flickerstreak@122
|
1 local ReAction = ReAction
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flickerstreak@122
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2 local L = ReAction.L
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flickerstreak@122
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3 local _G = _G
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flickerstreak@122
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4 local CreateFrame = CreateFrame
|
flickerstreak@122
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5 local format = string.format
|
flickerstreak@122
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6 local IsUsableAction = IsUsableAction
|
flickerstreak@122
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7 local IsEquippedAction = IsEquippedAction
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flickerstreak@122
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8 local IsConsumableAction = IsConsumableAction
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flickerstreak@122
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9 local IsStackableAction = IsStackableAction
|
flickerstreak@122
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10 local GetActionText = GetActionText
|
flickerstreak@122
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11 local GetCVar = GetCVar
|
flickerstreak@122
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12 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
|
flickerstreak@122
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13 local IsCurrentAction = IsCurrentAction
|
flickerstreak@122
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14 local IsAutoRepeatAction = IsAutoRepeatAction
|
flickerstreak@122
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15 local IsUsableAction = IsUsableAction
|
flickerstreak@122
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16 local IsAttackAction = IsAttackAction
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flickerstreak@122
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17 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
|
flickerstreak@122
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18 local GetActionCooldown = GetActionCooldown
|
flickerstreak@122
|
19 local GetActionTexture = GetActionTexture
|
flickerstreak@122
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20 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
|
flickerstreak@122
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21 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
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22 local IsActionInRange = IsActionInRange
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flickerstreak@122
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23 local InCombatLockdown = InCombatLockdown
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flickerstreak@122
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24 local HasAction = HasAction
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flickerstreak@122
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25
|
flickerstreak@122
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26 ReAction:UpdateRevision("$Revision: 154 $")
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27
|
flickerstreak@122
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28 --
|
flickerstreak@122
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29 -- Secure snippets
|
flickerstreak@122
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30 -- These are run within the context of the bar's sandbox, as the
|
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31 -- buttons themselves do not have their own sandbox.
|
flickerstreak@122
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32 --
|
flickerstreak@122
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33 local _onstate_mc = -- function(self, stateid, newstate)
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34 [[
|
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35 local oldMcVehicleState = mcVehicleState
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flickerstreak@122
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36 mcVehicleState = newstate
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37 control:ChildUpdate()
|
flickerstreak@122
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38 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
|
flickerstreak@122
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39 control:ChildUpdate("vehicle")
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flickerstreak@122
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40 end
|
flickerstreak@122
|
41 ]]
|
flickerstreak@122
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42
|
flickerstreak@122
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43 local _childupdate = -- function(self, snippetid, message)
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flickerstreak@122
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44 [[
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flickerstreak@122
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45 local action = nil
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flickerstreak@122
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46 if (doVehicle and mcVehicleState == "vehicle") or
|
flickerstreak@122
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47 (doMindControl and mcVehicleState == "mc") then
|
flickerstreak@122
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48 local idx = self:GetAttribute("bar-idx")
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49 if idx and idx <= 12 then
|
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50 action = 120 + idx
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51 else
|
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52 action = 0
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53 end
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flickerstreak@122
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54 elseif page and state and page[state] then
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55 action = self:GetAttribute("action-page"..page[state])
