flickerstreak@122
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1 local ReAction = ReAction
|
flickerstreak@122
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2 local L = ReAction.L
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flickerstreak@122
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3 local _G = _G
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flickerstreak@122
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4 local CreateFrame = CreateFrame
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flickerstreak@122
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5 local GetBindingKey = GetBindingKey
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flickerstreak@122
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6 local format = string.format
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7 local IsUsableAction = IsUsableAction
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8 local IsEquippedAction = IsEquippedAction
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flickerstreak@122
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9 local IsConsumableAction = IsConsumableAction
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flickerstreak@122
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10 local IsStackableAction = IsStackableAction
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flickerstreak@122
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11 local GetActionText = GetActionText
|
flickerstreak@122
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12 local GetCVar = GetCVar
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flickerstreak@122
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13 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
|
flickerstreak@122
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14 local IsCurrentAction = IsCurrentAction
|
flickerstreak@122
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15 local IsAutoRepeatAction = IsAutoRepeatAction
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flickerstreak@122
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16 local IsUsableAction = IsUsableAction
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flickerstreak@122
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17 local IsAttackAction = IsAttackAction
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flickerstreak@122
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18 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
|
flickerstreak@122
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19 local GetActionCooldown = GetActionCooldown
|
flickerstreak@122
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20 local GetActionTexture = GetActionTexture
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flickerstreak@122
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21 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
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flickerstreak@122
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22 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
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23 local IsActionInRange = IsActionInRange
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flickerstreak@122
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24 local InCombatLockdown = InCombatLockdown
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flickerstreak@122
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25 local HasAction = HasAction
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26
|
flickerstreak@122
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27 ReAction:UpdateRevision("$Revision: 154 $")
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28
|
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29 --
|
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30 -- Secure snippets
|
flickerstreak@122
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31 -- These are run within the context of the bar's sandbox, as the
|
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32 -- buttons themselves do not have their own sandbox.
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33 --
|
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34 local _onstate_mc = -- function(self, stateid, newstate)
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35 [[
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36 local oldMcVehicleState = mcVehicleState
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37 mcVehicleState = newstate
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38 control:ChildUpdate()
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flickerstreak@122
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39 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
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flickerstreak@122
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40 control:ChildUpdate("vehicle")
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flickerstreak@122
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41 end
|
flickerstreak@122
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42 ]]
|
flickerstreak@122
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43
|
flickerstreak@122
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44 local _childupdate = -- function(self, snippetid, message)
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flickerstreak@122
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45 [[
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46 local action = nil
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flickerstreak@122
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47 if (doVehicle and mcVehicleState == "vehicle") or
|
flickerstreak@122
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48 (doMindControl and mcVehicleState == "mc") then
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49 local idx = self:GetAttribute("bar-idx")
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50 if idx and idx <= 12 then
|
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51 action = 120 + idx
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52 else
|
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53 action = 0
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54 end
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flickerstreak@122
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55 elseif page and state and page[state] then
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56 action = self:GetAttribute("action-page"..page[state])
|
flickerstreak@122
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57 else
|
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58 action = self:GetAttribute("default-action")
|
flickerstreak@122
|
59 end
|
flickerstreak@122
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60
|
flickerstreak@122
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61 self:SetAttribute("action",action)
|
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|
62
|
flickerstreak@128
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63 if not self:GetAttribute("showgrid") then
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64 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
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65 local tempShow = self:GetAttribute("showgrid-temp")
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66 local evtShow = self:GetAttribute("showgrid-event")
|
flickerstreak@128
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67 if tempShow then tempShow = (tempShow > 0) end
|
flickerstreak@128
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68 if evtShow then evtShow = (evtShow > 0) end
|
flickerstreak@128
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69
|
flickerstreak@128
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70 if tempShow or evtShow or hasaction then
|
flickerstreak@128
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71 self:Show()
|
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72 else
|
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73 self:Hide()
|
flickerstreak@128
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74 end
|
flickerstreak@122
|
75 end
|
flickerstreak@122
|
76 ]]
|
flickerstreak@122
|
77
|
flickerstreak@122
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78 local _childupdate_vehicleExit = -- function(self, snippetid, message)
|
flickerstreak@122
|
79 [[
|
flickerstreak@122
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80 local show = (mcVehicleState == "vehicle")
|
flickerstreak@124
|
81 if show and doVehicle then
|
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|
82 self:SetAttribute("type","macro")
|
flickerstreak@122
|
83 self:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@122
|
84 self:Show()
|
flickerstreak@122
|
85 else
|
flickerstreak@122
|
86 self:SetAttribute("type","action")
|
flickerstreak@122
|
87 end
|
flickerstreak@122
|
88 control:CallMethod("ShowVehicleExit",show)
|
flickerstreak@122
|
89 ]]
|
flickerstreak@122
|
90
|
flickerstreak@122
|
91 local _childupdate_showgrid = -- function(self, snippetid, message)
|
flickerstreak@122
|
92 [[
|
flickerstreak@128
|
93 self:SetAttribute("showgrid-event",message)
|
flickerstreak@128
|
94 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
|
95 local count = message + (self:GetAttribute("showgrid-temp") or 0)
|
flickerstreak@128
|
96 if count <= 0 then
|
flickerstreak@128
|
97 local action = self:GetAttribute("action")
|
flickerstreak@128
|
98 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@128
|
99 if hasaction then
|
flickerstreak@128
|
100 self:Show()
|
flickerstreak@128
|
101 else
|
flickerstreak@128
|
102 self:Hide()
|
flickerstreak@128
|
103 end
|
flickerstreak@128
|
104 else
|
flickerstreak@122
|
105 self:Show()
|
flickerstreak@122
|
106 end
|
flickerstreak@122
|
107 end
|
flickerstreak@122
|
108 ]]
|
flickerstreak@122
|
109
|
flickerstreak@122
|
110 local _onDragStart = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
111 [[
|
flickerstreak@122
|
112 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
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113 return kind, value, ...
