annotate ActionTemplates.lua @ 75:e75a2fd448c0

- binding slot mixin: - store key binding definitions under their slot's data table - apply action button attributes when a slot is assigned - obtain correct macro body text when a macro is slotted - fix algorithm for resolving renamed macro indices - move spell detail lookup code out of mixin script - event chains: - initialize addon from PLAYER_LOGIN - reload keybinds from PLAYER_SPECIALIZATION_CHANGED, after spec profile is resolved - refresh interface content from SPELLS_CHANGED - hard refresh after PLAYER_SPECIALIZATION_CHANGED - hotkey text: - restore communication and detection of key binding updates and reflect them accordingly - properly respond to dynamic bindings that result from talent updates
author Nenue
date Mon, 23 Jan 2017 18:59:02 -0500
parents 9824d524a661
children 6623b7f2c1ca
rev   line source
Nenue@70 1 -- SkeletonKey
Nenue@70 2 -- ActionTemplates.lua
Nenue@70 3 -- Created: 7/29/2016 9:14 PM
Nenue@70 4 -- %file-revision%
Nenue@70 5 -- Code dealing with the implementation of action hotkeys
Nenue@70 6
Nenue@70 7 local tostring, tonumber, pairs, ipairs = tostring, tonumber, pairs, ipairs
Nenue@70 8 local unpack, SetBinding = unpack, SetBinding
Nenue@70 9 local tinsert, tContains, select, wipe = tinsert, tContains, select, table.wipe
Nenue@70 10 local GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo = GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo
Nenue@70 11 local GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell = GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell
Nenue@70 12 local PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells = PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells
Nenue@70 13 local GetProfessions, GetProfessionInfo, GetTalentInfo = GetProfessions, GetProfessionInfo, GetTalentInfo
Nenue@70 14 local GetNumBindings, GetBinding = GetNumBindings, GetBinding
Nenue@70 15
Nenue@70 16 local _, kb = ...
Nenue@70 17 local print = (DEVIAN_PNAME == 'SkeletonKey') and function(...) print('SK', ...) end or nop
Nenue@70 18 local cprint = (DEVIAN_PNAME == 'SkeletonKey') and function(...) _G.print('Cfg', ...) end or nop
Nenue@70 19
Nenue@70 20 local CLICK_KEYBINDER_MACRO = "CLICK SkeletonKeyMacro:"
Nenue@70 21 local CLICK_KEYBINDER_KEY = "CLICK SkeletonKeyKey:"
Nenue@70 22 local PET_BASIC_SUBTEXT = 'Basic Attack'
Nenue@70 23 local PET_SPECIAL_SUBTEXT = 'Special Ability'
Nenue@70 24 local PETACTION_SCRIPT = {
Nenue@70 25 [PET_ACTION_MOVE_TO] = {'pet_move_to', SLASH_PET_MOVE_TO1},
Nenue@70 26 [PET_ACTION_ATTACK] = {'pet_attack', SLASH_PET_ATTACK1},
Nenue@70 27 [PET_ACTION_FOLLOW] = {'pet_follow', SLASH_PET_FOLLOW1},
Nenue@70 28 [PET_ACTION_WAIT] = {'pet_stay', SLASH_PET_STAY1 },
Nenue@70 29 [PET_MODE_AGGRESSIVE] = {'pet_aggressive', SLASH_PET_AGGRESSIVE1 },
Nenue@70 30 [PET_MODE_DEFENSIVE] = { 'pet_defensive', SLASH_PET_DEFENSIVE1},
Nenue@70 31 [PET_MODE_PASSIVE] = { 'pet_passive', SLASH_PET_PASSIVE1},
Nenue@70 32 [PET_MODE_ASSIST] = {'pet_assist', SLASH_PET_ASSIST1},
Nenue@70 33 }
Nenue@70 34 local SECONDARY_PROFESSIONS = {
Nenue@70 35 [5] = 3,
Nenue@70 36 [7] = 4,
Nenue@70 37 [9] = 5,
Nenue@70 38 [10] = 6
Nenue@70 39 }
Nenue@70 40 local petSpellCache,petSubtextCache
Nenue@70 41 local SUMMON_RANDOM_FAVORITE_MOUNT_SPELL = 150544
Nenue@70 42
Nenue@70 43 --kb.ChangedBindings = {}
Nenue@70 44 --kb.ActionTypes = {}
Nenue@70 45
Nenue@70 46 local atype = kb.ActionTypes
Nenue@70 47
Nenue@70 48 --- Caps Lock
Nenue@70 49 atype['mount'] = function(id, name)
Nenue@70 50 if id == SUMMON_RANDOM_FAVORITE_MOUNT_SPELL then
Nenue@70 51 return CLICK_KEYBINDER_MACRO, 'mount_random', "/script C_MountJournal.SummonByID(0)", SkeletonKeyMacro
Nenue@70 52 else
Nenue@70 53 return CLICK_KEYBINDER_MACRO, 'mount_'..id, "/script C_MountJournal.SummonByID("..id..")", SkeletonKeyMacro
Nenue@70 54 end
Nenue@70 55 end
Nenue@70 56
Nenue@70 57 atype['macro'] = function(id, name)
Nenue@70 58 local _, _, text = GetMacroInfo(id)
Nenue@70 59 return CLICK_KEYBINDER_MACRO, 'macro_' .. tostring(name), name, SkeletonKeyMacro
