annotate locale/enUS.lua @ 127:29dacbecdb52

Fixed handling for making new bars with the same name
author Flick <flickerstreak@gmail.com>
date Wed, 04 Mar 2009 21:19:32 +0000
parents fb6c3a642ae3
children 28b430de5875
rev   line source
flickerstreak@28 1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
flickerstreak@45 2 if not L then return end
flickerstreak@23 3
flickerstreak@47 4 for _, string in pairs({
flickerstreak@28 5 -- bindings.lua
flickerstreak@47 6 "ReAction",
flickerstreak@47 7 "Toggle ReAction Bar Lock",
flickerstreak@47 8 "ReAction Keybinding Mode",
flickerstreak@28 9
flickerstreak@28 10 -- ReAction.lua
flickerstreak@47 11 "Bar ",
flickerstreak@127 12 "ReAction: name '%s' already in use",
flickerstreak@47 13 "ReAction config mode disabled during combat.",
flickerstreak@60 14 "Customizable replacement for Blizzard's Action Bars",
flickerstreak@60 15 "Global Settings",
flickerstreak@60 16 "Global configuration settings",
flickerstreak@60 17 "Unlock Bars",
flickerstreak@60 18 "Unlock bars for dragging and resizing with the mouse",
flickerstreak@116 19 "Skip profile keybind warning",
flickerstreak@116 20 "Don't show a warning about updating keybinds when switching profiles",
flickerstreak@60 21 "Module Settings",
flickerstreak@60 22 "Configuration settings for each module",
flickerstreak@114 23 "Default",
flickerstreak@116 24 "ReAction profile changed: check your keybinds, they may need to be updated.",
flickerstreak@116 25 "OK",
flickerstreak@127 26 "ReAction: can't configure in combat",
flickerstreak@127 27 "Click",
flickerstreak@127 28 "Right-click",
flickerstreak@127 29 "Shift-click",
flickerstreak@127 30 "Alt-click",
flickerstreak@127 31 "for global configuration",
flickerstreak@127 32 "for bar editor dialog",
flickerstreak@127 33 "to unlock bars",
flickerstreak@127 34 "for keybind mode",
flickerstreak@127 35
flickerstreak@44 36
flickerstreak@99 37 -- Overlay.lua
flickerstreak@99 38 "Hold Shift",
flickerstreak@99 39 "Hold Alt",
flickerstreak@99 40 "Right-click",
flickerstreak@99 41 "Drag",
flickerstreak@99 42 "to add/remove buttons:",
flickerstreak@99 43 "to resize buttons:",
flickerstreak@99 44 "to change spacing:",
flickerstreak@103 45 "to change scale:",
flickerstreak@99 46 "to move",
flickerstreak@52 47 "to anchor to nearby frames",
flickerstreak@99 48 "for options...",
flickerstreak@99 49 "Currently anchored to",
flickerstreak@103 50 "State",
flickerstreak@103 51 "State Scale Override",
flickerstreak@23 52
flickerstreak@69 53 -- State.lua
flickerstreak@98 54 "Hidden",
flickerstreak@64 55 "State named '%s' already exists",
flickerstreak@62 56 "Battle Stance",
flickerstreak@62 57 "Defensive Stance",
flickerstreak@62 58 "Berserker Stance",
flickerstreak@64 59 "Caster Form",
flickerstreak@64 60 "Bear Form",
flickerstreak@64 61 "Cat Form",
flickerstreak@75 62 "Tree of Life",
flickerstreak@75 63 "Moonkin Form",
flickerstreak@62 64 "Stealth",
flickerstreak@64 65 "No Stealth",
flickerstreak@62 66 "Shadowform",
flickerstreak@64 67 "No Shadowform",
flickerstreak@64 68 "With Pet",
flickerstreak@62 69 "Without Pet",
flickerstreak@62 70 "Hostile Target",
flickerstreak@62 71 "Friendly Target",
flickerstreak@64 72 "No Target",
flickerstreak@62 73 "Hostile Focus",
flickerstreak@62 74 "Friendly Focus",
flickerstreak@64 75 "No Focus",