|
flickerstreak@122
|
114 else
|
flickerstreak@122
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115 -- don't make any assumptions about hiding on grid show here, as we don't know if the
|
flickerstreak@122
|
116 -- drag gets cancelled later.
|
flickerstreak@122
|
117 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
118 end
|
flickerstreak@122
|
119 ]]
|
flickerstreak@122
|
120
|
flickerstreak@122
|
121 local _onReceiveDrag = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
122 [[
|
flickerstreak@128
|
123 if kind == "spell" or kind == "item" or kind == "macro" then
|
flickerstreak@128
|
124 -- assume it's a valid action
|
flickerstreak@128
|
125 self:SetAttribute("hasaction-"..self:GetAttribute("action"),true)
|
flickerstreak@122
|
126 end
|
flickerstreak@128
|
127 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
128 ]]
|
flickerstreak@122
|
129
|
flickerstreak@122
|
130 --
|
flickerstreak@122
|
131 -- private
|
flickerstreak@122
|
132 --
|
flickerstreak@122
|
133 local eventList = {
|
flickerstreak@122
|
134 "PLAYER_REGEN_ENABLED",
|
flickerstreak@122
|
135 "PLAYER_ENTERING_WORLD",
|
flickerstreak@122
|
136 "ACTIONBAR_PAGE_CHANGED",
|
flickerstreak@122
|
137 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@122
|
138 "UPDATE_BINDINGS",
|
flickerstreak@122
|
139 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@122
|
140 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@122
|
141 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@122
|
142 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
143 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
144 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
145 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
146 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
147 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
148 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
149 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
150 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
151 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
152 "COMPANION_UPDATE",
|
flickerstreak@122
|
153 }
|
flickerstreak@122
|
154
|
flickerstreak@122
|
155 --
|
flickerstreak@122
|
156 -- Action Button class
|
flickerstreak@122
|
157 --
|
flickerstreak@122
|
158 local Super = ReAction.Button
|
flickerstreak@122
|
159 local Action = setmetatable( { }, { __index = Super } )
|
flickerstreak@122
|
160 ReAction.Button.Action = Action
|
flickerstreak@122
|
161
|
flickerstreak@128
|
162 function Action:New( idx, barConfig, bar, idHint )
|
flickerstreak@123
|
163 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
|
flickerstreak@123
|
164
|
flickerstreak@128
|
165 self = Super.New(self, name, barConfig, bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@122
|
166
|
flickerstreak@122
|
167 local f = self:GetFrame()
|
flickerstreak@122
|
168 local barFrame = bar:GetFrame()
|
flickerstreak@128
|
169 local config = self:GetConfig()
|
flickerstreak@122
|
170
|
flickerstreak@122
|
171 local frames = { }
|
flickerstreak@122
|
172 self.frames = frames
|
flickerstreak@122
|
173 frames.icon = _G[name.."Icon"]
|
flickerstreak@122
|
174 frames.flash = _G[name.."Flash"]
|
flickerstreak@122
|
175 frames.hotkey = _G[name.."HotKey"]
|
flickerstreak@122
|
176 frames.count = _G[name.."Count"]
|
flickerstreak@122
|
177 frames.name = _G[name.."Name"]
|
flickerstreak@122
|
178 frames.border = _G[name.."Border"]
|
flickerstreak@122
|
179 frames.cooldown = _G[name.."Cooldown"]
|
flickerstreak@122
|
180 frames.normalTexture = _G[name.."NormalTexture"]
|
flickerstreak@122
|
181
|
flickerstreak@122
|
182 self.hotkey = frames.hotkey -- alias for Button methods
|
flickerstreak@122
|
183 self.border = frames.border -- alias for Button methods
|
flickerstreak@122
|
184
|
flickerstreak@122
|
185 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
186
|
flickerstreak@122
|
187 -- set up the base action ID
|
flickerstreak@122
|
188 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
189 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
190 self.nPages = 1
|
flickerstreak@122
|
191
|
flickerstreak@122
|
192 -- attribute setup
|
flickerstreak@122
|
193 f:SetAttribute("type","action")
|
flickerstreak@122
|
194 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
195 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
196 f:SetAttribute("useparent-unit", true)
|
flickerstreak@122
|
197 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
198 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@128