|
flickerstreak@122
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56 else
|
flickerstreak@122
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57 action = self:GetAttribute("default-action")
|
flickerstreak@122
|
58 end
|
flickerstreak@122
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59
|
flickerstreak@122
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60 self:SetAttribute("action",action)
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61
|
flickerstreak@128
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62 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
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63 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
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flickerstreak@128
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64 local tempShow = self:GetAttribute("showgrid-temp")
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flickerstreak@128
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65 local evtShow = self:GetAttribute("showgrid-event")
|
flickerstreak@128
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66 if tempShow then tempShow = (tempShow > 0) end
|
flickerstreak@128
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67 if evtShow then evtShow = (evtShow > 0) end
|
flickerstreak@128
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68
|
flickerstreak@128
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69 if tempShow or evtShow or hasaction then
|
flickerstreak@128
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70 self:Show()
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flickerstreak@128
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71 else
|
flickerstreak@128
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72 self:Hide()
|
flickerstreak@128
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73 end
|
flickerstreak@122
|
74 end
|
flickerstreak@122
|
75 ]]
|
flickerstreak@122
|
76
|
flickerstreak@122
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77 local _childupdate_vehicleExit = -- function(self, snippetid, message)
|
flickerstreak@122
|
78 [[
|
flickerstreak@122
|
79 local show = (mcVehicleState == "vehicle")
|
flickerstreak@124
|
80 if show and doVehicle then
|
flickerstreak@122
|
81 self:SetAttribute("type","macro")
|
flickerstreak@122
|
82 self:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@122
|
83 self:Show()
|
flickerstreak@122
|
84 else
|
flickerstreak@122
|
85 self:SetAttribute("type","action")
|
flickerstreak@122
|
86 end
|
flickerstreak@122
|
87 control:CallMethod("ShowVehicleExit",show)
|
flickerstreak@122
|
88 ]]
|
flickerstreak@122
|
89
|
flickerstreak@122
|
90 local _childupdate_showgrid = -- function(self, snippetid, message)
|
flickerstreak@122
|
91 [[
|
flickerstreak@128
|
92 self:SetAttribute("showgrid-event",message)
|
flickerstreak@128
|
93 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
|
94 local count = message + (self:GetAttribute("showgrid-temp") or 0)
|
flickerstreak@128
|
95 if count <= 0 then
|
flickerstreak@128
|
96 local action = self:GetAttribute("action")
|
flickerstreak@128
|
97 local hasaction = (action > 120) or self:GetAttribute("hasaction-"..action)
|
flickerstreak@128
|
98 if hasaction then
|
flickerstreak@128
|
99 self:Show()
|
flickerstreak@128
|
100 else
|
flickerstreak@128
|
101 self:Hide()
|
flickerstreak@128
|
102 end
|
flickerstreak@128
|
103 else
|
flickerstreak@122
|
104 self:Show()
|
flickerstreak@122
|
105 end
|
flickerstreak@122
|
106 end
|
flickerstreak@122
|
107 ]]
|
flickerstreak@122
|
108
|
flickerstreak@122
|
109 local _onDragStart = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
110 [[
|
flickerstreak@122
|
111 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
|
112 return kind, value, ...
|
flickerstreak@122
|
113 else
|
flickerstreak@122
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114 -- don't make any assumptions about hiding on grid show here, as we don't know if the
|
flickerstreak@122
|
115 -- drag gets cancelled later.
|
flickerstreak@122
|
116 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
117 end
|
flickerstreak@122
|
118 ]]
|
flickerstreak@122
|
119
|
flickerstreak@122
|
120 local _onReceiveDrag = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
121 [[
|
flickerstreak@129
|
122 if kind ~= "spell" and kind ~= "item" and kind ~= "macro" then
|
flickerstreak@129
|
123 return kind, value, ...
|
flickerstreak@122
|
124 end
|
flickerstreak@129
|
125 self:SetAttribute("hasaction-"..self:GetAttribute("action"),true)
|
flickerstreak@128
|
126 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
127 ]]
|
flickerstreak@122
|
128
|
flickerstreak@122
|
129 --
|
flickerstreak@122
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130 -- private
|
flickerstreak@122
|
131 --
|
flickerstreak@122
|
132 local eventList = {
|
flickerstreak@122
|
133 "PLAYER_REGEN_ENABLED",
|
flickerstreak@122
|
134 "PLAYER_ENTERING_WORLD",
|
flickerstreak@122
|
135 "ACTIONBAR_PAGE_CHANGED",
|
flickerstreak@122
|
136 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@122
|
137 "UPDATE_BINDINGS",
|
flickerstreak@122
|
138 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@122
|
139 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@122
|
140 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@122
|
141 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
142 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
143 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
144 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
145 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
146 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
147 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
148 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
149 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
150 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
151 "COMPANION_UPDATE",
|
flickerstreak@122
|
152 }
|
flickerstreak@122
|
153
|
flickerstreak@122
|
154 --
|
flickerstreak@122
|
155 -- Action Button class
|
flickerstreak@122
|
156 --
|
flickerstreak@122
|
157 local Super = ReAction.Button
|
