flickerstreak@122
|
1 local ReAction = ReAction
|
flickerstreak@122
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2 local L = ReAction.L
|
flickerstreak@122
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3 local _G = _G
|
flickerstreak@122
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4 local CreateFrame = CreateFrame
|
flickerstreak@122
|
5 local format = string.format
|
flickerstreak@122
|
6 local IsUsableAction = IsUsableAction
|
flickerstreak@122
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7 local IsEquippedAction = IsEquippedAction
|
flickerstreak@122
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8 local IsConsumableAction = IsConsumableAction
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flickerstreak@122
|
9 local IsStackableAction = IsStackableAction
|
flickerstreak@122
|
10 local GetActionText = GetActionText
|
flickerstreak@122
|
11 local GetCVar = GetCVar
|
flickerstreak@122
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12 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
|
flickerstreak@122
|
13 local IsCurrentAction = IsCurrentAction
|
flickerstreak@122
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14 local IsAutoRepeatAction = IsAutoRepeatAction
|
flickerstreak@122
|
15 local IsUsableAction = IsUsableAction
|
flickerstreak@122
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16 local IsAttackAction = IsAttackAction
|
flickerstreak@122
|
17 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
|
flickerstreak@122
|
18 local GetActionCooldown = GetActionCooldown
|
flickerstreak@122
|
19 local GetActionTexture = GetActionTexture
|
flickerstreak@122
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20 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
|
flickerstreak@122
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21 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
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22 local IsActionInRange = IsActionInRange
|
flickerstreak@122
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23 local InCombatLockdown = InCombatLockdown
|
flickerstreak@122
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24 local HasAction = HasAction
|
flickerstreak@122
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25
|
flickerstreak@122
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26 ReAction:UpdateRevision("$Revision: 154 $")
|
flickerstreak@122
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27
|
flickerstreak@122
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28 --
|
flickerstreak@122
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29 -- Secure snippets
|
flickerstreak@122
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30 -- These are run within the context of the bar's sandbox, as the
|
flickerstreak@122
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31 -- buttons themselves do not have their own sandbox.
|
flickerstreak@122
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32 --
|
flickerstreak@122
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33 local _onstate_mc = -- function(self, stateid, newstate)
|
flickerstreak@122
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34 [[
|
flickerstreak@122
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35 local oldMcVehicleState = mcVehicleState
|
flickerstreak@122
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36 mcVehicleState = newstate
|
flickerstreak@122
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37 control:ChildUpdate()
|
flickerstreak@122
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38 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
|
flickerstreak@122
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39 control:ChildUpdate("vehicle")
|
flickerstreak@122
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40 end
|
flickerstreak@122
|
41 ]]
|
flickerstreak@122
|
42
|
flickerstreak@122
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43 local _childupdate = -- function(self, snippetid, message)
|
flickerstreak@122
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44 [[
|
flickerstreak@122
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45 local action = nil
|
flickerstreak@122
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46 if (doVehicle and mcVehicleState == "vehicle") or
|
flickerstreak@122
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47 (doMindControl and mcVehicleState == "mc") then
|
flickerstreak@122
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48 local idx = self:GetAttribute("bar-idx")
|
flickerstreak@122
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49 if idx and idx <= 12 then
|
flickerstreak@122
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50 action = 120 + idx
|
flickerstreak@122
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51 else
|
flickerstreak@122
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52 action = 0
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flickerstreak@122
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53 end
|
flickerstreak@122
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54 elseif page and state and page[state] then
|
flickerstreak@138
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55 action = self:GetAttribute("action-"..page[state])
|
flickerstreak@138
|
56 end
|
flickerstreak@138
|
57 if action == nil then
|
flickerstreak@122
|
58 action = self:GetAttribute("default-action")
|
flickerstreak@122
|
59 end
|
flickerstreak@122
|
60
|
flickerstreak@122
|
61 self:SetAttribute("action",action)
|
flickerstreak@122
|
62
|
flickerstreak@128