|
199 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
200 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@128
|
201 f:SetAttribute("showgrid-event",0)
|
flickerstreak@128
|
202 f:SetAttribute("showgrid",not self:GetBarConfig().hideEmpty)
|
flickerstreak@128
|
203
|
flickerstreak@128
|
204 self:RefreshHasActionAttributes()
|
flickerstreak@122
|
205
|
flickerstreak@122
|
206 -- non secure scripts
|
flickerstreak@122
|
207 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
208 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
209 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
210 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
211 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
212 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
213 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@123
|
214 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end)
|
flickerstreak@122
|
215
|
flickerstreak@122
|
216 -- secure handlers
|
flickerstreak@128
|
217 f:SetAttribute("_childupdate", _childupdate)
|
flickerstreak@122
|
218 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@122
|
219 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@122
|
220 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@122
|
221
|
flickerstreak@122
|
222 -- event registration
|
flickerstreak@124
|
223 f:EnableMouse(true)
|
flickerstreak@122
|
224 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
225 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
226 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
227 f:RegisterEvent(evt)
|
flickerstreak@122
|
228 end
|
flickerstreak@122
|
229
|
flickerstreak@122
|
230 -- attach to skinner
|
flickerstreak@122
|
231 bar:SkinButton(self)
|
flickerstreak@122
|
232
|
flickerstreak@122
|
233 -- initial display
|
flickerstreak@122
|
234 if ReAction:GetConfigMode() then
|
flickerstreak@128
|
235 self:ShowGridTemp(true)
|
flickerstreak@122
|
236 end
|
flickerstreak@122
|
237
|
flickerstreak@122
|
238 self:Refresh()
|
flickerstreak@123
|
239
|
flickerstreak@123
|
240 return self
|
flickerstreak@122
|
241 end
|
flickerstreak@122
|
242
|
flickerstreak@122
|
243 function Action:Destroy()
|
flickerstreak@122
|
244 local f = self:GetFrame()
|
flickerstreak@128
|
245 local c = self:GetConfig()
|
flickerstreak@122
|
246
|
flickerstreak@122
|
247 f:UnregisterAllEvents()
|
flickerstreak@122
|
248
|
flickerstreak@122
|
249 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@122
|
250
|
flickerstreak@128
|
251 self:ReleaseActionID(c.actionID)
|
flickerstreak@128
|
252 if c.pageactions then
|
flickerstreak@128
|
253 for _, id in ipairs(c.pageactions) do
|
flickerstreak@122
|
254 self:ReleaseActionID(id)
|
flickerstreak@122
|
255 end
|
flickerstreak@122
|
256 end
|
flickerstreak@122
|
257
|
flickerstreak@128
|
258 Super.Destroy(self)
|
flickerstreak@122
|
259 end
|
flickerstreak@122
|
260
|
flickerstreak@122
|
261 function Action:Refresh()
|
flickerstreak@122
|
262 self.bar:PlaceButton(self, 36, 36)
|
flickerstreak@122
|
263 self:RefreshPages()
|
flickerstreak@124
|
264 self:InstallVehicle()
|
flickerstreak@128
|
265 self:ShowGrid(not self:GetBarConfig().hideEmpty)
|
flickerstreak@122
|
266 self:UpdateAction()
|
flickerstreak@122
|
267 end
|
flickerstreak@122
|
268
|
flickerstreak@124
|
269 function Action:InstallVehicle()
|
flickerstreak@128
|
270 if self.idx == 7 and self:GetBarConfig().vehicle then
|
flickerstreak@124
|
271 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@128
|
272 self:GetFrame():SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@128
|
273 self:GetBar():GetFrame().ShowVehicleExit = function(bar,show)
|
flickerstreak@124
|
274 self:ShowVehicleExit(show)
|
flickerstreak@124
|
275 end
|
flickerstreak@124
|
276 else
|
flickerstreak@128
|
277 self:GetFrame():SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@128
|
278 end
|
flickerstreak@128
|
279 end
|
flickerstreak@128
|
280
|
flickerstreak@128
|
281 function Action:ShowGrid( show )
|
flickerstreak@128
|
282 if not InCombatLockdown() then
|
flickerstreak@128
|
283 self.frame:SetAttribute("showgrid", show)
|
flickerstreak@128
|
284 self:UpdateShowGrid()
|
flickerstreak@128
|
285 end
|
flickerstreak@128
|
286 end
|
flickerstreak@128
|
287
|
flickerstreak@128
|
288 function Action:ShowGridTemp( show )
|
flickerstreak@128
|
289 -- This function only modifies the show-grid when out
|
flickerstreak@128
|
290 -- of combat, and is ignored by the secure handler. Use
|
flickerstreak@128
|
291 -- it for configuration modes.
