Mercurial > wow > turok
comparison Turok/Modules/Combat/Castbar.lua @ 6:a9b8b0866ece
clear out log jam
author | Nenue |
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date | Sun, 21 Feb 2016 08:32:53 -0500 |
parents | |
children | 9400a0ff8540 |
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5:8a9a6637f082 | 6:a9b8b0866ece |
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1 --- Turok | |
2 -- Castbar.lua | |
3 -- Created: 12/4/2015 11:17 PM | |
4 -- @file-author@ | |
5 -- @project-revision@ @project-hash@ | |
6 -- @file-revision@ @file-hash@ | |
7 -- Deals with casting events and works the castingbar interface | |
8 local print, tostring, tonumber, rep, pairs, min, format, unpack, select, strpad = print, tostring, tonumber, string.rep, pairs, math.min, string.format, unpack, select, string.rep | |
9 local GetTime, UnitCastingInfo, UnitChannelInfo, GetSpellInfo, GetSpellTabInfo = GetTime, UnitCastingInfo, UnitChannelInfo, GetSpellInfo, GetSpellTabInfo | |
10 local floor = math.floor | |
11 local T = Turok | |
12 local db | |
13 local PING_CEILING = 190 -- transpacific | |
14 local PING_MIDLINE = 100 | |
15 local PING_FLOOR = 10 -- transcontinental | |
16 --@debug | |
17 local cType, cText, cNum, cWord, cKey, cPink, cBool = cType, cText, cNum, cWord, cKey, cPink, cBool | |
18 local print = function(...) | |
19 if _G.Devian and _G.DevianDB.workspace ~= 1 then | |
20 _G.print('Tek', ...) | |
21 end | |
22 end | |
23 | |
24 local EVENT_COLOR = '|cFF44FF44' | |
25 local EVENT_COLOR2 = '|cFF88FF88' | |
26 local DATA_COLOR = '|cFFDD77DD' | |
27 --@end-debug@ | |
28 | |
29 local mod = T:NewModule("Tek") | |
30 function mod:OnInitialize() | |
31 self.db = T.db.tek | |
32 self.castbar = {} | |
33 self.UNIT_SPELLCAST_SENT = self.SpellCastRequest | |
34 self.UNIT_SPELLCAST_START = self.SpellCastEvent | |
35 self.UNIT_SPELLCAST_DELAYED = self.SpellCastEvent | |
36 self.UNIT_SPELLCAST_SUCCEEDED = self.SpellCastEvent | |
37 self.UNIT_SPELLCAST_STOP = self.SpellCastEvent | |
38 self.UNIT_SPELLCAST_FAILED = self.SpellCastEvent | |
39 self.UNIT_SPELLCAST_INTERRUPTED = self.SpellCastEvent | |
40 self.UNIT_SPELLCAST_CHANNEL_START = self.SpellCastEvent | |
41 self.UNIT_SPELLCAST_CHANNEL_STOP = self.SpellCastEvent | |
42 self.UNIT_SPELLCAST_CHANNEL_UPDATE = self.SpellCastEvent | |
43 self.UNIT_SPELLCAST_INTERRUPTIBLE = self.SpellCastEvent | |
44 self.UNIT_SPELLCAST_UNINTERRUPTIBLE = self.SpellCastEvent | |
45 end | |
46 | |
47 --- events & units | |
48 local TRACKED_UNITS = {'player', 'target', 'focus', 'pet'} | |
49 local FADE_OUT_TIME, FADE_IN_TIME = 1, .2 | |
50 | |
51 local TEXTURE_SUFFIX = { | |
52 ['CHANNEL_START'] = '_channeling', | |
53 ['CHANNEL_UPDATE'] = '_channeling', | |
54 ['CHANNEL_STOPPED'] = '_channeling', | |
55 ['START'] = '_casting', | |
56 ['INTERRUPTED'] = '_interrupted', | |
57 ['SUCCEEDED'] = '_finished', | |
58 } | |
59 | |
60 function mod:OnEnable() | |
61 db = self.db | |
62 -- setup castingbar frames | |
63 local c = self.castbar | |
64 for _, unit in pairs(TRACKED_UNITS) do | |
65 local cdb = db[unit] | |