Nenue@70 60 end
Nenue@70 61
Nenue@70 62 atype['equipset'] = function(id, name)
Nenue@70 63 return CLICK_KEYBINDER_MACRO, 'equipset_'..tostring(name), "/script UseEquipmentSet("..tostring(id)..")", SkeletonKeyMacro
Nenue@70 64 end
Nenue@70 65
Nenue@70 66 atype['spell'] = function(id, name)
Nenue@70 67 local attributeName = name
Nenue@70 68 if kb.ProfessionCache[id] then
Nenue@70 69 attributeName = "profession_".. kb.ProfessionCache[id].dynamicIndex .. '_' .. kb.ProfessionCache[id].dynamicSubIndex
Nenue@70 70 end
Nenue@70 71 return CLICK_KEYBINDER_KEY, attributeName, name, SkeletonKeyKey
Nenue@70 72 end
Nenue@70 73
Nenue@70 74 atype['petaction'] = function(_, name)
Nenue@70 75 -- ID doesn't exist for basic commands, even though they can be picked up
Nenue@70 76 local attributeName, attributeValue = "petaction_" .. tostring(name), "/cast "..tostring(name)
Nenue@70 77
Nenue@70 78 if not petSpellCache then
Nenue@70 79 kb.UpdatePetInfo()
Nenue@70 80 end
Nenue@70 81 -- Compose a multi-macro for subtext abilities
Nenue@70 82 if petSpellCache[name] then
Nenue@70 83 attributeValue = ""
Nenue@70 84 for spellName, enabled in pairs(petSubtextCache[petSpellCache[name]]) do
Nenue@70 85 attributeValue = attributeValue .. "/cast " .. spellName .. "\n"
Nenue@70 86 end
Nenue@70 87 end
Nenue@70 88
Nenue@70 89 if PETACTION_SCRIPT[name] then
Nenue@70 90 attributeName, attributeValue = unpack(PETACTION_SCRIPT[name])
Nenue@70 91 elseif kb.PetCache.special[name] then
Nenue@70 92 attributeName = "petaction_"..kb.PetCache.special[name][3].."_" .. tonumber(kb.PetCache.special[name][6])
Nenue@70 93 end
Nenue@70 94 return CLICK_KEYBINDER_MACRO, attributeName, attributeValue, SkeletonKeyMacro
Nenue@70 95 end
Nenue@70 96
Nenue@70 97 atype['battlepet'] = function(id, name)
Nenue@70 98 return CLICK_KEYBINDER_MACRO, 'battlepet_' .. tostring(name), SLASH_SUMMON_BATTLE_PET1 .. " " .. tostring(name), SkeletonKeyMacro
Nenue@70 99 end
Nenue@70 100
Nenue@70 101 atype['item'] = function(id, name)
Nenue@75 102 return CLICK_KEYBINDER_KEY, tostring(name), tostring(name), SkeletonKeyKey
Nenue@70 103 end
Nenue@70 104
Nenue@70 105
Nenue@70 106 --- Resolves the SecureActionButton attribute names used for the given action
Nenue@70 107 kb.RegisterAction = function(actionType, id, name)
Nenue@70 108 assert(atype[actionType], 'Missing actionType handler for `'..tostring(actionType)..'`')
Nenue@74 109 local prefix, attributeName, attributeValue, button = atype[actionType](id, name)
Nenue@74 110 local command = prefix .. attributeName
Nenue@74 111 return attributeName, attributeValue, command, prefix, button
Nenue@70 112 end
Nenue@70 113
Nenue@70 114
Nenue@74 115 local spells = {}
Nenue@74 116 local SkeletonKey_GetGenericSpell = function(spellName, spellID, icon)
Nenue@74 117 if not spells[spellID] then
Nenue@74 118 spells[spellID] = {}
Nenue@74 119 spells[spellID].actionType = 'spell'
Nenue@74 120 spells[spellID].actionID = spellID
Nenue@74 121 spells[spellID].actionName = spellName
Nenue@74 122 spells[spellID].iconPath = icon
Nenue@74 123 spells[spellID].statusText = '|cFFBBBBBBSpell|r'
Nenue@74 124 spells[spellID].dynamicType = nil
Nenue@74 125 end
Nenue@74 126 return spells[spellID]
Nenue@74 127 end
Nenue@74 128
Nenue@74 129 -- tries to resolve spells from talent overrides/profession book/etc
Nenue@74 130 local dynamicTypes = {['profession'] = 'ProfessionCache', ['talent'] = 'TalentCache', ['petaction'] = 'PetInfoCache'}
Nenue@74 131 kb.ResolveSpellSlot = function(self)
Nenue@74 132 local spellName, spellID, command, icon = self.actionName, self.actionID, self.command, self.iconPath
Nenue@74 133 --print(' In:', spellName, spellID, command)
Nenue@74 134 --print(GetSpellInfo(spellName or spellID))
Nenue@74 135 local internalName, _, internalIcon, _, _, _, _ = GetSpellInfo(spellName or spellID)
Nenue@74 136 local isAvailable = internalName and true
Nenue@74 137
Nenue@74 138 if internalName and (internalName ~= spellName) then
Nenue@74 139 -- it's a binding for the originating spell, leave it as is