|
flickerstreak@128
|
292 if not InCombatLockdown() then
|
flickerstreak@128
|
293 local count = self.showGridTempCount or 0
|
flickerstreak@128
|
294 if show then
|
flickerstreak@128
|
295 count = count + 1
|
flickerstreak@128
|
296 else
|
flickerstreak@128
|
297 count = count - 1
|
flickerstreak@128
|
298 end
|
flickerstreak@128
|
299 if count < 0 then count = 0 end
|
flickerstreak@128
|
300 self.showGridTempCount = count
|
flickerstreak@128
|
301 self:GetFrame():SetAttribute("showgrid-temp",count)
|
flickerstreak@128
|
302 self:UpdateShowGrid()
|
flickerstreak@124
|
303 end
|
flickerstreak@124
|
304 end
|
flickerstreak@124
|
305
|
flickerstreak@122
|
306 function Action:UpdateAll()
|
flickerstreak@122
|
307 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
308 self:UpdateHotkey()
|
flickerstreak@122
|
309 self:UpdateShowGrid()
|
flickerstreak@122
|
310 self:UpdateIcon()
|
flickerstreak@122
|
311 self:UpdateBorder()
|
flickerstreak@122
|
312 self:UpdateMacroText()
|
flickerstreak@122
|
313 self:UpdateCount()
|
flickerstreak@122
|
314 self:UpdateTooltip()
|
flickerstreak@122
|
315 self:UpdateCheckedState()
|
flickerstreak@122
|
316 self:UpdateUsable()
|
flickerstreak@122
|
317 self:UpdateCooldown()
|
flickerstreak@122
|
318 self:UpdateFlash()
|
flickerstreak@122
|
319 end
|
flickerstreak@122
|
320
|
flickerstreak@122
|
321 function Action:UpdateAction()
|
flickerstreak@122
|
322 local action = self:GetActionID()
|
flickerstreak@122
|
323 if action ~= self.actionID then
|
flickerstreak@122
|
324 self.actionID = action
|
flickerstreak@122
|
325 self:UpdateAll()
|
flickerstreak@122
|
326 end
|
flickerstreak@122
|
327 end
|
flickerstreak@122
|
328
|
flickerstreak@128
|
329 function Action:RefreshHasActionAttributes()
|
flickerstreak@128
|
330 -- check if each action has an action or not, and flag an attribute
|
flickerstreak@128
|
331 -- so that the showgrid secure handler can make decisions accordingly
|
flickerstreak@128
|
332 local f = self:GetFrame()
|
flickerstreak@128
|
333 local attr = "hasaction-"..self.config.actionID
|
flickerstreak@128
|
334 local hasAction = HasAction(self.config.actionID)
|
flickerstreak@128
|
335 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
336 f:SetAttribute(attr,hasAction) -- avoid setting attribute and triggering script handler unnecessarily
|
flickerstreak@128
|
337 end
|
flickerstreak@128
|
338 if self.config.pageactions then
|
flickerstreak@128
|
339 for i = 1, self.nPages do
|
flickerstreak@128
|
340 attr = "hasaction-"..self.config.pageactions[i]
|
flickerstreak@128
|
341 hasAction = HasAction(self.config.pageactions[i])
|
flickerstreak@128
|
342 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
343 f:SetAttribute(attr,hasAction)
|
flickerstreak@128
|
344 end
|
flickerstreak@128
|
345 end
|
flickerstreak@128
|
346 end
|
flickerstreak@128
|
347 end
|
flickerstreak@128
|
348
|
flickerstreak@122
|
349 function Action:UpdateShowGrid()
|
flickerstreak@122
|
350 -- this is a little bit complicated because there's no
|
flickerstreak@128
|
351 -- secure access to HasAction.
