flickerstreak@175
|
1 local addonName, addonTable = ...
|
flickerstreak@175
|
2 local ReAction = addonTable.ReAction
|
flickerstreak@122
|
3 local L = ReAction.L
|
flickerstreak@122
|
4 local _G = _G
|
flickerstreak@122
|
5 local CreateFrame = CreateFrame
|
flickerstreak@122
|
6 local format = string.format
|
flickerstreak@122
|
7 local IsUsableAction = IsUsableAction
|
flickerstreak@122
|
8 local IsEquippedAction = IsEquippedAction
|
flickerstreak@122
|
9 local IsConsumableAction = IsConsumableAction
|
flickerstreak@122
|
10 local IsStackableAction = IsStackableAction
|
flickerstreak@122
|
11 local GetActionText = GetActionText
|
flickerstreak@122
|
12 local GetCVar = GetCVar
|
flickerstreak@122
|
13 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
|
flickerstreak@122
|
14 local IsCurrentAction = IsCurrentAction
|
flickerstreak@122
|
15 local IsAutoRepeatAction = IsAutoRepeatAction
|
flickerstreak@122
|
16 local IsUsableAction = IsUsableAction
|
flickerstreak@122
|
17 local IsAttackAction = IsAttackAction
|
flickerstreak@122
|
18 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
|
flickerstreak@122
|
19 local GetActionCooldown = GetActionCooldown
|
flickerstreak@122
|
20 local GetActionTexture = GetActionTexture
|
flickerstreak@122
|
21 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
|
flickerstreak@122
|
22 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
23 local IsActionInRange = IsActionInRange
|
flickerstreak@122
|
24 local InCombatLockdown = InCombatLockdown
|
flickerstreak@122
|
25 local HasAction = HasAction
|
flickerstreak@122
|
26
|
flickerstreak@122
|
27 --
|
flickerstreak@122
|
28 -- Secure snippets
|
flickerstreak@122
|
29 -- These are run within the context of the bar's sandbox, as the
|
flickerstreak@122
|
30 -- buttons themselves do not have their own sandbox.
|
flickerstreak@122
|
31 --
|
flickerstreak@122
|
32 local _onstate_mc = -- function(self, stateid, newstate)
|
flickerstreak@122
|
33 [[
|
flickerstreak@122
|
34 local oldMcVehicleState = mcVehicleState
|
flickerstreak@122
|
35 mcVehicleState = newstate
|
flickerstreak@122
|
36 control:ChildUpdate()
|
flickerstreak@122
|
37 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
|
flickerstreak@122
|
38 control:ChildUpdate("vehicle")
|
flickerstreak@122
|
39 end
|
flickerstreak@122
|
40 ]]
|
flickerstreak@122
|
41
|
flickerstreak@122
|
42 local _childupdate = -- function(self, snippetid, message)
|
flickerstreak@122
|
43 [[
|
flickerstreak@122
|
44 local action = nil
|
flickerstreak@122
|
45 if (doVehicle and mcVehicleState == "vehicle") or
|
flickerstreak@122
|
46 (doMindControl and mcVehicleState == "mc") then
|
flickerstreak@122
|
47 local idx = self:GetAttribute("bar-idx")
|
flickerstreak@145
|
48 local maxN = (doVehicle and mcVehicleState == "vehicle") and 7 or 12
|
flickerstreak@145
|
49 if idx and idx <= maxN then
|
flickerstreak@122
|
50 action = 120 + idx
|
flickerstreak@122
|
51 else
|
flickerstreak@122
|
52 action = 0
|
flickerstreak@122
|
53 end
|
flickerstreak@155
|
54 elseif state and settings[state] and settings[state].page then
|
flickerstreak@155
|
55 action = self:GetAttribute("action-"..settings[state].page)
|
flickerstreak@138
|
56 end
|
flickerstreak@138
|
57 if action == nil then
|
flickerstreak@122
|
58 action = self:GetAttribute("default-action")
|
flickerstreak@122
|
59 end
|
flickerstreak@122
|
60
|
flickerstreak@122
|
61 self:SetAttribute("action",action)
|
flickerstreak@122
|
62
|
flickerstreak@128
|
63 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
|
64 local tempShow = self:GetAttribute("showgrid-temp")
|
flickerstreak@128
|
65 local evtShow = self:GetAttribute("showgrid-event")
|
flickerstreak@128
|
66 if tempShow then tempShow = (tempShow > 0) end
|
flickerstreak@128
|
67 if evtShow then evtShow = (evtShow > 0) end
|
flickerstreak@128
|
68
|
flickerstreak@170
|
69 if tempShow or evtShow or HasAction(action) then
|
flickerstreak@128
|
70 self:Show()
|
flickerstreak@128
|
71 else
|
flickerstreak@128
|
72 self:Hide()
|
flickerstreak@128
|
73 end
|
flickerstreak@122
|
74 end
|
flickerstreak@122
|
75 ]]
|
flickerstreak@122
|
76
|
flickerstreak@122
|
77 local _childupdate_vehicleExit = -- function(self, snippetid, message)
|
flickerstreak@122
|
78 [[
|
flickerstreak@122
|
79 local show = (mcVehicleState == "vehicle")
|
flickerstreak@124
|
80 if show and doVehicle then
|
flickerstreak@122
|
81 self:SetAttribute("type","macro")
|
flickerstreak@122
|
82 self:Show()
|
flickerstreak@122
|
83 else
|
flickerstreak@122
|