Nenue@74 140 print(' |cFFFF4400spell is an override(', internalName, '~=', spellName,') leave the name info alone')
Nenue@74 141 self.statusText = '|cFFFFFF00Spell|r'
Nenue@74 142 self.isAvailable = true
Nenue@74 143 return
Nenue@74 144 end
Nenue@74 145
Nenue@74 146 -- let's us match spells replaced by talents
Nenue@74 147 local info = kb.DynamicSpells[internalName or spellName]
Nenue@74 148 if not info then
Nenue@74 149 local dynamicType, dynamicIndex, dynamicSubIndex = command:match("(%a+)_(%S+)_(%S+)")
Nenue@74 150 if kb.DynamicSpells[dynamicType] then
Nenue@74 151 print('|cFFFF4400resolving dynamic type index:', internalName, spellName, command)
Nenue@74 152 dynamicIndex = tonumber(dynamicIndex)
Nenue@74 153 dynamicSubIndex = tonumber(dynamicSubIndex)
Nenue@74 154 local cache = kb.DynamicSpells[dynamicType]
Nenue@74 155 print('type:', dynamicType)
Nenue@74 156 if dynamicIndex and cache[dynamicIndex] then
Nenue@74 157 info = kb.DynamicSpells[dynamicType][dynamicIndex]
Nenue@74 158 print('index:', dynamicIndex)
Nenue@74 159 if dynamicSubIndex and info[dynamicSubIndex] then
Nenue@74 160 info = info[dynamicSubIndex]
Nenue@74 161 print('sub-index:', dynamicSubIndex)
Nenue@74 162 end
Nenue@74 163 isAvailable = true
Nenue@74 164 end
Nenue@74 165 end
Nenue@74 166 if not info then
Nenue@74 167 info = SkeletonKey_GetGenericSpell(spellName, spellID, internalIcon or icon)
Nenue@74 168 end
Nenue@74 169 end
Nenue@74 170 info.isAvailable = isAvailable
Nenue@74 171
Nenue@74 172 print('|cFF00FF88Slot Details:|r', info.actionName, info.actionID, info.dynamicType, info.isAvailable)
Nenue@74 173 for k,v in pairs(info) do
Nenue@74 174 --cprint(' ',k,v)
Nenue@74 175 self[k] = v
Nenue@74 176 end
Nenue@74 177
Nenue@74 178 return info
Nenue@74 179 end
Nenue@70 180
Nenue@70 181
Nenue@70 182 kb.ApplyTalentBinding = function(talentInfo, cache)
Nenue@70 183 talentInfo.assignedKeys = talentInfo.assignedKeys or {}
Nenue@70 184 for i , key in pairs(talentInfo.assignedKeys) do
Nenue@70 185 local command = CLICK_KEYBINDER_KEY.. talentInfo.actionName
Nenue@70 186 SetBinding(key, command)
Nenue@70 187 cprint(' **', i, '->', command)
Nenue@70 188 tinsert(cache, talentInfo)
Nenue@70 189 end
Nenue@70 190 end
Nenue@70 191 kb.CacheTalentBinding = function(talentInfo, cache)
Nenue@70 192
Nenue@70 193 local spellID = talentInfo.actionID
Nenue@70 194 cache[spellID] = cache[spellID] or {}
Nenue@70 195 cache[spellID] = talentInfo
Nenue@70 196 cprint(spellID, unpack(kb.TalentBindings[spellID]))
Nenue@70 197 end
Nenue@70 198
Nenue@70 199
Nenue@70 200 do
Nenue@70 201 local commandActions = {}
Nenue@70 202 local bindings = kb.bindings
Nenue@70 203 local key, macro = SkeletonKeyKey, SkeletonKeyMacro
Nenue@70 204 kb.LoadBinding = function( configTable)
Nenue@70 205 if configTable.command then
Nenue@70 206 configTable.command = configTable.command:gsub('KeyBinder', 'SkeletonKey')
Nenue@70 207 end
Nenue@70 208
Nenue@70 209 local command, name, icon, actionType, actionID, macroName, macroText =
Nenue@70 210 configTable.command, configTable.actionName, configTable.iconPath, configTable.actionType,
Nenue@70 211 configTable.actionID, configTable.macroName, configTable.macroText
Nenue@70 212
Nenue@70 213
Nenue@70 214 local indexKey = actionType..'_'..actionID
Nenue@70 215 local actionPrefix = "*"..actionType.."-"
Nenue@70 216 local button = SkeletonKeyKey
Nenue@72 217 local isAvailable
Nenue@70 218 local specialButtonType
Nenue@70 219 if actionType == 'spell' then
Nenue@72 220 cprint(GetSpellInfo(actionID))
Nenue@75 221 if GetSpellInfo(actionID) then
Nenue@72 222 isAvailable = true
Nenue@70 223 end
Nenue@71 224 local dynamicInfo = kb.DynamicSpells[name]
Nenue@70 225 if dynamicInfo then
Nenue@71 226 configTable.assignedKeys = configTable.assignedKeys or {GetBindingKey(configTable.command)}
Nenue@72 227 cprint('|cFF00FFFFDynamicInfo:|r', dynamicInfo.dynamicType, table.concat(configTable.assignedKeys, ','))
Nenue@70 228 for k, v in pairs(dynamicInfo) do
Nenue@71 229 --cprint(' --', k, v)
Nenue@70 230 configTable[k] = v