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63 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
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64 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@128
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65 local tempShow = self:GetAttribute("showgrid-temp")
|
flickerstreak@128
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66 local evtShow = self:GetAttribute("showgrid-event")
|
flickerstreak@128
|
67 if tempShow then tempShow = (tempShow > 0) end
|
flickerstreak@128
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68 if evtShow then evtShow = (evtShow > 0) end
|
flickerstreak@128
|
69
|
flickerstreak@128
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70 if tempShow or evtShow or hasaction then
|
flickerstreak@128
|
71 self:Show()
|
flickerstreak@128
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72 else
|
flickerstreak@128
|
73 self:Hide()
|
flickerstreak@128
|
74 end
|
flickerstreak@122
|
75 end
|
flickerstreak@122
|
76 ]]
|
flickerstreak@122
|
77
|
flickerstreak@122
|
78 local _childupdate_vehicleExit = -- function(self, snippetid, message)
|
flickerstreak@122
|
79 [[
|
flickerstreak@122
|
80 local show = (mcVehicleState == "vehicle")
|
flickerstreak@124
|
81 if show and doVehicle then
|
flickerstreak@122
|
82 self:SetAttribute("type","macro")
|
flickerstreak@122
|
83 self:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@122
|
84 self:Show()
|
flickerstreak@122
|
85 else
|
flickerstreak@122
|
86 self:SetAttribute("type","action")
|
flickerstreak@122
|
87 end
|
flickerstreak@122
|
88 control:CallMethod("ShowVehicleExit",show)
|
flickerstreak@122
|
89 ]]
|
flickerstreak@122
|
90
|
flickerstreak@122
|
91 local _childupdate_showgrid = -- function(self, snippetid, message)
|
flickerstreak@122
|
92 [[
|
flickerstreak@128
|
93 self:SetAttribute("showgrid-event",message)
|
flickerstreak@128
|
94 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
|
95 local count = message + (self:GetAttribute("showgrid-temp") or 0)
|
flickerstreak@128
|
96 if count <= 0 then
|
flickerstreak@128
|
97 local action = self:GetAttribute("action")
|
flickerstreak@128
|
98 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@128
|
99 if hasaction then
|
flickerstreak@128
|
100 self:Show()
|
flickerstreak@128
|
101 else
|
flickerstreak@128
|
102 self:Hide()
|
flickerstreak@128
|
103 end
|
flickerstreak@128
|
104 else
|
flickerstreak@122
|
105 self:Show()
|
flickerstreak@122
|
106 end
|
flickerstreak@122
|
107 end
|
flickerstreak@122
|
108 ]]
|
flickerstreak@122
|
109
|
flickerstreak@122
|
110 local _onDragStart = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
111 [[
|
flickerstreak@122
|
112 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
|
113 return kind, value, ...
|
flickerstreak@122
|
114 else
|
flickerstreak@122
|
115 -- don't make any assumptions about hiding on grid show here, as we don't know if the
|
flickerstreak@122
|
116 -- drag gets cancelled later.
|
flickerstreak@122
|
117 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
118 end
|
flickerstreak@122
|
119 ]]
|
flickerstreak@122
|
120
|
flickerstreak@122
|
121 local _onReceiveDrag = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
122 [[
|
flickerstreak@129
|
123 if kind ~= "spell" and kind ~= "item" and kind ~= "macro" then
|
flickerstreak@129
|
124 return kind, value, ...
|
flickerstreak@122
|
125 end
|
flickerstreak@129
|
126 self:SetAttribute("hasaction-"..self:GetAttribute("action"),true)
|
flickerstreak@128
|
127 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
128 ]]
|
flickerstreak@122
|
129
|
flickerstreak@122
|
130 --
|
flickerstreak@122
|
131 -- private
|
flickerstreak@122
|
132 --
|
flickerstreak@122
|
133 local eventList = {
|
flickerstreak@122
|
134 "PLAYER_REGEN_ENABLED",
|
flickerstreak@122
|
135 "PLAYER_ENTERING_WORLD",
|
flickerstreak@122
|
136 "ACTIONBAR_PAGE_CHANGED",
|
flickerstreak@122
|
137 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@122
|
138 "UPDATE_BINDINGS",
|
flickerstreak@122
|
139 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@122
|
140 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@122
|
141 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@122
|
142 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
143 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
144 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
145 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
146 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
147 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
148 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
149 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
150 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
151 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
152 "COMPANION_UPDATE",
|
flickerstreak@122
|
153 }
|
flickerstreak@122
|
154
|
flickerstreak@122
|
155 --
|
flickerstreak@122
|
156 -- Action Button class
|
flickerstreak@122
|
157 --
|
flickerstreak@122
|
158 local Super = ReAction.Button
|
flickerstreak@122
|
159 local Action = setmetatable( { }, { __index = Super } )
|
flickerstreak@122
|
160 ReAction.Button.Action = Action
|
flickerstreak@122
|
161
|
flickerstreak@128
|
162 function Action:New( idx, barConfig, bar, idHint )
|
flickerstreak@123
|
163 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
|
flickerstreak@123
|
164
|
flickerstreak@129
|
165 self = Super.New(self, name, barConfig.buttons[idx], bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@129
|
166 self.barConfig = barConfig
|
flickerstreak@122
|
167
|
flickerstreak@122
|
168 local f = self:GetFrame()
|
flickerstreak@122
