Nenue@6
|
1 --- Turok
|
Nenue@6
|
2 -- Castbar.lua
|
Nenue@6
|
3 -- Created: 12/4/2015 11:17 PM
|
Nenue@6
|
4 -- @file-author@
|
Nenue@6
|
5 -- @project-revision@ @project-hash@
|
Nenue@6
|
6 -- @file-revision@ @file-hash@
|
Nenue@6
|
7 -- Deals with casting events and works the castingbar interface
|
Nenue@6
|
8 local print, tostring, tonumber, rep, pairs, min, format, unpack, select, strpad = print, tostring, tonumber, string.rep, pairs, math.min, string.format, unpack, select, string.rep
|
Nenue@6
|
9 local GetTime, UnitCastingInfo, UnitChannelInfo, GetSpellInfo, GetSpellTabInfo = GetTime, UnitCastingInfo, UnitChannelInfo, GetSpellInfo, GetSpellTabInfo
|
Nenue@6
|
10 local floor = math.floor
|
Nenue@6
|
11 local T = Turok
|
Nenue@6
|
12 local db
|
Nenue@6
|
13 local PING_CEILING = 190 -- transpacific
|
Nenue@6
|
14 local PING_MIDLINE = 100
|
Nenue@6
|
15 local PING_FLOOR = 10 -- transcontinental
|
Nenue@6
|
16 --@debug
|
Nenue@6
|
17 local cType, cText, cNum, cWord, cKey, cPink, cBool = cType, cText, cNum, cWord, cKey, cPink, cBool
|
Nenue@6
|
18 local print = function(...)
|
Nenue@6
|
19 if _G.Devian and _G.DevianDB.workspace ~= 1 then
|
Nenue@6
|
20 _G.print('Tek', ...)
|
Nenue@6
|
21 end
|
Nenue@6
|
22 end
|
Nenue@6
|
23
|
Nenue@6
|
24 local EVENT_COLOR = '|cFF44FF44'
|
Nenue@6
|
25 local EVENT_COLOR2 = '|cFF88FF88'
|
Nenue@6
|
26 local DATA_COLOR = '|cFFDD77DD'
|
Nenue@6
|
27 --@end-debug@
|
Nenue@6
|
28
|
Nenue@6
|
29 local mod = T:NewModule("Tek")
|
Nenue@6
|
30 function mod:OnInitialize()
|
Nenue@6
|
31 self.db = T.db.tek
|
Nenue@6
|
32 self.castbar = {}
|
Nenue@6
|
33 self.UNIT_SPELLCAST_SENT = self.SpellCastRequest
|
Nenue@6
|
34 self.UNIT_SPELLCAST_START = self.SpellCastEvent
|
Nenue@6
|
35 self.UNIT_SPELLCAST_DELAYED = self.SpellCastEvent
|
Nenue@6
|
36 self.UNIT_SPELLCAST_SUCCEEDED = self.SpellCastEvent
|
Nenue@6
|
37 self.UNIT_SPELLCAST_STOP = self.SpellCastEvent
|
Nenue@6
|
38 self.UNIT_SPELLCAST_FAILED = self.SpellCastEvent
|
Nenue@6
|
39 self.UNIT_SPELLCAST_INTERRUPTED = self.SpellCastEvent
|
Nenue@6
|
40 self.UNIT_SPELLCAST_CHANNEL_START = self.SpellCastEvent
|
Nenue@6
|
41 self.UNIT_SPELLCAST_CHANNEL_STOP = self.SpellCastEvent
|
Nenue@6
|
42 self.UNIT_SPELLCAST_CHANNEL_UPDATE = self.SpellCastEvent
|
Nenue@6
|
43 self.UNIT_SPELLCAST_INTERRUPTIBLE = self.SpellCastEvent
|
Nenue@6
|
44 self.UNIT_SPELLCAST_UNINTERRUPTIBLE = self.SpellCastEvent
|
Nenue@6
|
45 end
|
Nenue@6
|
46
|
Nenue@6
|
47 --- events & units
|
Nenue@6