66 --@debug@ | |
67 print(DATA_COLOR .. unit .. '|r castbar creation')--@end-debug@ | |
68 | |
69 -- Set frames | |
70 local fn = 'Tek' .. unit .. 'CastBar' | |
71 c[unit] = CreateFrame('Frame', fn, _G[cdb.parent], 'TurokCastingBar') | |
72 | |
73 local pc = c[unit] | |
74 T.SetFrameLayout(pc, cdb) | |
75 T.SetTextureLayout(pc.icon, cdb.icon or db.icon) | |
76 T.SetStatusTextures(pc, cdb.statusbar or db.statusbar) | |
77 | |
78 if unit == 'player' then | |
79 T.SetFontLayout(pc.ping, db.ping) | |
80 T.SetFontLayout(pc.downtime, db.downtime) | |
81 pc.pingbar:ClearAllPoints() | |
82 pc.pingbar:SetPoint('TOPRIGHT', pc.background, 'TOPRIGHT', 0, 0) | |
83 pc.pingbar:SetHeight(pc.background:GetHeight()) | |
84 else | |
85 if pc.interrupt then | |
86 pc.interrupt:SetSize(pc.icon.size*3, pc.icon.size* 3) | |
87 end | |
88 | |
89 end | |
90 | |
91 T.SetFontLayout(pc.casttime, cdb.casttime or db.casttime) | |
92 T.SetFontLayout(pc.spelltext, cdb.spelltext or db.spelltext) | |
93 | |
94 pc:SetAlpha(0) | |
95 pc.last = nil | |
96 pc.sent = {} | |
97 pc.unit = unit | |
98 pc.SetSpell = self.SetSpell | |
99 pc.SetState = self.SetState | |
100 pc.Update = self.Update | |
101 end | |
102 | |
103 | |
104 -- kill default casting bar | |
105 -- T.cbscripts = {CastingBarFrame:GetScript('OnUpdate'), CastingBarFrame:GetScript('OnEvent')} | |
106 CastingBarFrame:SetScript('OnUpdate', nil) | |
107 CastingBarFrame:SetScript('OnEvent', nil) | |
108 CastingBarFrame:Hide() | |
109 PetCastingBarFrame:SetScript('OnUpdate', nil) | |
110 PetCastingBarFrame:SetScript('OnEvent', nil) | |
111 PetCastingBarFrame:Hide() | |
112 end | |
113 | |
114 function mod:UpdateLocked() | |
115 for k, v in pairs(self.castbar) do | |
116 if T.unlocked then | |
117 local name, texture, offset, numSpells = GetSpellTabInfo(T.specPage) | |
118 v.value = offset | |
119 v.duration = numSpells | |
120 v.spelltext:SetText(k) | |
121 v.icon:SetTexture(texture) | |
122 v:SetAlpha(1) | |
123 v:Show() | |
124 v:EnableMouse(true) | |
125 v:SetMovable(true) | |
126 v:RegisterForDrag("LeftButton") | |
127 v:SetScript('OnDragStart', function(self) self:StartMoving() end) | |
128 v:SetScript('OnDragStop', function(self) self:StopMovingOrSizing() end) | |
129 else | |
130 | |
131 v:SetScript('OnDragStart', nil) | |
132 v:SetScript('OnDragStop', nil) | |
133 v:EnableMouse(false) | |
134 v:SetMovable(false) | |
135 | |
136 print('Saving bar coordinates post unlock') | |
137 | |
138 db[k].x = v:GetLeft() | |
139 db[k].y = v:GetTop() | |
140 db[k].anchor = 'BOTTOMLEFT' | |
141 db[k].anchorTo = 'BOTTOMLEFT' | |
142 db[k].parent = 'UIParent' | |
143 end | |
144 end | |
145 end | |
146 | |
147 --- Store spell requests for use in tracking lag time | |
148 function mod:SpellCastRequest(e, unit, spellName, rank, target, castID) | |
149 print('|cFFFF4400Request sent:|r ', spellName, castID, target) | |
150 self.castbar.player.sent[castID] = { | |
151 spellName = spellName, | |
152 castID = castID, | |
153 sendTime = GetTime()*1000, | |
154 } | |
155 end | |
156 | |
157 --- Handle events pertaining to a cast bar | |