|
flickerstreak@122
|
352 if InCombatLockdown() then
|
flickerstreak@122
|
353 self.showgridPending = true -- handle after combat
|
flickerstreak@122
|
354 else
|
flickerstreak@122
|
355 self.showgridPending = false
|
flickerstreak@128
|
356 self:RefreshHasActionAttributes()
|
flickerstreak@128
|
357
|
flickerstreak@122
|
358 -- the following is an out-of-combat show/hide to supplement the secure
|
flickerstreak@122
|
359 -- handling and clean up after it when it guesses
|
flickerstreak@128
|
360 local f = self:GetFrame()
|
flickerstreak@128
|
361 local count = (f:GetAttribute("showgrid-event") or 0) +
|
flickerstreak@128
|
362 (self.showGridTempCount or 0) +
|
flickerstreak@128
|
363 (f:GetAttribute("showgrid") and 1 or 0)
|
flickerstreak@128
|
364
|
flickerstreak@128
|
365 if count <= 0 and not HasAction(self.actionID) then
|
flickerstreak@128
|
366 if f:IsShown() then
|
flickerstreak@128
|
367 f:Hide()
|
flickerstreak@128
|
368 end
|
flickerstreak@128
|
369 elseif not f:IsShown() then
|
flickerstreak@122
|
370 f:Show()
|
flickerstreak@122
|
371 end
|
flickerstreak@122
|
372 end
|
flickerstreak@122
|
373 end
|
flickerstreak@122
|
374
|
flickerstreak@122
|
375 function Action:UpdateIcon()
|
flickerstreak@122
|
376 local action = self.actionID
|
flickerstreak@122
|
377 local texture = GetActionTexture(action)
|
flickerstreak@122
|
378 local icon = self.frames.icon
|
flickerstreak@122
|
379 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
380 local f = self:GetFrame()
|
flickerstreak@122
|
381 if texture then
|
flickerstreak@122
|
382 icon:SetTexture(texture)
|
flickerstreak@122
|
383 icon:Show()
|
flickerstreak@122
|
384 self.rangeTimer = -1
|
flickerstreak@122
|
385 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
386 hotkey:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
387 else
|
flickerstreak@122
|
388 icon:Hide()
|
flickerstreak@122
|
389 self.frames.cooldown:Hide()
|
flickerstreak@122
|
390 self.rangeTimer = nil
|
flickerstreak@122
|
391 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
392 hotkey:SetVertexColor(0.6, 0.6, 0.6)
|
flickerstreak@122
|
393 end
|
flickerstreak@122
|
394 end
|
flickerstreak@122
|
395
|
flickerstreak@122
|
396 function Action:UpdateBorder()
|
flickerstreak@122
|
397 local action = self.actionID
|
flickerstreak@122
|
398 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
399 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
400 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
401 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
402 self.frames.border:Show()
|
flickerstreak@122
|
403 else
|
flickerstreak@122
|
404 self.frames.border:Hide()
|
flickerstreak@122
|
405 end
|
flickerstreak@122
|
406 end
|
flickerstreak@122
|
407
|
flickerstreak@122
|
408 function Action:UpdateMacroText()
|
flickerstreak@122
|
409 local action = self.actionID
|
flickerstreak@122
|
410 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
411 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
412 else
|
flickerstreak@122
|
413 self.frames.name:SetText("")
|
flickerstreak@122
|
414 end
|
flickerstreak@122
|
415 end
|
flickerstreak@122
|
416
|
flickerstreak@122
|
417 function Action:UpdateCount()
|
flickerstreak@122
|
418 local action = self.actionID
|
flickerstreak@122
|
419 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
420 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
421 else
|
flickerstreak@122
|
422 self.frames.count:SetText("")
|
flickerstreak@122
|
423 end
|
flickerstreak@122
|
424 end
|
flickerstreak@122
|
425
|
flickerstreak@122
|
426 function Action:UpdateTooltip()
|
flickerstreak@122
|
427 local f = self:GetFrame()
|
flickerstreak@122
|
428 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
429 self:SetTooltip()
|
flickerstreak@122
|
430 end
|
flickerstreak@122
|
431 end
|
flickerstreak@122
|
432
|
flickerstreak@122
|
433 function Action:SetTooltip()
|
flickerstreak@122
|
434 local f = self:GetFrame()
|
flickerstreak@122
|
435 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
436 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
437 else
|
flickerstreak@122
|
438 GameTooltip:SetOwner(f)
|
flickerstreak@122
|
439 end
|
flickerstreak@122
|
440 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
441 end
|
flickerstreak@122
|
442
|
flickerstreak@122
|
443 function Action:UpdateCheckedState()
|
flickerstreak@122
|
444 local action = self.actionID
|
flickerstreak@122
|
445 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
446 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
447 else
|
flickerstreak@122
|
448 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
449 end
|
flickerstreak@122
|
450 end
|
flickerstreak@122
|
451
|
flickerstreak@122
|
452 function Action:UpdateUsable()
|
flickerstreak@122
|
453 local isUsable, notEnoughMana = IsUsableAction(self.actionID)
|
flickerstreak@122
|
454 if isUsable then
|
flickerstreak@122
|
455 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
456 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
457 elseif notEnoughMana then
|
flickerstreak@122
|
458 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