flickerstreak@122
|
158 local Action = setmetatable( { }, { __index = Super } )
|
flickerstreak@122
|
159 ReAction.Button.Action = Action
|
flickerstreak@122
|
160
|
flickerstreak@128
|
161 function Action:New( idx, barConfig, bar, idHint )
|
flickerstreak@123
|
162 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
|
flickerstreak@123
|
163
|
flickerstreak@129
|
164 self = Super.New(self, name, barConfig.buttons[idx], bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@129
|
165 self.barConfig = barConfig
|
flickerstreak@122
|
166
|
flickerstreak@122
|
167 local f = self:GetFrame()
|
flickerstreak@122
|
168 local barFrame = bar:GetFrame()
|
flickerstreak@128
|
169 local config = self:GetConfig()
|
flickerstreak@122
|
170
|
flickerstreak@122
|
171 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
172
|
flickerstreak@122
|
173 -- set up the base action ID
|
flickerstreak@122
|
174 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
175 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
176 self.nPages = 1
|
flickerstreak@122
|
177
|
flickerstreak@122
|
178 -- attribute setup
|
flickerstreak@122
|
179 f:SetAttribute("type","action")
|
flickerstreak@122
|
180 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
181 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
182 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
183 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@128
|
184 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
185 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@128
|
186 f:SetAttribute("showgrid-event",0)
|
flickerstreak@128
|
187 f:SetAttribute("showgrid",not self:GetBarConfig().hideEmpty)
|
flickerstreak@128
|
188
|
flickerstreak@128
|
189 self:RefreshHasActionAttributes()
|
flickerstreak@122
|
190
|
flickerstreak@122
|
191 -- non secure scripts
|
flickerstreak@122
|
192 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
193 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
194 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
195 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
196 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
197 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
198 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@123
|
199 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end)
|
flickerstreak@122
|
200
|
flickerstreak@122
|
201 -- secure handlers
|
flickerstreak@128
|
202 f:SetAttribute("_childupdate", _childupdate)
|
flickerstreak@122
|
203 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@122
|
204 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@122
|
205 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@122
|
206
|
flickerstreak@122
|
207 -- event registration
|
flickerstreak@124
|
208 f:EnableMouse(true)
|
flickerstreak@122
|
209 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
210 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
211 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
212 f:RegisterEvent(evt)
|
flickerstreak@122
|
213 end
|
flickerstreak@122
|
214
|
flickerstreak@122
|
215 -- attach to skinner
|
flickerstreak@122
|
216 bar:SkinButton(self)
|
flickerstreak@122
|
217
|
flickerstreak@122
|
218 -- initial display
|
flickerstreak@122
|
219 if ReAction:GetConfigMode() then
|
flickerstreak@128
|
220 self:ShowGridTemp(true)
|
flickerstreak@122
|
221 end
|
flickerstreak@122
|
222
|
flickerstreak@122
|
223 self:Refresh()
|
flickerstreak@123
|
224
|
flickerstreak@123
|
225 return self
|
flickerstreak@122
|
226 end
|
flickerstreak@122
|
227
|
flickerstreak@122
|
228 function Action:Destroy()
|
flickerstreak@122
|
229 local f = self:GetFrame()
|
flickerstreak@128
|
230 local c = self:GetConfig()
|
flickerstreak@122
|
231
|
flickerstreak@122
|
232 f:UnregisterAllEvents()
|
flickerstreak@122
|
233
|
flickerstreak@122
|
234 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@122
|
235
|
flickerstreak@128
|
236 self:ReleaseActionID(c.actionID)
|
flickerstreak@128
|
237 if c.pageactions then
|
flickerstreak@128
|
238 for _, id in ipairs(c.pageactions) do
|
flickerstreak@122
|
239 self:ReleaseActionID(id)
|
flickerstreak@122
|
240 end
|
flickerstreak@122
|
241 end
|
flickerstreak@122
|
242
|
flickerstreak@128
|
243 Super.Destroy(self)
|
flickerstreak@122
|
244 end
|
flickerstreak@122
|
245
|
flickerstreak@129
|
246 function Action:GetBarConfig()
|
flickerstreak@129
|
247 -- this is the per-bar Action module config structure,
|
flickerstreak@129
|
248 -- not the config structure of the bar itself
|
flickerstreak@129
|
249 return self.barConfig
|
flickerstreak@129
|
250 end
|
flickerstreak@129
|
251
|
flickerstreak@122
|
252 function Action:Refresh()
|
flickerstreak@129
|
253 Super.Refresh(self)
|
flickerstreak@122
|
254 self:RefreshPages()
|
flickerstreak@124
|
255 self:InstallVehicle()
|
flickerstreak@128
|
256 self:ShowGrid(not self:GetBarConfig().hideEmpty)
|
flickerstreak@122
|
257 self:UpdateAction()
|
flickerstreak@122
|
258 end
|
flickerstreak@122
|
259
|
flickerstreak@124
|
260 function Action:InstallVehicle()
|
flickerstreak@128
|
261 if self.idx == 7 and self:GetBarConfig().vehicle then
|
flickerstreak@124
|
262 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@128
|
263 self:GetFrame():SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@128
|
264 self:GetBar():GetFrame().ShowVehicleExit = function(bar,show)
|
flickerstreak@124
|
265 self:ShowVehicleExit(show)
|
flickerstreak@124
|
266 end
|
flickerstreak@124
|
267 else
|
flickerstreak@128
|
268 self:GetFrame():SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@128
|
269 end
|
flickerstreak@128
|
270 end
|
flickerstreak@128
|
271
|
flickerstreak@128
|
272 function Action:ShowGrid( show )
|
flickerstreak@128
|
273 if not InCombatLockdown() then
|
flickerstreak@128
|
274 self.frame:SetAttribute("showgrid", show)
|
flickerstreak@128
|
275 self:UpdateShowGrid()
|
flickerstreak@128
|
276 end
|
flickerstreak@128
|
277 end
|
flickerstreak@128
|
278
|
flickerstreak@128
|
279 function Action:ShowGridTemp( show )
|
flickerstreak@128
|
280 -- This function only modifies the show-grid when out
|
flickerstreak@128
|
281 -- of combat, and is ignored by the secure handler. Use
|
flickerstreak@128
|
282 -- it for configuration modes.
