Mercurial > wow > turok
comparison Turok/Turok.lua @ 6:a9b8b0866ece
clear out log jam
author | Nenue |
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date | Sun, 21 Feb 2016 08:32:53 -0500 |
parents | |
children | 9400a0ff8540 |
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5:8a9a6637f082 | 6:a9b8b0866ece |
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1 --- Turok | |
2 -- @file-author@ | |
3 -- @project-revision@ @project-hash@ | |
4 -- @file-revision@ @file-hash@ | |
5 --- Defines the mechanisms for the storage and dispatch of events data. | |
6 --@debug@ | |
7 --@end-debug@ | |
8 -- GLOBALS: LibStub, Turok, TurokData, ReloadUI | |
9 local ADDON, Tk = ... | |
10 local db, L | |
11 local MAJOR, MINOR = "Turok", "@project-revision@" | |
12 local T, LGIST, _G = Tk.Addon, Tk.LGIST, _G | |
13 | |
14 | |
15 local pcall, type, ipairs, pairs, format, tinsert, match, strpad, error = pcall, type, ipairs, pairs, string.format, table.insert, string.match, string.rep, error | |
16 local PlaySoundFile, LoadAddOn, IsAddOnLoaded, UnitName, UnitGUID, UnitPowerMax = PlaySoundFile, LoadAddOn, IsAddOnLoaded, UnitName, UnitGUID, UnitPowerMax | |
17 local GetSpecializationInfo, GetSpecialization, UnitSpellHaste, GetActiveSpecGroup = GetSpecializationInfo, GetSpecialization, UnitSpellHaste, GetActiveSpecGroup | |
18 local UnitInfo, UnitCastingInfo, UnitChannelInfo = UnitInfo, UnitCastingInfo, UnitChannelInfo | |
19 local rawset, unpack, tostring, setmetatable, xpcall, unpack = rawset, unpack, tostring, setmetatable, xpcall, unpack | |
20 | |
21 --@debug@ | |
22 local cType, cText, cNum, cWord, cKey, cPink, cBool = cType, cText, cNum, cWord, cKey, cPink, cBool | |
23 local print = function(...) | |
24 if _G.Devian and _G.DevianDB.workspace ~= 1 then | |
25 _G.print('Turok', ...) | |
26 end | |
27 end | |
28 local GetPrint = function(trace) | |
29 return trace and print or function() end | |
30 end | |
31 --@end-debug@ | |
32 | |
33 | |
34 | |
35 --- Pull saved variables and make them sane | |
36 function T.OnInitialize(T) | |
37 | |
38 --@debug@ | |
39 local tmpidx | |
40 if TurokData and TurokData.spirit and TurokData.spirit.timerindex then | |
41 tmpidx = TurokData.spirit.timerindex | |
42 end | |
43 TurokData = Turok.defaults | |
44 if tmpidx then | |
45 TurokData.spirit.timerindex = tmpidx | |
46 end | |
47 --@end-debug@ | |
48 T.db = _G.TurokData | |
49 LibStub("LibFog-1.0"):Embed(T) | |
50 if T.db.queue_for_wipe then | |
51 T:Print("db reset flag received") | |
52 local index = _G.TurokData.spirit.timerindex | |
53 _G.TurokData = T.defaults | |
54 T.db = _G.TurokData | |
55 T.db.spirit.timerindex = index | |
56 end | |
57 | |
58 T:RegisterChatCommand("tkr", function() | |
59 T.db.queue_for_wipe = true | |
60 ReloadUI() | |
61 end) | |
62 | |
63 -- db hierarchy | |
64 for k, v in pairs(T.db) do | |
65 if type(v) == 'table' then | |
66 --@debug@ | |
67 --print('|cFF44FF88loading stored db|r: db.|cFF44AAFF'.. k ..'|r')--@end-debug@ | |
68 T.LinkTable(T.db, v, 'db', k) | |
69 end | |
70 end | |
71 setmetatable(T.db, | |
72 {__newindex = function (t, k, v) | |
73 rawset(t,k,v) | |
74 if type(v) == 'table' then | |
75 --@debug@ | |
76 --print('|cFF44FF88creating new db|r: db.|cFF44AAFF'.. k ..'|r')--@end-debug@ | |
77 T.LinkTable(T.db, v, 'db', k) | |
78 end | |
79 end}) | |
80 T.L = setmetatable({}, {__call = function(t, s) return t[s] or s end}) | |
81 end | |
82 | |
