annotate gd.lua @ 7:baf66f6dd093

Slight tooltip reword. Also, drycoding FAAAAIIILLL.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 18 Feb 2011 10:12:48 +0000
parents dffc0e7049ad
children be450e79048a
rev   line source
farmbuyer@6 1 local nametag = ...
farmbuyer@6 2 local addon = CreateFrame("Frame")
farmbuyer@6 3 local L = LibStub("AceLocale-3.0"):GetLocale(nametag)
farmbuyer@1 4 local SV
farmbuyer@1 5
farmbuyer@1 6 local DEFAULT_CHAT = 2 -- combat log (no constant predefined for that)
farmbuyer@1 7
farmbuyer@1 8 local guild_selection, log_ever_shown
farmbuyer@1 9 addon.options = {
farmbuyer@6 10 --name = filled in during OnInit
farmbuyer@1 11 type = 'group',
farmbuyer@3 12 childGroups = 'tab',
farmbuyer@1 13 handler = addon, -- functions listed as strings called as addon:func
farmbuyer@1 14 args = {
farmbuyer@1 15 version = {
farmbuyer@1 16 --name = filled in during OnEnable
farmbuyer@1 17 type = 'description',
farmbuyer@1 18 fontSize = "large",
farmbuyer@1 19 --image = "Interface\\AddOns\\GuildDelta\\test2",
farmbuyer@1 20 cmdHidden = true,
farmbuyer@1 21 order = 1,
farmbuyer@1 22 },
farmbuyer@1 23 note = {
farmbuyer@1 24 --name = filled in locals section
farmbuyer@1 25 type = 'description',
farmbuyer@1 26 cmdHidden = true,
farmbuyer@1 27 width = 'full',
farmbuyer@1 28 order = 2,
farmbuyer@1 29 },
farmbuyer@3 30 general = {
farmbuyer@6 31 name = GENERAL,
farmbuyer@6 32 desc = L["Tracking options"],
farmbuyer@3 33 type = 'group',
farmbuyer@3 34 order = 10,
farmbuyer@3 35 args = {
farmbuyer@3 36 fields = {
farmbuyer@6 37 name = L["Attributes"],
farmbuyer@6 38 desc = L["Track changes to these player attributes"],
farmbuyer@3 39 type = 'multiselect',
farmbuyer@3 40 order = 10,
farmbuyer@3 41 -- these need to be of function type rather than string keys of members
farmbuyer@3 42 values = function(info) return addon:MakeFieldList() end,
farmbuyer@3 43 get = function(info,x) return SV.fields[x] end,
farmbuyer@3 44 set = function(info,x,val) SV.fields[x] = val end,
farmbuyer@3 45 },
farmbuyer@3 46 nochange = {
farmbuyer@7 47 name = L["No Change"],
farmbuyer@6 48 desc = L["Print a message even when no changes are detected"],
farmbuyer@3 49 type = 'toggle',
farmbuyer@3 50 order = 15,
farmbuyer@3 51 get = function() return not not SV.notify_nochange end,
farmbuyer@3 52 set = function(info,val) SV.notify_nochange = val end,
farmbuyer@3 53 },
farmbuyer@4 54 color = {
farmbuyer@6 55 name = L["Color of output text"],
farmbuyer@4 56 type = 'color',
farmbuyer@4 57 order = 17,
farmbuyer@4 58 get = function() return SV.red, SV.green, SV.blue, 1 end,
farmbuyer@4 59 set = function(info,...) SV.red, SV.green, SV.blue = ... end,
farmbuyer@4 60 },
farmbuyer@3 61 spacer2 = {
farmbuyer@3 62 name = '',
farmbuyer@3 63 type = 'description',
farmbuyer@3 64 cmdHidden = true,
farmbuyer@3 65 width = 'full',
farmbuyer@3 66 order = 19,
farmbuyer@3 67 },
farmbuyer@3 68 guilds = {
farmbuyer@6 69 name = L["Guilds"],
farmbuyer@6 70 desc = L["Guilds for which a roster is known"],
farmbuyer@3 71 type = 'select',
farmbuyer@3 72 order = 20,
farmbuyer@3 73 width = 'double',