Nenue@70 231 end
Nenue@70 232 end
Nenue@75 233 elseif actionType == 'item' then
Nenue@75 234 actionID = configTable.actionName
Nenue@75 235 isAvailable = true
Nenue@75 236 else
Nenue@71 237
Nenue@70 238 if actionType ~= 'macro' then
Nenue@70 239 actionPrefix = '*macrotext-'
Nenue@70 240 end
Nenue@70 241
Nenue@70 242 specialButtonType = 'macro'
Nenue@73 243 isAvailable = true
Nenue@70 244 end
Nenue@70 245
Nenue@72 246 if isAvailable then
Nenue@70 247
Nenue@72 248 local attributeSuffix, attributeValue, command, target, button = kb.RegisterAction(actionType, actionID, name)
Nenue@72 249 local actionKey = actionPrefix .. attributeSuffix
Nenue@72 250 cprint('|cFF00FF88LoadBinding()|r', button:GetName(), "*type-"..attributeSuffix, actionType, '|cFFFFFF00'..actionKey, attributeValue, isAvailable)
Nenue@70 251
Nenue@70 252
Nenue@70 253 kb.SecureAttribute(button, "*type-"..attributeSuffix, specialButtonType or actionType)
Nenue@70 254 kb.SecureAttribute(button, actionKey, attributeValue)
Nenue@72 255
Nenue@72 256 cprint('|cFFFF4400add', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@70 257 kb.bindings[indexKey] = configTable.assignedKeys
Nenue@70 258 commandActions[command] = kb.bindings[indexKey]
Nenue@70 259 return command, kb.bindings[indexKey]
Nenue@70 260 else
Nenue@72 261 if kb.bindings[indexKey] then
Nenue@72 262 cprint('|cFFFF4400remove', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@72 263 kb.bindings[indexKey] = nil
Nenue@72 264 end
Nenue@72 265
Nenue@70 266 return nil
Nenue@70 267 end
Nenue@70 268 end
Nenue@70 269
Nenue@71 270
Nenue@70 271 local usedSlots = {}
Nenue@71 272 kb.UpgradeProfile = function(profile)
Nenue@70 273 wipe(usedSlots)
Nenue@70 274 for slot, configTable in pairs(profile.buttons) do
Nenue@70 275
Nenue@71 276 -- convert old style table
Nenue@70 277 if #configTable >= 1 then
Nenue@70 278 local command, name, icon, actionType, actionID, macroName, macroText, spellbookSlot, spellbookType = unpack(configTable)
Nenue@70 279
Nenue@70 280 cprint('|CFFFF4400Fixing pad entry', slot, command, name)
Nenue@70 281 local assignedKeys = {GetBindingKey(command)}
Nenue@70 282 for k,v in pairs(profile.bindings) do
Nenue@70 283 if v == command then
Nenue@70 284 tinsert(assignedKeys, k)
Nenue@70 285 end
Nenue@70 286 end
Nenue@70 287
Nenue@70 288 configTable = {
Nenue@70 289 command = command,
Nenue@70 290 actionType = actionType,
Nenue@70 291 actionName = name,
Nenue@70 292 actionID = actionID,
Nenue@70 293 macroName = macroName,
Nenue@70 294 macroText = macroText,
Nenue@70 295 iconPath = icon,
Nenue@70 296 spellbookSlot = spellbookSlot,
Nenue@70 297 spellbookType = spellbookType,
Nenue@70 298 assignedKeys = assignedKeys
Nenue@70 299 }
Nenue@71 300
Nenue@71 301 local dynamic = kb.DynamicSpells[name]
Nenue@71 302 if dynamic then
Nenue@71 303 configTable.dynamicType = dynamic.dynamicType
Nenue@71 304 configTable.dynamicIndex = dynamic.dynamicIndex
Nenue@71 305 configTable.dynamicSubIndex = dynamic.dynamicSubIndex
Nenue@71 306 configTable.dynamicID = dynamic.dynamicID
Nenue@71 307 if configTable.dynamicType == 'talent' then
Nenue@71 308 profile.talents[name] = configTable
Nenue@71 309 end
Nenue@71 310 end
Nenue@71 311
Nenue@71 312
Nenue@70 313 kb.currentProfile.buttons[slot] = configTable
Nenue@70 314 end
Nenue@70 315 if not configTable.actionID then
Nenue@70 316 configTable.actionID = configTable.actionName
Nenue@70 317 end
Nenue@70 318 if not configTable.iconPath then
Nenue@70 319 print('corrected missing icon')
Nenue@70 320 configTable.iconPath = GetSpellTexture(configTable.actionName)
Nenue@70 321 end
Nenue@70 322
Nenue@70 323 usedSlots[configTable.actionName or configTable.actionID] = true
Nenue@70 324 usedSlots[configTable.command] = true
Nenue@70 325 end
Nenue@70 326
Nenue@70 327
Nenue@71 328 -- clean up legacy data
Nenue@70 329 for spellName, talentInfo in pairs(profile.talents) do
Nenue@70 330 if not usedSlots[spellName] then
Nenue@70 331 cprint('|cFFFF4400Unslotted talent', spellName)
Nenue@70 332 profile.talents[spellName] = nil
