annotate locale/enUS.lua @ 115:af0172ed7037

changed copyright date to 2009
author Flick <flickerstreak@gmail.com>
date Fri, 23 Jan 2009 23:40:13 +0000
parents d39cfbdde301
children fb48811a8736
rev   line source
flickerstreak@28 1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
flickerstreak@45 2 if not L then return end
flickerstreak@23 3
flickerstreak@47 4 for _, string in pairs({
flickerstreak@28 5 -- bindings.lua
flickerstreak@47 6 "ReAction",
flickerstreak@47 7 "Toggle ReAction Bar Lock",
flickerstreak@47 8 "ReAction Keybinding Mode",
flickerstreak@28 9
flickerstreak@28 10 -- ReAction.lua
flickerstreak@47 11 "Bar ",
flickerstreak@47 12 "ReAction: name already in use",
flickerstreak@47 13 "ReAction config mode disabled during combat.",
flickerstreak@60 14 "Customizable replacement for Blizzard's Action Bars",
flickerstreak@60 15 "Global Settings",
flickerstreak@60 16 "Global configuration settings",
flickerstreak@60 17 "Unlock Bars",
flickerstreak@60 18 "Unlock bars for dragging and resizing with the mouse",
flickerstreak@60 19 "Module Settings",
flickerstreak@60 20 "Configuration settings for each module",
flickerstreak@114 21 "Default",
flickerstreak@44 22
flickerstreak@99 23 -- Overlay.lua
flickerstreak@99 24 "Hold Shift",
flickerstreak@99 25 "Hold Alt",
flickerstreak@99 26 "Right-click",
flickerstreak@99 27 "Drag",
flickerstreak@99 28 "to add/remove buttons:",
flickerstreak@99 29 "to resize buttons:",
flickerstreak@99 30 "to change spacing:",
flickerstreak@103 31 "to change scale:",
flickerstreak@99 32 "to move",
flickerstreak@52 33 "to anchor to nearby frames",
flickerstreak@99 34 "for options...",
flickerstreak@99 35 "Currently anchored to",
flickerstreak@103 36 "State",
flickerstreak@103 37 "State Scale Override",
flickerstreak@23 38
flickerstreak@69 39 -- State.lua
flickerstreak@98 40 "Hidden",
flickerstreak@64 41 "State named '%s' already exists",
flickerstreak@62 42 "Battle Stance",
flickerstreak@62 43 "Defensive Stance",
flickerstreak@62 44 "Berserker Stance",
flickerstreak@64 45 "Caster Form",
flickerstreak@64 46 "Bear Form",
flickerstreak@64 47 "Cat Form",
flickerstreak@75 48 "Tree of Life",
flickerstreak@75 49 "Moonkin Form",
flickerstreak@62 50 "Stealth",
flickerstreak@64 51 "No Stealth",
flickerstreak@62 52 "Shadowform",
flickerstreak@64 53 "No Shadowform",
flickerstreak@64 54 "With Pet",
flickerstreak@62 55 "Without Pet",
flickerstreak@62 56 "Hostile Target",
flickerstreak@62 57 "Friendly Target",
flickerstreak@64 58 "No Target",
flickerstreak@62 59 "Hostile Focus",
flickerstreak@62 60 "Friendly Focus",
flickerstreak@64 61 "No Focus",
flickerstreak@75 62 "Mind Control",
flickerstreak@64 63 "Raid",
flickerstreak@64 64 "Party",
flickerstreak@62 65 "Solo",
flickerstreak@62 66 "In Combat",
flickerstreak@62 67 "Out of Combat",
flickerstreak@64 68 "Warning: one or more incompatible rules were turned off",
flickerstreak@68 69 "Info",
flickerstreak@64 70 "Delete this State",
flickerstreak@64 71 "Name",
flickerstreak@64 72 "Evaluation Order",
flickerstreak@64 73 "State transitions are evaluated in the order listed:\nMove a state up or down to change the order",
flickerstreak@64 74 "Up",
flickerstreak@64 75 "Down",
flickerstreak@68 76 "Properties",