farmbuyer@3 74 values = function(info) return addon:MakeGuildList() end,
farmbuyer@3 75 get = function(info) return guild_selection end,
farmbuyer@3 76 set = function(info,val) guild_selection = val end,
farmbuyer@3 77 },
farmbuyer@3 78 clearguild = {
farmbuyer@6 79 name = L["Reset Guild"],
farmbuyer@7 80 desc = L["Erase stored data for selected guild; information will be scanned from scratch on next login."],
farmbuyer@3 81 type = 'execute',
farmbuyer@3 82 order = 22,
farmbuyer@3 83 disabled = function() return not guild_selection end,
farmbuyer@3 84 func = function()
farmbuyer@3 85 assert(type(guild_selection)=='string')
farmbuyer@3 86 local g,r = guild_selection:match("<([^>]+)> %- (.*)")
farmbuyer@3 87 local m = SV.members[r]
farmbuyer@3 88 if m then
farmbuyer@3 89 m[g] = nil
farmbuyer@3 90 else
farmbuyer@6 91 addon:Printf(L["Error: %s cannot be matched as a realm name. Please report this as a bug, including the name of the realm and guild."], r)
farmbuyer@3 92 end
farmbuyer@3 93 end,
farmbuyer@3 94 },
farmbuyer@3 95 },
farmbuyer@1 96 },
farmbuyer@3 97 output = {
farmbuyer@6 98 name = L["Output"],
farmbuyer@6 99 desc = L["What and where to print"],
farmbuyer@3 100 type = 'group',
farmbuyer@1 101 order = 20,
farmbuyer@3 102 args = {
farmbuyer@3 103 reset = {
farmbuyer@6 104 name = L["Reset Output"],
farmbuyer@6 105 desc = L["Restores default output settings"],
farmbuyer@3 106 type = 'execute',
farmbuyer@3 107 order = 10,
farmbuyer@3 108 func = "SetChat",
farmbuyer@3 109 arg = DEFAULT_CHAT,
farmbuyer@3 110 },
farmbuyer@3 111 spacer1 = {
farmbuyer@3 112 name = '',
farmbuyer@3 113 type = 'description',
farmbuyer@3 114 cmdHidden = true,
farmbuyer@3 115 width = 'full',
farmbuyer@3 116 order = 11,
farmbuyer@3 117 },
farmbuyer@3 118 print_chatframes = {
farmbuyer@6 119 name = L["Print Chatframe Numbers"],
farmbuyer@6 120 desc = L["Print each chat window number in its frame, for easy reference in the next slider option"],
farmbuyer@3 121 type = 'execute',
farmbuyer@3 122 --func = print_chatframes filled in below
farmbuyer@3 123 order = 20,
farmbuyer@3 124 },
farmbuyer@3 125 chatframe_num = {
farmbuyer@6 126 name = L["Output Chatframe"],
farmbuyer@6 127 desc = L["Which chat window to prefer for printing all the output during login"],
farmbuyer@3 128 type = 'range',
farmbuyer@3 129 min = 1,
farmbuyer@3 130 max = NUM_CHAT_WINDOWS,
farmbuyer@3 131 step = 1,
farmbuyer@3 132 get = function() return tonumber(SV.chatframe) or --[[in case of custom name]]DEFAULT_CHAT end,
farmbuyer@3 133 set = "SetChat",
farmbuyer@3 134 order = 25,
farmbuyer@3 135 },
farmbuyer@3 136 chatframe_name = {
farmbuyer@6 137 name = L["Chatframe Override"],
farmbuyer@7 138 desc = L["<Advanced> If blank, uses the numerical slider. If set, it is the Lua variable name of a frame with AddMessage capability to use for output."],
farmbuyer@3 139 type = 'input',
farmbuyer@3 140 get = function()
farmbuyer@3 141 return type(SV.chatframe) == 'string' and SV.chatframe or nil
farmbuyer@3 142 end,
farmbuyer@3 143 set = "SetChat",
farmbuyer@3 144 order = 26,
farmbuyer@3 145 },
farmbuyer@3 146 },
farmbuyer@1 147 },