459 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
460 else
|
flickerstreak@122
|
461 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@122
|
462 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
463 end
|
flickerstreak@122
|
464 end
|
flickerstreak@122
|
465
|
flickerstreak@122
|
466 function Action:UpdateCooldown()
|
flickerstreak@122
|
467 CooldownFrame_SetTimer(self.frames.cooldown, GetActionCooldown(self.actionID))
|
flickerstreak@122
|
468 end
|
flickerstreak@122
|
469
|
flickerstreak@122
|
470 function Action:UpdateFlash()
|
flickerstreak@122
|
471 local action = self.actionID
|
flickerstreak@122
|
472 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
473 end
|
flickerstreak@122
|
474
|
flickerstreak@122
|
475 function Action:SetFlash(flash)
|
flickerstreak@122
|
476 if self.flashing ~= flash then
|
flickerstreak@122
|
477 self.flashing = flash
|
flickerstreak@122
|
478 self.flashtime = 0
|
flickerstreak@122
|
479 if not flash then
|
flickerstreak@122
|
480 self.frames.flash:Hide()
|
flickerstreak@122
|
481 end
|
flickerstreak@122
|
482 self:UpdateCheckedState()
|
flickerstreak@122
|
483 end
|
flickerstreak@122
|
484 end
|
flickerstreak@122
|
485
|
flickerstreak@122
|
486 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
487 if self.flashing then
|
flickerstreak@122
|
488 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
489 self.flashtime = flashtime
|
flickerstreak@122
|
490 if flashtime <= 0 then
|
flickerstreak@122
|
491 local overtime = -flashtime
|
flickerstreak@122
|
492 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
493 overtime = 0
|
flickerstreak@122
|
494 end
|
flickerstreak@122
|
495 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
496 local flash = self.frames.flash
|
flickerstreak@122
|
497 if flash:IsShown() then
|
flickerstreak@122
|
498 flash:Hide()
|
flickerstreak@122
|
499 else
|
flickerstreak@122
|
500 flash:Show()
|
flickerstreak@122
|
501 end
|
flickerstreak@122
|
502 end
|
flickerstreak@122
|
503 end
|
flickerstreak@122
|
504 end
|
flickerstreak@122
|
505
|
flickerstreak@122
|
506 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
507 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
508 if rangeTimer then
|
flickerstreak@122
|
509 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
510 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
511 if rangeTimer <= 0 then
|
flickerstreak@122
|
512 if IsActionInRange(self.actionID) == 0 then
|
flickerstreak@122
|
513 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@122
|
514 else
|
flickerstreak@122
|
515 self:UpdateUsable()
|
flickerstreak@122
|
516 end
|
flickerstreak@123
|
517 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
518 end
|
flickerstreak@122
|
519 end
|
flickerstreak@122
|
520 end
|
flickerstreak@122
|
521
|
flickerstreak@122
|
522 function Action:GetActionID(page)
|
flickerstreak@122
|
523 if page == nil then
|
flickerstreak@122
|
524 -- get the effective ID
|
flickerstreak@122
|
525 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
526 else
|
flickerstreak@122
|
527 if page == 1 then
|
flickerstreak@122
|
528 return self.config.actionID
|
flickerstreak@122
|
529 else
|
flickerstreak@122
|
530 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
531 end
|
flickerstreak@122
|
532 end
|
flickerstreak@122
|
533 end
|
flickerstreak@122
|
534
|
flickerstreak@122
|
535 function Action:SetActionID( id, page )
|
flickerstreak@122
|
536 id = tonumber(id)
|
flickerstreak@122
|
537 page = tonumber(page)
|
flickerstreak@122
|
538 if id == nil or id < 1 or id > 120 then
|
flickerstreak@122
|
539 error("Action:SetActionID - invalid action ID")
|
flickerstreak@122
|
540 end
|
flickerstreak@122
|
541 if page and page ~= 1 then
|
flickerstreak@122
|
542 if not self.config.pageactions then
|
flickerstreak@122
|
543 self.config.pageactions = { }
|
flickerstreak@122
|
544 end
|
flickerstreak@122
|
545 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
546 self.config.pageactions[page] = id
|
flickerstreak@122
|
547 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
548 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
549 else
|
flickerstreak@122
|
550 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
551 self.config.actionID = id
|
flickerstreak@122
|
552 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
553 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
554 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
555 if self.config.pageactions then
|
flickerstreak@122
|
556 self.config.pageactions[1] = id
|
flickerstreak@122
|
557 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
558 end
|
flickerstreak@122
|
559 end
|
flickerstreak@122
|
560 end
|
flickerstreak@122
|
561
|
flickerstreak@122
|
562 function Action:RefreshPages( force )
|
flickerstreak@128
|
563 local nPages = self:GetBarConfig().nPages
|
flickerstreak@122
|
564 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
565 local f = self:GetFrame()
|
flickerstreak@122
|
566 local c = self.config.pageactions
|
flickerstreak@122
|
567 if nPages > 1 and not c then
|
flickerstreak@122
|
568 c = { }
|
flickerstreak@122
|