83 --- Get everything rolling | |
84 function T:OnEnable() | |
85 db = TurokData | |
86 L = T.L | |
87 | |
88 self.dispatchQueue = {} | |
89 self.sharedTables = {} | |
90 local skip = {modules = true, db = true, defaultModuleLibraries = true, orderedModules = true, prototype = true, events = true} -- local data that exists before init | |
91 for id, mod in pairs(self.orderedModules) do | |
92 mod.ID = id | |
93 mod.RegisterCallback = self.RegisterCallback | |
94 print('load', mod:GetName()) | |
95 for k, v in pairs(mod) do | |
96 if not skip[k] then | |
97 if match(k, '^[%u_]+$') then | |
98 if not self.dispatchQueue[k] then | |
99 self.dispatchQueue[k] = {} | |
100 end | |
101 self:RegisterEvent(k, 'Dispatch') | |
102 self.dispatchQueue[k][id] = mod:GetName() | |
103 end | |
104 end | |
105 end | |
106 end | |
107 | |
108 print('events') | |
109 for k, v in pairs(self.dispatchQueue) do | |
110 print(' ',k,'->', unpack(v)) | |
111 end | |
112 | |
113 print('shared') | |
114 for k, v in pairs(self.sharedTables) do | |
115 print(' ',k) | |
116 end | |
117 --@debug@ | |
118 self:Print(MAJOR, MINOR, 'enabled.')--@end-debug@ | |
119 self:RegisterChatCommand("tkl", function() | |
120 PlaySoundFile([[Interface\Addons\Turok\Media\sound\wilhelm.ogg]]) | |
121 if not IsAddOnLoaded("Turok_Config") then | |
122 local loaded, message = LoadAddOn("Turok_Config") | |
123 if not loaded then | |
124 return T:Print("|cFFFF0000Load-on-Demand failed!|r Reason: " .. message) | |
125 end | |
126 --self.config = LibStub('AceConfigDialog-3.0'):AddToBlizOptions(MAJOR) | |
127 end | |
128 InterfaceOptionsFrame_OpenToCategory(MAJOR) | |
129 InterfaceOptionsFrame_OpenToCategory(MAJOR) | |
130 end) | |
131 | |
132 self:RegisterChatCommand("unlock", function() | |
133 T.unlocked = (not T.unlocked) and true or nil | |
134 if T.unlocked then | |
135 self:Print('frames unlocked') | |
136 else | |
137 self:Print('frames locked') | |
138 end | |
139 for k, v in pairs(self.orderedModules) do | |
140 if v.UpdateLocked then | |
141 v:UpdateLocked() | |
142 end | |
143 end | |
144 end) | |
145 | |
146 self:RegisterChatCommand("lsm", function(input) | |
147 local a1, n = self:GetArgs(input, 1,0) | |
148 local a2 = self:GetArgs(input, 1, n) | |
149 self:Print(self.LSM:Fetch(a1, a2)) | |
150 end) | |
151 | |
152 local name, realm = UnitFullName('player') | |
153 LGIST.RegisterCallback(self, "GroupInSpecT_InspectReady", 'GIST_InspectReady') | |
154 LGIST.RegisterCallback(self, "GroupInSpecT_Update", 'GIST_Update') | |
155 self:RegisterCharacterInfo(name, realm) | |
156 | |
157 if InCombatLockdown() then | |
158 T.inCombat = true | |
159 end | |
160 | |
161 T:PLAYER_SPECIALIZATION_CHANGED('PLAYER_SPECIALIZATION_CHANGED','player') | |
162 for order, event in ipairs(self.events) do | |
163 self:RegisterEvent(event, 'Dispatch') | |
164 end | |
165 end | |
166 | |
167 do | |
168 local bucket_events = {['PLAYER_SPECIALIZATION_CHANGED'] = {}, ['PLAYER_TALENT_UPDATE'] = {}} | |
169 local bucket_start = {} | |
170 local event_queue = {} | |
171 local wipe, debugstack = table.wipe, debugstack | |
172 | |
173 --- Passes event data to the appropriate handlers, and runs any callback returned | |
174 -- @param e event name | |
175 -- @param ... event arguments as given by WoW Lua | |
176 -- @return callback1 runs after its corresponding method has been dispatched to | |
177 -- @return callback2 runs after all dispatching has completed, in the order that dispatches occurred | |