84 self:SetAttribute("type","action")
|
flickerstreak@122
|
85 end
|
flickerstreak@122
|
86 control:CallMethod("ShowVehicleExit",show)
|
flickerstreak@122
|
87 ]]
|
flickerstreak@122
|
88
|
flickerstreak@122
|
89 local _childupdate_showgrid = -- function(self, snippetid, message)
|
flickerstreak@122
|
90 [[
|
flickerstreak@186
|
91 showgrid_event = message
|
flickerstreak@128
|
92 self:SetAttribute("showgrid-event",message)
|
flickerstreak@128
|
93 if not self:GetAttribute("showgrid") then
|
flickerstreak@128
|
94 local count = message + (self:GetAttribute("showgrid-temp") or 0)
|
flickerstreak@128
|
95 if count <= 0 then
|
flickerstreak@128
|
96 local action = self:GetAttribute("action")
|
flickerstreak@186
|
97 -- note that HasAction is not updated on the target of a drag until after ACTIONBAR_HIDEGRID
|
flickerstreak@186
|
98 -- so, we set a flag for this button in pre-click/receive-drag and check for it here
|
flickerstreak@186
|
99 if HasAction(action) or self:GetAttribute("showgrid-clicked") then
|
flickerstreak@186
|
100 if not self:IsShown() then
|
flickerstreak@186
|
101 self:Show()
|
flickerstreak@186
|
102 end
|
flickerstreak@186
|
103 self:SetAttribute("showgrid-clicked",false)
|
flickerstreak@186
|
104 else
|
flickerstreak@186
|
105 if self:IsShown() then
|
flickerstreak@186
|
106 self:Hide()
|
flickerstreak@186
|
107 end
|
flickerstreak@128
|
108 end
|
flickerstreak@128
|
109 else
|
flickerstreak@122
|
110 self:Show()
|
flickerstreak@122
|
111 end
|
flickerstreak@122
|
112 end
|
flickerstreak@122
|
113 ]]
|
flickerstreak@122
|
114
|
flickerstreak@122
|
115 local _onDragStart = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
116 [[
|
flickerstreak@122
|
117 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
|
flickerstreak@122
|
118 return kind, value, ...
|
flickerstreak@122
|
119 else
|
flickerstreak@122
|
120 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
121 end
|
flickerstreak@122
|
122 ]]
|
flickerstreak@122
|
123
|
flickerstreak@122
|
124 local _onReceiveDrag = -- function(self, button, kind, value, ...)
|
flickerstreak@122
|
125 [[
|
flickerstreak@129
|
126 if kind ~= "spell" and kind ~= "item" and kind ~= "macro" then
|
flickerstreak@129
|
127 return kind, value, ...
|
flickerstreak@170
|
128 else
|
flickerstreak@186
|
129 if showgrid_event and showgrid_event > 0 then
|
flickerstreak@186
|
130 self:SetAttribute("showgrid-clicked",true)
|
flickerstreak@186
|
131 end
|
flickerstreak@170
|
132 return "action", self:GetAttribute("action")
|
flickerstreak@122
|
133 end
|
flickerstreak@122
|
134 ]]
|
flickerstreak@122
|
135
|
flickerstreak@186
|
136 local _onClick = -- function(self, button, down)
|
flickerstreak@186
|
137 [[
|
flickerstreak@186
|
138 if showgrid_event and showgrid_event > 0 then
|
flickerstreak@186
|
139 self:SetAttribute("showgrid-clicked",true)
|
flickerstreak@186
|
140 end
|
flickerstreak@186
|
141 return button
|
flickerstreak@186
|
142 ]]
|
flickerstreak@186
|
143
|
flickerstreak@122
|
144 --
|
flickerstreak@122
|
145 -- private
|
flickerstreak@122
|
146 --
|
flickerstreak@122
|
147 local eventList = {
|
flickerstreak@122
|
148 "PLAYER_ENTERING_WORLD",
|
flickerstreak@122
|
149 "ACTIONBAR_PAGE_CHANGED",
|
flickerstreak@122
|
150 "ACTIONBAR_SLOT_CHANGED",
|
flickerstreak@122
|
151 "UPDATE_BINDINGS",
|
flickerstreak@122
|
152 "ACTIONBAR_UPDATE_STATE",
|
flickerstreak@122
|
153 "ACTIONBAR_UPDATE_USABLE",
|
flickerstreak@122
|
154 "ACTIONBAR_UPDATE_COOLDOWN",
|
flickerstreak@165
|
155 "UNIT_INVENTORY_CHANGED",
|
flickerstreak@165
|
156 "LEARNED_SPELL_IN_TAB",
|
flickerstreak@122
|
157 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
158 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
159 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
160 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
161 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
162 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
163 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
164 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
165 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
166 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
167 "COMPANION_UPDATE",
|
flickerstreak@122
|
168 }
|
flickerstreak@122
|
169
|
flickerstreak@122
|
170 --
|
flickerstreak@122
|
171 -- Action Button class
|
flickerstreak@122
|
172 --
|
flickerstreak@122
|
173 local Super = ReAction.Button
|
flickerstreak@122
|
174 local Action = setmetatable( { }, { __index = Super } )
|
flickerstreak@122
|
175 ReAction.Button.Action = Action