farmbuyer@1 148 persist = {
farmbuyer@6 149 name = L["Logging"],
farmbuyer@6 150 desc = L["Storing changes for later review"],
farmbuyer@1 151 type = 'group',
farmbuyer@3 152 order = 30,
farmbuyer@1 153 args = {
farmbuyer@1 154 note = {
farmbuyer@1 155 --name = filled in locals section
farmbuyer@1 156 type = 'description',
farmbuyer@1 157 cmdHidden = true,
farmbuyer@1 158 width = 'full',
farmbuyer@3 159 order = 10,
farmbuyer@1 160 },
farmbuyer@1 161 enable = {
farmbuyer@6 162 name = L["Enable Logging"],
farmbuyer@6 163 desc = L["Accumulate all deltas, including a timestamp. |cffFF0000WARNING|r: if logging was enabled and you turn it off, the log itself will not be saved when exiting the game."],
farmbuyer@1 164 type = 'toggle',
farmbuyer@3 165 order = 15,
farmbuyer@1 166 get = function() return SV.logging end,
farmbuyer@1 167 set = function(i,v)
farmbuyer@1 168 SV.logging = v
farmbuyer@1 169 log_ever_shown = SV.logging or log_ever_shown
farmbuyer@1 170 end,
farmbuyer@1 171 },
farmbuyer@1 172 clearlog = {
farmbuyer@6 173 name = L["Reset Log"],
farmbuyer@6 174 desc = L["Erase accumulated deltas"],
farmbuyer@1 175 type = 'execute',
farmbuyer@3 176 order = 20,
farmbuyer@1 177 hidden = function() return not (SV.logging or log_ever_shown) end,
farmbuyer@1 178 disabled = function() return not SV.logging end,
farmbuyer@1 179 func = function()
farmbuyer@1 180 SV.logtext = nil
farmbuyer@1 181 end,
farmbuyer@1 182 },
farmbuyer@1 183 log = {
farmbuyer@6 184 name = L["Log"],
farmbuyer@6 185 desc = L["If you make changes, don't forget to click 'Accept' to save them. Scroll down if needed."],
farmbuyer@1 186 type = 'input',
farmbuyer@3 187 order = 25,
farmbuyer@1 188 multiline = 15,
farmbuyer@1 189 width = 'full',
farmbuyer@1 190 hidden = function() return not (SV.logging or log_ever_shown) end,
farmbuyer@1 191 disabled = function() return not SV.logging end,
farmbuyer@1 192 get = function() return SV.logtext end,
farmbuyer@1 193 set = function(i,t) SV.logtext = t end,
farmbuyer@1 194 },
farmbuyer@1 195 },
farmbuyer@1 196 },
farmbuyer@1 197 }
farmbuyer@1 198 }
farmbuyer@1 199
farmbuyer@1 200
farmbuyer@1 201 -----------------------------------------------------------------------------
farmbuyer@1 202 -- other locals
farmbuyer@1 203 local tinsert, GetGuildRosterInfo = _G.table.insert, _G.GetGuildRosterInfo
farmbuyer@1 204 local chatframe, fieldlist
farmbuyer@1 205 local function prt (...)
farmbuyer@1 206 return chatframe:AddMessage(...)
farmbuyer@1 207 end
farmbuyer@1 208 local function cprt (txt)
farmbuyer@1 209 if SV.logging then addon:AddLogNote(txt) end
farmbuyer@4 210 return prt(txt, SV.red, SV.green, SV.blue)
farmbuyer@1 211 end
farmbuyer@1 212
farmbuyer@1 213 function addon:current_guild_info (N)
farmbuyer@1 214 local ret = {}
farmbuyer@1 215 for i = 1, N do
farmbuyer@1 216 local name,rank_as_string,_,level,_,_,publicnote,officernote = GetGuildRosterInfo(i)
farmbuyer@1 217 -- This technically does not work out to the same as A?B:C, combined
farmbuyer@1 218 -- with the logic below. It does, however, still result in the entry
farmbuyer@1 219 -- not appearing in the returned table.
