annotate locale/enUS.lua @ 118:5c189f44e776

Fixed rule-select so that you can select rules for classes you're not currently playing. Added "in a vehicle" rule
author Flick <flickerstreak@gmail.com>
date Fri, 06 Feb 2009 21:32:32 +0000
parents fb48811a8736
children 320a93c5f72c
rev   line source
flickerstreak@28 1 local L = LibStub("AceLocale-3.0"):NewLocale("ReAction","enUS",true)
flickerstreak@45 2 if not L then return end
flickerstreak@23 3
flickerstreak@47 4 for _, string in pairs({
flickerstreak@28 5 -- bindings.lua
flickerstreak@47 6 "ReAction",
flickerstreak@47 7 "Toggle ReAction Bar Lock",
flickerstreak@47 8 "ReAction Keybinding Mode",
flickerstreak@28 9
flickerstreak@28 10 -- ReAction.lua
flickerstreak@47 11 "Bar ",
flickerstreak@47 12 "ReAction: name already in use",
flickerstreak@47 13 "ReAction config mode disabled during combat.",
flickerstreak@60 14 "Customizable replacement for Blizzard's Action Bars",
flickerstreak@60 15 "Global Settings",
flickerstreak@60 16 "Global configuration settings",
flickerstreak@60 17 "Unlock Bars",
flickerstreak@60 18 "Unlock bars for dragging and resizing with the mouse",
flickerstreak@116 19 "Skip profile keybind warning",
flickerstreak@116 20 "Don't show a warning about updating keybinds when switching profiles",
flickerstreak@60 21 "Module Settings",
flickerstreak@60 22 "Configuration settings for each module",
flickerstreak@114 23 "Default",
flickerstreak@116 24 "ReAction profile changed: check your keybinds, they may need to be updated.",
flickerstreak@116 25 "OK",
flickerstreak@44 26
flickerstreak@99 27 -- Overlay.lua
flickerstreak@99 28 "Hold Shift",
flickerstreak@99 29 "Hold Alt",
flickerstreak@99 30 "Right-click",
flickerstreak@99 31 "Drag",
flickerstreak@99 32 "to add/remove buttons:",
flickerstreak@99 33 "to resize buttons:",
flickerstreak@99 34 "to change spacing:",
flickerstreak@103 35 "to change scale:",
flickerstreak@99 36 "to move",
flickerstreak@52 37 "to anchor to nearby frames",
flickerstreak@99 38 "for options...",
flickerstreak@99 39 "Currently anchored to",
flickerstreak@103 40 "State",
flickerstreak@103 41 "State Scale Override",
flickerstreak@23 42
flickerstreak@69 43 -- State.lua
flickerstreak@98 44 "Hidden",
flickerstreak@64 45 "State named '%s' already exists",
flickerstreak@62 46 "Battle Stance",
flickerstreak@62 47 "Defensive Stance",
flickerstreak@62 48 "Berserker Stance",
flickerstreak@64 49 "Caster Form",
flickerstreak@64 50 "Bear Form",
flickerstreak@64 51 "Cat Form",
flickerstreak@75 52 "Tree of Life",
flickerstreak@75 53 "Moonkin Form",
flickerstreak@62 54 "Stealth",
flickerstreak@64 55 "No Stealth",
flickerstreak@62 56 "Shadowform",
flickerstreak@64 57 "No Shadowform",
flickerstreak@64 58 "With Pet",
flickerstreak@62 59 "Without Pet",
flickerstreak@62 60 "Hostile Target",
flickerstreak@62 61 "Friendly Target",
flickerstreak@64 62 "No Target",
flickerstreak@62 63 "Hostile Focus",
flickerstreak@62 64 "Friendly Focus",
flickerstreak@64 65 "No Focus",
flickerstreak@75 66 "Mind Control",
flickerstreak@118 67 "In a Vehicle",
flickerstreak@64 68 "Raid",
flickerstreak@64 69 "Party",
flickerstreak@62 70 "Solo",
flickerstreak@62 71 "In Combat",
flickerstreak@62 72 "Out of Combat",
flickerstreak@64 73 "Warning: one or more incompatible rules were turned off",