|
48 local TRACKED_UNITS = {'player', 'target', 'focus', 'pet'}
|
Nenue@6
|
49 local FADE_OUT_TIME, FADE_IN_TIME = 1, .2
|
Nenue@6
|
50
|
Nenue@6
|
51 local TEXTURE_SUFFIX = {
|
Nenue@6
|
52 ['CHANNEL_START'] = '_channeling',
|
Nenue@6
|
53 ['CHANNEL_UPDATE'] = '_channeling',
|
Nenue@6
|
54 ['CHANNEL_STOPPED'] = '_channeling',
|
Nenue@6
|
55 ['START'] = '_casting',
|
Nenue@6
|
56 ['INTERRUPTED'] = '_interrupted',
|
Nenue@6
|
57 ['SUCCEEDED'] = '_finished',
|
Nenue@6
|
58 }
|
Nenue@6
|
59
|
Nenue@6
|
60 function mod:OnEnable()
|
Nenue@6
|
61 db = self.db
|
Nenue@6
|
62 -- setup castingbar frames
|
Nenue@6
|
63 local c = self.castbar
|
Nenue@6
|
64 for _, unit in pairs(TRACKED_UNITS) do
|
Nenue@6
|
65 local cdb = db[unit]
|
Nenue@6
|
66 --@debug@
|
Nenue@6
|
67 print(DATA_COLOR .. unit .. '|r castbar creation')--@end-debug@
|
Nenue@6
|
68
|
Nenue@6
|
69 -- Set frames
|
Nenue@6
|
70 local fn = 'Tek' .. unit .. 'CastBar'
|
Nenue@6
|
71 c[unit] = CreateFrame('Frame', fn, _G[cdb.parent], 'TurokCastingBar')
|
Nenue@6
|
72
|
Nenue@6
|
73 local pc = c[unit]
|
Nenue@6
|
74 T.SetFrameLayout(pc, cdb)
|
Nenue@6
|
75 T.SetTextureLayout(pc.icon, cdb.icon or db.icon)
|
Nenue@6
|
76 T.SetStatusTextures(pc, cdb.statusbar or db.statusbar)
|
Nenue@6
|
77
|
Nenue@6
|
78 if unit == 'player' then
|
Nenue@6
|
79 T.SetFontLayout(pc.ping, db.ping)
|
Nenue@6
|
80 T.SetFontLayout(pc.downtime, db.downtime)
|
Nenue@6
|
81 pc.pingbar:ClearAllPoints()
|
Nenue@6
|
82 pc.pingbar:SetPoint('TOPRIGHT', pc.background, 'TOPRIGHT', 0, 0)
|
Nenue@6
|
83 pc.pingbar:SetHeight(pc.background:GetHeight())
|
Nenue@6
|
84 else
|
Nenue@6
|
85 if pc.interrupt then
|
Nenue@6
|
86 pc.interrupt:SetSize(pc.icon.size*3, pc.icon.size* 3)
|
Nenue@6
|
87 end
|
Nenue@6
|
88
|
Nenue@6
|
89 end
|
Nenue@6
|
90
|
Nenue@6
|
91 T.SetFontLayout(pc.casttime, cdb.casttime or db.casttime)
|
Nenue@6
|
92 T.SetFontLayout(pc.spelltext, cdb.spelltext or db.spelltext)
|
Nenue@6
|
93
|
Nenue@6
|
94 pc:SetAlpha(0)
|
Nenue@6
|
95 pc.last = nil
|
Nenue@6
|
96 pc.sent = {}
|
Nenue@6
|
97 pc.unit = unit
|
Nenue@6
|
98 pc.SetSpell = self.SetSpell
|
Nenue@6
|
99 pc.SetState = self.SetState
|
Nenue@6
|
100 pc.Update = self.Update
|
Nenue@6
|
101 end
|
Nenue@6
|
102
|
Nenue@6
|
103
|
Nenue@6
|
104 -- kill default casting bar
|
Nenue@6
|
105 -- T.cbscripts = {CastingBarFrame:GetScript('OnUpdate'), CastingBarFrame:GetScript('OnEvent')}
|
Nenue@6
|
106 CastingBarFrame:SetScript('OnUpdate', nil)
|
Nenue@6
|