flickerstreak@75 76 "Mind Control",
flickerstreak@118 77 "In a Vehicle",
flickerstreak@64 78 "Raid",
flickerstreak@64 79 "Party",
flickerstreak@62 80 "Solo",
flickerstreak@62 81 "In Combat",
flickerstreak@62 82 "Out of Combat",
flickerstreak@64 83 "Warning: one or more incompatible rules were turned off",
flickerstreak@68 84 "Info",
flickerstreak@64 85 "Delete this State",
flickerstreak@64 86 "Name",
flickerstreak@64 87 "Evaluation Order",
flickerstreak@64 88 "State transitions are evaluated in the order listed:\nMove a state up or down to change the order",
flickerstreak@64 89 "Up",
flickerstreak@64 90 "Down",
flickerstreak@68 91 "Properties",
flickerstreak@68 92 "Set the properties for the bar when in this state",
flickerstreak@68 93 "Hide Bar",
flickerstreak@75 94 "(none)",
flickerstreak@68 95 "Override Keybinds",
flickerstreak@68 96 "Set this state to maintain its own set of keybinds which override the defaults when active",
flickerstreak@68 97 "Position",
flickerstreak@101 98 "Reposition",
flickerstreak@101 99 "Anchor Frame",
flickerstreak@68 100 "Point",
flickerstreak@68 101 "Relative Point",
flickerstreak@68 102 "X Offset",
flickerstreak@68 103 "Y Offset",
flickerstreak@68 104 "Scale",
flickerstreak@68 105 "Set New Scale",
flickerstreak@103 106 "Transparency",
flickerstreak@103 107 "Set Transparency",
flickerstreak@70 108 "Rule",
flickerstreak@64 109 "Select this state",
flickerstreak@64 110 "by default",
flickerstreak@64 111 "when ANY of these",
flickerstreak@64 112 "when ALL of these",
flickerstreak@64 113 "via custom rule",
flickerstreak@68 114 "via keybinding",
flickerstreak@64 115 "Clear All",
flickerstreak@68 116 "Conditions",
flickerstreak@64 117 "Custom Rule",
flickerstreak@64 118 "Syntax like macro rules: see preset rules for examples",
flickerstreak@64 119 "Invalid custom rule '%s': each clause must appear within [brackets]",
flickerstreak@68 120 "Keybinding",
flickerstreak@72 121 "Invoking a state keybind toggles an override of all other transition rules.",
flickerstreak@68 122 "State Hotkey",
flickerstreak@68 123 "Define an override toggle keybind",
flickerstreak@64 124 "Dynamic State",
flickerstreak@64 125 "States are evaluated in the order they are listed",
flickerstreak@62 126 "New State...",
flickerstreak@64 127 "State Name",
flickerstreak@62 128 "Set a name for the new state",
flickerstreak@64 129 "State names must be alphanumeric without spaces",
flickerstreak@62 130 "Create State",
flickerstreak@62 131 "State named '%s' already exists",
flickerstreak@64 132
flickerstreak@116 133 -- HideBlizzard
flickerstreak@69 134 "Hide Blizzard Action Bars",
flickerstreak@69 135 "Hide the default main bar and extra action bars",
flickerstreak@120 136 "Hide Blizzard Vehicle Bar",
flickerstreak@120 137 "Hide the default vechicle action bar",
flickerstreak@69 138
flickerstreak@116 139 -- Action
flickerstreak@69 140 "Action Bar",
flickerstreak@69 141 "Action Bars",
flickerstreak@69 142 "Hide Empty Buttons",
flickerstreak@102 143 "Lock Buttons",
flickerstreak@102 144 "Prevents picking up/dragging actions.|nNOTE: This setting is overridden by the global setting in Blizzard's Action Buttons tab",
flickerstreak@102 145 "Only in Combat",
flickerstreak@102 146 "Only lock the buttons when in combat",
flickerstreak@87 147 "# Pages",