569 self.config.pageactions = c
|
flickerstreak@122
|
570 end
|
flickerstreak@122
|
571 for i = 1, nPages do
|
flickerstreak@122
|
572 if i > 1 then
|
flickerstreak@122
|
573 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
574 else
|
flickerstreak@122
|
575 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
576 end
|
flickerstreak@122
|
577 f:SetAttribute(("action-page%d"):format(i),c[i])
|
flickerstreak@122
|
578 end
|
flickerstreak@122
|
579 for i = nPages+1, #c do
|
flickerstreak@122
|
580 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
581 c[i] = nil
|
flickerstreak@122
|
582 f:SetAttribute(("action-page%d"):format(i),nil)
|
flickerstreak@122
|
583 end
|
flickerstreak@122
|
584 self.nPages = nPages
|
flickerstreak@122
|
585 end
|
flickerstreak@122
|
586 end
|
flickerstreak@122
|
587
|
flickerstreak@128
|
588 function Action.SetupBarHeader( bar, config ) -- call this as a static method
|
flickerstreak@122
|
589 local f = bar:GetFrame()
|
flickerstreak@128
|
590 f:SetAttribute("mindcontrol",config.mindcontrol)
|
flickerstreak@128
|
591 f:SetAttribute("vehicle",config.vehicle)
|
flickerstreak@122
|
592 f:Execute(
|
flickerstreak@122
|
593 [[
|
flickerstreak@122
|
594 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
595 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
596 control:ChildUpdate()
|
flickerstreak@122
|
597 ]])
|
flickerstreak@122
|
598
|
flickerstreak@122
|
599 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@122
|
600 RegisterStateDriver(f, "mc", "[target=vehicle,exists] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
601
|
flickerstreak@128
|
602 f:SetAttribute("lockbuttons",config.lockButtons)
|
flickerstreak@128
|
603 f:SetAttribute("lockbuttonscombat",config.lockButtonsCombat)
|
flickerstreak@122
|
604 f:Execute(
|
flickerstreak@122
|
605 [[
|
flickerstreak@122
|
606 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
607 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
608 ]])
|
flickerstreak@122
|
609 end
|
flickerstreak@122
|
610
|
flickerstreak@122
|
611
|
flickerstreak@123
|
612 function Action.SetButtonLock( bar, lock, lockCombat ) -- call this as a static method
|
flickerstreak@123
|
613 local f = bar:GetFrame()
|
flickerstreak@123
|
614 f:SetAttribute("lockbuttons",lock)
|
flickerstreak@123
|
615 f:SetAttribute("lockbuttonscombat",lockCombat)
|
flickerstreak@123
|
616 f:Execute(
|
flickerstreak@123
|
617 [[
|
flickerstreak@123
|
618 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@123
|
619 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@123
|
620 ]])
|
flickerstreak@123
|
621 end
|
flickerstreak@123
|
622
|
flickerstreak@123
|
623
|
flickerstreak@122
|
624 function Action:ShowVehicleExit(show)
|
flickerstreak@122
|
625 local f = self:GetFrame()
|
flickerstreak@122
|
626 local tx = f.vehicleExitTexture
|
flickerstreak@128
|
627 if show and self:GetBarConfig().vehicle then
|
flickerstreak@122
|
628 if not tx then
|
flickerstreak@122
|
629 tx = f:CreateTexture(nil,"ARTWORK")
|
flickerstreak@122
|
630 tx:SetAllPoints()
|
flickerstreak@122
|
631 -- copied from Blizzard/VehicleMenuBar.lua SkinsData
|
flickerstreak@122
|
632 tx:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
|
flickerstreak@122
|
633 tx:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@122
|
634 f.vehicleExitTexture = tx
|
flickerstreak@122
|
635 end
|
flickerstreak@122
|
636 tx:Show()
|
flickerstreak@122
|
637 f.vehicleExitMode = true
|
flickerstreak@122
|
638 elseif tx then
|
flickerstreak@122
|
639 tx:SetTexCoord(0,1,0,1)
|
flickerstreak@122
|
640 tx:Hide()
|
flickerstreak@122
|
641 f.vehicleExitMode = false
|
flickerstreak@122
|
642 end
|
flickerstreak@122
|
643 end
|
flickerstreak@122
|
644
|
flickerstreak@122
|
645 function Action:OnEnter( )
|
flickerstreak@122
|
646 self:SetTooltip()
|
flickerstreak@122
|
647 end
|
flickerstreak@122
|
648
|
flickerstreak@122
|
649 function Action:OnLeave( )
|
flickerstreak@122
|
650 GameTooltip:Hide()
|
flickerstreak@122
|
651 end
|
flickerstreak@122
|
652
|
flickerstreak@122
|
653 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@122
|
654 self:UpdateAction()
|
flickerstreak@122
|
655 end
|
flickerstreak@122
|
656
|
flickerstreak@122
|
657 function Action:PostClick( )
|
flickerstreak@122
|
658 self:UpdateCheckedState()
|
flickerstreak@122
|
659 end
|
flickerstreak@122
|
660
|
flickerstreak@122
|
661 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
662 self:RunFlash(elapsed)
|
flickerstreak@122
|
663 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
664 end
|
flickerstreak@122
|
665
|
flickerstreak@122
|
666 function Action:OnDragStart()
|
flickerstreak@122
|
667 self:UpdateCheckedState()
|
flickerstreak@122
|
668 self:UpdateFlash()
|
flickerstreak@122
|
669 end
|
flickerstreak@122
|
670
|
flickerstreak@122
|
671 function Action:OnReceiveDrag()
|
flickerstreak@122
|
672 self:UpdateCheckedState()
|
flickerstreak@122
|
673 self:UpdateFlash()
|
flickerstreak@122
|
674 end
|
flickerstreak@122
|
675
|
flickerstreak@122
|
676 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
677 if self[event] then
|
flickerstreak@122
|
678 self[event](self, event, ...)