107 CastingBarFrame:SetScript('OnEvent', nil)
|
Nenue@6
|
108 CastingBarFrame:Hide()
|
Nenue@6
|
109 PetCastingBarFrame:SetScript('OnUpdate', nil)
|
Nenue@6
|
110 PetCastingBarFrame:SetScript('OnEvent', nil)
|
Nenue@6
|
111 PetCastingBarFrame:Hide()
|
Nenue@6
|
112 end
|
Nenue@6
|
113
|
Nenue@6
|
114 function mod:UpdateLocked()
|
Nenue@6
|
115 for k, v in pairs(self.castbar) do
|
Nenue@6
|
116 if T.unlocked then
|
Nenue@6
|
117 local name, texture, offset, numSpells = GetSpellTabInfo(T.specPage)
|
Nenue@6
|
118 v.value = offset
|
Nenue@6
|
119 v.duration = numSpells
|
Nenue@6
|
120 v.spelltext:SetText(k)
|
Nenue@6
|
121 v.icon:SetTexture(texture)
|
Nenue@6
|
122 v:SetAlpha(1)
|
Nenue@6
|
123 v:Show()
|
Nenue@6
|
124 v:EnableMouse(true)
|
Nenue@6
|
125 v:SetMovable(true)
|
Nenue@6
|
126 v:RegisterForDrag("LeftButton")
|
Nenue@6
|
127 v:SetScript('OnDragStart', function(self) self:StartMoving() end)
|
Nenue@6
|
128 v:SetScript('OnDragStop', function(self) self:StopMovingOrSizing() end)
|
Nenue@6
|
129 else
|
Nenue@6
|
130
|
Nenue@6
|
131 v:SetScript('OnDragStart', nil)
|
Nenue@6
|
132 v:SetScript('OnDragStop', nil)
|
Nenue@6
|
133 v:EnableMouse(false)
|
Nenue@6
|
134 v:SetMovable(false)
|
Nenue@6
|
135
|
Nenue@6
|
136 print('Saving bar coordinates post unlock')
|
Nenue@6
|
137
|
Nenue@6
|
138 db[k].x = v:GetLeft()
|
Nenue@6
|
139 db[k].y = v:GetTop()
|
Nenue@6
|
140 db[k].anchor = 'BOTTOMLEFT'
|
Nenue@6
|
141 db[k].anchorTo = 'BOTTOMLEFT'
|
Nenue@6
|
142 db[k].parent = 'UIParent'
|
Nenue@6
|
143 end
|
Nenue@6
|
144 end
|
Nenue@6
|
145 end
|
Nenue@6
|
146
|
Nenue@6
|
147 --- Store spell requests for use in tracking lag time
|
Nenue@6
|
148 function mod:SpellCastRequest(e, unit, spellName, rank, target, castID)
|
Nenue@6
|
149 print('|cFFFF4400Request sent:|r ', spellName, castID, target)
|
Nenue@6
|
150 self.castbar.player.sent[castID] = {
|
Nenue@6
|
151 spellName = spellName,
|
Nenue@6
|
152 castID = castID,
|
Nenue@6
|
153 sendTime = GetTime()*1000,
|
Nenue@6
|
154 }
|
Nenue@6
|
155 end
|
Nenue@6
|
156
|
Nenue@6
|
157 --- Handle events pertaining to a cast bar
|
Nenue@6
|
158 function mod:SpellCastEvent(event, unit, ...)
|
Nenue@6
|
159 if not self.castbar[unit] then
|
Nenue@6
|
160 return
|
Nenue@6
|
161 end
|
Nenue@6
|
162
|
Nenue@6
|
163 local u = T.unit[unit]
|
Nenue@6
|
164 local c = self.castbar[unit]
|
Nenue@6
|
165
|
Nenue@6
|
166 --- doubling as an invocation source test
|
Nenue@6
|
167 local spellName, rank, castID, spellID = ...