178 function T:Dispatch(event, ...) | |
179 if not (self[event] or self.dispatchQueue[event]) then | |
180 return | |
181 end | |
182 | |
183 | |
184 if bucket_events[event] then | |
185 local unit = ... | |
186 if unit and unit ~= 'player' then | |
187 return | |
188 end | |
189 | |
190 print(cText('*** Bucket Event:'), cWord(event)) | |
191 if not bucket_start[event] then | |
192 self['TKBATCH_'..event] = {} | |
193 bucket_start[event] = GetTime() | |
194 T:ScheduleTimer( function() | |
195 print('*** Firing bucketed event ('..#bucket_events[event]..'):', event, unpack(bucket_events[event][#bucket_events[event]])) | |
196 T:Dispatch('TKBATCH_'..event, unpack(bucket_events[event][#bucket_events[event]])) | |
197 bucket_start[event] = nil | |
198 | |
199 self['TKBATCH_'..event] = nil | |
200 end,0.1) | |
201 end | |
202 tinsert(bucket_events[event], {...}) | |
203 return | |
204 else | |
205 event = event:gsub('^TKBATCH_', '') | |
206 end | |
207 | |
208 | |
209 if event ~= 'COMBAT_LOG_EVENT_UNFILTERED' then print('|cFFFF0088received|r', event, ...) end | |
210 local args = {event, ...} | |
211 | |
212 -- if addon is listening directly | |
213 if self[event] then | |
214 print(cWord(event)) | |
215 local reg = function() print(unpack(args)) self[event](self, unpack(args)) end | |
216 tinsert(event_queue, {self, event, reg}) | |
217 | |
218 | |
219 -- if modules want this event directly | |
220 end | |
221 if self.dispatchQueue[event] then | |
222 for id, name in pairs(self.dispatchQueue[event]) do | |
223 local mod = self.orderedModules[id] | |
224 local reg = function() print(unpack(args)) mod[event](mod, unpack(args)) end | |
225 tinsert(event_queue, {mod, event, reg}) | |
226 end | |
227 else | |
228 print("Received", event, "but nothing is listening to it.") | |
229 end | |
230 | |
231 for i, entry in ipairs(event_queue) do | |
232 local handler, event, func = unpack(entry) | |
233 print('->', cWord(handler:GetName()), cBool(result), cText(message)) | |
234 local result, message = xpcall(func, function(m) print(m, debugstack()) return debugstack() end) | |
235 | |
236 if bucket_events[event] then | |
237 wipe(bucket_events[event]) | |
238 bucket_events[event].history = {} | |
239 end | |
240 end | |
241 wipe(event_queue) | |
242 end | |
243 end | |
244 --- Store character data to speed up spec-specific load time | |
245 function T:RegisterCharacterInfo(name,realm) | |
246 local classLocalized, classEnglish, classID = UnitClass('player') | |
247 | |
248 -- set savedvars | |
249 self.playerName = name | |
250 self.playerRealm = realm | |
251 self.playerClass = classEnglish | |
252 self.playerClassLocalized = classLocalized | |
253 self.playerClassID = classID | |
254 self.GUID = UnitGUID('player') | |
255 local namerealm = name..'-'..realm | |
256 if not db.char[namerealm] then | |
257 db.char[namerealm] = { | |
258 spellBook = {} | |
259 } | |
260 end | |
261 T.spellBook = db.char[namerealm].spellBook | |
262 | |
263 -- push combat ratings calc | |
264 self:COMBAT_RATING_UPDATE() | |
265 end | |
266 | |
267 --- Polls for specialization info until it's available | |
268 function T:RegisterSpecEvents() | |
269 local specPage = GetSpecialization() | |
270 if specPage then | |
271 | |
272 local specID, specName, specDesc, specTexture = GetSpecializationInfo(specPage) | |
273 local specGroup = GetActiveSpecGroup() | |