|
flickerstreak@128
|
283 if not InCombatLockdown() then
|
flickerstreak@128
|
284 local count = self.showGridTempCount or 0
|
flickerstreak@128
|
285 if show then
|
flickerstreak@128
|
286 count = count + 1
|
flickerstreak@128
|
287 else
|
flickerstreak@128
|
288 count = count - 1
|
flickerstreak@128
|
289 end
|
flickerstreak@128
|
290 if count < 0 then count = 0 end
|
flickerstreak@128
|
291 self.showGridTempCount = count
|
flickerstreak@128
|
292 self:GetFrame():SetAttribute("showgrid-temp",count)
|
flickerstreak@128
|
293 self:UpdateShowGrid()
|
flickerstreak@124
|
294 end
|
flickerstreak@124
|
295 end
|
flickerstreak@124
|
296
|
flickerstreak@122
|
297 function Action:UpdateAll()
|
flickerstreak@122
|
298 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
299 self:UpdateHotkey()
|
flickerstreak@122
|
300 self:UpdateShowGrid()
|
flickerstreak@122
|
301 self:UpdateIcon()
|
flickerstreak@122
|
302 self:UpdateBorder()
|
flickerstreak@122
|
303 self:UpdateMacroText()
|
flickerstreak@122
|
304 self:UpdateCount()
|
flickerstreak@122
|
305 self:UpdateTooltip()
|
flickerstreak@122
|
306 self:UpdateCheckedState()
|
flickerstreak@122
|
307 self:UpdateUsable()
|
flickerstreak@122
|
308 self:UpdateCooldown()
|
flickerstreak@122
|
309 self:UpdateFlash()
|
flickerstreak@122
|
310 end
|
flickerstreak@122
|
311
|
flickerstreak@122
|
312 function Action:UpdateAction()
|
flickerstreak@122
|
313 local action = self:GetActionID()
|
flickerstreak@122
|
314 if action ~= self.actionID then
|
flickerstreak@122
|
315 self.actionID = action
|
flickerstreak@122
|
316 self:UpdateAll()
|
flickerstreak@122
|
317 end
|
flickerstreak@122
|
318 end
|
flickerstreak@122
|
319
|
flickerstreak@128
|
320 function Action:RefreshHasActionAttributes()
|
flickerstreak@128
|
321 -- check if each action has an action or not, and flag an attribute
|
flickerstreak@128
|
322 -- so that the showgrid secure handler can make decisions accordingly
|
flickerstreak@128
|
323 local f = self:GetFrame()
|
flickerstreak@128
|
324 local attr = "hasaction-"..self.config.actionID
|
flickerstreak@128
|
325 local hasAction = HasAction(self.config.actionID)
|
flickerstreak@128
|
326 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
327 f:SetAttribute(attr,hasAction) -- avoid setting attribute and triggering script handler unnecessarily
|
flickerstreak@128
|
328 end
|
flickerstreak@128
|
329 if self.config.pageactions then
|
flickerstreak@128
|
330 for i = 1, self.nPages do
|
flickerstreak@128
|
331 attr = "hasaction-"..self.config.pageactions[i]
|
flickerstreak@128
|
332 hasAction = HasAction(self.config.pageactions[i])
|
flickerstreak@128
|
333 if f:GetAttribute(attr) ~= hasAction then
|
flickerstreak@128
|
334 f:SetAttribute(attr,hasAction)
|
flickerstreak@128
|
335 end
|
flickerstreak@128
|
336 end
|
flickerstreak@128
|
337 end
|
flickerstreak@128
|
338 end
|
flickerstreak@128
|
339
|
flickerstreak@122
|
340 function Action:UpdateShowGrid()
|
flickerstreak@122
|
341 -- this is a little bit complicated because there's no
|
flickerstreak@128
|
342 -- secure access to HasAction.