|
flickerstreak@122
|
176
|
flickerstreak@128
|
177 function Action:New( idx, barConfig, bar, idHint )
|
flickerstreak@123
|
178 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
|
flickerstreak@123
|
179
|
flickerstreak@129
|
180 self = Super.New(self, name, barConfig.buttons[idx], bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@129
|
181 self.barConfig = barConfig
|
flickerstreak@122
|
182
|
flickerstreak@122
|
183 local f = self:GetFrame()
|
flickerstreak@122
|
184 local barFrame = bar:GetFrame()
|
flickerstreak@128
|
185 local config = self:GetConfig()
|
flickerstreak@122
|
186
|
flickerstreak@122
|
187 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
188
|
flickerstreak@122
|
189 -- set up the base action ID
|
flickerstreak@122
|
190 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
191 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
192 self.nPages = 1
|
flickerstreak@122
|
193
|
flickerstreak@122
|
194 -- attribute setup
|
flickerstreak@122
|
195 f:SetAttribute("type","action")
|
flickerstreak@122
|
196 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
197 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
198 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
199 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@128
|
200 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
201 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@128
|
202 f:SetAttribute("showgrid-event",0)
|
flickerstreak@128
|
203 f:SetAttribute("showgrid",not self:GetBarConfig().hideEmpty)
|
flickerstreak@128
|
204
|
flickerstreak@122
|
205 -- non secure scripts
|
flickerstreak@122
|
206 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
207 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
208 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
209 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
210 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
211 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
212 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@123
|
213 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end)
|
flickerstreak@122
|
214
|
flickerstreak@122
|
215 -- event registration
|
flickerstreak@124
|
216 f:EnableMouse(true)
|
flickerstreak@122
|
217 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
218 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
219 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
220 f:RegisterEvent(evt)
|
flickerstreak@122
|
221 end
|
flickerstreak@122
|
222
|
flickerstreak@138
|
223 -- secure handlers
|
flickerstreak@138
|
224 f:SetAttribute("_childupdate", _childupdate)
|
flickerstreak@138
|
225 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@138
|
226 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@138
|
227 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@186
|
228 barFrame:WrapScript(f, "OnClick", _onClick)
|
flickerstreak@123
|
229
|
flickerstreak@140
|
230 -- attach to skinner
|
flickerstreak@140
|
231 bar:SkinButton(self)
|
flickerstreak@140
|
232
|
flickerstreak@140
|
233 -- initial display
|
flickerstreak@140
|
234 if ReAction:GetConfigMode() then
|
flickerstreak@140
|
235 self:ShowGridTemp(true)
|
flickerstreak@140
|
236 end
|
flickerstreak@140
|
237
|
flickerstreak@140
|
238 self:Refresh()
|
flickerstreak@140
|
239
|
flickerstreak@123
|
240 return self
|
flickerstreak@122
|
241 end
|
flickerstreak@122
|
242
|
flickerstreak@122
|
243 function Action:Destroy()
|
flickerstreak@122
|
244 local f = self:GetFrame()
|
flickerstreak@128
|
245 local c = self:GetConfig()
|
flickerstreak@122
|
246
|
flickerstreak@132
|
247 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@145
|
248 f:SetAttribute("action",c.actionID) -- so that Super.Destroy releases the right one
|
flickerstreak@122
|
249
|
flickerstreak@139
|
250 if c.pageactions and #c.pageactions > 1 then
|
flickerstreak@139
|
251 for i = 2, #c.pageactions do
|
flickerstreak@132
|
252 self:ReleaseActionID(c.pageactions[i])
|
flickerstreak@122
|
253 self:ReleaseActionID(id)
|
flickerstreak@122
|
254 end
|
flickerstreak@122
|
255 end
|
flickerstreak@122
|
256
|
flickerstreak@128
|
257 Super.Destroy(self)
|
flickerstreak@122
|
258 end
|
flickerstreak@122
|
259
|
flickerstreak@129
|
260 function Action:GetBarConfig()
|
flickerstreak@129
|
261 -- this is the per-bar Action module config structure,
|
flickerstreak@129
|
262 -- not the config structure of the bar itself
|
flickerstreak@129
|
263 return self.barConfig
|
flickerstreak@129
|
264 end
|
flickerstreak@129