|
169 local barFrame = bar:GetFrame()
|
flickerstreak@128
|
170 local config = self:GetConfig()
|
flickerstreak@122
|
171
|
flickerstreak@122
|
172 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
173
|
flickerstreak@122
|
174 -- set up the base action ID
|
flickerstreak@122
|
175 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
176 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
177 self.nPages = 1
|
flickerstreak@122
|
178
|
flickerstreak@122
|
179 -- attribute setup
|
flickerstreak@122
|
180 f:SetAttribute("type","action")
|
flickerstreak@122
|
181 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
182 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
183 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
184 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@128
|
185 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
186 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@128
|
187 f:SetAttribute("showgrid-event",0)
|
flickerstreak@128
|
188 f:SetAttribute("showgrid",not self:GetBarConfig().hideEmpty)
|
flickerstreak@128
|
189
|
flickerstreak@122
|
190 -- non secure scripts
|
flickerstreak@122
|
191 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
192 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
193 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
194 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
195 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
196 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
197 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@123
|
198 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end)
|
flickerstreak@122
|
199
|
flickerstreak@122
|
200 -- event registration
|
flickerstreak@124
|
201 f:EnableMouse(true)
|
flickerstreak@122
|
202 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
203 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
204 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
205 f:RegisterEvent(evt)
|
flickerstreak@122
|
206 end
|
flickerstreak@122
|
207
|
flickerstreak@138
|
208 -- secure handlers
|
flickerstreak@138
|
209 f:SetAttribute("_childupdate", _childupdate)
|
flickerstreak@138
|
210 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@138
|
211 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@138
|
212 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@123
|
213
|
flickerstreak@140
|
214 -- attach to skinner
|
flickerstreak@140
|
215 bar:SkinButton(self)
|
flickerstreak@140
|
216
|
flickerstreak@140
|
217 -- initial display
|
flickerstreak@140
|
218 if ReAction:GetConfigMode() then
|
flickerstreak@140
|
219 self:ShowGridTemp(true)
|
flickerstreak@140
|
220 end
|
flickerstreak@140
|
221
|
flickerstreak@140
|
222 self:Refresh()
|
flickerstreak@140
|
223
|
flickerstreak@123
|
224 return self
|
flickerstreak@122
|
225 end
|
flickerstreak@122
|
226
|
flickerstreak@122
|
227 function Action:Destroy()
|
flickerstreak@122
|
228 local f = self:GetFrame()
|
flickerstreak@128
|
229 local c = self:GetConfig()
|
flickerstreak@122
|
230
|
flickerstreak@132
|
231 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@132
|
232 f:SetAttribute("action",c.actionID) -- so that Destroy releases the right one
|
flickerstreak@122
|
233
|
flickerstreak@139
|
234 if c.pageactions and #c.pageactions > 1 then
|
flickerstreak@139
|
235 for i = 2, #c.pageactions do
|
flickerstreak@132
|
236 self:ReleaseActionID(c.pageactions[i])
|
flickerstreak@122
|
237 self:ReleaseActionID(id)
|
flickerstreak@122
|
238 end
|
flickerstreak@122
|
239 end
|
flickerstreak@122
|
240
|
flickerstreak@128
|
241 Super.Destroy(self)
|
flickerstreak@122
|
242 end
|
flickerstreak@122
|
243
|
flickerstreak@129
|
244 function Action:GetBarConfig()
|
flickerstreak@129
|
245 -- this is the per-bar Action module config structure,
|
flickerstreak@129
|
246 -- not the config structure of the bar itself
|
flickerstreak@129
|
247 return self.barConfig
|
flickerstreak@129
|
248 end
|
flickerstreak@129
|
249
|
flickerstreak@122
|
250 function Action:Refresh()
|
flickerstreak@129
|
251 Super.Refresh(self)
|
flickerstreak@138
|
252 self:RefreshHasActionAttributes()
|
flickerstreak@122
|
253 self:RefreshPages()
|
flickerstreak@124
|
254 self:InstallVehicle()
|
flickerstreak@128
|
255 self:ShowGrid(not self:GetBarConfig().hideEmpty)
|
flickerstreak@122
|
256 self:UpdateAction()
|
flickerstreak@122
|
257 end
|
flickerstreak@122
|
258
|
flickerstreak@124
|
259 function Action:InstallVehicle()
|
flickerstreak@128
|
260 if self.idx == 7 and self:GetBarConfig().vehicle then
|
flickerstreak@124
|
261 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@128
|
262 self:GetFrame():SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@128
|
263 self:GetBar():GetFrame().ShowVehicleExit = function(bar,show)
|
flickerstreak@124
|
264 self:ShowVehicleExit(show)
|
flickerstreak@124
|
265 end
|
flickerstreak@124
|
266 else
|
flickerstreak@128
|
267 self:GetFrame():SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@128
|
268 end
|
flickerstreak@128
|
269 end
|
flickerstreak@128
|
270
|
flickerstreak@128
|
271 function Action:ShowGrid( show )
|
flickerstreak@128
|
272 if not InCombatLockdown() then
|
flickerstreak@128
|
273 self.frame:SetAttribute("showgrid", show)
|
flickerstreak@128
|
274 self:UpdateShowGrid()
|
flickerstreak@128
|
275 end
|
flickerstreak@128
|
276 end
|
flickerstreak@128
|
277
|
flickerstreak@128
|
278 function Action:ShowGridTemp( show )
|
flickerstreak@128
|
279 -- This function only modifies the show-grid when out
|
flickerstreak@128
|
280 -- of combat, and is ignored by the secure handler. Use
|
flickerstreak@128
|
281 -- it for configuration modes.