|
flickerstreak@122
|
343 if InCombatLockdown() then
|
flickerstreak@122
|
344 self.showgridPending = true -- handle after combat
|
flickerstreak@122
|
345 else
|
flickerstreak@122
|
346 self.showgridPending = false
|
flickerstreak@128
|
347 self:RefreshHasActionAttributes()
|
flickerstreak@128
|
348
|
flickerstreak@122
|
349 -- the following is an out-of-combat show/hide to supplement the secure
|
flickerstreak@122
|
350 -- handling and clean up after it when it guesses
|
flickerstreak@128
|
351 local f = self:GetFrame()
|
flickerstreak@128
|
352 local count = (f:GetAttribute("showgrid-event") or 0) +
|
flickerstreak@128
|
353 (self.showGridTempCount or 0) +
|
flickerstreak@128
|
354 (f:GetAttribute("showgrid") and 1 or 0)
|
flickerstreak@128
|
355
|
flickerstreak@128
|
356 if count <= 0 and not HasAction(self.actionID) then
|
flickerstreak@128
|
357 if f:IsShown() then
|
flickerstreak@128
|
358 f:Hide()
|
flickerstreak@128
|
359 end
|
flickerstreak@128
|
360 elseif not f:IsShown() then
|
flickerstreak@122
|
361 f:Show()
|
flickerstreak@122
|
362 end
|
flickerstreak@122
|
363 end
|
flickerstreak@122
|
364 end
|
flickerstreak@122
|
365
|
flickerstreak@122
|
366 function Action:UpdateIcon()
|
flickerstreak@122
|
367 local action = self.actionID
|
flickerstreak@122
|
368 local texture = GetActionTexture(action)
|
flickerstreak@122
|
369 local icon = self.frames.icon
|
flickerstreak@122
|
370 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
371 local f = self:GetFrame()
|
flickerstreak@122
|
372 if texture then
|
flickerstreak@122
|
373 icon:SetTexture(texture)
|
flickerstreak@122
|
374 icon:Show()
|
flickerstreak@122
|
375 self.rangeTimer = -1
|
flickerstreak@122
|
376 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
377 hotkey:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
378 else
|
flickerstreak@122
|
379 icon:Hide()
|
flickerstreak@122
|
380 self.frames.cooldown:Hide()
|
flickerstreak@122
|
381 self.rangeTimer = nil
|
flickerstreak@122
|
382 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
383 hotkey:SetVertexColor(0.6, 0.6, 0.6)
|
flickerstreak@122
|
384 end
|
flickerstreak@122
|
385 end
|
flickerstreak@122
|
386
|
flickerstreak@122
|
387 function Action:UpdateBorder()
|
flickerstreak@122
|
388 local action = self.actionID
|
flickerstreak@122
|
389 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
390 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
391 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
392 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
393 self.frames.border:Show()
|
flickerstreak@122
|
394 else
|
flickerstreak@122
|
395 self.frames.border:Hide()
|
flickerstreak@122
|
396 end
|
flickerstreak@122
|
397 end
|
flickerstreak@122
|
398
|
flickerstreak@122
|
399 function Action:UpdateMacroText()
|
flickerstreak@122
|
400 local action = self.actionID
|
flickerstreak@122
|
401 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
402 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
403 else
|
flickerstreak@122
|
404 self.frames.name:SetText("")
|
flickerstreak@122
|
405 end
|
flickerstreak@122
|
406 end
|
flickerstreak@122
|
407
|
flickerstreak@122
|
408 function Action:UpdateCount()
|
flickerstreak@122
|
409 local action = self.actionID
|
flickerstreak@122
|
410 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
411 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
412 else
|
flickerstreak@122
|
413 self.frames.count:SetText("")
|
flickerstreak@122
|
414 end
|
flickerstreak@122
|
415 end
|
flickerstreak@122
|
416
|
flickerstreak@122
|
417 function Action:UpdateTooltip()
|
flickerstreak@122
|
418 local f = self:GetFrame()
|
flickerstreak@122
|
419 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
420 self:SetTooltip()
|
flickerstreak@122
|
421 end
|
flickerstreak@122
|
422 end
|
flickerstreak@122
|
423
|
flickerstreak@122
|
424 function Action:SetTooltip()
|
flickerstreak@122
|
425 local f = self:GetFrame()
|
flickerstreak@122
|
426 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
427 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
428 else
|
flickerstreak@122
|
429 GameTooltip:SetOwner(f)
|
flickerstreak@122
|
430 end
|
flickerstreak@122
|
431 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
432 end
|
flickerstreak@122
|
433
|
flickerstreak@122
|
434 function Action:UpdateCheckedState()
|
flickerstreak@122
|
435 local action = self.actionID
|
flickerstreak@122
|
436 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
437 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
438 else
|
flickerstreak@122
|
439 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
440 end
|
flickerstreak@122
|
441 end
|
flickerstreak@122
|
442
|
flickerstreak@122
|
443 function Action:UpdateUsable()
|
flickerstreak@122
|
444 local isUsable, notEnoughMana = IsUsableAction(self.actionID)
|
flickerstreak@122
|
445 if isUsable then
|
flickerstreak@122
|
446 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
447 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
448 elseif notEnoughMana then
|
flickerstreak@122
|
449 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