farmbuyer@1 220 publicnote = publicnote ~= "" and publicnote or nil
farmbuyer@1 221 officernote = officernote ~= "" and officernote or nil
farmbuyer@1 222 if name then -- redundant, but apparently happens on extreme lag
farmbuyer@1 223 tinsert(ret,
farmbuyer@1 224 {name = name,
farmbuyer@1 225 rank = SV.fields.rank and rank_as_string or nil,
farmbuyer@1 226 level = SV.fields.level and level or nil,
farmbuyer@1 227 pnote = SV.fields.notes and publicnote or nil,
farmbuyer@1 228 onote = SV.fields.notes and officernote or nil,
farmbuyer@1 229 })
farmbuyer@1 230 end
farmbuyer@1 231 end
farmbuyer@1 232 table.sort(ret, function (l,r) return l.name < r.name end)
farmbuyer@1 233 return ret
farmbuyer@1 234 end
farmbuyer@1 235
farmbuyer@3 236 function addon.options.args.output.args.print_chatframes.func()
farmbuyer@1 237 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@2 238 local cf = _G['ChatFrame'..i]
farmbuyer@1 239 if not cf then break end
farmbuyer@6 240 addon:Printf(cf, L["This is frame number %d."], i)
farmbuyer@1 241 end
farmbuyer@1 242 end
farmbuyer@1 243
farmbuyer@6 244 -- Localize these?
farmbuyer@1 245 addon.options.args.note.name =
farmbuyer@1 246 "You can use the '/guilddelta' command to open the options window.\n\n"..
farmbuyer@1 247 "The guild roster has already been scanned by the time you see this. Therefore, "..
farmbuyer@1 248 "if you make any changes to the Fields section below, you should probably relog "..
farmbuyer@1 249 "immediately to begin tracking the changed fields. Changes to the contents *OF* "..
farmbuyer@3 250 "those fields will not be noticed until the first login after *that*.\n"
farmbuyer@1 251
farmbuyer@1 252 addon.options.args.persist.args.note.name =
farmbuyer@1 253 "Enabling logging will accumulate the text of the 'deltas' as you see them. "..
farmbuyer@1 254 "This can grow large over time, depending on the activity of your guilds, so you "..
farmbuyer@1 255 "should use the Reset Log button below from time to time.\n\n"..
farmbuyer@1 256 "If you click inside the text area below, you can use Control-A to select all "..
farmbuyer@1 257 "the text, and Control-C to copy it to your computer's clipboard. If you make "..
farmbuyer@2 258 "any changes to the text, the changes will be preserved. (You can remove uninteresting "..
farmbuyer@1 259 "changes, add reminders to yourself, and so forth.)\n\n"
farmbuyer@1 260
farmbuyer@1 261
farmbuyer@1 262 -----------------------------------------------------------------------------
farmbuyer@6 263 addon = LibStub("AceAddon-3.0"):NewAddon(addon, nametag,
farmbuyer@3 264 "AceConsole-3.0")
farmbuyer@1 265
farmbuyer@1 266 function addon:OnInitialize()
farmbuyer@1 267 if _G.GuildDeltaSV == nil then
farmbuyer@1 268 -- Defaults need to transition from potential older savedvars
farmbuyer@1 269 _G.GuildDeltaSV = {
farmbuyer@1 270 chatframe = _G.GuildDelta_chatframe or DEFAULT_CHAT,
farmbuyer@1 271 fields = _G.GuildDelta_fields or { rank = true, level = false, notes = true },
farmbuyer@3 272 members = _G.GuildDelta_memberdata or {},
farmbuyer@3 273 --notify_nochange = nil by default
farmbuyer@3 274 --logging = nil by default
farmbuyer@1 275 }
farmbuyer@1 276 end
farmbuyer@1 277 SV = _G.GuildDeltaSV
farmbuyer@4 278 -- upgrade path
farmbuyer@4 279 if SV.red == nil then
farmbuyer@4 280 SV.red = 255/255
farmbuyer@4 281 SV.green = 26/255
farmbuyer@4 282 SV.blue = 160/255
farmbuyer@4 283 end
farmbuyer@1 284 end
farmbuyer@1 285
farmbuyer@1 286 -- Remove anything that normal operation doesn't need after finishing its work.