|
Nenue@6
|
168
|
Nenue@6
|
169 local channelinfo = T.unit[unit].channeling
|
Nenue@6
|
170 local castinginfo = T.unit[unit].casting
|
Nenue@6
|
171 local sendq = c.sent
|
Nenue@6
|
172 local castd = c.last
|
Nenue@6
|
173 local timestamp = GetTime()*1000
|
Nenue@6
|
174
|
Nenue@6
|
175 --todo: remove truncation
|
Nenue@6
|
176 local e = event:match("UNIT_SPELLCAST_([%a_]+)")
|
Nenue@6
|
177 print(GetTime(), '|cFFFF8747'..e..(strpad(' ',12-#e))..'|r |cFFDDFF00#'..tostring(castID)..'|r', spellName, spellID)
|
Nenue@6
|
178
|
Nenue@6
|
179 c.channeling = channelinfo and channelinfo[1] or nil
|
Nenue@6
|
180 c.casting = castinginfo and castinginfo[1] or nil
|
Nenue@6
|
181 if c.channeling then
|
Nenue@6
|
182 -- {name, subText, text, texture, startTime, endTime, isTradeSkill, notInterruptible}
|
Nenue@6
|
183 c.startTime = channelinfo[5]
|
Nenue@6
|
184 c.endTime = channelinfo[6]
|
Nenue@6
|
185 c.nonInterruptible = channelinfo[8]
|
Nenue@6
|
186 elseif c.casting then
|
Nenue@6
|
187 --name, subText, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible
|
Nenue@6
|
188 c.startTime = castinginfo[5]
|
Nenue@6
|
189 c.endTime = castinginfo[6]
|
Nenue@6
|
190 c.castID = castinginfo[8]
|
Nenue@6
|
191 c.nonInterruptible = castinginfo[9]
|
Nenue@6
|
192 else
|
Nenue@6
|
193 print(' |cFFFF7700internal data was nil|r')
|
Nenue@6
|
194 end
|
Nenue@6
|
195
|
Nenue@6
|
196 --- process the "event"
|
Nenue@6
|
197 local setSpell, setState
|
Nenue@6
|
198 if e == 'START' then
|
Nenue@6
|
199 setSpell = true
|
Nenue@6
|
200 setState = true
|
Nenue@6
|
201
|
Nenue@6
|
202 -- player data calculations
|
Nenue@6
|
203 if unit == 'player' then
|
Nenue@6
|
204 if sendq[castID] and sendq[castID].spellName == spellName then
|
Nenue@6
|
205 local sent = sendq[castID]
|
Nenue@6
|
206 print(' |cFF00AAFFmatched:|r', sent.spellName, castID)
|
Nenue@6
|
207 c.pingTime = c.startTime - sent.sendTime
|
Nenue@6
|
208 print(' ping:', c.pingTime)
|
Nenue@6
|
209 for cid, cdata in pairs(sendq) do
|
Nenue@6
|
210 if cdata.sendTime <= sent.sendTime then
|
Nenue@6
|
211 --print(' forgetting #'..cdata.sendTime, cid, cdata.spellName)
|
Nenue@6
|
212 sendq[cid] = nil
|
Nenue@6
|
213 end
|
Nenue@6
|
214 end
|
Nenue@6
|
215
|
Nenue@6
|
216 if castd ~= nil then
|
Nenue@6
|
217 print(' downtime calc hit')
|
Nenue@6
|
218 c.downTime = timestamp - castd.endTime
|
Nenue@6
|
219 castd = nil
|
Nenue@6
|
220 else
|
Nenue@6
|
221 c.downTime = nil
|
Nenue@6
|
222 end
|
Nenue@6
|
223 c.castID = castID
|
Nenue@6
|
224 end
|
Nenue@6
|
225 end
|
Nenue@6
|
226 elseif e == 'CHANNEL_START' or e == 'CHANNEL_UPDATE' then
|
Nenue@6
|
227 setSpell = true
|
Nenue@6
|
228 setState = true
|
Nenue@6
|
229 c.event = e
|
Nenue@6
|
230
|
Nenue@6
|
231 elseif e == 'STOP' then
|
Nenue@6
|
232 setState = true
|
Nenue@6
|
233 c.casting = nil
|
Nenue@6
|
234 castd = {
|
Nenue@6
|
235 spellName = spellName,
|
Nenue@6
|
236 spellID = spellID,
|
Nenue@6
|