158 function mod:SpellCastEvent(event, unit, ...) | |
159 if not self.castbar[unit] then | |
160 return | |
161 end | |
162 | |
163 local u = T.unit[unit] | |
164 local c = self.castbar[unit] | |
165 | |
166 --- doubling as an invocation source test | |
167 local spellName, rank, castID, spellID = ... | |
168 | |
169 local channelinfo = T.unit[unit].channeling | |
170 local castinginfo = T.unit[unit].casting | |
171 local sendq = c.sent | |
172 local castd = c.last | |
173 local timestamp = GetTime()*1000 | |
174 | |
175 --todo: remove truncation | |
176 local e = event:match("UNIT_SPELLCAST_([%a_]+)") | |
177 print(GetTime(), '|cFFFF8747'..e..(strpad(' ',12-#e))..'|r |cFFDDFF00#'..tostring(castID)..'|r', spellName, spellID) | |
178 | |
179 c.channeling = channelinfo and channelinfo[1] or nil | |
180 c.casting = castinginfo and castinginfo[1] or nil | |
181 if c.channeling then | |
182 -- {name, subText, text, texture, startTime, endTime, isTradeSkill, notInterruptible} | |
183 c.startTime = channelinfo[5] | |
184 c.endTime = channelinfo[6] | |
185 c.nonInterruptible = channelinfo[8] | |
186 elseif c.casting then | |
187 --name, subText, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible | |
188 c.startTime = castinginfo[5] | |
189 c.endTime = castinginfo[6] | |
190 c.castID = castinginfo[8] | |
191 c.nonInterruptible = castinginfo[9] | |
192 else | |
193 print(' |cFFFF7700internal data was nil|r') | |
194 end | |
195 | |
196 --- process the "event" | |
197 local setSpell, setState | |
198 if e == 'START' then | |
199 setSpell = true | |
200 setState = true | |
201 | |
202 -- player data calculations | |
203 if unit == 'player' then | |
204 if sendq[castID] and sendq[castID].spellName == spellName then | |
205 local sent = sendq[castID] | |
206 print(' |cFF00AAFFmatched:|r', sent.spellName, castID) | |
207 c.pingTime = c.startTime - sent.sendTime | |
208 print(' ping:', c.pingTime) | |
209 for cid, cdata in pairs(sendq) do | |
210 if cdata.sendTime <= sent.sendTime then | |
211 --print(' forgetting #'..cdata.sendTime, cid, cdata.spellName) | |
212 sendq[cid] = nil | |
213 end | |
214 end | |
215 | |
216 if castd ~= nil then | |
217 print(' downtime calc hit') | |
218 c.downTime = timestamp - castd.endTime | |
219 castd = nil | |
220 else | |
221 c.downTime = nil | |
222 end | |
223 c.castID = castID | |
224 end | |
225 end | |
226 elseif e == 'CHANNEL_START' or e == 'CHANNEL_UPDATE' then | |
227 setSpell = true | |
228 setState = true | |
229 c.event = e | |
230 | |
231 elseif e == 'STOP' then | |
232 setState = true | |
233 c.casting = nil | |
234 castd = { | |
235 spellName = spellName, | |
236 spellID = spellID, | |
237 castID = castID, | |
238 endTime = timestamp, | |
239 } | |
240 print(' |cFFFFFF00found', timestamp, spellName) | |
241 | |
242 elseif e == 'CHANNEL_STOP' then | |
243 setState = true | |
244 c.channeling = nil | |
245 castd = { | |
246 spellName = spellName, | |
247 spellID = spellID, | |
248 castID = castID, | |
249 endTime = timestamp, | |
250 } | |
251 print(' |cFFFF0088found', timestamp, spellName) | |