274 print('Turok', cText('* Spec Info:'), GetSpecializationInfo(GetSpecialization())) | |
275 if T.specID and specID ~= T.specID then | |
276 print('pushing out old spec data') | |
277 T.previousSpec = { | |
278 specPage = T.specPage, | |
279 specGroup = T.specGroup, | |
280 specID = T.specID, | |
281 specName = T.specName, | |
282 specTexture = T.specTexture | |
283 } | |
284 elseif not T.previousSpec then | |
285 print('first run probably') | |
286 T.previousSpec = {} | |
287 end | |
288 | |
289 | |
290 T.specUpdate = (specID ~= T.specID) | |
291 T.talentsChanged = (T.specGroup ~= specGroup) | |
292 T.specPage = specPage | |
293 T.specGroup = specGroup | |
294 T.specID = specID | |
295 T.specName = specName | |
296 T.specTexture = specTexture | |
297 else | |
298 print('Turok', cText('* No Spec Info yet, start polling')) | |
299 -- repeat until we get something to update with | |
300 T:ScheduleTimer('RegisterSpecEvents', 1) | |
301 end | |
302 | |
303 if T.specID and not T.__specevents then | |
304 T.__specevents = true | |
305 T:PLAYER_SPECIALIZATION_CHANGED('PLAYER_SPECIALIZATION_CHANGED','player') | |
306 T:RegisterEvent('PLAYER_TALENT_UPDATE', 'Dispatch') | |
307 T:RegisterEvent('PLAYER_SPECIALIZATION_CHANGED', 'Dispatch') | |
308 T:RegisterEvent('ACTIVE_TALENT_GROUP_CHANGED', 'Dispatch') | |
309 T:RegisterEvent('UNIT_SPELLCAST_INTERRUPTED', 'Dispatch') | |
310 end | |
311 end | |
312 | |
313 --- Event handler wrapper for the Specialization getter used at load time | |
314 local GetSpecializationSpells, GetSpellInfo = GetSpecializationSpells, GetSpellInfo | |
315 function T:PLAYER_SPECIALIZATION_CHANGED(event, unit) | |
316 -- make sure this was fired for player | |
317 if (unit ~= 'player') then | |
318 return | |
319 end | |
320 | |
321 | |
322 print('Turok', '|cFF00FF00'.. event) | |
323 -- Set current spec values and fill out previousSpec table | |
324 T:RegisterSpecEvents() | |
325 local ot = T.previousSpec | |
326 | |
327 -- Is the new spec different? | |
328 if T.specUpdate then | |
329 print(cText('Spec changed from'), cWord(ot.specName), cText('to'), cKey(T.specName)) | |
330 | |
331 if ot.specPage and not T.spellBook[ot.specPage] then | |
332 T.spellBook[ot.specPage] = {} | |
333 end | |
334 | |
335 local spellBook = {GetSpecializationSpells(T.specPage)} | |
336 if not T.spellBook[T.specPage] then | |
337 T.spellBook[T.specPage] = {} | |
338 for i = 1, #spellBook, 2 do | |
339 T.spellBook[T.specPage][spellBook[i]] = GetSpellInfo(spellBook[i]) | |
340 if (not ot.specPage) or (T.spellBook[ot.specPage] and not T.spellBook[ot.specPage][spellBook[i]]) then | |
341 print(cText('activating for spell'), T.spellBook[T.specPage][spellBook[i]]) | |
342 end | |
343 end | |
344 end | |
345 | |
346 | |
347 | |
348 -- list changed spells for use by spell posession checks | |
349 local diff = { | |
350 gained = {}, | |
351 lost = {} | |
352 } | |
353 | |
354 --- Check against current for removed spells | |
355 if T.spellBook[ot.specPage] then | |
356 for id, spellInfo in pairs(T.spellBook[ot.specPage]) do | |
357 if not T.spellBook[ot.specPage] then | |
358 tinsert(diff.lost, spellInfo) | |
359 print('lost', spellInfo.spellName) | |
360 else | |
361 print('keep', spellInfo.spellName) | |
362 end | |
363 end | |
364 end | |
365 | |
366 T.spellBook.change = diff | |
367 end | |
368 end | |
369 | |
370 local GetInventoryItemID, GetItemSpell, GetSpellInfo, GetItemInfo = GetInventoryItemID, GetItemSpell, GetSpellInfo, GetItemInfo | |