|
265
|
flickerstreak@122
|
266 function Action:Refresh()
|
flickerstreak@129
|
267 Super.Refresh(self)
|
flickerstreak@122
|
268 self:RefreshPages()
|
flickerstreak@124
|
269 self:InstallVehicle()
|
flickerstreak@128
|
270 self:ShowGrid(not self:GetBarConfig().hideEmpty)
|
flickerstreak@122
|
271 self:UpdateAction()
|
flickerstreak@122
|
272 end
|
flickerstreak@122
|
273
|
flickerstreak@124
|
274 function Action:InstallVehicle()
|
flickerstreak@145
|
275 local f = self:GetFrame()
|
flickerstreak@128
|
276 if self.idx == 7 and self:GetBarConfig().vehicle then
|
flickerstreak@159
|
277 if not self.vehicleInstalled then
|
flickerstreak@159
|
278 self.vehicleInstalled = true
|
flickerstreak@159
|
279 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@159
|
280 f:SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@159
|
281 f:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@159
|
282 self:GetBar():GetFrame().ShowVehicleExit = function(bar,show)
|
flickerstreak@159
|
283 self:ShowVehicleExit(show)
|
flickerstreak@159
|
284 end
|
flickerstreak@124
|
285 end
|
flickerstreak@159
|
286 -- setscale blows away tex coords
|
flickerstreak@159
|
287 self:UpdateIcon()
|
flickerstreak@159
|
288 elseif self.vehicleInstalled then
|
flickerstreak@159
|
289 self.vehicleInstalled = false
|
flickerstreak@145
|
290 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@145
|
291 f:SetAttribute("macrotext",nil)
|
flickerstreak@128
|
292 end
|
flickerstreak@128
|
293 end
|
flickerstreak@128
|
294
|
flickerstreak@128
|
295 function Action:ShowGrid( show )
|
flickerstreak@128
|
296 if not InCombatLockdown() then
|
flickerstreak@128
|
297 self.frame:SetAttribute("showgrid", show)
|
flickerstreak@128
|
298 self:UpdateShowGrid()
|
flickerstreak@128
|
299 end
|
flickerstreak@128
|
300 end
|
flickerstreak@128
|
301
|
flickerstreak@128
|
302 function Action:ShowGridTemp( show )
|
flickerstreak@128
|
303 -- This function only modifies the show-grid when out
|
flickerstreak@128
|
304 -- of combat, and is ignored by the secure handler. Use
|
flickerstreak@128
|
305 -- it for configuration modes.
|
flickerstreak@128
|
306 if not InCombatLockdown() then
|
flickerstreak@128
|
307 local count = self.showGridTempCount or 0
|
flickerstreak@128
|
308 if show then
|
flickerstreak@128
|
309 count = count + 1
|
flickerstreak@128
|
310 else
|
flickerstreak@128
|
311 count = count - 1
|
flickerstreak@128
|
312 end
|
flickerstreak@128
|
313 if count < 0 then count = 0 end
|
flickerstreak@128
|
314 self.showGridTempCount = count
|
flickerstreak@128
|
315 self:GetFrame():SetAttribute("showgrid-temp",count)
|
flickerstreak@128
|
316 self:UpdateShowGrid()
|
flickerstreak@124
|
317 end
|
flickerstreak@124
|
318 end
|
flickerstreak@124
|
319
|
flickerstreak@122
|
320 function Action:UpdateAll()
|
flickerstreak@122
|
321 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
322 self:UpdateHotkey()
|
flickerstreak@122
|
323 self:UpdateShowGrid()
|
flickerstreak@122
|
324 self:UpdateIcon()
|
flickerstreak@122
|
325 self:UpdateBorder()
|
flickerstreak@122
|
326 self:UpdateMacroText()
|
flickerstreak@122
|
327 self:UpdateCount()
|
flickerstreak@122
|
328 self:UpdateTooltip()
|
flickerstreak@122
|
329 self:UpdateCheckedState()
|
flickerstreak@122
|
330 self:UpdateUsable()
|
flickerstreak@122
|
331 self:UpdateCooldown()
|
flickerstreak@122
|
332 self:UpdateFlash()
|
flickerstreak@122
|
333 end
|
flickerstreak@122
|
334
|
flickerstreak@122
|
335 function Action:UpdateAction()
|
flickerstreak@122
|
336 local action = self:GetActionID()
|
flickerstreak@122
|
337 if action ~= self.actionID then
|
flickerstreak@122
|
338 self.actionID = action
|
flickerstreak@122
|
339 self:UpdateAll()
|
flickerstreak@122
|
340 end
|
flickerstreak@122
|
341 end
|
flickerstreak@122
|
342
|
flickerstreak@122
|
343 function Action:UpdateShowGrid()
|
flickerstreak@170
|
344 if not InCombatLockdown() then
|
flickerstreak@128
|
345 local f = self:GetFrame()
|
flickerstreak@128
|
346 local count = (f:GetAttribute("showgrid-event") or 0) +
|
flickerstreak@128
|
347 (self.showGridTempCount or 0) +
|
flickerstreak@128
|
348 (f:GetAttribute("showgrid") and 1 or 0)
|
flickerstreak@128
|
349
|
flickerstreak@128
|
350 if count <= 0 and not HasAction(self.actionID) then
|
flickerstreak@128
|
351 if f:IsShown() then
|
flickerstreak@128
|
352 f:Hide()
|
flickerstreak@128
|
353 end
|
flickerstreak@128
|
354 elseif not f:IsShown() then
|
flickerstreak@122
|
355 f:Show()
|
flickerstreak@122
|
356 end
|
flickerstreak@122
|
357 end
|