|
flickerstreak@128
|
282 if not InCombatLockdown() then
|
flickerstreak@128
|
283 local count = self.showGridTempCount or 0
|
flickerstreak@128
|
284 if show then
|
flickerstreak@128
|
285 count = count + 1
|
flickerstreak@128
|
286 else
|
flickerstreak@128
|
287 count = count - 1
|
flickerstreak@128
|
288 end
|
flickerstreak@128
|
289 if count < 0 then count = 0 end
|
flickerstreak@128
|
290 self.showGridTempCount = count
|
flickerstreak@128
|
291 self:GetFrame():SetAttribute("showgrid-temp",count)
|
flickerstreak@128
|
292 self:UpdateShowGrid()
|
flickerstreak@124
|
293 end
|
flickerstreak@124
|
294 end
|
flickerstreak@124
|
295
|
flickerstreak@122
|
296 function Action:UpdateAll()
|
flickerstreak@122
|
297 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
298 self:UpdateHotkey()
|
flickerstreak@122
|
299 self:UpdateShowGrid()
|
flickerstreak@122
|
300 self:UpdateIcon()
|
flickerstreak@122
|
301 self:UpdateBorder()
|
flickerstreak@122
|
302 self:UpdateMacroText()
|
flickerstreak@122
|
303 self:UpdateCount()
|
flickerstreak@122
|
304 self:UpdateTooltip()
|
flickerstreak@122
|
305 self:UpdateCheckedState()
|
flickerstreak@122
|
306 self:UpdateUsable()
|
flickerstreak@122
|
307 self:UpdateCooldown()
|
flickerstreak@122
|
308 self:UpdateFlash()
|
flickerstreak@122
|
309 end
|
flickerstreak@122
|
310
|
flickerstreak@122
|
311 function Action:UpdateAction()
|
flickerstreak@122
|
312 local action = self:GetActionID()
|
flickerstreak@122
|
313 if action ~= self.actionID then
|
flickerstreak@122
|
314 self.actionID = action
|
flickerstreak@122
|
315 self:UpdateAll()
|
flickerstreak@122
|
316 end
|
flickerstreak@122
|
317 end
|
flickerstreak@122
|
318
|
flickerstreak@128
|
319 function Action:RefreshHasActionAttributes()
|
flickerstreak@128
|
320 -- check if each action has an action or not, and flag an attribute
|
flickerstreak@128
|
321 -- so that the showgrid secure handler can make decisions accordingly
|
flickerstreak@128
|
322 local f = self:GetFrame()
|
flickerstreak@128
|
323 local attr = "hasaction-"..self.config.actionID
|
flickerstreak@128
|
324 local hasAction = HasAction(self.config.actionID)
|
flickerstreak@128
|
325 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
326 f:SetAttribute(attr,hasAction) -- avoid setting attribute and triggering script handler unnecessarily
|
flickerstreak@128
|
327 end
|
flickerstreak@128
|
328 if self.config.pageactions then
|
flickerstreak@128
|
329 for i = 1, self.nPages do
|
flickerstreak@128
|
330 attr = "hasaction-"..self.config.pageactions[i]
|
flickerstreak@128
|
331 hasAction = HasAction(self.config.pageactions[i])
|
flickerstreak@128
|
332 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
333 f:SetAttribute(attr,hasAction)
|
flickerstreak@128
|
334 end
|
flickerstreak@128
|
335 end
|
flickerstreak@128
|
336 end
|
flickerstreak@128
|
337 end
|
flickerstreak@128
|
338
|
flickerstreak@122
|
339 function Action:UpdateShowGrid()
|
flickerstreak@122
|
340 -- this is a little bit complicated because there's no
|
flickerstreak@128
|
341 -- secure access to HasAction.