flickerstreak@68 77 "Set the properties for the bar when in this state",
flickerstreak@68 78 "Hide Bar",
flickerstreak@75 79 "(none)",
flickerstreak@68 80 "Override Keybinds",
flickerstreak@68 81 "Set this state to maintain its own set of keybinds which override the defaults when active",
flickerstreak@68 82 "Position",
flickerstreak@101 83 "Reposition",
flickerstreak@101 84 "Anchor Frame",
flickerstreak@68 85 "Point",
flickerstreak@68 86 "Relative Point",
flickerstreak@68 87 "X Offset",
flickerstreak@68 88 "Y Offset",
flickerstreak@68 89 "Scale",
flickerstreak@68 90 "Set New Scale",
flickerstreak@103 91 "Transparency",
flickerstreak@103 92 "Set Transparency",
flickerstreak@70 93 "Rule",
flickerstreak@64 94 "Select this state",
flickerstreak@64 95 "by default",
flickerstreak@64 96 "when ANY of these",
flickerstreak@64 97 "when ALL of these",
flickerstreak@64 98 "via custom rule",
flickerstreak@68 99 "via keybinding",
flickerstreak@64 100 "Clear All",
flickerstreak@68 101 "Conditions",
flickerstreak@64 102 "Custom Rule",
flickerstreak@64 103 "Syntax like macro rules: see preset rules for examples",
flickerstreak@64 104 "Invalid custom rule '%s': each clause must appear within [brackets]",
flickerstreak@68 105 "Keybinding",
flickerstreak@72 106 "Invoking a state keybind toggles an override of all other transition rules.",
flickerstreak@68 107 "State Hotkey",
flickerstreak@68 108 "Define an override toggle keybind",
flickerstreak@64 109 "Dynamic State",
flickerstreak@64 110 "States are evaluated in the order they are listed",
flickerstreak@62 111 "New State...",
flickerstreak@64 112 "State Name",
flickerstreak@62 113 "Set a name for the new state",
flickerstreak@64 114 "State names must be alphanumeric without spaces",
flickerstreak@62 115 "Create State",
flickerstreak@62 116 "State named '%s' already exists",
flickerstreak@64 117
flickerstreak@104 118 -- LDB.lua
flickerstreak@104 119 "ReAction: can't configure in combat",
flickerstreak@104 120 "Click",
flickerstreak@104 121 "Right-click",
flickerstreak@104 122 "Shift-click",
flickerstreak@104 123 "Alt-click",
flickerstreak@104 124 "for global configuration",
flickerstreak@104 125 "for bar editor dialog",
flickerstreak@104 126 "to unlock bars",
flickerstreak@104 127 "for keybind mode",
flickerstreak@104 128
flickerstreak@62 129
flickerstreak@69 130 -- modules/ReAction_HideBlizzard
flickerstreak@69 131 "Hide Blizzard Action Bars",
flickerstreak@69 132 "Hide the default main bar and extra action bars",
flickerstreak@69 133
flickerstreak@69 134 -- modules/ReAction_Action
flickerstreak@69 135 "Action Bar",
flickerstreak@69 136 "Action Bars",
flickerstreak@69 137 "Hide Empty Buttons",
flickerstreak@102 138 "Lock Buttons",
flickerstreak@102 139 "Prevents picking up/dragging actions.|nNOTE: This setting is overridden by the global setting in Blizzard's Action Buttons tab",
flickerstreak@102 140 "Only in Combat",
flickerstreak@102 141 "Only lock the buttons when in combat",
flickerstreak@87 142 "# Pages",
flickerstreak@87 143 "Use the Dynamic State tab to specify page transitions",
flickerstreak@87 144 "Edit Action IDs",
flickerstreak@87 145 "Assign",
flickerstreak@87 146 "Choose Method...",