flickerstreak@68 74 "Info",
flickerstreak@64 75 "Delete this State",
flickerstreak@64 76 "Name",
flickerstreak@64 77 "Evaluation Order",
flickerstreak@64 78 "State transitions are evaluated in the order listed:\nMove a state up or down to change the order",
flickerstreak@64 79 "Up",
flickerstreak@64 80 "Down",
flickerstreak@68 81 "Properties",
flickerstreak@68 82 "Set the properties for the bar when in this state",
flickerstreak@68 83 "Hide Bar",
flickerstreak@75 84 "(none)",
flickerstreak@68 85 "Override Keybinds",
flickerstreak@68 86 "Set this state to maintain its own set of keybinds which override the defaults when active",
flickerstreak@68 87 "Position",
flickerstreak@101 88 "Reposition",
flickerstreak@101 89 "Anchor Frame",
flickerstreak@68 90 "Point",
flickerstreak@68 91 "Relative Point",
flickerstreak@68 92 "X Offset",
flickerstreak@68 93 "Y Offset",
flickerstreak@68 94 "Scale",
flickerstreak@68 95 "Set New Scale",
flickerstreak@103 96 "Transparency",
flickerstreak@103 97 "Set Transparency",
flickerstreak@70 98 "Rule",
flickerstreak@64 99 "Select this state",
flickerstreak@64 100 "by default",
flickerstreak@64 101 "when ANY of these",
flickerstreak@64 102 "when ALL of these",
flickerstreak@64 103 "via custom rule",
flickerstreak@68 104 "via keybinding",
flickerstreak@64 105 "Clear All",
flickerstreak@68 106 "Conditions",
flickerstreak@64 107 "Custom Rule",
flickerstreak@64 108 "Syntax like macro rules: see preset rules for examples",
flickerstreak@64 109 "Invalid custom rule '%s': each clause must appear within [brackets]",
flickerstreak@68 110 "Keybinding",
flickerstreak@72 111 "Invoking a state keybind toggles an override of all other transition rules.",
flickerstreak@68 112 "State Hotkey",
flickerstreak@68 113 "Define an override toggle keybind",
flickerstreak@64 114 "Dynamic State",
flickerstreak@64 115 "States are evaluated in the order they are listed",
flickerstreak@62 116 "New State...",
flickerstreak@64 117 "State Name",
flickerstreak@62 118 "Set a name for the new state",
flickerstreak@64 119 "State names must be alphanumeric without spaces",
flickerstreak@62 120 "Create State",
flickerstreak@62 121 "State named '%s' already exists",
flickerstreak@64 122
flickerstreak@104 123 -- LDB.lua
flickerstreak@104 124 "ReAction: can't configure in combat",
flickerstreak@104 125 "Click",
flickerstreak@104 126 "Right-click",
flickerstreak@104 127 "Shift-click",
flickerstreak@104 128 "Alt-click",
flickerstreak@104 129 "for global configuration",
flickerstreak@104 130 "for bar editor dialog",
flickerstreak@104 131 "to unlock bars",
flickerstreak@104 132 "for keybind mode",
flickerstreak@104 133
flickerstreak@62 134
flickerstreak@116 135 -- HideBlizzard
flickerstreak@69 136 "Hide Blizzard Action Bars",
flickerstreak@69 137 "Hide the default main bar and extra action bars",
flickerstreak@69 138
flickerstreak@116 139 -- Action
flickerstreak@69 140 "Action Bar",
flickerstreak@69 141 "Action Bars",
flickerstreak@69 142 "Hide Empty Buttons",
flickerstreak@102 143 "Lock Buttons",
flickerstreak@102 144 "Prevents picking up/dragging actions.|nNOTE: This setting is overridden by the global setting in Blizzard's Action Buttons tab",
flickerstreak@102 145 "Only in Combat",