|
flickerstreak@122
|
679 end
|
flickerstreak@122
|
680 end
|
flickerstreak@122
|
681
|
flickerstreak@122
|
682 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
683 if action == 0 or action == self.actionID then
|
flickerstreak@128
|
684 self:UpdateAll()
|
flickerstreak@122
|
685 end
|
flickerstreak@122
|
686 end
|
flickerstreak@122
|
687
|
flickerstreak@122
|
688 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
689 self:UpdateAction()
|
flickerstreak@122
|
690 end
|
flickerstreak@122
|
691
|
flickerstreak@122
|
692 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
693 self:UpdateAction()
|
flickerstreak@122
|
694 end
|
flickerstreak@122
|
695
|
flickerstreak@122
|
696 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
697 self:UpdateAction()
|
flickerstreak@122
|
698 end
|
flickerstreak@122
|
699
|
flickerstreak@122
|
700 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
701 self:UpdateHotkey()
|
flickerstreak@122
|
702 end
|
flickerstreak@122
|
703
|
flickerstreak@122
|
704 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
705 self.rangeTimer = -1
|
flickerstreak@122
|
706 end
|
flickerstreak@122
|
707
|
flickerstreak@122
|
708 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
709 self:UpdateCheckedState()
|
flickerstreak@122
|
710 end
|
flickerstreak@124
|
711
|
flickerstreak@124
|
712 function Action:TRADE_SKILL_SHOW()
|
flickerstreak@124
|
713 self:UpdateCheckedState()
|
flickerstreak@124
|
714 end
|
flickerstreak@124
|
715 Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE
|
flickerstreak@122
|
716
|
flickerstreak@122
|
717 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
718 if unit == "player" then
|
flickerstreak@122
|
719 self:UpdateCheckedState()
|
flickerstreak@122
|
720 end
|
flickerstreak@122
|
721 end
|
flickerstreak@122
|
722 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
723
|
flickerstreak@122
|
724 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
725 if unit == "mount" then
|
flickerstreak@122
|
726 self:UpdateCheckedState()
|
flickerstreak@122
|
727 end
|
flickerstreak@122
|
728 end
|
flickerstreak@122
|
729
|
flickerstreak@122
|
730 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
731 self:UpdateUsable()
|
flickerstreak@122
|
732 end
|
flickerstreak@122
|
733
|
flickerstreak@122
|
734 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
735 self:UpdateCooldown()
|
flickerstreak@122
|
736 end
|
flickerstreak@122
|
737
|
flickerstreak@122
|
738 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
739 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
740 self:SetFlash(true)
|
flickerstreak@122
|
741 end
|
flickerstreak@122
|
742 end
|
flickerstreak@122
|
743
|
flickerstreak@122
|
744 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
745 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
746 self:SetFlash(false)
|
flickerstreak@122
|
747 end
|
flickerstreak@122
|
748 end
|
flickerstreak@122
|
749
|
flickerstreak@122
|
750 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
751 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
752 self:SetFlash(true)
|
flickerstreak@122
|
753 end
|
flickerstreak@122
|
754 end
|
flickerstreak@122
|
755
|
flickerstreak@122
|
756 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
757 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
758 self:SetFlash(false)
|
flickerstreak@122
|
759 end
|
flickerstreak@122
|
760 end
|
flickerstreak@122
|
761
|
flickerstreak@122
|
762 function Action:PLAYER_REGEN_ENABLED()
|
flickerstreak@122
|
763 if self.showgridPending then
|
flickerstreak@122
|
764 self:UpdateShowGrid()
|
flickerstreak@122
|
765 end
|
flickerstreak@122
|
766 end
|