flickerstreak@122
|
358 end
|
flickerstreak@122
|
359
|
flickerstreak@122
|
360 function Action:UpdateIcon()
|
flickerstreak@161
|
361 local texture, tLeft, tRight, tTop, tBottom = self:GetIconTexture()
|
flickerstreak@122
|
362 local icon = self.frames.icon
|
flickerstreak@122
|
363 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
364 local f = self:GetFrame()
|
flickerstreak@145
|
365
|
flickerstreak@145
|
366 if self.vehicleExitMode then
|
flickerstreak@145
|
367 texture = "Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up"
|
flickerstreak@145
|
368 icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@159
|
369 icon:SetVertexColor(1,1,1)
|
flickerstreak@145
|
370 else
|
flickerstreak@145
|
371 icon:SetTexCoord(0,1,0,1)
|
flickerstreak@145
|
372 end
|
flickerstreak@145
|
373
|
flickerstreak@122
|
374 if texture then
|
flickerstreak@122
|
375 icon:SetTexture(texture)
|
flickerstreak@161
|
376 if tLeft then
|
flickerstreak@161
|
377 icon:SetTexCoord(tLeft,tRight,tTop,tBottom)
|
flickerstreak@161
|
378 end
|
flickerstreak@122
|
379 icon:Show()
|
flickerstreak@122
|
380 self.rangeTimer = -1
|
flickerstreak@122
|
381 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
382 else
|
flickerstreak@122
|
383 icon:Hide()
|
flickerstreak@122
|
384 self.frames.cooldown:Hide()
|
flickerstreak@122
|
385 self.rangeTimer = nil
|
flickerstreak@159
|
386 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
387 end
|
flickerstreak@122
|
388 end
|
flickerstreak@122
|
389
|
flickerstreak@161
|
390 function Action:GetIconTexture()
|
flickerstreak@161
|
391 return GetActionTexture(self.actionID)
|
flickerstreak@161
|
392 end
|
flickerstreak@161
|
393
|
flickerstreak@122
|
394 function Action:UpdateBorder()
|
flickerstreak@122
|
395 local action = self.actionID
|
flickerstreak@122
|
396 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
397 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
398 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
399 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
400 self.frames.border:Show()
|
flickerstreak@122
|
401 else
|
flickerstreak@122
|
402 self.frames.border:Hide()
|
flickerstreak@122
|
403 end
|
flickerstreak@122
|
404 end
|
flickerstreak@122
|
405
|
flickerstreak@122
|
406 function Action:UpdateMacroText()
|
flickerstreak@122
|
407 local action = self.actionID
|
flickerstreak@122
|
408 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
409 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
410 else
|
flickerstreak@122
|
411 self.frames.name:SetText("")
|
flickerstreak@122
|
412 end
|
flickerstreak@122
|
413 end
|
flickerstreak@122
|
414
|
flickerstreak@122
|
415 function Action:UpdateCount()
|
flickerstreak@122
|
416 local action = self.actionID
|
flickerstreak@122
|
417 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
418 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
419 else
|
flickerstreak@122
|
420 self.frames.count:SetText("")
|
flickerstreak@122
|
421 end
|
flickerstreak@122
|
422 end
|
flickerstreak@122
|
423
|
flickerstreak@122
|
424 function Action:UpdateTooltip()
|
flickerstreak@122
|
425 local f = self:GetFrame()
|
flickerstreak@122
|
426 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
427 self:SetTooltip()
|
flickerstreak@122
|
428 end
|
flickerstreak@122
|
429 end
|
flickerstreak@122
|
430
|
flickerstreak@122
|
431 function Action:SetTooltip()
|
flickerstreak@122
|
432 local f = self:GetFrame()
|
flickerstreak@122
|
433 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
434 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
435 else
|
flickerstreak@165
|
436 GameTooltip:SetOwner(f,"ANCHOR_RIGHT")
|
flickerstreak@122
|
437 end
|
flickerstreak@122
|
438 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
439 end
|
flickerstreak@122
|
440
|
flickerstreak@122
|
441 function Action:UpdateCheckedState()
|
flickerstreak@122
|
442 local action = self.actionID
|
flickerstreak@122
|
443 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
444 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
445 else
|
flickerstreak@122
|
446 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
447 end
|
flickerstreak@122
|
448 end
|
flickerstreak@122
|
449
|
flickerstreak@122
|
450 function Action:UpdateUsable()
|
flickerstreak@161
|
451 local isUsable, notEnoughMana = self:GetUsable()
|
flickerstreak@161
|
452 local noRange = self:GetInRange()
|
flickerstreak@159
|
453
|
flickerstreak@159
|
454 isUsable = self.vehicleExitMode or (isUsable and not noRange)
|
flickerstreak@159