237 castID = castID,
|
Nenue@6
|
238 endTime = timestamp,
|
Nenue@6
|
239 }
|
Nenue@6
|
240 print(' |cFFFFFF00found', timestamp, spellName)
|
Nenue@6
|
241
|
Nenue@6
|
242 elseif e == 'CHANNEL_STOP' then
|
Nenue@6
|
243 setState = true
|
Nenue@6
|
244 c.channeling = nil
|
Nenue@6
|
245 castd = {
|
Nenue@6
|
246 spellName = spellName,
|
Nenue@6
|
247 spellID = spellID,
|
Nenue@6
|
248 castID = castID,
|
Nenue@6
|
249 endTime = timestamp,
|
Nenue@6
|
250 }
|
Nenue@6
|
251 print(' |cFFFF0088found', timestamp, spellName)
|
Nenue@6
|
252
|
Nenue@6
|
253 elseif e == 'SUCCEEDED' then
|
Nenue@6
|
254 if c.spellName == spellName and not c.channeling then
|
Nenue@6
|
255 setState = true
|
Nenue@6
|
256 print(' |cFFFF4400',c.spellName,'=',spellName,' pushing event', e)
|
Nenue@6
|
257 end
|
Nenue@6
|
258 -- if there are 'send' args when this fires, it means it's an instant cast
|
Nenue@6
|
259 if sendq[castID] and sendq[castID].spellName == spellName then
|
Nenue@6
|
260 castd = {
|
Nenue@6
|
261 spellName = spellName,
|
Nenue@6
|
262 spellID = spellID,
|
Nenue@6
|
263 castID = castID,
|
Nenue@6
|
264 endTime = timestamp,
|
Nenue@6
|
265 }
|
Nenue@6
|
266 print(' |cFFFFAA00found', timestamp, spellName)
|
Nenue@6
|
267 end
|
Nenue@6
|
268
|
Nenue@6
|
269 elseif e =='FAILED' then
|
Nenue@6
|
270 if spellName == c.spellName and not c.channeling then
|
Nenue@6
|
271 setState = true
|
Nenue@6
|
272 end
|
Nenue@6
|
273
|
Nenue@6
|
274 elseif e == 'INTERRUPTED' then
|
Nenue@6
|
275 setState = true
|
Nenue@6
|
276
|
Nenue@6
|
277 end
|
Nenue@6
|
278
|
Nenue@6
|
279
|
Nenue@6
|
280
|
Nenue@6
|
281
|
Nenue@6
|
282 if setSpell then
|
Nenue@6
|
283 print(' |cFF44FF00setting spell', spellName)
|
Nenue@6
|
284 end
|
Nenue@6
|
285 if setState then
|
Nenue@6
|
286 print(' |cFFFF4400pushing event', e)
|
Nenue@6
|
287 end
|
Nenue@6
|
288
|
Nenue@6
|
289 if setSpell then
|
Nenue@6
|
290 c:SetSpell(e)
|
Nenue@6
|
291 end
|
Nenue@6
|
292 if setState then
|
Nenue@6
|
293 c:SetState(e)
|
Nenue@6
|
294 end
|
Nenue@6
|
295 end
|
Nenue@6
|
296
|
Nenue@6
|
297
|
Nenue@6
|
298 --- Sets all the static elements of the casting bar, such as config values, icon texture, and name
|
Nenue@6
|
299 function mod.SetSpell(c, event)
|
Nenue@6
|
300 local _
|
Nenue@6
|
301 local time, alpha = GetTime(), c:GetAlpha()
|
Nenue@6
|
302 local u, cdb = T.unit[c.unit], c.db
|
Nenue@6
|
303
|
Nenue@6
|
304 c.stopped = nil
|
Nenue@6
|
305 c.stopping = nil
|
Nenue@6
|
306 print('New spell:', c.spellName)
|
Nenue@6
|
307 --- use only internal info
|
Nenue@6
|
308 local data = (event == 'CHANNEL_START' or event == 'CHANNEL_UPDATE' or event == 'CHANNEL_STOP') and u.channeling or u.casting
|
Nenue@6
|
309 local spellName, rank, displayName, texture, startTime, endTime, isTradeSkill, castID, nonInterruptible = unpack(data)
|
Nenue@6
|
310
|
Nenue@6
|
311
|
Nenue@6
|
312 if spellName == nil then
|
Nenue@6
|
313 print(" Can't do arithmetic, no data.")