flickerstreak@87 147 "Individually",
flickerstreak@87 148 "All at Once",
flickerstreak@87 149 "Row",
flickerstreak@87 150 "Rows are numbered top to bottom",
flickerstreak@87 151 "Col",
flickerstreak@87 152 "Columns are numbered left to right",
flickerstreak@87 153 "Page",
flickerstreak@87 154 "Action ID",
flickerstreak@87 155 "Specify ID 1-120",
flickerstreak@87 156 "ID List",
flickerstreak@87 157 "Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)",
flickerstreak@87 158 "Invalid action ID list string",
flickerstreak@87 159 "Mind Control Support",
flickerstreak@90 160 "When possessing a target (e.g. via Mind Control), map the first 12 buttons of this bar to the possessed target's actions.",
flickerstreak@87 161 "Show Page #",
flickerstreak@69 162 "Action Buttons",
flickerstreak@69 163
flickerstreak@69 164 -- modules/ReAction_PetAction
flickerstreak@69 165 "Pet Action Bar",
flickerstreak@69 166 "Pet Buttons",
flickerstreak@69 167
flickerstreak@69 168 -- modules/ReAction_PossessBar
flickerstreak@69 169 "Possess Bar",
flickerstreak@69 170 "Hide Empty Possess Bar Buttons",
flickerstreak@69 171 "Possess Buttons",
flickerstreak@69 172
flickerstreak@69 173 -- modules/ReAction_ConfigUI
flickerstreak@69 174 "Center",
flickerstreak@69 175 "Left",
flickerstreak@69 176 "Right",
flickerstreak@69 177 "Top",
flickerstreak@69 178 "Bottom",
flickerstreak@69 179 "Top Left",
flickerstreak@69 180 "Top Right",
flickerstreak@69 181 "Bottom Left",
flickerstreak@69 182 "Bottom Right",
flickerstreak@69 183 "Edit Bars...",
flickerstreak@69 184 "Show the ReAction Bar Editor dialogue",
flickerstreak@69 185 "Close on Launch",
flickerstreak@69 186 "Close the Interface Options window when launching the ReAction Bar Editor",
flickerstreak@88 187 "Key Bindings",
flickerstreak@88 188 "Show the keybinding dialogue",
flickerstreak@69 189 "Bar Editor",
flickerstreak@69 190 "Global Config",
flickerstreak@69 191 "Opens ReAction global configuration settings panel",
flickerstreak@69 192 "Close the Bar Editor when opening the ReAction global Interface Options",
flickerstreak@69 193 "New Bar...",
flickerstreak@69 194 "Choose a name, type, and initial grid for your new action bar:",
flickerstreak@69 195 "Bar Name",
flickerstreak@69 196 "Enter a name for your new action bar",
flickerstreak@69 197 "Button Type",
flickerstreak@69 198 "Create Bar",
flickerstreak@69 199 "General",
flickerstreak@69 200 "Rename Bar",
flickerstreak@69 201 "Delete Bar",
flickerstreak@69 202 "Anchor",
flickerstreak@69 203 "Frame",
flickerstreak@69 204 "The frame that the bar is anchored to",
flickerstreak@69 205 "Point",
flickerstreak@69 206 "Anchor point on the bar frame",
flickerstreak@69 207 "Relative Point",
flickerstreak@69 208 "Anchor point on the target frame",
flickerstreak@69 209 "X offset",
flickerstreak@69 210 "Y offset",
flickerstreak@103 211 "Transparency",
flickerstreak@69 212 "Button Grid",
flickerstreak@69 213 "Rows",
flickerstreak@69 214 "Columns",
flickerstreak@69 215 "Size",
flickerstreak@69 216 "Spacing",
flickerstreak@69 217 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
flickerstreak@69 218
flickerstreak@69 219
flickerstreak@47 220 }) do
flickerstreak@47 221 L[string] = true
flickerstreak@47 222 end