue@6 37 local restingAlpha = 0.7
Nenue@6 38 local fadeTime, fadeDelay = .30, 0.15
Nenue@6 39 local numButtons = BINDS_PER_ROW * 8
Nenue@6 40 local saveButton
Nenue@16 41 local KeyButton_OnKey = function(self, key)
Nenue@16 42 kb.StoreBinding(self.saveTarget, key)
Nenue@16 43 kb:SetScript('OnKeyUp', nil)
Nenue@16 44 kb:SetScript('OnKeyDown', nil)
Nenue@6 45 end
Nenue@16 46
Nenue@6 47 local KeyButton_OnClick = function(self, click)
Nenue@6 48 print(self:GetName(), 'OnMouseDown', click)
Nenue@16 49 local cursorType = GetCursorInfo()
Nenue@6 50 if click == 'LeftButton' then
Nenue@16 51 if cursorType then
Nenue@16 52 kb.DropToSlot(self)
Nenue@16 53 else
Nenue@16 54 kb.ActivateSlot(self)
Nenue@16 55 end
Nenue@6 56 elseif click == 'RightButton' then
Nenue@6 57 kb.ReleaseSlot(self)
Nenue@6 58 end
Nenue@6 59 end
Nenue@6 60
Nenue@6 61 local KeyButton_OnDragStart = function(self)
Nenue@6 62 kb.PickupSlot(self)
Nenue@6 63 end
Nenue@6 64
Nenue@6 65 local KeyButton_OnReceiveDrag = function(self, ...)
Nenue@6 66 kb.DropToSlot(self)
Nenue@6 67 end
Nenue@6 68
Nenue@6 69
Nenue@6 70 local KeyBinder_OnUpdate = function(self, elapsed)
Nenue@6 71 self.elapsed = self.elapsed + elapsed
Nenue@6 72 self.throttle = self.throttle + elapsed
Nenue@6 73
Nenue@6 74 if (self.throttle >= 0.032) then
Nenue@6 75 self.throttle = 0
Nenue@6 76 else
Nenue@6 77 return
Nenue@6 78 end
Nenue@6 79
Nenue@6 80 local progress = 1
Nenue@6 81 if self.elapsed > fadeTime then
Nenue@6 82 self.elapsed = 0
Nenue@6 83 self.fadeStep = 0
Nenue@6 84 --self.statustext:SetText(nil)
Nenue@6 85 --self.bindingstext:SetText(nil)
Nenue@6 86 self:SetScript('OnUpdate', nil)
Nenue@6 87 else
Nenue@6 88 if self.elapsed < fadeDelay then
Nenue@6 89 progress = 0
Nenue@6 90 else
Nenue@6 91 self.fadeStep = self.fadeStep + 1
Nenue@6 92 progress = (self.elapsed - fadeDelay) /(fadeTime - fadeDelay)
Nenue@6 93 end
Nenue@6 94 --print(self.fadeStep, format('%.02f/%.02f', (self.elapsed - fadeDelay) ,(fadeTime - fadeDelay)) , progress)
Nenue@6 95 end
Nenue@6 96
Nenue@6 97 local alpha = 1 - progress * (1- restingAlpha)
Nenue@6 98 self.statustext:SetAlpha(alpha)
Nenue@6 99 self.bindingstext:SetAlpha(alpha)
Nenue@6 100 end
Nenue@6 101
Nenue@6 102 local KeyButton_OnUpdate = function(self)
Nenue@6 103 if not self.command then
Nenue@6 104 return
Nenue@6 105 end
Nenue@6 106
Nenue@6 107 if self:IsMouseOver() then
Nenue@6 108 kb.elapsed = 0
Nenue@6 109 if not self.active then
Nenue@6 110 -- only set this handler when the button is activated/mouseOver
Nenue@6 111 self.active = true