farmbuyer@1 287 function addon:cleanup()
farmbuyer@1 288 prt = nil; cprt = nil
farmbuyer@1 289 self.current_guild_info = nil
farmbuyer@1 290 self.cleanup = nil
farmbuyer@1 291 self.unload = nil
farmbuyer@1 292 self.logquay = nil
farmbuyer@1 293 self.AddLogNote = nil
farmbuyer@1 294 self.FinishLog = nil
farmbuyer@1 295 end
farmbuyer@2 296 -- Remove everything.
farmbuyer@1 297 function addon:unload()
farmbuyer@1 298 self:cleanup()
farmbuyer@6 299 LibStub("AceAddon-3.0").addons[nametag] = nil
farmbuyer@3 300 addon = nil;
farmbuyer@1 301 -- put the userdata back so it counts as a Frame object again
farmbuyer@1 302 local ud = self[0]
farmbuyer@1 303 table.wipe(self)
farmbuyer@1 304 self[0] = ud
farmbuyer@1 305 end
farmbuyer@1 306
farmbuyer@1 307 function addon:OnEnable()
farmbuyer@1 308 if not IsInGuild() then
farmbuyer@1 309 self:Print("You are not in a guild, not loading.")
farmbuyer@1 310 return self:unload()
farmbuyer@1 311 end
farmbuyer@1 312
farmbuyer@3 313 self:RegisterEvent("GUILD_ROSTER_UPDATE")
farmbuyer@1 314 self:SetScript("OnEvent", self.GuildUpdate)
farmbuyer@1 315
farmbuyer@1 316 self.options.args.version.name =
farmbuyer@6 317 "|cff30adffVersion " .. (GetAddOnMetadata(nametag, "Version") or "?") .. "|r"
farmbuyer@6 318 LibStub("AceConfig-3.0"):RegisterOptionsTable(nametag, self.options)
farmbuyer@6 319 --[[self.optionsFrame =]] LibStub("AceConfigDialog-3.0"):AddToBlizOptions(nametag, "Guild Delta")
farmbuyer@1 320 self:RegisterChatCommand("guilddelta", "OnChatCommand")
farmbuyer@2 321 self:SetChat(self)
farmbuyer@1 322 log_ever_shown = SV.logging
farmbuyer@1 323 self.OnEnable = nil
farmbuyer@1 324 end
farmbuyer@1 325
farmbuyer@1 326
farmbuyer@1 327 function addon:OnChatCommand (input)
farmbuyer@1 328 if not input or input:trim() == "" then
farmbuyer@6 329 LibStub("AceConfigDialog-3.0"):Open(nametag)
farmbuyer@1 330 else
farmbuyer@6 331 LibStub("AceConfigCmd-3.0").HandleCommand(self, "guilddelta", nametag, input)
farmbuyer@1 332 end
farmbuyer@1 333 end
farmbuyer@1 334
farmbuyer@1 335
farmbuyer@2 336 -- 1 arg: (self) called during startup to initialize
farmbuyer@2 337 -- (other) resetting via menus to defaults (see arg field)
farmbuyer@2 338 -- 2 args: setting via menus to new value, number or custom name (see value)
farmbuyer@1 339 function addon:SetChat (info, value)
farmbuyer@1 340 local n, nframe
farmbuyer@2 341 local isauto = info == self
farmbuyer@2 342 if isauto then
farmbuyer@2 343 n = SV.chatframe
farmbuyer@2 344 else -- coming via menu
farmbuyer@1 345 n = info.arg or value
farmbuyer@1 346 end
farmbuyer@1 347 if type(n) == 'number' then
farmbuyer@2 348 if isauto then
farmbuyer@2 349 -- start at the preferred number and find a non-minimized and
farmbuyer@2 350 -- potentially visible frame