450 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@122
|
451 else
|
flickerstreak@122
|
452 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@122
|
453 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@122
|
454 end
|
flickerstreak@122
|
455 end
|
flickerstreak@122
|
456
|
flickerstreak@122
|
457 function Action:UpdateCooldown()
|
flickerstreak@122
|
458 CooldownFrame_SetTimer(self.frames.cooldown, GetActionCooldown(self.actionID))
|
flickerstreak@122
|
459 end
|
flickerstreak@122
|
460
|
flickerstreak@122
|
461 function Action:UpdateFlash()
|
flickerstreak@122
|
462 local action = self.actionID
|
flickerstreak@122
|
463 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
464 end
|
flickerstreak@122
|
465
|
flickerstreak@122
|
466 function Action:SetFlash(flash)
|
flickerstreak@122
|
467 if self.flashing ~= flash then
|
flickerstreak@122
|
468 self.flashing = flash
|
flickerstreak@122
|
469 self.flashtime = 0
|
flickerstreak@122
|
470 if not flash then
|
flickerstreak@122
|
471 self.frames.flash:Hide()
|
flickerstreak@122
|
472 end
|
flickerstreak@122
|
473 self:UpdateCheckedState()
|
flickerstreak@122
|
474 end
|
flickerstreak@122
|
475 end
|
flickerstreak@122
|
476
|
flickerstreak@122
|
477 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
478 if self.flashing then
|
flickerstreak@122
|
479 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
480 self.flashtime = flashtime
|
flickerstreak@122
|
481 if flashtime <= 0 then
|
flickerstreak@122
|
482 local overtime = -flashtime
|
flickerstreak@122
|
483 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
484 overtime = 0
|
flickerstreak@122
|
485 end
|
flickerstreak@122
|
486 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
487 local flash = self.frames.flash
|
flickerstreak@122
|
488 if flash:IsShown() then
|
flickerstreak@122
|
489 flash:Hide()
|
flickerstreak@122
|
490 else
|
flickerstreak@122
|
491 flash:Show()
|
flickerstreak@122
|
492 end
|
flickerstreak@122
|
493 end
|
flickerstreak@122
|
494 end
|
flickerstreak@122
|
495 end
|
flickerstreak@122
|
496
|
flickerstreak@122
|
497 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
498 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
499 if rangeTimer then
|
flickerstreak@122
|
500 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
501 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
502 if rangeTimer <= 0 then
|
flickerstreak@122
|
503 if IsActionInRange(self.actionID) == 0 then
|
flickerstreak@122
|
504 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@122
|
505 else
|
flickerstreak@122
|
506 self:UpdateUsable()
|
flickerstreak@122
|
507 end
|
flickerstreak@123
|
508 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
509 end
|
flickerstreak@122
|
510 end
|
flickerstreak@122
|
511 end
|
flickerstreak@122
|
512
|
flickerstreak@122
|
513 function Action:GetActionID(page)
|
flickerstreak@122
|
514 if page == nil then
|
flickerstreak@122
|
515 -- get the effective ID
|
flickerstreak@122
|
516 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
517 else
|
flickerstreak@122
|
518 if page == 1 then
|
flickerstreak@122
|
519 return self.config.actionID
|
flickerstreak@122
|
520 else
|
flickerstreak@122
|
521 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
522 end
|
flickerstreak@122
|
523 end
|
flickerstreak@122
|
524 end
|
flickerstreak@122
|
525
|
flickerstreak@122
|
526 function Action:SetActionID( id, page )
|
flickerstreak@122
|
527 id = tonumber(id)
|
flickerstreak@122
|
528 page = tonumber(page)
|
flickerstreak@122
|
529 if id == nil or id < 1 or id > 120 then
|
flickerstreak@129
|
530 ReAction:UserError(L["Action ID range is 1-120"])
|
flickerstreak@129
|
531 return
|
flickerstreak@122
|
532 end
|
flickerstreak@122
|
533 if page and page ~= 1 then
|
flickerstreak@122
|
534 if not self.config.pageactions then
|
flickerstreak@122
|
535 self.config.pageactions = { }
|
flickerstreak@122
|
536 end
|
flickerstreak@122
|
537 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
538 self.config.pageactions[page] = id
|
flickerstreak@122
|
539 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
540 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
541 else
|
flickerstreak@122
|
542 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
543 self.config.actionID = id
|
flickerstreak@122
|
544 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
545 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
546 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
547 if self.config.pageactions then
|
flickerstreak@122
|
548 self.config.pageactions[1] = id
|
flickerstreak@122
|
549 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
550 end
|
flickerstreak@122
|
551 end
|
flickerstreak@122
|
552 end
|
flickerstreak@122
|
553
|
flickerstreak@122
|
554 function Action:RefreshPages( force )
|
flickerstreak@128
|
555 local nPages = self:GetBarConfig().nPages
|
flickerstreak@122
|
556 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
557 local f = self:GetFrame()
|
flickerstreak@122
|
558 local c = self.config.pageactions
|
flickerstreak@122
|
559 if nPages > 1 and not c then
|
flickerstreak@122
|
560 c = { }
|