|
455
|
flickerstreak@159
|
456 if isUsable then
|
flickerstreak@159
|
457 if self.usableStatus ~= "usable" then
|
flickerstreak@159
|
458 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
459 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
460 self.usableStatus = "usable"
|
flickerstreak@159
|
461 end
|
flickerstreak@159
|
462 elseif noRange then
|
flickerstreak@159
|
463 if self.usableStatus ~= "norange" then
|
flickerstreak@159
|
464 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@159
|
465 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
466 self.usableStatus = "norange"
|
flickerstreak@159
|
467 end
|
flickerstreak@122
|
468 elseif notEnoughMana then
|
flickerstreak@159
|
469 if self.usableStatus ~= "oom" then
|
flickerstreak@159
|
470 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@159
|
471 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@159
|
472 self.usableStatus = "oom"
|
flickerstreak@159
|
473 end
|
flickerstreak@122
|
474 else
|
flickerstreak@159
|
475 if self.usableStatus ~= "unusable" then
|
flickerstreak@159
|
476 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@159
|
477 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
478 self.usableStatus = "unusable"
|
flickerstreak@159
|
479 end
|
flickerstreak@122
|
480 end
|
flickerstreak@122
|
481 end
|
flickerstreak@122
|
482
|
flickerstreak@161
|
483 function Action:GetUsable()
|
flickerstreak@161
|
484 return IsUsableAction(self.actionID)
|
flickerstreak@161
|
485 end
|
flickerstreak@161
|
486
|
flickerstreak@161
|
487 function Action:GetInRange()
|
flickerstreak@161
|
488 return IsActionInRange(self.actionID) == 0
|
flickerstreak@161
|
489 end
|
flickerstreak@161
|
490
|
flickerstreak@122
|
491 function Action:UpdateCooldown()
|
flickerstreak@161
|
492 CooldownFrame_SetTimer(self.frames.cooldown, self:GetCooldown())
|
flickerstreak@161
|
493 end
|
flickerstreak@161
|
494
|
flickerstreak@161
|
495 function Action:GetCooldown()
|
flickerstreak@161
|
496 return GetActionCooldown(self.actionID)
|
flickerstreak@122
|
497 end
|
flickerstreak@122
|
498
|
flickerstreak@122
|
499 function Action:UpdateFlash()
|
flickerstreak@122
|
500 local action = self.actionID
|
flickerstreak@122
|
501 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
502 end
|
flickerstreak@122
|
503
|
flickerstreak@122
|
504 function Action:SetFlash(flash)
|
flickerstreak@122
|
505 if self.flashing ~= flash then
|
flickerstreak@122
|
506 self.flashing = flash
|
flickerstreak@122
|
507 self.flashtime = 0
|
flickerstreak@122
|
508 if not flash then
|
flickerstreak@122
|
509 self.frames.flash:Hide()
|
flickerstreak@122
|
510 end
|
flickerstreak@122
|
511 self:UpdateCheckedState()
|
flickerstreak@122
|
512 end
|
flickerstreak@122
|
513 end
|
flickerstreak@122
|
514
|
flickerstreak@122
|
515 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
516 if self.flashing then
|
flickerstreak@122
|
517 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
518 self.flashtime = flashtime
|
flickerstreak@122
|
519 if flashtime <= 0 then
|
flickerstreak@122
|
520 local overtime = -flashtime
|
flickerstreak@122
|
521 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
522 overtime = 0
|
flickerstreak@122
|
523 end
|
flickerstreak@122
|
524 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
525 local flash = self.frames.flash
|
flickerstreak@122
|
526 if flash:IsShown() then
|
flickerstreak@122
|
527 flash:Hide()
|
flickerstreak@122
|
528 else
|
flickerstreak@122
|
529 flash:Show()
|
flickerstreak@122
|
530 end
|
flickerstreak@122
|
531 end
|
flickerstreak@122
|
532 end
|
flickerstreak@122
|
533 end
|
flickerstreak@122
|
534
|
flickerstreak@122
|
535 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
536 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
537 if rangeTimer then
|
flickerstreak@122
|
538 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
539 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
540 if rangeTimer <= 0 then
|
flickerstreak@159
|
541 self:UpdateUsable()
|
flickerstreak@123
|
542 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
543 end
|
flickerstreak@122
|
544 end
|
flickerstreak@122
|
545 end
|
flickerstreak@122
|
546
|
flickerstreak@122
|
547 function Action:GetActionID(page)
|
flickerstreak@122
|
548 if page == nil then
|
flickerstreak@122
|
549 -- get the effective ID
|
flickerstreak@122
|
550 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
551 else
|
flickerstreak@122
|
552 if page == 1 then
|
flickerstreak@122
|
553 return self.config.actionID