Nenue@70 333 end
Nenue@70 334 end
Nenue@70 335 for command in pairs(profile.bound) do
Nenue@70 336 if not usedSlots[command] then
Nenue@70 337 cprint('|cFFFF4400Unslotted bound entry', command)
Nenue@70 338 profile.bound[command] = nil
Nenue@70 339 profile.commands[command] = nil
Nenue@70 340 end
Nenue@70 341 end
Nenue@70 342 for command in pairs(profile.commands) do
Nenue@70 343 if not usedSlots[command] then
Nenue@70 344 cprint('|cFFFF4400Unslotted command entry', command)
Nenue@70 345 profile.commands[command] = nil
Nenue@70 346 end
Nenue@70 347 end
Nenue@71 348 end
Nenue@70 349
Nenue@71 350 kb.ApplyBindings = function (profile)
Nenue@71 351 cprint('|cFF0088FFApplyBindings()')
Nenue@71 352 --cprint('binding profile', profile)
Nenue@71 353
Nenue@71 354 local version = profile.versionID or 0
Nenue@71 355 if version < 310 then
Nenue@71 356 kb.UpgradeProfile(profile)
Nenue@71 357 end
Nenue@71 358
Nenue@71 359 -- do flat bindings to start
Nenue@71 360 for key, command in pairs(profile.bindings) do
Nenue@71 361 command = command:gsub('KeyBinder', 'SkeletonKey')
Nenue@71 362 profile.bindings[key] = command
Nenue@71 363 cprint('|cFF00FFFF'.. key .. '|r to|cFF00FF00', command)
Nenue@71 364 SetBinding(key, command)
Nenue@71 365 if commandActions[command] and not tContains(commandActions[command], key) then
Nenue@71 366 tinsert(commandActions[command], key)
Nenue@71 367 end
Nenue@71 368 end
Nenue@71 369
Nenue@71 370 -- then buttons
Nenue@71 371 for slot, configTable in pairs(profile.buttons) do
Nenue@71 372 -- convert old style table
Nenue@71 373 if kb.LoadBinding(configTable) then
Nenue@71 374 local talent = profile.talents[configTable.actionName]
Nenue@71 375 if talent then
Nenue@71 376 configTable.assignedKeys = talent.assignedKeys
Nenue@71 377 end
Nenue@71 378 if not configTable.assignedKeys then
Nenue@75 379 configTable.assignedKeys = {GetBindingKey(configTable.command)}
Nenue@71 380 end
Nenue@75 381 --if configTable.dynamicType == 'talent' then
Nenue@75 382 -- kb:print(table.concat(configTable.assignedKeys, ', ') .. ' bound to '.. configTable.actionName)
Nenue@75 383 --end
Nenue@74 384 for _, key in pairs(configTable.assignedKeys) do
Nenue@74 385
Nenue@74 386 SetBinding(key, configTable.command)
Nenue@74 387 end
Nenue@74 388
Nenue@71 389 end
Nenue@71 390 end
Nenue@70 391 end
Nenue@70 392
Nenue@70 393 kb.ApplyAllBindings =function ()
Nenue@74 394 print('|cFFFFFF00ApplyAllBindings()')
Nenue@70 395 wipe(kb.TalentBindings)
Nenue@70 396 wipe(kb.bindings)
Nenue@70 397 --kb:print('Loading binding profile', kb.profileName)
Nenue@70 398
Nenue@70 399 -- reflect action key settings
Nenue@70 400 if GetCVarBool("ActionButtonUseKeyDown") then
Nenue@70 401 SkeletonKeyMacro:RegisterForClicks("AnyDown")
Nenue@70 402 SkeletonKeyKey:RegisterForClicks("AnyDown")
Nenue@70 403 else
Nenue@70 404 SkeletonKeyMacro:RegisterForClicks("AnyUp")
Nenue@70 405 SkeletonKeyKey:RegisterForClicks("AnyUp")
Nenue@70 406 end
Nenue@70 407
Nenue@70 408 for i, profile in ipairs(kb.orderedProfiles) do
Nenue@70 409 kb.ApplyBindings(profile)
Nenue@70 410 end
Nenue@70 411 -- do this after to ensure that profession binds are properly overridden
Nenue@70 412 kb.UpdateProfessionInfo()
Nenue@70 413
Nenue@70 414 SaveBindings(GetCurrentBindingSet())
Nenue@72 415
Nenue@75 416
Nenue@70 417 end
Nenue@70 418 end
Nenue@70 419
Nenue@70 420
Nenue@70 421 kb.specInfo = {}
Nenue@70 422 kb.UpdateSpecInfo = function()
Nenue@70 423 kb.specInfo.id = GetSpecialization()
Nenue@70 424 kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id)
Nenue@70 425 end
Nenue@70 426
Nenue@70 427 kb.UpdateMacroInfo = function()
Nenue@70 428 print('|cFFFFFF00kb.UpdateMacroInfo()|r')
Nenue@70 429 for index = 1, GetNumMacros() do
Nenue@70 430 local name = GetMacroInfo(index)
Nenue@70 431 kb.SecureAttribute(SkeletonKeyMacro, "*type-macro_"..tostring(name), 'macro')
Nenue@70 432 kb.SecureAttribute(SkeletonKeyMacro, "*macro-macro_"..tostring(name), index)
Nenue@70 433 end
Nenue@70 434 end
Nenue@70 435
Nenue@70 436 kb.UpdateTalentInfo = function()