|
Nenue@6
|
314 else
|
Nenue@6
|
315 print(cText(" Arithmetic vars:"), cNum(startTime), cNum(endTime))
|
Nenue@6
|
316 end
|
Nenue@6
|
317
|
Nenue@6
|
318 c.spellName = spellName
|
Nenue@6
|
319 c.castID = castID or 0
|
Nenue@6
|
320 c.rank = rank
|
Nenue@6
|
321 c.displayName = displayName
|
Nenue@6
|
322 c.texture = texture
|
Nenue@6
|
323 c.nonInterruptible = nonInterruptible
|
Nenue@6
|
324 c.isTradeSkill = isTradeSkill
|
Nenue@6
|
325 c.endTime = endTime or 0
|
Nenue@6
|
326 c.startTime = startTime or 0
|
Nenue@6
|
327 c.duration = c.endTime - c.startTime
|
Nenue@6
|
328
|
Nenue@6
|
329 if c.unit == 'player' then
|
Nenue@6
|
330 if c.pingTime then
|
Nenue@6
|
331 print(' ping',c.pingTime, endTime, startTime, c.duration)
|
Nenue@6
|
332 local draw_dist = (c.pingTime / c.duration) * (c.fill_width)
|
Nenue@6
|
333 if draw_dist > c.fill_width then
|
Nenue@6
|
334 draw_dist = c.fill_width
|
Nenue@6
|
335 end
|
Nenue@6
|
336 print('SET AND SHOW PING ', c.pingTime,'on', c.pingbar:GetName())
|
Nenue@6
|
337 c.pingbar:SetWidth(draw_dist)
|
Nenue@6
|
338 c.pingbar:Show()
|
Nenue@6
|
339
|
Nenue@6
|
340 local rv = c.pingTime - PING_FLOOR
|
Nenue@6
|
341 local rr = PING_MIDLINE - PING_FLOOR
|
Nenue@6
|
342 local gv = c.pingTime - PING_MIDLINE
|
Nenue@6
|
343 local gr = PING_CEILING - PING_MIDLINE
|
Nenue@6
|
344 local r = c.pingTime > PING_MIDLINE and 1 or (c.pingTime < PING_FLOOR and 0 or (rv / rr))
|
Nenue@6
|
345 local g = c.pingTime < PING_MIDLINE and 1 or (c.pingTime > PING_CEILING and 0 or 1-(gv / gr))
|
Nenue@6
|
346 print(c.pingTime, rv, '/', rr, '=', r)
|
Nenue@6
|
347 print(c.pingTime, gv, '/', gr, '=', g)
|
Nenue@6
|
348
|
Nenue@6
|
349 c.ping:SetText(floor(c.pingTime))
|
Nenue@6
|
350 c.ping:SetTextColor(r,g,0)
|
Nenue@6
|
351 c.ping:Show()
|
Nenue@6
|
352 else
|
Nenue@6
|
353 c.pingbar:Hide()
|
Nenue@6
|
354 c.ping:Hide()
|
Nenue@6
|
355 end
|
Nenue@6
|
356 if c.downTime then
|
Nenue@6
|
357 c.downtime:Show()
|
Nenue@6
|
358 if c.downTime > 1500 then
|
Nenue@6
|
359 c.downtime:SetText(nil)
|
Nenue@6
|
360 else
|
Nenue@6
|
361 c.downtime:SetText(c.downTime)
|
Nenue@6
|
362 end
|
Nenue@6
|
363 else
|
Nenue@6
|
364 c.downtime:Hide()
|
Nenue@6
|
365 end
|
Nenue@6
|
366 else
|
Nenue@6
|
367 if c.nonInterruptible then
|
Nenue@6
|
368 c.interrupt:Show()
|
Nenue@6
|
369 else
|
Nenue@6
|
370 c.interrupt:Hide()
|
Nenue@6
|
371 end
|
Nenue@6
|
372 end
|
Nenue@6
|
373
|
Nenue@6
|
374 c.icon:SetTexture(texture)
|
Nenue@6
|
375 c.spelltext:Show()
|
Nenue@6
|
376 c.spelltext:SetText(spellName)
|
Nenue@6
|
377
|
Nenue@6
|
378 c.fill_inverse = c.channeling
|
Nenue@6
|
379 -- set timers
|
Nenue@6
|
380 end
|
Nenue@6
|
381
|
Nenue@6
|
382 --- Deals with failed/succeeded/interrupted visuals and fading cues
|
Nenue@6
|
383 -- Fired by one of those events, or cast/channel info is returning nothing
|
Nenue@6
|
384 function mod:SetState(event)
|
Nenue@6
|
385 if T.unlocked then
|
Nenue@6
|
386 return
|
Nenue@6
|
387 end
|
Nenue@6
|
388
|
Nenue@6
|
389 local time = GetTime() * 1000
|
Nenue@6
|
390 print(' ',self:GetName(), '|cFF44FF00event trigger:|r', event)
|
Nenue@6
|
391
|
Nenue@6
|
392 -- We want these to be updating no matter what is happening
|
Nenue@6
|
393 if TEXTURE_SUFFIX[event] then
|
Nenue@6
|
394 local cdb = self.db
|