flickerstreak@102 146 "Only lock the buttons when in combat",
flickerstreak@87 147 "# Pages",
flickerstreak@87 148 "Use the Dynamic State tab to specify page transitions",
flickerstreak@87 149 "Edit Action IDs",
flickerstreak@87 150 "Assign",
flickerstreak@87 151 "Choose Method...",
flickerstreak@87 152 "Individually",
flickerstreak@87 153 "All at Once",
flickerstreak@87 154 "Row",
flickerstreak@87 155 "Rows are numbered top to bottom",
flickerstreak@87 156 "Col",
flickerstreak@87 157 "Columns are numbered left to right",
flickerstreak@87 158 "Page",
flickerstreak@87 159 "Action ID",
flickerstreak@87 160 "Specify ID 1-120",
flickerstreak@87 161 "ID List",
flickerstreak@87 162 "Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)",
flickerstreak@87 163 "Invalid action ID list string",
flickerstreak@87 164 "Mind Control Support",
flickerstreak@90 165 "When possessing a target (e.g. via Mind Control), map the first 12 buttons of this bar to the possessed target's actions.",
flickerstreak@87 166 "Show Page #",
flickerstreak@69 167 "Action Buttons",
flickerstreak@69 168
flickerstreak@116 169 -- PetAction
flickerstreak@69 170 "Pet Action Bar",
flickerstreak@69 171 "Pet Buttons",
flickerstreak@69 172
flickerstreak@116 173 -- ConfigUI
flickerstreak@69 174 "Center",
flickerstreak@69 175 "Left",
flickerstreak@69 176 "Right",
flickerstreak@69 177 "Top",
flickerstreak@69 178 "Bottom",
flickerstreak@69 179 "Top Left",
flickerstreak@69 180 "Top Right",
flickerstreak@69 181 "Bottom Left",
flickerstreak@69 182 "Bottom Right",
flickerstreak@69 183 "Edit Bars...",
flickerstreak@69 184 "Show the ReAction Bar Editor dialogue",
flickerstreak@69 185 "Close on Launch",
flickerstreak@69 186 "Close the Interface Options window when launching the ReAction Bar Editor",
flickerstreak@88 187 "Key Bindings",
flickerstreak@88 188 "Show the keybinding dialogue",
flickerstreak@69 189 "Bar Editor",
flickerstreak@69 190 "Global Config",
flickerstreak@69 191 "Opens ReAction global configuration settings panel",
flickerstreak@69 192 "Close the Bar Editor when opening the ReAction global Interface Options",
flickerstreak@69 193 "New Bar...",
flickerstreak@69 194 "Choose a name, type, and initial grid for your new action bar:",
flickerstreak@69 195 "Bar Name",
flickerstreak@69 196 "Enter a name for your new action bar",
flickerstreak@69 197 "Button Type",
flickerstreak@69 198 "Create Bar",
flickerstreak@69 199 "General",
flickerstreak@69 200 "Rename Bar",
flickerstreak@69 201 "Delete Bar",
flickerstreak@69 202 "Anchor",
flickerstreak@69 203 "Frame",
flickerstreak@69 204 "The frame that the bar is anchored to",
flickerstreak@69 205 "Point",
flickerstreak@69 206 "Anchor point on the bar frame",
flickerstreak@69 207 "Relative Point",
flickerstreak@69 208 "Anchor point on the target frame",
flickerstreak@69 209 "X offset",
flickerstreak@69 210 "Y offset",
flickerstreak@103 211 "Transparency",
flickerstreak@69 212 "Button Grid",
flickerstreak@69 213 "Rows",
flickerstreak@69 214 "Columns",
flickerstreak@69 215 "Size",
flickerstreak@69 216 "Spacing",
flickerstreak@69 217 "Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.",
flickerstreak@69 218
flickerstreak@69 219
flickerstreak@47 220 }) do
flickerstreak@47 221 L[string] = true
flickerstreak@47 222 end