371 function T:PLAYER_EQUIPMENT_CHANGED(event, slot, hasItem) | |
372 print('Equip slot #', slot, ' has?', hasItem) | |
373 if hasItem then | |
374 local itemID = GetInventoryItemID('player', slot) | |
375 print('itemID?', itemID) | |
376 local spellName = GetItemSpell(itemID) | |
377 print('spell?', spellName) | |
378 local _, spellID | |
379 if spellName then | |
380 _, _, _, _, _, _, spellID = GetSpellInfo(spellName) | |
381 end | |
382 | |
383 local name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo(itemID) | |
384 T.equipped[slot] = { | |
385 itemID = itemID, | |
386 spellName = spellName, | |
387 spellID = spellID, | |
388 name = name, | |
389 link = link, | |
390 equipSlot = equipSlot, | |
391 texture = texture, | |
392 } | |
393 print('equipped', name) | |
394 | |
395 else | |
396 self.equipped[slot] = nil | |
397 end | |
398 end | |
399 | |
400 local GetPowerRegen, UnitPowerType = GetPowerRegen, UnitPowerType | |
401 function T:COMBAT_RATING_UPDATE(t,e) | |
402 --@debug@ | |
403 print('|cFF00FFFFCOMBAT_RATING_UPDATE')--@end-debug@ | |
404 self.haste = UnitSpellHaste('player') | |
405 self.powerRegen = GetPowerRegen() | |
406 self.powerType = UnitPowerType('player') | |
407 self.castTimeMod = 1+ self.haste/100 | |
408 self.GCD = 1.5 * self.castTimeMod | |
409 | |
410 L.haste = format('%.2f', self.haste) | |
411 L.focusregen = format('%.2f', self.powerRegen) | |
412 L.castingmod = format('%.2f', self.castTimeMod) | |
413 end | |
414 | |
415 function T:UNIT_SPELLCAST_INTERRUPTED(e, unit, spellName, rank, target, castID) | |
416 if not T.isEventUnit[unit] then | |
417 return | |
418 end | |
419 T.spellevent[unit] = {unit, spellName, rank, target, castID, nil } | |
420 end | |
421 | |
422 function T:UNIT_SPELLCAST_SENT(e,unit, spellName, rank, target, castID) | |
423 if not T.isEventUnit[unit] then | |
424 return | |
425 end | |
426 T.unit[unit].spellEventString = e | |
427 T.unit[unit].spellevent = {unit, spellName, rank, target, castID} | |
428 end | |
429 | |
430 function T:UNIT_SPELLCAST (e, unit, spellName, rank, castID, spellID) | |
431 if not T.isEventUnit[unit] then | |
432 return | |
433 end | |
434 --name, subText, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible | |
435 local q = {UnitCastingInfo(unit)} | |
436 T.unit[unit].casting = q[1] and q or false | |
437 T.unit[unit].spellEventString = e | |
438 T.unit[unit].spellevent = {unit, spellName, rank, nil,castID, spellID } | |
439 print(e, unit) | |
440 end | |
441 | |
442 function T:UNIT_CHANNEL(e, unit, spellName, rank, castID, spellID) | |
443 if not T.isEventUnit[unit] then | |
444 return | |
445 end | |
446 --name, subText, text, texture, startTime, endTime, isTradeSkill, notInterruptible | |
447 local q = {UnitChannelInfo(unit) } | |
448 T.unit[unit].channeling = q[1] and q or false | |
449 T.unit[unit].spellEventString = e | |
450 T.unit[unit].spellevent = {unit, spellName, rank, nil, castID, spellID } | |
451 print(e, unit) | |
452 end | |
453 | |
454 T.UNIT_SPELLCAST_START = T.UNIT_SPELLCAST | |
455 T.UNIT_SPELLCAST_STOP = T.UNIT_SPELLCAST | |
456 T.UNIT_SPELLCAST_DELAYED = T.UNIT_SPELLCAST | |
457 T.UNIT_SPELLCAST_INTERRUPTED = T.UNIT_SPELLCAST | |
458 T.UNIT_SPELLCAST_FAILED = T.UNIT_SPELLCAST | |
459 T.UNIT_SPELLCAST_SUCCEEDED = T.UNIT_SPELLCAST | |
460 T.UNIT_SPELLCAST_CHANNEL_START = T.UNIT_CHANNEL | |