flickerstreak@87 148 "Use the Dynamic State tab to specify page transitions",
flickerstreak@87 149 "Edit Action IDs",
flickerstreak@87 150 "Assign",
flickerstreak@87 151 "Choose Method...",
flickerstreak@87 152 "Individually",
flickerstreak@87 153 "All at Once",
flickerstreak@87 154 "Row",
flickerstreak@87 155 "Rows are numbered top to bottom",
flickerstreak@87 156 "Col",
flickerstreak@87 157 "Columns are numbered left to right",
flickerstreak@87 158 "Page",
flickerstreak@87 159 "Action ID",
flickerstreak@87 160 "Specify ID 1-120",
flickerstreak@87 161 "ID List",
flickerstreak@87 162 "Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)",
flickerstreak@87 163 "Invalid action ID list string",
flickerstreak@87 164 "Mind Control Support",
flickerstreak@90 165 "When possessing a target (e.g. via Mind Control), map the first 12 buttons of this bar to the possessed target's actions.",
flickerstreak@121 166 "Vehicle Support",
flickerstreak@121 167 "When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.",
flickerstreak@87 168 "Show Page #",
flickerstreak@69 169 "Action Buttons",
flickerstreak@69 170
flickerstreak@116 171 -- PetAction
flickerstreak@69 172 "Pet Action Bar",
flickerstreak@69 173 "Pet Buttons",
flickerstreak@69 174
flickerstreak@116 175 -- ConfigUI
flickerstreak@69 176 "Center",
flickerstreak@69 177 "Left",
flickerstreak@69 178 "Right",
flickerstreak@69 179 "Top",
flickerstreak@69 180 "Bottom",
flickerstreak@69 181 "Top Left",
flickerstreak@69 182 "Top Right",
flickerstreak@69 183 "Bottom Left",
flickerstreak@69 184 "Bottom Right",
flickerstreak@69 185 "Edit Bars...",
flickerstreak@69 186 "Show the ReAction Bar Editor dialogue",
flickerstreak@69 187 "Close on Launch",
flickerstreak@69 188 "Close the Interface Options window when launching the ReAction Bar Editor",
flickerstreak@88 189 "Key Bindings",
flickerstreak@88 190 "Show the keybinding dialogue",
flickerstreak@69 191 "Bar Editor",
flickerstreak@69 192 "Global Config",
flickerstreak@69 193 "Opens ReAction global configuration settings panel",
flickerstreak@69 194 "Close the Bar Editor when opening the ReAction global Interface Options",
flickerstreak@69 195 "New Bar...",
flickerstreak@69 196 "Choose a name, type, and initial grid for your new action bar:",
flickerstreak@69 197 "Bar Name",
flickerstreak@69 198 "Enter a name for your new action bar",
flickerstreak@69 199 "Button Type",
flickerstreak@69 200 "Create Bar",
flickerstreak@69 201 "General",
flickerstreak@69 202 "Rename Bar",
flickerstreak@69 203 "Delete Bar",
flickerstreak@69 204 "Anchor",
flickerstreak@69 205 "Frame",
flickerstreak@69 206 "The frame that the bar is anchored to",
flickerstreak@69 207 "Point",
flickerstreak@69 208 "Anchor point on the bar frame",
flickerstreak@69 209 "Relative Point",
flickerstreak@69 210 "Anchor point on the target frame",
flickerstreak@69 211 "X offset",
flickerstreak@69 212 "Y offset",
flickerstreak@103 213 "Transparency",
flickerstreak@69 214 "Button Grid",
flickerstreak@69 215 "Rows",
flickerstreak@69 216 "Columns",
flickerstreak@69 217 "Size",
flickerstreak@69 218 "Spacing",
flickerstreak@69 219 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
flickerstreak@69 220
flickerstreak@69 221
flickerstreak@47 222 }) do
flickerstreak@47 223 L[string] = true
flickerstreak@47 224 end