flickerstreak@122
|
561 self.config.pageactions = c
|
flickerstreak@122
|
562 end
|
flickerstreak@122
|
563 for i = 1, nPages do
|
flickerstreak@122
|
564 if i > 1 then
|
flickerstreak@122
|
565 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
566 else
|
flickerstreak@122
|
567 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
568 end
|
flickerstreak@129
|
569 f:SetAttribute("action-page"..i,c[i])
|
flickerstreak@122
|
570 end
|
flickerstreak@122
|
571 for i = nPages+1, #c do
|
flickerstreak@122
|
572 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
573 c[i] = nil
|
flickerstreak@129
|
574 f:SetAttribute("action-page"..i,nil)
|
flickerstreak@122
|
575 end
|
flickerstreak@122
|
576 self.nPages = nPages
|
flickerstreak@122
|
577 end
|
flickerstreak@122
|
578 end
|
flickerstreak@122
|
579
|
flickerstreak@128
|
580 function Action.SetupBarHeader( bar, config ) -- call this as a static method
|
flickerstreak@122
|
581 local f = bar:GetFrame()
|
flickerstreak@128
|
582 f:SetAttribute("mindcontrol",config.mindcontrol)
|
flickerstreak@128
|
583 f:SetAttribute("vehicle",config.vehicle)
|
flickerstreak@122
|
584 f:Execute(
|
flickerstreak@122
|
585 [[
|
flickerstreak@122
|
586 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
587 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
588 control:ChildUpdate()
|
flickerstreak@122
|
589 ]])
|
flickerstreak@122
|
590
|
flickerstreak@122
|
591 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@122
|
592 RegisterStateDriver(f, "mc", "[target=vehicle,exists] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
593
|
flickerstreak@128
|
594 f:SetAttribute("lockbuttons",config.lockButtons)
|
flickerstreak@128
|
595 f:SetAttribute("lockbuttonscombat",config.lockButtonsCombat)
|
flickerstreak@122
|
596 f:Execute(
|
flickerstreak@122
|
597 [[
|
flickerstreak@122
|
598 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
599 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
600 ]])
|
flickerstreak@122
|
601 end
|
flickerstreak@122
|
602
|
flickerstreak@122
|
603
|
flickerstreak@123
|
604 function Action.SetButtonLock( bar, lock, lockCombat ) -- call this as a static method
|
flickerstreak@123
|
605 local f = bar:GetFrame()
|
flickerstreak@123
|
606 f:SetAttribute("lockbuttons",lock)
|
flickerstreak@123
|
607 f:SetAttribute("lockbuttonscombat",lockCombat)
|
flickerstreak@123
|
608 f:Execute(
|
flickerstreak@123
|
609 [[
|
flickerstreak@123
|
610 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@123
|
611 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@123
|
612 ]])
|
flickerstreak@123
|
613 end
|
flickerstreak@123
|
614
|
flickerstreak@123
|
615
|
flickerstreak@122
|
616 function Action:ShowVehicleExit(show)
|
flickerstreak@122
|
617 local f = self:GetFrame()
|
flickerstreak@122
|
618 local tx = f.vehicleExitTexture
|
flickerstreak@128
|
619 if show and self:GetBarConfig().vehicle then
|
flickerstreak@122
|
620 if not tx then
|
flickerstreak@122
|
621 tx = f:CreateTexture(nil,"ARTWORK")
|
flickerstreak@122
|
622 tx:SetAllPoints()
|
flickerstreak@122
|
623 -- copied from Blizzard/VehicleMenuBar.lua SkinsData
|
flickerstreak@122
|
624 tx:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
|
flickerstreak@122
|
625 tx:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@122
|
626 f.vehicleExitTexture = tx
|
flickerstreak@122
|
627 end
|
flickerstreak@122
|
628 tx:Show()
|
flickerstreak@122
|
629 f.vehicleExitMode = true
|
flickerstreak@122
|
630 elseif tx then
|
flickerstreak@122
|
631 tx:SetTexCoord(0,1,0,1)
|
flickerstreak@122
|
632 tx:Hide()
|
flickerstreak@122
|
633 f.vehicleExitMode = false
|
flickerstreak@122
|
634 end
|
flickerstreak@122
|
635 end
|
flickerstreak@122
|
636
|
flickerstreak@122
|
637 function Action:OnEnter( )
|
flickerstreak@122
|
638 self:SetTooltip()
|
flickerstreak@122
|
639 end
|
flickerstreak@122
|
640
|
flickerstreak@122
|
641 function Action:OnLeave( )
|
flickerstreak@122
|
642 GameTooltip:Hide()
|
flickerstreak@122
|
643 end
|
flickerstreak@122
|
644
|
flickerstreak@122
|
645 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@122
|
646 self:UpdateAction()
|
flickerstreak@122
|
647 end
|
flickerstreak@122
|
648
|
flickerstreak@122
|
649 function Action:PostClick( )
|
flickerstreak@122
|
650 self:UpdateCheckedState()
|
flickerstreak@122
|
651 end
|
flickerstreak@122
|
652
|
flickerstreak@122
|
653 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
654 self:RunFlash(elapsed)
|
flickerstreak@122
|
655 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
656 end
|
flickerstreak@122
|
657
|
flickerstreak@122
|
658 function Action:OnDragStart()
|
flickerstreak@122
|
659 self:UpdateCheckedState()
|
flickerstreak@122
|
660 self:UpdateFlash()
|
flickerstreak@122
|
661 end
|
flickerstreak@122
|
662
|
flickerstreak@122
|
663 function Action:OnReceiveDrag()
|
flickerstreak@122
|
664 self:UpdateCheckedState()
|
flickerstreak@122
|
665 self:UpdateFlash()
|
flickerstreak@122
|
666 end
|
flickerstreak@122
|
667
|
flickerstreak@122
|
668 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
669 if self[event] then
|
flickerstreak@122
|
670 self[event](self, event, ...)