252 | |
253 elseif e == 'SUCCEEDED' then | |
254 if c.spellName == spellName and not c.channeling then | |
255 setState = true | |
256 print(' |cFFFF4400',c.spellName,'=',spellName,' pushing event', e) | |
257 end | |
258 -- if there are 'send' args when this fires, it means it's an instant cast | |
259 if sendq[castID] and sendq[castID].spellName == spellName then | |
260 castd = { | |
261 spellName = spellName, | |
262 spellID = spellID, | |
263 castID = castID, | |
264 endTime = timestamp, | |
265 } | |
266 print(' |cFFFFAA00found', timestamp, spellName) | |
267 end | |
268 | |
269 elseif e =='FAILED' then | |
270 if spellName == c.spellName and not c.channeling then | |
271 setState = true | |
272 end | |
273 | |
274 elseif e == 'INTERRUPTED' then | |
275 setState = true | |
276 | |
277 end | |
278 | |
279 | |
280 | |
281 | |
282 if setSpell then | |
283 print(' |cFF44FF00setting spell', spellName) | |
284 end | |
285 if setState then | |
286 print(' |cFFFF4400pushing event', e) | |
287 end | |
288 | |
289 if setSpell then | |
290 c:SetSpell(e) | |
291 end | |
292 if setState then | |
293 c:SetState(e) | |
294 end | |
295 end | |
296 | |
297 | |
298 --- Sets all the static elements of the casting bar, such as config values, icon texture, and name | |
299 function mod.SetSpell(c, event) | |
300 local _ | |
301 local time, alpha = GetTime(), c:GetAlpha() | |
302 local u, cdb = T.unit[c.unit], c.db | |
303 | |
304 c.stopped = nil | |
305 c.stopping = nil | |
306 print('New spell:', c.spellName) | |
307 --- use only internal info | |
308 local data = (event == 'CHANNEL_START' or event == 'CHANNEL_UPDATE' or event == 'CHANNEL_STOP') and u.channeling or u.casting | |
309 local spellName, rank, displayName, texture, startTime, endTime, isTradeSkill, castID, nonInterruptible = unpack(data) | |
310 | |
311 | |
312 if spellName == nil then | |
313 print(" Can't do arithmetic, no data.") | |
314 else | |
315 print(cText(" Arithmetic vars:"), cNum(startTime), cNum(endTime)) | |
316 end | |
317 | |
318 c.spellName = spellName | |
319 c.castID = castID or 0 | |
320 c.rank = rank | |
321 c.displayName = displayName | |
322 c.texture = texture | |
323 c.nonInterruptible = nonInterruptible | |
324 c.isTradeSkill = isTradeSkill | |
325 c.endTime = endTime or 0 | |
326 c.startTime = startTime or 0 | |
327 c.duration = c.endTime - c.startTime | |
328 | |
329 if c.unit == 'player' then | |
330 if c.pingTime then | |
331 print(' ping',c.pingTime, endTime, startTime, c.duration) | |
332 local draw_dist = (c.pingTime / c.duration) * (c.fill_width) | |
333 if draw_dist > c.fill_width then | |
334 draw_dist = c.fill_width | |
335 end | |
336 print('SET AND SHOW PING ', c.pingTime,'on', c.pingbar:GetName()) | |
337 c.pingbar:SetWidth(draw_dist) | |
338 c.pingbar:Show() | |
339 | |
340 local rv = c.pingTime - PING_FLOOR | |
341 local rr = PING_MIDLINE - PING_FLOOR | |
342 local gv = c.pingTime - PING_MIDLINE | |
343 local gr = PING_CEILING - PING_MIDLINE | |
344 local r = c.pingTime > PING_MIDLINE and 1 or (c.pingTime < PING_FLOOR and 0 or (rv / rr)) | |
