annotate SkeletonKey/SkeletonKey.toc @ 6:f6d1c192afc6

Refactored file layout: - frame display logic in UI.lua - player data in Cache.lua - event responses in Events.lua a lot of local tables are now stored members of KeyBinder for that to work
author Nenue
date Thu, 28 Jul 2016 16:45:56 -0400
parents 9ac29fe77455
children 82170735e67c
rev   line source
Nenue@5 1 ## Interface: 60200
Nenue@1 2 ## Title: SkeletonKey
Nenue@1 3 ## Notes: Key Bindings for dinosaurs
Nenue@0 4 ## Author: Krakyn
Nenue@0 5 ## Version: 1.0-@project-revision@
Nenue@1 6 ## SavedVariables: SkeletonKeyDB
Nenue@0 7 ## X-Category: Interface Enhancements
Nenue@0 8 ## DefaultState: Enabled
Nenue@0 9 ## LoadOnDemand: 0
Nenue@5 10 ## OptionalDeps: LibStub, libKT
Nenue@0 11
Nenue@5 12 LibStub\LibStub.lua
Nenue@0 13 libKT-1.0\libKT-1.0.xml
Nenue@0 14 KeyBinds.xml
Nenue@5 15 KeyBinds.lua
Nenue@6 16 Cache.lua
Nenue@6 17 UI.lua
Nenue@5 18 Events.lua
Nenue@6 19
Nenue@6 20 HotKey.lua
Nenue@6 21 Import.lua