|
flickerstreak@122
|
342 if InCombatLockdown() then
|
flickerstreak@122
|
343 self.showgridPending = true -- handle after combat
|
flickerstreak@122
|
344 else
|
flickerstreak@122
|
345 self.showgridPending = false
|
flickerstreak@128
|
346 self:RefreshHasActionAttributes()
|
flickerstreak@128
|
347
|
flickerstreak@122
|
348 -- the following is an out-of-combat show/hide to supplement the secure
|
flickerstreak@122
|
349 -- handling and clean up after it when it guesses
|
flickerstreak@128
|
350 local f = self:GetFrame()
|
flickerstreak@128
|
351 local count = (f:GetAttribute("showgrid-event") or 0) +
|
flickerstreak@128
|
352 (self.showGridTempCount or 0) +
|
flickerstreak@128
|
353 (f:GetAttribute("showgrid") and 1 or 0)
|
flickerstreak@128
|
354
|
flickerstreak@128
|
355 if count <= 0 and not HasAction(self.actionID) then
|
flickerstreak@128
|
356 if f:IsShown() then
|
flickerstreak@128
|
357 f:Hide()
|
flickerstreak@128
|
358 end
|
flickerstreak@128
|
359 elseif not f:IsShown() then
|
flickerstreak@122
|
360 f:Show()
|
flickerstreak@122
|
361 end
|
flickerstreak@122
|
362 end
|
flickerstreak@122
|
363 end
|
flickerstreak@122
|
364
|
flickerstreak@122
|
365 function Action:UpdateIcon()
|
flickerstreak@122
|
366 local action = self.actionID
|
flickerstreak@122
|
367 local texture = GetActionTexture(action)
|
flickerstreak@122
|
368 local icon = self.frames.icon
|
flickerstreak@122
|
369 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
370 local f = self:GetFrame()
|
flickerstreak@122
|
371 if texture then
|
flickerstreak@122
|
372 icon:SetTexture(texture)
|
flickerstreak@122
|
373 icon:Show()
|
flickerstreak@122
|
374 self.rangeTimer = -1
|
flickerstreak@122
|
375 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
376 else
|
flickerstreak@122
|
377 icon:Hide()
|
flickerstreak@122
|
378 self.frames.cooldown:Hide()
|
flickerstreak@122
|
379 self.rangeTimer = nil
|
flickerstreak@122
|
380 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
381 end
|
flickerstreak@122
|
382 end
|
flickerstreak@122
|
383
|
flickerstreak@122
|
384 function Action:UpdateBorder()
|
flickerstreak@122
|
385 local action = self.actionID
|
flickerstreak@122
|
386 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
387 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
388 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
389 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
390 self.frames.border:Show()
|
flickerstreak@122
|
391 else
|
flickerstreak@122
|
392 self.frames.border:Hide()
|
flickerstreak@122
|
393 end
|
flickerstreak@122
|
394 end
|
flickerstreak@122
|
395
|
flickerstreak@122
|
396 function Action:UpdateMacroText()
|
flickerstreak@122
|
397 local action = self.actionID
|
flickerstreak@122
|
398 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
399 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
400 else
|
flickerstreak@122
|
401 self.frames.name:SetText("")
|
flickerstreak@122
|
402 end
|
flickerstreak@122
|
403 end
|
flickerstreak@122
|
404
|
flickerstreak@122
|
405 function Action:UpdateCount()
|
flickerstreak@122
|
406 local action = self.actionID
|
flickerstreak@122
|
407 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
408 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
409 else
|
flickerstreak@122
|
410 self.frames.count:SetText("")
|
flickerstreak@122
|
411 end
|
flickerstreak@122
|
412 end
|
flickerstreak@122
|
413
|
flickerstreak@122
|
414 function Action:UpdateTooltip()
|
flickerstreak@122
|
415 local f = self:GetFrame()
|
flickerstreak@122
|
416 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
417 self:SetTooltip()
|
flickerstreak@122
|
418 end
|
flickerstreak@122
|
419 end
|
flickerstreak@122
|
420
|
flickerstreak@122
|
421 function Action:SetTooltip()
|
flickerstreak@122
|
422 local f = self:GetFrame()
|
flickerstreak@122
|
423 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
424 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
425 else
|
flickerstreak@122
|
426 GameTooltip:SetOwner(f)
|
flickerstreak@122
|
427 end
|
flickerstreak@122
|
428 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
429 end
|
flickerstreak@122
|
430
|
flickerstreak@122
|
431 function Action:UpdateCheckedState()
|
flickerstreak@122
|
432 local action = self.actionID
|
flickerstreak@122
|
433 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
434 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
435 else
|
flickerstreak@122
|
436 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
437 end
|
flickerstreak@122
|
438 end
|
flickerstreak@122
|
439
|
flickerstreak@122
|
440 function Action:UpdateUsable()
|
flickerstreak@122
|
441 local isUsable, notEnoughMana = IsUsableAction(self.actionID)
|
flickerstreak@122
|
442 if isUsable then
|
flickerstreak@122
|
443 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
444 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
445 elseif notEnoughMana then
|
flickerstreak@122
|
446 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
447 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
448 else
|
flickerstreak@122
|