Nenue@70 437 print('|cFFFFFF00kb.UpdateTalentInfo()|r')
Nenue@70 438 if kb.talentsPushed then
Nenue@70 439 return
Nenue@70 440 end
Nenue@70 441 for row =1, MAX_TALENT_TIERS do
Nenue@70 442 for col = 1, NUM_TALENT_COLUMNS do
Nenue@70 443 local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1)
Nenue@70 444 local talentInfo = kb.TalentCache[spellID] or {}
Nenue@70 445 if spellID then
Nenue@70 446 talentInfo.actionType = 'spell'
Nenue@70 447 talentInfo.actionName = talentName
Nenue@70 448 talentInfo.dynamicType = 'talent'
Nenue@70 449 talentInfo.dynamicID = talentID
Nenue@70 450 talentInfo.dynamicIndex = row
Nenue@70 451 talentInfo.dynamicSubIndex = col
Nenue@70 452 talentInfo.actionID = spellID
Nenue@70 453 talentInfo.isAvailable = selected
Nenue@70 454 kb.DynamicSpells[spellID] = talentInfo
Nenue@70 455 kb.DynamicSpells[talentName] = talentInfo
Nenue@70 456 end
Nenue@70 457
Nenue@70 458 --print('Talent ', row, col, spellID, talentName)
Nenue@70 459 end
Nenue@70 460 end
Nenue@70 461
Nenue@70 462 for row = 1, MAX_PVP_TALENT_TIERS do
Nenue@70 463 for col = 1, MAX_PVP_TALENT_COLUMNS do
Nenue@70 464 local id, name, icon, selected, available, spellID, unlocked = GetPvpTalentInfo(row, col, 1)
Nenue@70 465 if spellID then
Nenue@70 466 local talentInfo = kb.TalentCache[spellID] or {}
Nenue@70 467 talentInfo.actionType = 'spell'
Nenue@70 468 talentInfo.actionName = name
Nenue@70 469 talentInfo.dynamicType = 'talent'
Nenue@70 470 talentInfo.dynamicID = id
Nenue@70 471 talentInfo.actionID = spellID
Nenue@70 472 talentInfo.isAvailable = selected
Nenue@70 473 kb.DynamicSpells[spellID] = talentInfo
Nenue@70 474 kb.DynamicSpells[name] = talentInfo
Nenue@70 475 end
Nenue@70 476 end
Nenue@70 477 end
Nenue@70 478
Nenue@70 479 kb.talentsPushed = true
Nenue@70 480 kb.UpdateDynamicButtons('talent')
Nenue@70 481 end
Nenue@70 482
Nenue@70 483 kb.UpdateProfessionInfo = function()
Nenue@70 484 wipe(kb.ProfessionCache)
Nenue@70 485 local profs = {GetProfessions() }
Nenue@70 486 --print(GetProfessions())
Nenue@70 487 local primaryNum = 0
Nenue@70 488 for i = 1, 6 do
Nenue@70 489 if profs[i] then
Nenue@70 490 local profID = profs[i]
Nenue@70 491 local profName, texture, _, _, numSpells, spellOffset = GetProfessionInfo(profID)
Nenue@70 492 cprint(i, profID, profName, numSpells, spellOffset)
Nenue@70 493 if not SECONDARY_PROFESSIONS[profID] then
Nenue@70 494 primaryNum = primaryNum + 1
Nenue@70 495 end
Nenue@70 496 local profNum = SECONDARY_PROFESSIONS[profID] or primaryNum
Nenue@70 497 cprint(i, profNum)
Nenue@70 498
Nenue@70 499
Nenue@70 500 kb.ProfessionCache[profNum] = kb.ProfessionCache[profNum] or {}
Nenue@70 501
Nenue@70 502 for j = 1, numSpells do
Nenue@70 503 local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION)
Nenue@70 504 cprint(j, spellName)
Nenue@70 505 local profInfo = {
Nenue@70 506 actionType = 'spell',
Nenue@70 507 actionName = spellName,
Nenue@70 508 statusText = 'Profession ' .. i,
Nenue@70 509 actionID = spellID,
Nenue@70 510 iconPath = icon,
Nenue@70 511 dynamicIndex = i,
Nenue@70 512 dynamicSubIndex = j,
Nenue@70 513 dynamicType = 'profession',
Nenue@70 514 spellbookOffset = (spellOffset+j),
Nenue@70 515 spellbookType = BOOKTYPE_PROFESSION,
Nenue@70 516 isAvailable = true,
Nenue@70 517 -- need to check if necessary
Nenue@70 518 uniqueID = profID,
Nenue@70 519 }
Nenue@70 520
Nenue@70 521 kb.SecureAttribute(SkeletonKeyKey, "*type-profession_"..i .. '_' ..j, "spell")
Nenue@70 522 kb.SecureAttribute(SkeletonKeyKey, "*spell-profession_"..i .. '_' ..j, spellName)
Nenue@70 523
Nenue@70 524 kb.ProfessionCache[spellName] = profInfo
Nenue@70 525 kb.ProfessionCache[spellID] = profInfo
Nenue@70 526
Nenue@70 527 kb.DynamicSpells[spellName] = profInfo
Nenue@70 528 kb.DynamicSpells[spellID] = profInfo
Nenue@70 529
Nenue@70 530 kb.DynamicSpells.profession[i] = kb.DynamicSpells.profession[i] or {}
Nenue@70 531 kb.DynamicSpells.profession[i][j] = profInfo
Nenue@70 532 --print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j)
Nenue@70 533 end
Nenue@70 534 end
Nenue@70 535