345 local g = c.pingTime < PING_MIDLINE and 1 or (c.pingTime > PING_CEILING and 0 or 1-(gv / gr)) | |
346 print(c.pingTime, rv, '/', rr, '=', r) | |
347 print(c.pingTime, gv, '/', gr, '=', g) | |
348 | |
349 c.ping:SetText(floor(c.pingTime)) | |
350 c.ping:SetTextColor(r,g,0) | |
351 c.ping:Show() | |
352 else | |
353 c.pingbar:Hide() | |
354 c.ping:Hide() | |
355 end | |
356 if c.downTime then | |
357 c.downtime:Show() | |
358 if c.downTime > 1500 then | |
359 c.downtime:SetText(nil) | |
360 else | |
361 c.downtime:SetText(c.downTime) | |
362 end | |
363 else | |
364 c.downtime:Hide() | |
365 end | |
366 else | |
367 if c.nonInterruptible then | |
368 c.interrupt:Show() | |
369 else | |
370 c.interrupt:Hide() | |
371 end | |
372 end | |
373 | |
374 c.icon:SetTexture(texture) | |
375 c.spelltext:Show() | |
376 c.spelltext:SetText(spellName) | |
377 | |
378 c.fill_inverse = c.channeling | |
379 -- set timers | |
380 end | |
381 | |
382 --- Deals with failed/succeeded/interrupted visuals and fading cues | |
383 -- Fired by one of those events, or cast/channel info is returning nothing | |
384 function mod:SetState(event) | |
385 if T.unlocked then | |
386 return | |
387 end | |
388 | |
389 local time = GetTime() * 1000 | |
390 print(' ',self:GetName(), '|cFF44FF00event trigger:|r', event) | |
391 | |
392 -- We want these to be updating no matter what is happening | |
393 if TEXTURE_SUFFIX[event] then | |
394 local cdb = self.db | |
395 if cdb.foreground_texture then | |
396 print(' |cFF00AAFFevent|r '..event..', |cFF00AAFFtexture|r ', cdb.foreground_texture) | |
397 self.foreground:SetVertexColor(unpack(cdb['foreground' .. TEXTURE_SUFFIX[event]] and cdb['foreground' .. TEXTURE_SUFFIX[event]] or cdb.foreground_color)) | |
398 else | |
399 self.foreground:SetTexture(unpack(cdb['foreground' .. TEXTURE_SUFFIX[event]] and cdb['foreground' .. TEXTURE_SUFFIX[event]] or cdb.foreground_color)) | |
400 end | |
401 | |
402 if cdb.background_texture then | |
403 print(' texture=', cdb.background_texture) | |
404 self.background:SetVertexColor(unpack(cdb['background' .. TEXTURE_SUFFIX[event]] and cdb['background' .. TEXTURE_SUFFIX[event]] or cdb.background_color)) | |
405 else | |
406 self.background:SetTexture(unpack(cdb['background' .. TEXTURE_SUFFIX[event]] and cdb['background' .. TEXTURE_SUFFIX[event]] or cdb.background_color)) | |
407 end | |
408 end | |
409 | |
410 -- are we starting or stopping | |
411 if event == 'START' or event == 'CHANNEL_START' then | |
412 print(' |cFF00AAFFStarting display|r ', self.spellName) | |
413 self:Show() | |
414 if self.__fade:IsPlaying() then | |
415 self.__fade:Stop() | |
416 end | |
417 | |
418 self:Fade(FADE_IN_TIME, self.alpha) | |
419 else | |
420 if event == 'SUCCEEDED' and not self.channeling then | |
421 print(' |cFF00AAFFsuccess deduced values|r', self.value, 'to', self.duration) | |
422 self.percent = 1 | |
423 self.value = self.duration | |
424 end | |
425 | |
426 -- Actual fading out begins here, anything else is statistical sugar | |
427 if event == 'STOP' or event == 'CHANNEL_STOP' then | |