449 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@122
|
450 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
451 end
|
flickerstreak@122
|
452 end
|
flickerstreak@122
|
453
|
flickerstreak@122
|
454 function Action:UpdateCooldown()
|
flickerstreak@122
|
455 CooldownFrame_SetTimer(self.frames.cooldown, GetActionCooldown(self.actionID))
|
flickerstreak@122
|
456 end
|
flickerstreak@122
|
457
|
flickerstreak@122
|
458 function Action:UpdateFlash()
|
flickerstreak@122
|
459 local action = self.actionID
|
flickerstreak@122
|
460 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
461 end
|
flickerstreak@122
|
462
|
flickerstreak@122
|
463 function Action:SetFlash(flash)
|
flickerstreak@122
|
464 if self.flashing ~= flash then
|
flickerstreak@122
|
465 self.flashing = flash
|
flickerstreak@122
|
466 self.flashtime = 0
|
flickerstreak@122
|
467 if not flash then
|
flickerstreak@122
|
468 self.frames.flash:Hide()
|
flickerstreak@122
|
469 end
|
flickerstreak@122
|
470 self:UpdateCheckedState()
|
flickerstreak@122
|
471 end
|
flickerstreak@122
|
472 end
|
flickerstreak@122
|
473
|
flickerstreak@122
|
474 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
475 if self.flashing then
|
flickerstreak@122
|
476 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
477 self.flashtime = flashtime
|
flickerstreak@122
|
478 if flashtime <= 0 then
|
flickerstreak@122
|
479 local overtime = -flashtime
|
flickerstreak@122
|
480 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
481 overtime = 0
|
flickerstreak@122
|
482 end
|
flickerstreak@122
|
483 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
484 local flash = self.frames.flash
|
flickerstreak@122
|
485 if flash:IsShown() then
|
flickerstreak@122
|
486 flash:Hide()
|
flickerstreak@122
|
487 else
|
flickerstreak@122
|
488 flash:Show()
|
flickerstreak@122
|
489 end
|
flickerstreak@122
|
490 end
|
flickerstreak@122
|
491 end
|
flickerstreak@122
|
492 end
|
flickerstreak@122
|
493
|
flickerstreak@122
|
494 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
495 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
496 if rangeTimer then
|
flickerstreak@122
|
497 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
498 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
499 if rangeTimer <= 0 then
|
flickerstreak@122
|
500 if IsActionInRange(self.actionID) == 0 then
|
flickerstreak@122
|
501 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@122
|
502 else
|
flickerstreak@122
|
503 self:UpdateUsable()
|
flickerstreak@122
|
504 end
|
flickerstreak@123
|
505 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
506 end
|
flickerstreak@122
|
507 end
|
flickerstreak@122
|
508 end
|
flickerstreak@122
|
509
|
flickerstreak@122
|
510 function Action:GetActionID(page)
|
flickerstreak@122
|
511 if page == nil then
|
flickerstreak@122
|
512 -- get the effective ID
|
flickerstreak@122
|
513 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
514 else
|
flickerstreak@122
|
515 if page == 1 then
|
flickerstreak@122
|
516 return self.config.actionID
|
flickerstreak@122
|
517 else
|
flickerstreak@122
|
518 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
519 end
|
flickerstreak@122
|
520 end
|
flickerstreak@122
|
521 end
|
flickerstreak@122
|
522
|
flickerstreak@122
|
523 function Action:SetActionID( id, page )
|
flickerstreak@122
|
524 id = tonumber(id)
|
flickerstreak@122
|
525 page = tonumber(page)
|
flickerstreak@122
|
526 if id == nil or id < 1 or id > 120 then
|
flickerstreak@129
|
527 ReAction:UserError(L["Action ID range is 1-120"])
|
flickerstreak@129
|
528 return
|
flickerstreak@122
|
529 end
|
flickerstreak@122
|
530 if page and page ~= 1 then
|
flickerstreak@122
|
531 if not self.config.pageactions then
|
flickerstreak@122
|
532 self.config.pageactions = { }
|
flickerstreak@122
|
533 end
|
flickerstreak@122
|
534 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
535 self.config.pageactions[page] = id
|
flickerstreak@122
|
536 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
537 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
538 else
|
flickerstreak@122
|
539 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
540 self.config.actionID = id
|
flickerstreak@122
|
541 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
542 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
543 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
544 if self.config.pageactions then
|
flickerstreak@122
|
545 self.config.pageactions[1] = id
|
flickerstreak@122
|
546 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
547 end
|
flickerstreak@122
|
548 end
|
flickerstreak@122
|
549 end
|
flickerstreak@122
|
550
|
flickerstreak@122
|
551 function Action:RefreshPages( force )
|
flickerstreak@128
|
552 local nPages = self:GetBarConfig().nPages
|
flickerstreak@122
|
553 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
554 local f = self:GetFrame()
|
flickerstreak@122
|
555 local c = self.config.pageactions
|
flickerstreak@122
|
556 if nPages > 1 and not c then
|
flickerstreak@122
|
557 c = { }
|
flickerstreak@122
|
558 self.config.pageactions = c