|
flickerstreak@122
|
671 end
|
flickerstreak@122
|
672 end
|
flickerstreak@122
|
673
|
flickerstreak@122
|
674 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
675 if action == 0 or action == self.actionID then
|
flickerstreak@128
|
676 self:UpdateAll()
|
flickerstreak@122
|
677 end
|
flickerstreak@122
|
678 end
|
flickerstreak@122
|
679
|
flickerstreak@122
|
680 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
681 self:UpdateAction()
|
flickerstreak@122
|
682 end
|
flickerstreak@122
|
683
|
flickerstreak@122
|
684 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
685 self:UpdateAction()
|
flickerstreak@122
|
686 end
|
flickerstreak@122
|
687
|
flickerstreak@122
|
688 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
689 self:UpdateAction()
|
flickerstreak@122
|
690 end
|
flickerstreak@122
|
691
|
flickerstreak@122
|
692 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
693 self:UpdateHotkey()
|
flickerstreak@122
|
694 end
|
flickerstreak@122
|
695
|
flickerstreak@122
|
696 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
697 self.rangeTimer = -1
|
flickerstreak@122
|
698 end
|
flickerstreak@122
|
699
|
flickerstreak@122
|
700 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
701 self:UpdateCheckedState()
|
flickerstreak@122
|
702 end
|
flickerstreak@124
|
703
|
flickerstreak@124
|
704 function Action:TRADE_SKILL_SHOW()
|
flickerstreak@124
|
705 self:UpdateCheckedState()
|
flickerstreak@124
|
706 end
|
flickerstreak@124
|
707 Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE
|
flickerstreak@122
|
708
|
flickerstreak@122
|
709 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
710 if unit == "player" then
|
flickerstreak@122
|
711 self:UpdateCheckedState()
|
flickerstreak@122
|
712 end
|
flickerstreak@122
|
713 end
|
flickerstreak@122
|
714 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
715
|
flickerstreak@122
|
716 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
717 if unit == "mount" then
|
flickerstreak@122
|
718 self:UpdateCheckedState()
|
flickerstreak@122
|
719 end
|
flickerstreak@122
|
720 end
|
flickerstreak@122
|
721
|
flickerstreak@122
|
722 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
723 self:UpdateUsable()
|
flickerstreak@122
|
724 end
|
flickerstreak@122
|
725
|
flickerstreak@122
|
726 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
727 self:UpdateCooldown()
|
flickerstreak@122
|
728 end
|
flickerstreak@122
|
729
|
flickerstreak@122
|
730 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
731 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
732 self:SetFlash(true)
|
flickerstreak@122
|
733 end
|
flickerstreak@122
|
734 end
|
flickerstreak@122
|
735
|
flickerstreak@122
|
736 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
737 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
738 self:SetFlash(false)
|
flickerstreak@122
|
739 end
|
flickerstreak@122
|
740 end
|
flickerstreak@122
|
741
|
flickerstreak@122
|
742 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
743 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
744 self:SetFlash(true)
|
flickerstreak@122
|
745 end
|
flickerstreak@122
|
746 end
|
flickerstreak@122
|
747
|
flickerstreak@122
|
748 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
749 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
750 self:SetFlash(false)
|
flickerstreak@122
|
751 end
|
flickerstreak@122
|
752 end
|
flickerstreak@122
|
753
|
flickerstreak@122
|
754 function Action:PLAYER_REGEN_ENABLED()
|
flickerstreak@122
|
755 if self.showgridPending then
|
flickerstreak@122
|
756 self:UpdateShowGrid()
|
flickerstreak@122
|
757 end
|
flickerstreak@122
|
758 end
|