farmbuyer@2 351 n = math.min(n,NUM_CHAT_WINDOWS)
farmbuyer@2 352 local cf,cft
farmbuyer@2 353 for i = n, 1, -1 do
farmbuyer@2 354 cf = _G['ChatFrame'..i]
farmbuyer@2 355 cft = _G[cf:GetName()..'Tab']
farmbuyer@2 356 if cft:IsVisible() then
farmbuyer@2 357 n = i
farmbuyer@2 358 break
farmbuyer@2 359 end
farmbuyer@2 360 end
farmbuyer@2 361 end
farmbuyer@2 362 nframe = _G['ChatFrame'..n]
farmbuyer@1 363 else
farmbuyer@2 364 nframe = _G[n] -- advanced name
farmbuyer@1 365 end
farmbuyer@1 366 if type(nframe) == 'table' and type(nframe.AddMessage) == 'function' then
farmbuyer@2 367 if not isauto then
farmbuyer@2 368 SV.chatframe = n
farmbuyer@6 369 self:Print(L["Now printing to chat frame"], n,
farmbuyer@1 370 (type(nframe.name)=='string' and ("(".. nframe.name .. ")") or ""))
farmbuyer@1 371 end
farmbuyer@1 372 chatframe = nframe
farmbuyer@1 373 else
farmbuyer@6 374 self:Printf(L["'%s' was not a valid chat frame number/name, no change has been made."], n)
farmbuyer@1 375 end
farmbuyer@1 376 end
farmbuyer@1 377
farmbuyer@1 378
farmbuyer@1 379 -- Not a "normal" PLAYER_LOGOUT handler; this only fires if the player is in
farmbuyer@1 380 -- a guild and the update has already run.
farmbuyer@1 381 function addon:PLAYER_LOGOUT()
farmbuyer@1 382 if not SV.logging then
farmbuyer@1 383 SV.logtext = nil
farmbuyer@1 384 end
farmbuyer@1 385 end
farmbuyer@1 386
farmbuyer@1 387
farmbuyer@1 388 function addon:GuildUpdate()
farmbuyer@1 389 local current_n = GetNumGuildMembers(true)
farmbuyer@5 390 if (current_n <= 0) or (not GetGuildInfo("player")) then
farmbuyer@1 391 -- catch the hell up, servers...
farmbuyer@1 392 return GuildRoster()
farmbuyer@1 393 end
farmbuyer@1 394 self:UnregisterEvent("GUILD_ROSTER_UPDATE")
farmbuyer@1 395 self:SetScript("OnEvent", self.PLAYER_LOGOUT) -- keepin' it real^H^H^H^Hsmall and kludgey
farmbuyer@1 396 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@1 397 self.GuildUpdate = nil
farmbuyer@1 398
farmbuyer@2 399 if SV.logtext and #SV.logtext > 20000 then
farmbuyer@6 400 self:Print(L["Your accumulated logfile has grown rather large; you should consider copying it out and clearing it."])
farmbuyer@2 401 end
farmbuyer@2 402
farmbuyer@5 403 local guild = assert((GetGuildInfo("player")), "GetGuildInfo returns nil?")
farmbuyer@5 404 local realm = assert(GetRealmName(), "GetRealmName returns nil?")
farmbuyer@1 405 local members = SV.members
farmbuyer@1 406 if members[realm]
farmbuyer@1 407 and members[realm][guild]
farmbuyer@1 408 and #(members[realm][guild]) > 0
farmbuyer@1 409 then
farmbuyer@1 410 -- moved the normal case below
farmbuyer@1 411 else
farmbuyer@1 412 -- new user, or new guild, or any number of things
farmbuyer@6 413 self:Print(L["GuildDelta initializing roster..."])