|
flickerstreak@122
|
559 end
|
flickerstreak@122
|
560 for i = 1, nPages do
|
flickerstreak@122
|
561 if i > 1 then
|
flickerstreak@122
|
562 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
563 else
|
flickerstreak@122
|
564 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
565 end
|
flickerstreak@129
|
566 f:SetAttribute("action-page"..i,c[i])
|
flickerstreak@122
|
567 end
|
flickerstreak@122
|
568 for i = nPages+1, #c do
|
flickerstreak@122
|
569 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
570 c[i] = nil
|
flickerstreak@129
|
571 f:SetAttribute("action-page"..i,nil)
|
flickerstreak@122
|
572 end
|
flickerstreak@122
|
573 self.nPages = nPages
|
flickerstreak@122
|
574 end
|
flickerstreak@122
|
575 end
|
flickerstreak@122
|
576
|
flickerstreak@128
|
577 function Action.SetupBarHeader( bar, config ) -- call this as a static method
|
flickerstreak@122
|
578 local f = bar:GetFrame()
|
flickerstreak@128
|
579 f:SetAttribute("mindcontrol",config.mindcontrol)
|
flickerstreak@128
|
580 f:SetAttribute("vehicle",config.vehicle)
|
flickerstreak@122
|
581 f:Execute(
|
flickerstreak@122
|
582 [[
|
flickerstreak@122
|
583 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
584 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
585 control:ChildUpdate()
|
flickerstreak@122
|
586 ]])
|
flickerstreak@122
|
587
|
flickerstreak@122
|
588 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@122
|
589 RegisterStateDriver(f, "mc", "[target=vehicle,exists] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
590
|
flickerstreak@128
|
591 f:SetAttribute("lockbuttons",config.lockButtons)
|
flickerstreak@128
|
592 f:SetAttribute("lockbuttonscombat",config.lockButtonsCombat)
|
flickerstreak@122
|
593 f:Execute(
|
flickerstreak@122
|
594 [[
|
flickerstreak@122
|
595 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
596 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
597 ]])
|
flickerstreak@122
|
598 end
|
flickerstreak@122
|
599
|
flickerstreak@122
|
600
|
flickerstreak@123
|
601 function Action.SetButtonLock( bar, lock, lockCombat ) -- call this as a static method
|
flickerstreak@123
|
602 local f = bar:GetFrame()
|
flickerstreak@123
|
603 f:SetAttribute("lockbuttons",lock)
|
flickerstreak@123
|
604 f:SetAttribute("lockbuttonscombat",lockCombat)
|
flickerstreak@123
|
605 f:Execute(
|
flickerstreak@123
|
606 [[
|
flickerstreak@123
|
607 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@123
|
608 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@123
|
609 ]])
|
flickerstreak@123
|
610 end
|
flickerstreak@123
|
611
|
flickerstreak@123
|
612
|
flickerstreak@122
|
613 function Action:ShowVehicleExit(show)
|
flickerstreak@122
|
614 local f = self:GetFrame()
|
flickerstreak@122
|
615 local tx = f.vehicleExitTexture
|
flickerstreak@128
|
616 if show and self:GetBarConfig().vehicle then
|
flickerstreak@122
|
617 if not tx then
|
flickerstreak@122
|
618 tx = f:CreateTexture(nil,"ARTWORK")
|
flickerstreak@122
|
619 tx:SetAllPoints()
|
flickerstreak@122
|
620 -- copied from Blizzard/VehicleMenuBar.lua SkinsData
|
flickerstreak@122
|
621 tx:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
|
flickerstreak@122
|
622 tx:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@122
|
623 f.vehicleExitTexture = tx
|
flickerstreak@122
|
624 end
|
flickerstreak@122
|
625 tx:Show()
|
flickerstreak@122
|
626 f.vehicleExitMode = true
|
flickerstreak@122
|
627 elseif tx then
|
flickerstreak@122
|
628 tx:SetTexCoord(0,1,0,1)
|
flickerstreak@122
|
629 tx:Hide()
|
flickerstreak@122
|
630 f.vehicleExitMode = false
|
flickerstreak@122
|
631 end
|
flickerstreak@122
|
632 end
|
flickerstreak@122
|
633
|
flickerstreak@122
|
634 function Action:OnEnter( )
|
flickerstreak@122
|
635 self:SetTooltip()
|
flickerstreak@122
|
636 end
|
flickerstreak@122
|
637
|
flickerstreak@122
|
638 function Action:OnLeave( )
|
flickerstreak@122
|
639 GameTooltip:Hide()
|
flickerstreak@122
|
640 end
|
flickerstreak@122
|
641
|
flickerstreak@122
|
642 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@122
|
643 self:UpdateAction()
|
flickerstreak@122
|
644 end
|
flickerstreak@122
|
645
|
flickerstreak@122
|
646 function Action:PostClick( )
|
flickerstreak@122
|
647 self:UpdateCheckedState()
|
flickerstreak@122
|
648 end
|
flickerstreak@122
|
649
|
flickerstreak@122
|
650 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
651 self:RunFlash(elapsed)
|
flickerstreak@122
|
652 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
653 end
|
flickerstreak@122
|
654
|
flickerstreak@122
|
655 function Action:OnDragStart()
|
flickerstreak@122
|
656 self:UpdateCheckedState()
|
flickerstreak@122
|
657 self:UpdateFlash()
|
flickerstreak@122
|
658 end
|
flickerstreak@122
|
659
|
flickerstreak@122
|
660 function Action:OnReceiveDrag()
|
flickerstreak@122
|
661 self:UpdateCheckedState()
|
flickerstreak@122
|
662 self:UpdateFlash()
|
flickerstreak@122
|
663 end
|
flickerstreak@122
|
664
|
flickerstreak@122
|
665 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
666 if self[event] then
|
flickerstreak@122
|
667 self[event](self, event, ...)