461 T.UNIT_SPELLCAST_CHANNEL_UPDATE= T.UNIT_CHANNEL | |
462 T.UNIT_SPELLCAST_CHANNEL_STOP= T.UNIT_CHANNEL | |
463 | |
464 local UnitExists, GetRealmName, UnitClassification, UnitClass, UnitIsFriend, UnitIsEnemy, UnitIsFeignDeath | |
465 = UnitExists, GetRealmName, UnitClassification, UnitClass, UnitIsFriend, UnitIsEnemy, UnitIsFeignDeath | |
466 function T:UnitChanged(e, unit) | |
467 local u = T.unit[unit] | |
468 local exists = UnitExists(unit) | |
469 local realm | |
470 _G.print('Update', cText(' '..unit..' change:'), cText(unit), cText(exists and UnitName(unit))) | |
471 | |
472 u.exists = exists | |
473 u.name, realm = UnitName(unit) | |
474 u.realm = realm or GetRealmName() | |
475 u.classification = UnitClassification(unit) | |
476 u.class = UnitClass(unit) | |
477 u.isFriendly = UnitIsFriend('player', unit) | |
478 u.isEnemy = UnitIsEnemy('player', unit) | |
479 u.isFeign = UnitIsFeignDeath(unit) | |
480 u.isNeutral = not(u.isHostile or u.isFriendly) | |
481 | |
482 local castinfo, channelinfo = {UnitCastingInfo(unit)}, {UnitChannelInfo(unit)} | |
483 u.casting = (u.exists and castinfo[1]) and castinfo or false | |
484 u.channeling = (u.exists and channelinfo[1]) and channelinfo or false | |
485 u.isCasting = (u.casting or u.channeling) and true or false | |
486 | |
487 | |
488 for k,v in pairs(T.unit[unit]) do | |
489 _G.print('Update', cText(' -'), cText(k),'->', cText(v)) | |
490 end | |
491 end | |
492 function T:PLAYER_TARGET_CHANGED(e) | |
493 T:UnitChanged(e, 'target') | |
494 end | |
495 function T:PLAYER_FOCUS_CHANGED(e) | |
496 T:UnitChanged(e, 'focus') | |
497 end | |
498 function T:UNIT_PET(e, unit,...) | |
499 if unit == 'player' then | |
500 print(e, unit, ...) | |
501 T:UnitChanged(e, 'pet') | |
502 end | |
503 end | |
504 | |
505 local Turok_OnCombat = function(inCombat) | |
506 print(cText('* CombatToggle:'), cBool(inCombat)) | |
507 PlaySoundFile(db['battle_noise'.. (inCombat and '_start' or '_end')]) | |
508 | |
509 for _, region in pairs(Tk.LibFog.animate_regions) do | |
510 if region.combatFade then | |
511 print(' |cFFFFFF00+|r', region:GetName()) | |
512 region:UpdateAlpha(inCombat) | |
513 else | |
514 print(' |cFFFF4400-|r', region:GetName()) | |
515 end | |
516 end | |
517 end | |
518 | |
519 --- InCombatLockdown() isn't updated immediately, so we have to assume | |
520 function T:PLAYER_REGEN_DISABLED(e,...) | |
521 T.inCombat = true | |
522 Turok_OnCombat(true) | |
523 end | |
524 function T:PLAYER_REGEN_ENABLED(e,...) | |
525 T.inCombat = nil | |
526 Turok_OnCombat(false) | |
527 end | |
528 | |
529 -- GIST datas | |
530 function T:GIST_InspectReady (event, guid, unit) | |
531 print('GIST barf', guid, unit) | |
532 end | |
533 | |
534 function T:GIST_Update(event, guid, unit, info) | |
535 | |
536 if info.class_id and info.global_spec_id and info.guid and info.lku then | |
537 --_G.print('GIST', 'Update', unit) | |
538 --_G.print('GIST',' class:', info.class_id, 'specid:', info.global_spec_id, 'guid:', info.guid) | |
539 | |
540 self.units[info.guid] = info | |
541 self.unitsBySlot[info.lku] = info | |
542 end | |
543 end | |
544 | |
545 -- todo: re-locate these | |
546 | |
547 T.PLAY_MOVIE = function (e, id) | |
548 MovieFrame:Hide() | |
549 T:Print('skipped a shitty movie', e, id) | |
550 end | |
551 T.CINEMATIC_START = function(...) | |
552 CinematicFrame_CancelCinematic() | |
553 T:Print('skipped a shitty cinematic', ...) | |
554 end |