Nenue@70 536 end
Nenue@70 537
Nenue@70 538 kb.UpdateDynamicButtons('profession')
Nenue@70 539 end
Nenue@70 540
Nenue@70 541
Nenue@70 542
Nenue@70 543 kb.UpdatePetInfo = function()
Nenue@70 544 local hasPetSpells, petType = HasPetSpells()
Nenue@70 545
Nenue@70 546 -- reconcile saved data if it becomes available
Nenue@70 547 if kb.db then
Nenue@70 548 kb.db.petSpellsDB = kb.db.petSpellsDB or {}
Nenue@70 549 kb.db.petSpellsDB.subtext = kb.db.petSpellsDB.subtext or {}
Nenue@70 550 kb.db.petSpellsDB.spell = kb.db.petSpellsDB.spell or {}
Nenue@70 551 local spellCache = kb.db.petSpellsDB.spell
Nenue@70 552 local subtextCache = kb.db.petSpellsDB.subtext
Nenue@70 553 if petSpellCache then
Nenue@70 554 for k,v in pairs(petSpellCache) do
Nenue@70 555 if not spellCache[k] then
Nenue@70 556 spellCache[k] = v
Nenue@70 557 end
Nenue@70 558 end
Nenue@70 559 end
Nenue@70 560 petSpellCache = spellCache
Nenue@70 561 if petSubtextCache then
Nenue@70 562 for k,v in pairs(petSubtextCache) do
Nenue@70 563 if not subtextCache[k] then
Nenue@70 564 subtextCache[k] = v
Nenue@70 565 end
Nenue@70 566 end
Nenue@70 567 end
Nenue@70 568 petSubtextCache = subtextCache
Nenue@70 569 else
Nenue@70 570 petSpellCache = {}
Nenue@70 571 petSubtextCache = {}
Nenue@70 572 end
Nenue@70 573
Nenue@70 574 if PetHasSpellbook() then
Nenue@70 575 --print('PET SPELLBOOK')
Nenue@70 576 local spellbookOffset = 1
Nenue@70 577 local specialNum = {}
Nenue@70 578 local newSubtextItems = false
Nenue@70 579
Nenue@70 580 repeat
Nenue@70 581
Nenue@70 582 local spellType, spellID = GetSpellBookItemInfo(spellbookOffset, BOOKTYPE_PET)
Nenue@70 583 local spellName, subText = GetSpellBookItemName(spellbookOffset, BOOKTYPE_PET)
Nenue@70 584 local texture = GetSpellBookItemTexture(spellbookOffset, BOOKTYPE_PET)
Nenue@70 585 if (spellType == 'SPELL') and (not IsPassiveSpell(spellbookOffset, BOOKTYPE_PET)) then
Nenue@70 586 local info = kb.PetCache[spellName] or {}
Nenue@70 587 kb.PetCache.spellslot[spellName] = {spellbookOffset, spellName, subText, spellID, texture}
Nenue@70 588 --print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText)
Nenue@70 589
Nenue@70 590 if subText then
Nenue@70 591 kb.PetCache.subtext[subText] = kb.PetCache.subtext[subText] or {}
Nenue@70 592 specialNum[subText] = (specialNum[subText] or 0) + 1
Nenue@70 593
Nenue@70 594 petSpellCache[spellName] = subText
Nenue@70 595 petSubtextCache[subText] = petSubtextCache[subText] or {}
Nenue@70 596
Nenue@70 597 -- add to the list
Nenue@70 598 if not petSubtextCache[subText][spellName] then
Nenue@70 599 petSubtextCache[subText][spellName] = true
Nenue@70 600 newSubtextItems = true
Nenue@70 601 --print('|cFF00FFFFspecial['..spellName..']|r', '\n','|cFF00FFFFsubtext['..subText..']['..specialNum[subText]..']|r', '=>', i, spellName, subText, spellID, texture, specialNum[subText])
Nenue@70 602 end
Nenue@70 603
Nenue@70 604
Nenue@70 605
Nenue@70 606 local entry = {spellbookOffset, spellName, subText, spellID, texture, specialNum[subText] }
Nenue@70 607
Nenue@70 608
Nenue@70 609 info.spellbookOffset = spellbookOffset
Nenue@70 610 info.spellbookType = BOOKTYPE_PET
Nenue@70 611 info.actionName = spellName
Nenue@70 612 info.spellID = spellID
Nenue@70 613 info.dynamicType = 'petaction'
Nenue@70 614 info.dynamicID = spellID
Nenue@70 615 info.dynamicIndex = subText
Nenue@70 616 info.dynamicSubIndex = specialNum[subText]
Nenue@70 617 info.isAvailable = true
Nenue@70 618
Nenue@70 619 kb.PetCache.special[spellName] = info
Nenue@70 620 kb.PetCache.subtext[subText][specialNum[subText]] = info
Nenue@70 621 kb.DynamicSpells[spellName] = info
Nenue@70 622 kb.DynamicSpells[spellID] = info
Nenue@70 623
Nenue@70 624 end
Nenue@70 625
Nenue@70 626 if spellID then
Nenue@70 627 kb.PetCache.spell[spellbookOffset] = {spellID, spellName, subText}
Nenue@70 628 --print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText)
Nenue@70 629 end
Nenue@70 630
Nenue@70 631 kb.PetCache[spellName] = info
Nenue@70 632 end
Nenue@70 633
Nenue@70 634 spellbookOffset = spellbookOffset + 1