|
flickerstreak@122
|
668 end
|
flickerstreak@122
|
669 end
|
flickerstreak@122
|
670
|
flickerstreak@122
|
671 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
672 if action == 0 or action == self.actionID then
|
flickerstreak@128
|
673 self:UpdateAll()
|
flickerstreak@122
|
674 end
|
flickerstreak@122
|
675 end
|
flickerstreak@122
|
676
|
flickerstreak@122
|
677 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
678 self:UpdateAction()
|
flickerstreak@122
|
679 end
|
flickerstreak@122
|
680
|
flickerstreak@122
|
681 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
682 self:UpdateAction()
|
flickerstreak@122
|
683 end
|
flickerstreak@122
|
684
|
flickerstreak@122
|
685 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
686 self:UpdateAction()
|
flickerstreak@122
|
687 end
|
flickerstreak@122
|
688
|
flickerstreak@122
|
689 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
690 self:UpdateHotkey()
|
flickerstreak@122
|
691 end
|
flickerstreak@122
|
692
|
flickerstreak@122
|
693 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
694 self.rangeTimer = -1
|
flickerstreak@122
|
695 end
|
flickerstreak@122
|
696
|
flickerstreak@122
|
697 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
698 self:UpdateCheckedState()
|
flickerstreak@122
|
699 end
|
flickerstreak@124
|
700
|
flickerstreak@124
|
701 function Action:TRADE_SKILL_SHOW()
|
flickerstreak@124
|
702 self:UpdateCheckedState()
|
flickerstreak@124
|
703 end
|
flickerstreak@124
|
704 Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE
|
flickerstreak@122
|
705
|
flickerstreak@122
|
706 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
707 if unit == "player" then
|
flickerstreak@122
|
708 self:UpdateCheckedState()
|
flickerstreak@122
|
709 end
|
flickerstreak@122
|
710 end
|
flickerstreak@122
|
711 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
712
|
flickerstreak@122
|
713 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
714 if unit == "mount" then
|
flickerstreak@122
|
715 self:UpdateCheckedState()
|
flickerstreak@122
|
716 end
|
flickerstreak@122
|
717 end
|
flickerstreak@122
|
718
|
flickerstreak@122
|
719 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
720 self:UpdateUsable()
|
flickerstreak@122
|
721 end
|
flickerstreak@122
|
722
|
flickerstreak@122
|
723 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
724 self:UpdateCooldown()
|
flickerstreak@122
|
725 end
|
flickerstreak@122
|
726
|
flickerstreak@122
|
727 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
728 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
729 self:SetFlash(true)
|
flickerstreak@122
|
730 end
|
flickerstreak@122
|
731 end
|
flickerstreak@122
|
732
|
flickerstreak@122
|
733 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
734 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
735 self:SetFlash(false)
|
flickerstreak@122
|
736 end
|
flickerstreak@122
|
737 end
|
flickerstreak@122
|
738
|
flickerstreak@122
|
739 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
740 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
741 self:SetFlash(true)
|
flickerstreak@122
|
742 end
|
flickerstreak@122
|
743 end
|
flickerstreak@122
|
744
|
flickerstreak@122
|
745 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
746 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
747 self:SetFlash(false)
|
flickerstreak@122
|
748 end
|
flickerstreak@122
|
749 end
|
flickerstreak@122
|
750
|
flickerstreak@122
|
751 function Action:PLAYER_REGEN_ENABLED()
|
flickerstreak@122
|
752 if self.showgridPending then
|
flickerstreak@122
|
753 self:UpdateShowGrid()
|
flickerstreak@122
|
754 end
|
flickerstreak@122
|
755 end
|