Nenue@6
|
395 if cdb.foreground_texture then
|
Nenue@6
|
396 print(' |cFF00AAFFevent|r '..event..', |cFF00AAFFtexture|r ', cdb.foreground_texture)
|
Nenue@6
|
397 self.foreground:SetVertexColor(unpack(cdb['foreground' .. TEXTURE_SUFFIX[event]] and cdb['foreground' .. TEXTURE_SUFFIX[event]] or cdb.foreground_color))
|
Nenue@6
|
398 else
|
Nenue@6
|
399 self.foreground:SetTexture(unpack(cdb['foreground' .. TEXTURE_SUFFIX[event]] and cdb['foreground' .. TEXTURE_SUFFIX[event]] or cdb.foreground_color))
|
Nenue@6
|
400 end
|
Nenue@6
|
401
|
Nenue@6
|
402 if cdb.background_texture then
|
Nenue@6
|
403 print(' texture=', cdb.background_texture)
|
Nenue@6
|
404 self.background:SetVertexColor(unpack(cdb['background' .. TEXTURE_SUFFIX[event]] and cdb['background' .. TEXTURE_SUFFIX[event]] or cdb.background_color))
|
Nenue@6
|
405 else
|
Nenue@6
|
406 self.background:SetTexture(unpack(cdb['background' .. TEXTURE_SUFFIX[event]] and cdb['background' .. TEXTURE_SUFFIX[event]] or cdb.background_color))
|
Nenue@6
|
407 end
|
Nenue@6
|
408 end
|
Nenue@6
|
409
|
Nenue@6
|
410 -- are we starting or stopping
|
Nenue@6
|
411 if event == 'START' or event == 'CHANNEL_START' then
|
Nenue@6
|
412 print(' |cFF00AAFFStarting display|r ', self.spellName)
|
Nenue@6
|
413 self:Show()
|
Nenue@6
|
414 if self.__fade:IsPlaying() then
|
Nenue@6
|
415 self.__fade:Stop()
|
Nenue@6
|
416 end
|
Nenue@6
|
417
|
Nenue@6
|
418 self:Fade(FADE_IN_TIME, self.alpha)
|
Nenue@6
|
419 else
|
Nenue@6
|
420 if event == 'SUCCEEDED' and not self.channeling then
|
Nenue@6
|
421 print(' |cFF00AAFFsuccess deduced values|r', self.value, 'to', self.duration)
|
Nenue@6
|
422 self.percent = 1
|
Nenue@6
|
423 self.value = self.duration
|
Nenue@6
|
424 end
|
Nenue@6
|
425
|
Nenue@6
|
426 -- Actual fading out begins here, anything else is statistical sugar
|
Nenue@6
|
427 if event == 'STOP' or event == 'CHANNEL_STOP' then
|
Nenue@6
|
428 print('yeah we done')
|
Nenue@6
|
429 if self.__fade:IsPlaying() then
|
Nenue@6
|
430 self.__fade:Stop()
|
Nenue@6
|
431 end
|
Nenue@6
|
432 self:Fade(FADE_OUT_TIME, 0)
|
Nenue@6
|
433 end
|
Nenue@6
|
434 end
|
Nenue@6
|
435 end
|
Nenue@6
|
436
|
Nenue@6
|
437 --- Animation loop
|
Nenue@6
|
438 function mod:Update()
|
Nenue@6
|
439 local time = GetTime() * 1000
|
Nenue@6
|
440 local u = self.unit
|
Nenue@6
|
441 local s = self
|
Nenue@6
|
442
|
Nenue@6
|
443 -- update vals
|
Nenue@6
|
444 if s.casting or s.channeling then
|
Nenue@6
|
445 self.value = s.casting and (time - s.startTime) or (s.endTime - time)
|
Nenue@6
|
446 self.percent = (time - s.startTime) / self.duration
|
Nenue@6
|
447 if time > s.endTime then
|
Nenue@6
|
448 self.value = self.fill_inverse and 0 or s.duration
|
Nenue@6
|
449 self.percent = self.fill_inverse and 0 or 1
|
Nenue@6
|
450 self.elapsed = time - s.endTime
|
Nenue@6
|
451 end
|
Nenue@6
|
452 --_G.print('Update',' ',self.unit, self.value, self.percent)
|
Nenue@6
|
453 else
|
Nenue@6
|
454 self.value = 1000
|
Nenue@6
|
455 self.percent = 1
|
Nenue@6
|
456 end
|
Nenue@6
|
457 self.casttime:SetText(format("%.2f", self.value / 1000))
|
Nenue@6
|
458
|
Nenue@6
|
459 self:SetProgress(self.percent)
|
Nenue@6
|
460 end
|
Nenue@6
|
461
|
Nenue@6
|
462 --- Refresh the CastingBar for things like target change, pet despawn, etc.