|
flickerstreak@122
|
554 else
|
flickerstreak@122
|
555 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
556 end
|
flickerstreak@122
|
557 end
|
flickerstreak@122
|
558 end
|
flickerstreak@122
|
559
|
flickerstreak@122
|
560 function Action:SetActionID( id, page )
|
flickerstreak@122
|
561 id = tonumber(id)
|
flickerstreak@122
|
562 page = tonumber(page)
|
flickerstreak@122
|
563 if id == nil or id < 1 or id > 120 then
|
flickerstreak@129
|
564 ReAction:UserError(L["Action ID range is 1-120"])
|
flickerstreak@129
|
565 return
|
flickerstreak@122
|
566 end
|
flickerstreak@122
|
567 if page and page ~= 1 then
|
flickerstreak@122
|
568 if not self.config.pageactions then
|
flickerstreak@122
|
569 self.config.pageactions = { }
|
flickerstreak@122
|
570 end
|
flickerstreak@122
|
571 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
572 self.config.pageactions[page] = id
|
flickerstreak@122
|
573 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
574 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
575 else
|
flickerstreak@122
|
576 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
577 self.config.actionID = id
|
flickerstreak@122
|
578 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
579 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
580 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
581 if self.config.pageactions then
|
flickerstreak@122
|
582 self.config.pageactions[1] = id
|
flickerstreak@122
|
583 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
584 end
|
flickerstreak@122
|
585 end
|
flickerstreak@122
|
586 end
|
flickerstreak@122
|
587
|
flickerstreak@122
|
588 function Action:RefreshPages( force )
|
flickerstreak@128
|
589 local nPages = self:GetBarConfig().nPages
|
flickerstreak@122
|
590 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
591 local f = self:GetFrame()
|
flickerstreak@122
|
592 local c = self.config.pageactions
|
flickerstreak@122
|
593 if nPages > 1 and not c then
|
flickerstreak@122
|
594 c = { }
|
flickerstreak@122
|
595 self.config.pageactions = c
|
flickerstreak@122
|
596 end
|
flickerstreak@122
|
597 for i = 1, nPages do
|
flickerstreak@122
|
598 if i > 1 then
|
flickerstreak@122
|
599 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
600 else
|
flickerstreak@122
|
601 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
602 end
|
flickerstreak@129
|
603 f:SetAttribute("action-page"..i,c[i])
|
flickerstreak@122
|
604 end
|
flickerstreak@122
|
605 for i = nPages+1, #c do
|
flickerstreak@122
|
606 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
607 c[i] = nil
|
flickerstreak@129
|
608 f:SetAttribute("action-page"..i,nil)
|
flickerstreak@122
|
609 end
|
flickerstreak@122
|
610 self.nPages = nPages
|
flickerstreak@122
|
611 end
|
flickerstreak@122
|
612 end
|
flickerstreak@122
|
613
|
flickerstreak@128
|
614 function Action.SetupBarHeader( bar, config ) -- call this as a static method
|
flickerstreak@122
|
615 local f = bar:GetFrame()
|
flickerstreak@128
|
616 f:SetAttribute("mindcontrol",config.mindcontrol)
|
flickerstreak@128
|
617 f:SetAttribute("vehicle",config.vehicle)
|
flickerstreak@122
|
618 f:Execute(
|
flickerstreak@122
|
619 [[
|
flickerstreak@122
|
620 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
621 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
622 control:ChildUpdate()
|
flickerstreak@122
|
623 ]])
|
flickerstreak@122
|
624
|
flickerstreak@122
|
625 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@165
|
626 RegisterStateDriver(f, "mc", "[vehicleui] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
627
|
flickerstreak@128
|
628 f:SetAttribute("lockbuttons",config.lockButtons)
|
flickerstreak@128
|
629 f:SetAttribute("lockbuttonscombat",config.lockButtonsCombat)
|
flickerstreak@122
|
630 f:Execute(
|
flickerstreak@122
|
631 [[
|
flickerstreak@122
|
632 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
633 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
634 ]])
|
flickerstreak@122
|
635 end
|
flickerstreak@122
|
636
|
flickerstreak@122
|
637
|
flickerstreak@123
|
638 function Action.SetButtonLock( bar, lock, lockCombat ) -- call this as a static method
|
flickerstreak@123
|
639 local f = bar:GetFrame()
|
flickerstreak@123
|
640 f:SetAttribute("lockbuttons",lock)
|
flickerstreak@123
|
641 f:SetAttribute("lockbuttonscombat",lockCombat)
|
flickerstreak@123
|
642 f:Execute(
|
flickerstreak@123
|
643 [[
|
flickerstreak@123
|
644 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@123
|