Nenue@6 112 kb.statustext:SetText(self.statusText .. ': '..self.actionName)
Nenue@6 113 kb.bindingstext:SetText(self.bindingText)
Nenue@6 114 kb.fadeStep = 0
Nenue@6 115 kb.throttle = 0
Nenue@6 116 kb:SetScript('OnUpdate', KeyBinder_OnUpdate)
Nenue@6 117
Nenue@6 118 end
Nenue@6 119 else
Nenue@6 120 if self.active then
Nenue@6 121 self.active = nil
Nenue@6 122 self:SetScript('OnKeyDown', nil)
Nenue@6 123 end
Nenue@6 124 end
Nenue@6 125 end
Nenue@6 126
Nenue@6 127 local KeyBinder_OnMouseWheel = function(self, delta)
Nenue@6 128 print(self, delta, self.scrollOffset, (self.scrollOffset <= 0))
Nenue@6 129
Nenue@6 130
Nenue@6 131 if IsControlKeyDown() then
Nenue@6 132 KEY_BUTTON_SIZE = KEY_BUTTON_SIZE - delta
Nenue@6 133 else
Nenue@6 134
Nenue@6 135
Nenue@6 136 if (delta > 0) and (self.scrollOffset <= 0) then
Nenue@6 137 return
Nenue@6 138 elseif delta < 0 and kb.scrollOffset >= 42 then
Nenue@6 139 return
Nenue@6 140 end
Nenue@6 141 kb.scrollOffset = ceil(kb.scrollOffset - (delta * BINDS_PER_ROW))
Nenue@6 142 end
Nenue@6 143
Nenue@6 144 kb.ui(true)
Nenue@6 145 end
Nenue@6 146
Nenue@6 147 local KeyBinder_OnHide = function()
Nenue@6 148 KeyBinderImportLog:Hide()
Nenue@6 149 end
Nenue@6 150
Nenue@6 151 local CloseButton_OnClick = function()
Nenue@10 152 kb.db.showUI = false
Nenue@6 153 kb:Hide()
Nenue@6 154 end
Nenue@6 155 local CancelButton_OnClick = function()
Nenue@6 156 kb.RevertBindings()
Nenue@6 157 end
Nenue@6 158 local SaveButton_OnClick = function()
Nenue@6 159 kb.ConfirmBindings()
Nenue@6 160 end
Nenue@6 161
Nenue@6 162 local KeyBinder_Initialize = function()
Nenue@6 163
Nenue@6 164
Nenue@6 165 kb.scrollOffset = 0
Nenue@6 166 kb.tabAnchor = {'TOPLEFT', kb.profilebg, 'TOPLEFT', BUTTON_PADDING, -BUTTON_SPACING}
Nenue@6 167 kb.tabGrowth = {'TOPLEFT', nil,'TOPRIGHT', BUTTON_SPACING, 0}
Nenue@6 168 kb.tabSize = {TAB_HEIGHT, TAB_HEIGHT }
Nenue@6 169 kb.UIPanelAnchor = {'TOPLEFT', kb.sourcesbg, 'TOPLEFT', BUTTON_PADDING, -BUTTON_SPACING}
Nenue@6 170 kb.UIPanelGrowth = {'TOPLEFT', nil, 'BOTTOMLEFT', 0, -2 }
Nenue@6 171 kb.UIPanelSize = {84, 32 }
Nenue@6 172 kb.UIPanelIcon = {24, 32, 'LEFT', -12, 0}
Nenue@6 173 kb.controlsAnchor = {'BOTTOMLEFT', kb.footer, BUTTON_PADDING, BUTTON_PADDING }
Nenue@6 174 kb.controlsGrowth = {'BOTTOMLEFT', nil, 'BOTTOMRIGHT', BUTTON_SPACING, 0}
Nenue@6 175
Nenue@6 176 -- order of these is important
Nenue@6 177 kb:tab('KeyBinderGlobalTab',
Nenue@6 178 kb.configTitle[BINDING_TYPE_GLOBAL] .. '\n' .. kb.configDescription[BINDING_TYPE_GLOBAL], "Interface\\ICONS\\item_azereansphere", {0.15,.85,.15,.85})