farmbuyer@1 414 members[realm] = members[realm] or {}
farmbuyer@1 415 members[realm][guild] = self:current_guild_info(current_n)
farmbuyer@2 416 return self:cleanup()
farmbuyer@1 417 end
farmbuyer@1 418
farmbuyer@1 419 -- table.insert with notes if available
farmbuyer@3 420 -- concatentation of string-only args faster than string.format of same
farmbuyer@1 421 local function tins (t, x)
farmbuyer@1 422 local s = x.name
farmbuyer@1 423 if x.onote and (x.onote ~= "") then
farmbuyer@6 424 s = s .. "(" .. L["Oabbrev"] .. ": " .. x.onote .. ")"
farmbuyer@1 425 end
farmbuyer@1 426 if x.pnote and (x.pnote ~= "") then
farmbuyer@1 427 s = s .. "(" .. x.pnote .. ")"
farmbuyer@1 428 end
farmbuyer@1 429 tinsert(t, s)
farmbuyer@1 430 end
farmbuyer@1 431
farmbuyer@1 432 -- build the current list
farmbuyer@1 433 local previous, current = members[realm][guild],
farmbuyer@1 434 self:current_guild_info(current_n)
farmbuyer@1 435 local previous_n = #previous
farmbuyer@1 436
farmbuyer@1 437 -- walk both and do equivalence comparison
farmbuyer@1 438 local joined, left, rank, level, notes = {}, {}, {}, {}, {}
farmbuyer@1 439 local p, c = 1, 1
farmbuyer@1 440 while p <= previous_n and c <= current_n do
farmbuyer@1 441 local P, C = previous[p], current[c]
farmbuyer@1 442
farmbuyer@1 443 if P.name == C.name then
farmbuyer@1 444 -- normal case
farmbuyer@1 445 p = p + 1
farmbuyer@1 446 c = c + 1
farmbuyer@1 447 -- but can now compare details
farmbuyer@1 448 if C.rank and P.rank and (P.rank ~= C.rank) then
farmbuyer@1 449 tinsert(rank, {C.name, P.rank.." --> "..C.rank})
farmbuyer@1 450 end
farmbuyer@1 451 if C.level and P.level and (P.level ~= C.level) then
farmbuyer@1 452 tinsert(level, {C.name, P.level.." --> "..C.level})
farmbuyer@1 453 end
farmbuyer@1 454 if C.pnote and (P.pnote ~= C.pnote) then
farmbuyer@1 455 tinsert(notes, {C.name, C.pnote})
farmbuyer@1 456 end
farmbuyer@1 457 if C.onote and (P.onote ~= C.onote) then
farmbuyer@6 458 tinsert(notes, {C.name, "["..L["Oabbrev"].."]: "..C.onote})
farmbuyer@1 459 end
farmbuyer@1 460
farmbuyer@1 461 elseif P.name < C.name then
farmbuyer@1 462 -- entry at index p not at c -> somebody has left
farmbuyer@1 463 tins (left, P)
farmbuyer@1 464 p = p + 1
farmbuyer@1 465
farmbuyer@1 466 else
farmbuyer@1 467 -- entry at index c not at p -> somebody has joined
farmbuyer@1 468 tins (joined, C)
farmbuyer@1 469 c = c + 1
farmbuyer@1 470 end
farmbuyer@1 471 end
farmbuyer@1 472
farmbuyer@1 473 -- leftovers
farmbuyer@1 474 for i = p, previous_n do
farmbuyer@1 475 tins (left, previous[i])
farmbuyer@1 476 end
farmbuyer@1 477 for i = c, current_n do
farmbuyer@1 478 tins (joined, current[i])
farmbuyer@1 479 end
farmbuyer@1 480
farmbuyer@1 481 -- show results
farmbuyer@1 482 if SV.logging then self.logquay = {} end
farmbuyer@3 483 local m, changes