|
Nenue@6
|
463 -- Will attempt to flush out any existing cast action data, then re-invoke SpellCastEvent() with as much data can be acquired.
|
Nenue@6
|
464 -- There is no event data such as spellID directly available, so this is essentially the biggest constraint we have on what
|
Nenue@6
|
465 -- the castingbar can depend on.
|
Nenue@6
|
466 function mod:UpdateUnit(unit)
|
Nenue@6
|
467 local print = function(...) _G.print('Update', ...) end
|
Nenue@6
|
468 print(cText 'GUID changed:|cFFFFFF99', unit)
|
Nenue@6
|
469 local c = mod.castbar[unit]
|
Nenue@6
|
470 if c.channeling or c.casting then
|
Nenue@6
|
471 print(cText ' was casting a spell, run STOP event and hide completely')
|
Nenue@6
|
472 c:SetState(c.casting and 'STOP' or 'CHANNEL_STOP')
|
Nenue@6
|
473 c.channeling = nil
|
Nenue@6
|
474 c.casting = nil
|
Nenue@6
|
475 c:Hide()
|
Nenue@6
|
476 end
|
Nenue@6
|
477
|
Nenue@6
|
478 if T.unit[unit].casting then
|
Nenue@6
|
479 print(cText(' new target is CASTING'))
|
Nenue@6
|
480 mod:SpellCastEvent('UNIT_SPELLCAST_START', unit)
|
Nenue@6
|
481 end
|
Nenue@6
|
482 if T.unit[unit].channeling then
|
Nenue@6
|
483 print(cText(' new target is CHANNELING'))
|
Nenue@6
|
484 mod:SpellCastEvent('UNIT_SPELLCAST_CHANNEL_START', unit)
|
Nenue@6
|
485 end
|
Nenue@6
|
486
|
Nenue@6
|
487 T:UNIT_SPELLCAST(unit)-- name, subText, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible
|
Nenue@6
|
488 T:UNIT_CHANNEL(unit) -- name, subText, text, texture, startTime, endTime, isTradeSkill, notInterruptible
|
Nenue@6
|
489
|
Nenue@6
|
490 end
|
Nenue@6
|
491
|
Nenue@6
|
492 function mod:UpdateInterrupt(e, unit, ...)
|
Nenue@6
|
493 mod.castbar[unit].nonInterruptible = (e == 'UNIT_SPELLCAST_UNINTERRUPTIBLE') and true or false
|
Nenue@6
|
494 if unit ~= 'player' and unit ~='pet' then
|
Nenue@6
|
495
|
Nenue@6
|
496 end
|
Nenue@6
|
497 end
|
Nenue@6
|
498
|
Nenue@6
|
499 mod.UNIT_PET = function(self, e, unit)
|
Nenue@6
|
500 if unit == 'player' then
|
Nenue@6
|
501 self:UpdateUnit('pet')
|
Nenue@6
|
502 end
|
Nenue@6
|
503 end
|
Nenue@6
|
504 mod.PLAYER_TARGET_CHANGED = function(self, ...)
|
Nenue@6
|
505 _G.print('Main', cPink(self),...)
|
Nenue@6
|
506 self:UpdateUnit('target')
|
Nenue@6
|
507 end
|
Nenue@6
|
508 mod.PLAYER_FOCUS_CHANGED = function(self)
|
Nenue@6
|
509 self:UpdateUnit('focus')
|
Nenue@6
|
510 end |