Nenue@70 635 until spellType == nil
Nenue@70 636
Nenue@70 637 if newSubtextItems then
Nenue@70 638
Nenue@70 639 local macrotext = ""
Nenue@70 640 for subText, spells in pairs(petSubtextCache) do
Nenue@70 641 if specialNum[subText] then
Nenue@70 642 for spellName, enabled in pairs(spells) do
Nenue@70 643 macrotext = macrotext .. "/cast " .. spellName .. "\n"
Nenue@70 644 end
Nenue@70 645 kb.SecureAttribute(SkeletonKeyMacro, "*macrotext-petaction_"..subText.."_"..specialNum[subText], macrotext)
Nenue@70 646 end
Nenue@70 647 end
Nenue@70 648 end
Nenue@70 649
Nenue@70 650
Nenue@70 651 else
Nenue@70 652 --print('NO PET SPELLBOOK')
Nenue@70 653 wipe(kb.PetCache.spell)
Nenue@70 654 wipe(kb.PetCache.spellslot)
Nenue@70 655 end
Nenue@70 656
Nenue@70 657 if PetHasActionBar() then
Nenue@70 658 --print('PET ACTION BAR')
Nenue@70 659 for i = 1, 10 do
Nenue@70 660
Nenue@70 661
Nenue@70 662 local name, subtext, texture, isToken, isActive = GetPetActionInfo(i)
Nenue@70 663 if name then
Nenue@70 664 kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive }
Nenue@70 665
Nenue@70 666
Nenue@70 667 end
Nenue@70 668 --print('|cFFFFFF00action['..i..']|r', name, subtext, texture)
Nenue@70 669 end
Nenue@70 670 else
Nenue@70 671 --print('NO PET ACTION BAR')
Nenue@70 672 wipe(kb.PetCache.action)
Nenue@70 673 end
Nenue@70 674
Nenue@70 675 kb.UpdateDynamicButtons('petaction')
Nenue@70 676
Nenue@70 677 end
Nenue@70 678
Nenue@70 679 kb.UpdateSystemBinds = function()
Nenue@70 680 wipe(kb.SystemBindings)
Nenue@70 681 local n = GetNumBindings()
Nenue@70 682 for i=1, n do
Nenue@70 683 local command, key1, key2 = GetBinding(i)
Nenue@70 684 if not command:match('ACTION.*%d+') then
Nenue@70 685 if key1 then
Nenue@70 686 kb.SystemBindings[key1] = command
Nenue@70 687 end
Nenue@70 688 if key2 then
Nenue@70 689 kb.SystemBindings[key2] = command
Nenue@70 690 end
Nenue@70 691 else
Nenue@70 692 --print('ignoring action button binding', command)
Nenue@70 693 end
Nenue@70 694 end
Nenue@70 695 end
Nenue@70 696
Nenue@70 697 kb.UpdateDynamicButtons = function(dynamicType)
Nenue@70 698 for i, button in ipairs(kb.buttons) do
Nenue@70 699 if button.isDynamic == dynamicType then
Nenue@70 700 kb.UpdateSlot(button, true)
Nenue@70 701 end
Nenue@70 702 end
Nenue@70 703 end
Nenue@70 704
Nenue@70 705 kb.pendingAttributes = {}
Nenue@70 706 kb.SecureAttribute = function(target, name, value)
Nenue@70 707 if InCombatLockdown() then
Nenue@70 708 if #kb.pendingAttributes == 0 then
Nenue@70 709 kb:print(kb.L('Key bindings will be applied when you exit combat.'))
Nenue@70 710 end
Nenue@70 711 tinsert(kb.pendingAttributes, {target, name, value})
Nenue@70 712 SkeletonKey:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@70 713 else
Nenue@70 714 --cprint('|cFFFF4444' .. target:GetName()..'|r.|cFFFFFF00'.. tostring(name)..'|r = "'..tostring(value)..'"')
Nenue@70 715 target:SetAttribute(name, value)
Nenue@70 716 end
Nenue@70 717 end
Nenue@70 718
Nenue@70 719 kb.PLAYER_REGEN_ENABLED = function()
Nenue@70 720 if #kb.pendingAttributes >= 1 then
Nenue@70 721 local args = tremove(kb.pendingAttributes)
Nenue@70 722 while args do
Nenue@70 723 local target, name, value = unpack(args)
Nenue@70 724 --print(target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 725 cprint('deferred', target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 726 target:SetAttribute(name, value)
Nenue@70 727 args = tremove(kb.pendingAttributes)
Nenue@70 728 end
Nenue@70 729 end
Nenue@70 730
Nenue@70 731 if #kb.pendingCalls >= 1 then
Nenue@70 732
Nenue@70 733 local func = tremove(kb.pendingCalls)
Nenue@70 734 while func do
Nenue@70 735 func()
Nenue@70 736 end
Nenue@70 737 end
Nenue@70 738 end
Nenue@70 739
Nenue@70 740 kb.UpdateBindingsCache = function(actionType, actionID, bindings)
Nenue@70 741 local indexKey = actionType .. '_' .. actionID
Nenue@70 742 kb.bindings[indexKey] = bindings
Nenue@70 743
Nenue@70 744 cprint('|cFF00FF00'..indexKey..'|r = {'.. table.concat(bindings,', ').. '}')
Nenue@70 745 tinsert(kb.ChangedBindings, {actionType, actionID})
Nenue@70 746 end