Nenue@6 179 kb:tab('KeyBinderCharacterTab',
Nenue@6 180 kb.configHeaders[BINDING_TYPE_CHARACTER] .. '\n' .. kb.configDescription[BINDING_TYPE_CHARACTER], nil)
Nenue@6 181 kb:tab('KeyBinderSpecTab',
Nenue@6 182 kb.configHeaders[BINDING_TYPE_SPECIALIZATION] .. '\n' .. kb.configDescription[BINDING_TYPE_SPECIALIZATION], kb.specInfo.texture)
Nenue@6 183 KeyBinderCharacterTab.icon:SetTexCoord(0.15,.85,.15,.85)
Nenue@6 184
Nenue@6 185
Nenue@6 186
Nenue@6 187 --portraitLayers[1] = KeyBinderCharacterTab.icon
Nenue@6 188
Nenue@11 189 saveButton = kb:button('KeyBinderSaveButton', 'Refresh', 'Reload current bindings and refresh panel.', SaveButton_OnClick)
Nenue@6 190 --restoreButton = kb:button('KeyBinderRestoreButton', 'Discard', 'Revert all changes.', CancelButton_OnClick)
Nenue@6 191 --clearButton = kb:button('KeyBinderClearButton', 'Clear Page', 'Release all buttons.', ResetButton_OnClick)
Nenue@6 192
Nenue@6 193 kb:uibutton(
Nenue@6 194 'KeyBinderSpellBookButton', 'SpellBook', nil,
Nenue@6 195 function() ToggleSpellBook(BOOKTYPE_SPELL) end,
Nenue@6 196 "Interface\\BUTTONS\\UI-MicroButton-Spellbook-Up", {0, 1, .4, 1})
Nenue@6 197 kb:uibutton(
Nenue@6 198 'KeyBinderTalentFrameButton', TALENTS, SPECIALIZATION,
Nenue@6 199 function() ToggleTalentFrame() end,
Nenue@6 200 "Interface\\BUTTONS\\UI-MicroButton-Talents-Up", {0, 1, .4, 1})
Nenue@6 201
Nenue@6 202 kb:uibutton(
Nenue@6 203 'KeyBinderMacroFrameButton', 'Macros', nil,
Nenue@6 204 function() if MacroFrame and MacroFrame:IsVisible() then
Nenue@6 205 HideUIPanel(MacroFrame)
Nenue@6 206 else
Nenue@6 207 ShowMacroFrame() end
Nenue@6 208 end,
Nenue@6 209 "Interface\\BUTTONS\\UI-MicroButton-Help-Up", {0, 1, .4, 1})
Nenue@6 210
Nenue@6 211 kb:uibutton(
Nenue@6 212 'KeyBinderInventoryButton', 'Bags', nil,
Nenue@6 213 function() OpenAllBags() end,
Nenue@6 214 "Interface\\BUTTONS\\UI-MicroButtonCharacter-Up", {0, 1, .4, 1})
Nenue@6 215
Nenue@6 216
Nenue@6 217
Nenue@6 218 kb.info:SetPoint('TOPLEFT', kb.UIPanels[1], 'BOTTOMLEFT', 0, -BUTTON_SPACING)
Nenue@6 219 HEADER_OFFSET = kb.UIPanels[1]:GetHeight() + BUTTON_PADDING
Nenue@6 220 + kb.info:GetHeight()
Nenue@6 221 FOOTER_OFFSET = saveButton:GetHeight() + BUTTON_PADDING
Nenue@6 222
Nenue@6 223 kb:SetScript('OnHide', KeyBinder_OnHide)
Nenue@6 224 kb:SetScript('OnMouseWheel', KeyBinder_OnMouseWheel)
Nenue@6 225 kb.CloseButton:SetScript('OnClick', CloseButton_OnClick)
Nenue@6 226
Nenue@6 227 end
Nenue@6 228
Nenue@6 229
Nenue@6 230 --- Retrieves button at index; creates said button and instates any stored parameters