428 print('yeah we done') | |
429 if self.__fade:IsPlaying() then | |
430 self.__fade:Stop() | |
431 end | |
432 self:Fade(FADE_OUT_TIME, 0) | |
433 end | |
434 end | |
435 end | |
436 | |
437 --- Animation loop | |
438 function mod:Update() | |
439 local time = GetTime() * 1000 | |
440 local u = self.unit | |
441 local s = self | |
442 | |
443 -- update vals | |
444 if s.casting or s.channeling then | |
445 self.value = s.casting and (time - s.startTime) or (s.endTime - time) | |
446 self.percent = (time - s.startTime) / self.duration | |
447 if time > s.endTime then | |
448 self.value = self.fill_inverse and 0 or s.duration | |
449 self.percent = self.fill_inverse and 0 or 1 | |
450 self.elapsed = time - s.endTime | |
451 end | |
452 --_G.print('Update',' ',self.unit, self.value, self.percent) | |
453 else | |
454 self.value = 1000 | |
455 self.percent = 1 | |
456 end | |
457 self.casttime:SetText(format("%.2f", self.value / 1000)) | |
458 | |
459 self:SetProgress(self.percent) | |
460 end | |
461 | |
462 --- Refresh the CastingBar for things like target change, pet despawn, etc. | |
463 -- Will attempt to flush out any existing cast action data, then re-invoke SpellCastEvent() with as much data can be acquired. | |
464 -- There is no event data such as spellID directly available, so this is essentially the biggest constraint we have on what | |
465 -- the castingbar can depend on. | |
466 function mod:UpdateUnit(unit) | |
467 local print = function(...) _G.print('Update', ...) end | |
468 print(cText 'GUID changed:|cFFFFFF99', unit) | |
469 local c = mod.castbar[unit] | |
470 if c.channeling or c.casting then | |
471 print(cText ' was casting a spell, run STOP event and hide completely') | |
472 c:SetState(c.casting and 'STOP' or 'CHANNEL_STOP') | |
473 c.channeling = nil | |
474 c.casting = nil | |
475 c:Hide() | |
476 end | |
477 | |
478 if T.unit[unit].casting then | |
479 print(cText(' new target is CASTING')) | |
480 mod:SpellCastEvent('UNIT_SPELLCAST_START', unit) | |
481 end | |
482 if T.unit[unit].channeling then | |
483 print(cText(' new target is CHANNELING')) | |
484 mod:SpellCastEvent('UNIT_SPELLCAST_CHANNEL_START', unit) | |
485 end | |
486 | |
487 T:UNIT_SPELLCAST(unit)-- name, subText, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible | |
488 T:UNIT_CHANNEL(unit) -- name, subText, text, texture, startTime, endTime, isTradeSkill, notInterruptible | |
489 | |
490 end | |
491 | |
492 function mod:UpdateInterrupt(e, unit, ...) | |
493 mod.castbar[unit].nonInterruptible = (e == 'UNIT_SPELLCAST_UNINTERRUPTIBLE') and true or false | |
494 if unit ~= 'player' and unit ~='pet' then | |
495 | |
496 end | |
497 end | |
498 | |
499 mod.UNIT_PET = function(self, e, unit) | |
500 if unit == 'player' then | |
501 self:UpdateUnit('pet') | |
502 end | |
503 end | |
504 mod.PLAYER_TARGET_CHANGED = function(self, ...) | |
505 _G.print('Main', cPink(self),...) | |
506 self:UpdateUnit('target') | |
507 end | |
508 mod.PLAYER_FOCUS_CHANGED = function(self) | |
509 self:UpdateUnit('focus') | |
510 end |