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1 --[[
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2 ReAction Pet Action button module
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3
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4 The button module implements standard action button functionality by wrapping Blizzard's
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5 PetActionButton frame and associated functions.
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6
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7 --]]
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8
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9 -- local imports
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10 local ReAction = ReAction
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11 local L = ReAction.L
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12 local _G = _G
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13 local CreateFrame = CreateFrame
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14 local format = string.format
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15
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16 ReAction:UpdateRevision("$Revision$")
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17
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18 -- module declaration
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19 local moduleID = "PetAction"
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20 local module = ReAction:NewModule( moduleID )
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21
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22 -- Button class
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23 local Button = ReAction.Button.PetAction
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24
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25 -- private
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26 local function UpdateButtonLock(bar)
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27 local f = bar:GetFrame()
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28 f:SetAttribute("lockbuttons",bar.config.lockButtons)
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29 f:SetAttribute("lockbuttonscombat",bar.config.lockButtonsCombat)
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30 f:Execute(
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31 [[
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32 lockButtons = self:GetAttribute("lockbuttons")
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33 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
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34 ]])
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35 end
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36
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37 -- module methods
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38 function module:OnInitialize()
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39 self.db = ReAction.db:RegisterNamespace( moduleID,
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40 {
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41 profile = {
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42 buttons = { }
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43 }
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44 }
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45 )
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46 self.buttons = { }
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47
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48 ReAction:RegisterBarOptionGenerator(self, "GetBarOptions")
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49
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50 ReAction.RegisterCallback(self, "OnCreateBar")
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51 ReAction.RegisterCallback(self, "OnDestroyBar")
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52 ReAction.RegisterCallback(self, "OnRefreshBar")
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53 ReAction.RegisterCallback(self, "OnEraseBar")
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54 ReAction.RegisterCallback(self, "OnRenameBar")
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55 ReAction.RegisterCallback(self, "OnConfigModeChanged")
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56 end
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57
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58 function module:OnEnable()
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59 ReAction:RegisterBarType(L["Pet Action Bar"],
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60 {
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61 type = moduleID ,
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62 defaultButtonSize = 30,
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63 defaultBarRows = 1,
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64 defaultBarCols = 10,
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65 defaultBarSpacing = 8
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66 })
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67 end
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68
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69 function module:OnDisable()
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70 ReAction:UnregisterBarType(L["Pet Action Bar"])
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71 end
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72
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73 function module:OnCreateBar(event, bar, name)
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74 if bar.config.type == moduleID then
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75 -- auto show/hide when pet exists
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76 bar:GetFrame():SetAttribute("unit","pet")
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77 if not ReAction:GetConfigMode() then
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78 RegisterUnitWatch(bar:GetFrame())
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79 end
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80 self:OnRefreshBar(event, bar, name)
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81 end
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82 end
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83
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84 function module:OnRefreshBar(event, bar, name)
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85 if bar.config.type == moduleID then
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86 if self.buttons[bar] == nil then
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87 self.buttons[bar] = { }
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88 end
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89 local btns = self.buttons[bar]
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90 local profile = self.db.profile
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91 if profile.buttons[name] == nil then
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92 profile.buttons[name] = {}
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93 end
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94 local btnCfg = profile.buttons[name]
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95
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96 local r, c = bar:GetButtonGrid()
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97 local n = r*c
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98 for i = 1, n do
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99 if btnCfg[i] == nil then
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100 btnCfg[i] = {}
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101 end
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102 if btns[i] == nil then
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103 local success, r = pcall(Button.New,Button,i,btnCfg[i],bar,i>1 and btnCfg[i-1].actionID)
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104 if success and r then
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105 btns[i] = r
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106 bar:AddButton(i,r)
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107 else
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108 n = i - 1
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109 bar:ClipNButtons(n)
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110 break
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111 end
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112 end
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113 btns[i]:Refresh()
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114 end
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115 for i = n+1, #btns do
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116 if btns[i] then
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117 bar:RemoveButton(btns[i])
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118 btns[i] = btns[i]:Destroy()
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119 if btnCfg[i] then
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120 btnCfg[i] = nil
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121 end
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122 end
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123 end
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124 UpdateButtonLock(bar)
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125 end
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126 end
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127
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128 function module:OnDestroyBar(event, bar, name)
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129 if self.buttons[bar] then
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130 local btns = self.buttons[bar]
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131 for _,b in pairs(btns) do
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132 if b then
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133 b:Destroy()
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134 end
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135 end
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136 self.buttons[bar] = nil
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137 end
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138 end
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139
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140 function module:OnEraseBar(event, bar, name)
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141 self.db.profile.buttons[name] = nil
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142 end
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143
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144 function module:OnRenameBar(event, bar, oldname, newname)
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145 local b = self.db.profile.buttons
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146 b[newname], b[oldname] = b[oldname], nil
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147 end
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148
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149
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150 function module:OnConfigModeChanged(event, mode)
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151 for _, bar in ReAction:IterateBars() do
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152 if bar and self.buttons[bar] then
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153 for b in bar:IterateButtons() do
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154 b:UpdateActionIDLabel(mode)
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155 end
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156 local f = bar:GetFrame()
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157 if mode then
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158 UnregisterUnitWatch(f)
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159 f:Show()
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160 else
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161 RegisterUnitWatch(f)
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162 end
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163 end
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164 end
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165 end
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166
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167 ---- Options ----
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168 local Handler = { }
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169 local meta = { __index = Handler }
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170
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171 function Handler:New(bar)
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172 return setmetatable(
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173 {
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174 bar = bar,
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175 config = bar.config
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176 }, meta)
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177 end
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178
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179 function Handler:GetLockButtons()
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180 return self.config.lockButtons
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181 end
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182
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183 function Handler:SetLockButtons(info, value)
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184 self.config.lockButtons = value
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185 UpdateButtonLock(self.bar)
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186 end
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187
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188 function Handler:GetLockButtonsCombat()
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189 return self.config.lockButtonsCombat
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190 end
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191
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192 function Handler:SetLockButtonsCombat(info, value)
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193 self.config.lockButtonsCombat = value
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194 UpdateButtonLock(self.bar)
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195 end
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196
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197 function Handler:LockButtonsCombatDisabled()
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198 return not self.config.lockButtons
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199 end
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200
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201
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202 function module:GetBarOptions(bar)
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203 if bar.config.type == moduleID then
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204 return {
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205 type = "group",
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206 name = L["Pet Buttons"],
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207 handler = Handler:New(bar),
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208 args = {
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209 lockButtons = {
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210 name = L["Lock Buttons"],
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211 desc = L["Prevents picking up/dragging actions (use SHIFT to override this behavior)"],
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212 order = 2,
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213 type = "toggle",
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214 get = "GetLockButtons",
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215 set = "SetLockButtons",
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216 },
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217 lockOnlyCombat = {
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218 name = L["Only in Combat"],
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219 desc = L["Only lock the buttons when in combat"],
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220 order = 3,
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221 type = "toggle",
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222 disabled = "LockButtonsCombatDisabled",
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223 get = "GetLockButtonsCombat",
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224 set = "SetLockButtonsCombat",
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225 },
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226 }
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227 }
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228 end
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229 end
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230
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231
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