Nenue@7 231 do
Nenue@7 232 local leftSlot, upSlot
Nenue@7 233 kb.GetSlot = function(index)
Nenue@6 234
Nenue@7 235 local slot = index + kb.scrollOffset
Nenue@6 236
Nenue@7 237 if not kb.buttons[index] then
Nenue@7 238 local button = CreateFrame('CheckButton', 'KeyBinderSlot'..index, kb, 'KeyButton')
Nenue@7 239 button:SetScript('OnClick', KeyButton_OnClick)
Nenue@7 240 button:SetScript('OnUpdate', KeyButton_OnUpdate)
Nenue@7 241 button:SetScript('OnDragStart', KeyButton_OnDragStart)
Nenue@7 242 button:SetScript('OnReceiveDrag', KeyButton_OnReceiveDrag)
Nenue@7 243 button:RegisterForClicks('AnyUp')
Nenue@6 244
Nenue@6 245
Nenue@7 246 local newRow = (mod(index, BINDS_PER_ROW) == 1)
Nenue@6 247
Nenue@7 248 if index == 1 then
Nenue@7 249 button:SetPoint('TOPLEFT', kb.bg, 'TOPLEFT', BUTTON_PADDING, - BUTTON_PADDING)
Nenue@7 250 upSlot = button
Nenue@7 251 elseif newRow then
Nenue@7 252 button:SetPoint('TOPLEFT', upSlot, 'BOTTOMLEFT', 0, -BUTTON_SPACING)
Nenue@7 253 upSlot = button
Nenue@7 254 else
Nenue@7 255 button:SetPoint('TOPLEFT', leftSlot, 'TOPRIGHT', BUTTON_HSPACING, 0)
Nenue@7 256 end
Nenue@7 257
Nenue@7 258 button:SetSize(KEY_BUTTON_SIZE, KEY_BUTTON_SIZE)
Nenue@7 259 button:Show()
Nenue@7 260 kb.buttons[index] = button
Nenue@7 261 leftSlot = button
Nenue@6 262 end
Nenue@7 263 return kb.buttons[index]
Nenue@6 264 end
Nenue@6 265 end
Nenue@6 266
Nenue@6 267
Nenue@16 268 kb.ActivateSlot = function(self)
Nenue@16 269 kb.saveTarget = self
Nenue@16 270 kb:SetScript('OnKeyUp', KeyButton_OnKey)
Nenue@16 271 kb.bg:SetColorTexture(0,.5,0,1)
Nenue@16 272 end
Nenue@16 273
Nenue@6 274 --- push current information into living UI
Nenue@6 275 kb.ui = function(force)
Nenue@6 276 for i, module in ipairs(kb.modules) do
Nenue@6 277 if module.ui then
Nenue@6 278 module.ui(force)
Nenue@6 279 end
Nenue@6 280 end
Nenue@6 281
Nenue@6 282 if not kb.db.showUI then
Nenue@6 283 print('---end of refresh')
Nenue@6 284 return
Nenue@6 285 end
Nenue@6 286 if not kb.loaded then
Nenue@6 287 KeyBinder_Initialize()
Nenue@6 288 kb.loaded = true
Nenue@6 289 end
Nenue@6 290 for i = 1, numButtons do
Nenue@6 291 local button = kb.GetSlot(i)
Nenue@6 292 button:SetID(i+kb.scrollOffset)
Nenue@6 293 kb.UpdateSlot(button, force)
Nenue@6 294 end
Nenue@6 295
Nenue@6 296
Nenue@6 297 --- Frame Sizing
Nenue@6 298 kb.profilebg:SetHeight(kb.tabSize[2] + BUTTON_PADDING * 2 + kb.profiletext:GetStringHeight())
Nenue@6 299
Nenue@6 300 kb.bg:SetWidth((KEY_BUTTON_SIZE + BUTTON_HSPACING + BUTTON_SPACING) * BINDS_PER_ROW + BUTTON_PADDING*2 - BUTTON_SPACING)