farmbuyer@1 484 if #left > 0 then
farmbuyer@3 485 changes = true
farmbuyer@6 486 m = L["LEFT"] .. table.concat(left, ", ")
farmbuyer@1 487 cprt(m)
farmbuyer@1 488 end
farmbuyer@1 489
farmbuyer@1 490 if #joined > 0 then
farmbuyer@3 491 changes = true
farmbuyer@6 492 m = L["JOINED"] .. table.concat(joined, ", ")
farmbuyer@1 493 cprt(m)
farmbuyer@1 494 end
farmbuyer@1 495
farmbuyer@1 496 if #rank > 0 then
farmbuyer@3 497 changes = true
farmbuyer@6 498 cprt(L["RANK"])
farmbuyer@1 499 for i = 1, #rank do
farmbuyer@1 500 cprt(rank[i][1]..': '..rank[i][2])
farmbuyer@1 501 end
farmbuyer@1 502 end
farmbuyer@1 503
farmbuyer@1 504 if #level > 0 then
farmbuyer@3 505 changes = true
farmbuyer@6 506 cprt(L["LEVEL"])
farmbuyer@1 507 for i = 1, #level do
farmbuyer@1 508 cprt(level[i][1]..': '..level[i][2])
farmbuyer@1 509 end
farmbuyer@1 510 end
farmbuyer@1 511
farmbuyer@1 512 if #notes > 0 then
farmbuyer@3 513 changes = true
farmbuyer@6 514 cprt(L["NOTES"])
farmbuyer@1 515 for i = 1, #notes do
farmbuyer@1 516 cprt(notes[i][1]..': "'..notes[i][2]..'"')
farmbuyer@1 517 end
farmbuyer@1 518 end
farmbuyer@1 519
farmbuyer@1 520 if SV.logging then self:FinishLog(guild,realm) end
farmbuyer@6 521 if SV.notify_nochange and (not changes) then cprt(L["NOCHANGE"]) end
farmbuyer@1 522 members[realm][guild] = current
farmbuyer@2 523 self:cleanup()
farmbuyer@1 524 end
farmbuyer@1 525
farmbuyer@1 526
farmbuyer@1 527 function addon:MakeFieldList()
farmbuyer@1 528 if not fieldlist then
farmbuyer@1 529 fieldlist = {}
farmbuyer@1 530 for name in pairs(SV.fields) do
farmbuyer@6 531 fieldlist[name] = L["FIELD_"..name]
farmbuyer@1 532 end
farmbuyer@1 533 end
farmbuyer@1 534 return fieldlist
farmbuyer@1 535 end
farmbuyer@1 536
farmbuyer@1 537 function addon:MakeGuildList()
farmbuyer@1 538 local list = {}
farmbuyer@1 539 local K
farmbuyer@1 540 for rname,rdata in pairs(SV.members) do
farmbuyer@1 541 for g in pairs(rdata) do
farmbuyer@1 542 K = ("<%s> - %s"):format(g,rname)
farmbuyer@1 543 list[K] = K
farmbuyer@1 544 end
farmbuyer@1 545 end
farmbuyer@1 546 return list
farmbuyer@1 547 end
farmbuyer@1 548
farmbuyer@1 549 function addon:AddLogNote (txt)
farmbuyer@1 550 tinsert(self.logquay,txt)
farmbuyer@1 551 end
farmbuyer@1 552
farmbuyer@1 553 function addon:FinishLog(g,r)
farmbuyer@1 554 if #self.logquay > 0 then
farmbuyer@1 555 Calendar_LoadUI()
farmbuyer@1 556 local _,M,D,Y = CalendarGetDate()
farmbuyer@1 557 local h,m = GetGameTime()
farmbuyer@1 558 local timestamp = ("%.4d/%.2d/%.2d %.2d:%.2d <%s> - %s\n"):format(Y,M,D,h,m,g,r)
farmbuyer@1 559 SV.logtext = timestamp
farmbuyer@1 560 .. table.concat(self.logquay, '\n')
farmbuyer@1 561 .. (SV.logtext and ('\n\n'..SV.logtext) or '')
farmbuyer@1 562 end
farmbuyer@1 563 end
farmbuyer@1 564
farmbuyer@1 565 -- vim:noet