Nenue@6 301 local numRows = numButtons/BINDS_PER_ROW
Nenue@6 302
Nenue@6 303 kb.bg:SetHeight((KEY_BUTTON_SIZE + BUTTON_SPACING) * numRows + BUTTON_PADDING*2 - BUTTON_SPACING)
Nenue@6 304
Nenue@6 305 kb:SetHeight(kb.headerbg:GetHeight() + kb.profilebg:GetHeight() + kb.bg:GetHeight() + kb.footer:GetHeight())
Nenue@6 306 kb:SetWidth((kb.sourcesbg:GetWidth() +(BINDS_PER_ROW * (KEY_BUTTON_SIZE + BUTTON_HSPACING) + (BINDS_PER_ROW - 1) * BUTTON_SPACING + BUTTON_PADDING * 2) ))
Nenue@6 307
Nenue@6 308 kb.bg:SetColorTexture(unpack(BINDING_SCHEME_COLOR[kb.db.bindMode]))
Nenue@6 309 for i, tab in ipairs(kb.tabButtons) do
Nenue@6 310 local border = tab:GetNormalTexture()
Nenue@6 311 local tabTexture = "Interface\\Buttons\\UI-Quickslot2"
Nenue@6 312 local left, top, right, bottom = -12, 12, 13, -13
Nenue@6 313 if i == kb.db.bindMode then
Nenue@6 314 tabTexture = "Interface\\Buttons\\CheckButtonGlow"
Nenue@6 315 left, top, right, bottom = -14, 14, 15, -15
Nenue@6 316 tab.icon:SetDesaturated(false)
Nenue@6 317 if tab.icon2 then tab.icon2:SetDesaturated(false) end
Nenue@6 318 border:SetDesaturated(true)
Nenue@6 319 border:SetVertexColor(1,1,1, 1)
Nenue@6 320 else
Nenue@6 321 tab.icon:SetDesaturated(true)
Nenue@6 322 if tab.icon2 then tab.icon2:SetDesaturated(true) end
Nenue@6 323 border:SetDesaturated(false)
Nenue@6 324 border:SetVertexColor(1,1,1)
Nenue@6 325 end
Nenue@6 326 border:SetTexture(tabTexture)
Nenue@6 327 border:SetPoint('TOPLEFT', tab, 'TOPLEFT', left, top)
Nenue@6 328 border:SetPoint('BOTTOMRIGHT', tab, 'BOTTOMRIGHT', right, bottom)
Nenue@6 329 end
Nenue@6 330
Nenue@6 331 KeyBinderSpecTab.icon:SetTexture(kb.specInfo.texture)
Nenue@12 332 SetPortraitTexture(KeyBinderCharacterTab.icon, 'player')
Nenue@6 333
Nenue@6 334 kb.profiletext:SetText(kb.configHeaders[kb.db.bindMode])
Nenue@6 335 print(kb.db.bindMode, kb.configHeaders[kb.db.bindMode], kb:GetSize())
Nenue@6 336 print(kb:GetPoint(1))
Nenue@6 337
Nenue@6 338 kb:Show()
Nenue@6 339
Nenue@6 340 -- Reset this so talent cache can be rebuilt
Nenue@6 341 kb.talentsPushed = nil
Nenue@6 342 end
Nenue@6 343
Nenue@6 344 kb.AcceptAssignment = function(self, ...)
Nenue@6 345 local popup = StaticPopupDialogs["SKELETONKEY_CONFIRM_ASSIGN_SLOT"]
Nenue@6 346 local source = loadedProfiles[popup.oldProfile]
Nenue@6 347 kb.SetSlot(popup.slot, unpack(popup.args))
Nenue@6 348 kb.UpdateSlot(popup.slot)
Nenue@6 349 kb:SetScript('OnMouseWheel', KeyBinder_OnMouseWheel) -- re-enable scrolling
Nenue@6 350 ClearCursor()
Nenue@6 351 ResetCursor()
Nenue@6 352 end