645 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@123
|
646 ]])
|
flickerstreak@123
|
647 end
|
flickerstreak@123
|
648
|
flickerstreak@123
|
649
|
flickerstreak@122
|
650 function Action:ShowVehicleExit(show)
|
flickerstreak@145
|
651 self.vehicleExitMode = show and self:GetBarConfig().vehicle
|
flickerstreak@145
|
652 self:UpdateIcon()
|
flickerstreak@122
|
653 end
|
flickerstreak@122
|
654
|
flickerstreak@122
|
655 function Action:OnEnter( )
|
flickerstreak@122
|
656 self:SetTooltip()
|
flickerstreak@122
|
657 end
|
flickerstreak@122
|
658
|
flickerstreak@122
|
659 function Action:OnLeave( )
|
flickerstreak@122
|
660 GameTooltip:Hide()
|
flickerstreak@122
|
661 end
|
flickerstreak@122
|
662
|
flickerstreak@122
|
663 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@161
|
664 if attr ~= "statehidden" then
|
flickerstreak@161
|
665 self:UpdateAction()
|
flickerstreak@161
|
666 end
|
flickerstreak@122
|
667 end
|
flickerstreak@122
|
668
|
flickerstreak@122
|
669 function Action:PostClick( )
|
flickerstreak@122
|
670 self:UpdateCheckedState()
|
flickerstreak@122
|
671 end
|
flickerstreak@122
|
672
|
flickerstreak@122
|
673 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
674 self:RunFlash(elapsed)
|
flickerstreak@122
|
675 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
676 end
|
flickerstreak@122
|
677
|
flickerstreak@122
|
678 function Action:OnDragStart()
|
flickerstreak@122
|
679 self:UpdateCheckedState()
|
flickerstreak@122
|
680 self:UpdateFlash()
|
flickerstreak@122
|
681 end
|
flickerstreak@122
|
682
|
flickerstreak@122
|
683 function Action:OnReceiveDrag()
|
flickerstreak@122
|
684 self:UpdateCheckedState()
|
flickerstreak@122
|
685 self:UpdateFlash()
|
flickerstreak@122
|
686 end
|
flickerstreak@122
|
687
|
flickerstreak@122
|
688 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
689 if self[event] then
|
flickerstreak@122
|
690 self[event](self, event, ...)
|
flickerstreak@122
|
691 end
|
flickerstreak@122
|
692 end
|
flickerstreak@122
|
693
|
flickerstreak@122
|
694 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
695 if action == 0 or action == self.actionID then
|
flickerstreak@128
|
696 self:UpdateAll()
|
flickerstreak@122
|
697 end
|
flickerstreak@122
|
698 end
|
flickerstreak@122
|
699
|
flickerstreak@122
|
700 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
701 self:UpdateAction()
|
flickerstreak@122
|
702 end
|
flickerstreak@122
|
703
|
flickerstreak@122
|
704 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
705 self:UpdateAction()
|
flickerstreak@122
|
706 end
|
flickerstreak@122
|
707
|
flickerstreak@122
|
708 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
709 self:UpdateAction()
|
flickerstreak@122
|
710 end
|
flickerstreak@122
|
711
|
flickerstreak@122
|
712 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
713 self:UpdateHotkey()
|
flickerstreak@122
|
714 end
|
flickerstreak@122
|
715
|
flickerstreak@122
|
716 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
717 self.rangeTimer = -1
|
flickerstreak@122
|
718 end
|
flickerstreak@122
|
719
|
flickerstreak@122
|
720 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
721 self:UpdateCheckedState()
|
flickerstreak@122
|
722 end
|
flickerstreak@124
|
723
|
flickerstreak@124
|
724 function Action:TRADE_SKILL_SHOW()
|
flickerstreak@124
|
725 self:UpdateCheckedState()
|
flickerstreak@124
|
726 end
|
flickerstreak@124
|
727 Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE
|
flickerstreak@122
|
728
|
flickerstreak@122
|
729 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
730 if unit == "player" then
|
flickerstreak@122
|
731 self:UpdateCheckedState()
|
flickerstreak@122
|
732 end
|
flickerstreak@122
|
733 end
|
flickerstreak@122
|
734 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
735
|
flickerstreak@122
|
736 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
737 if unit == "mount" then
|
flickerstreak@122
|
738 self:UpdateCheckedState()
|
flickerstreak@122
|
739 end
|
flickerstreak@122
|
740 end
|
flickerstreak@122
|
741
|
flickerstreak@122
|
742 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
743 self:UpdateUsable()
|
flickerstreak@122
|
744 end
|
flickerstreak@122
|
745
|
flickerstreak@122
|
746 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
747 self:UpdateCooldown()
|
flickerstreak@122
|
748 end
|
flickerstreak@122
|
749
|
flickerstreak@122
|
750 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
751 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
752 self:SetFlash(true)
|
flickerstreak@122
|
753 end
|
flickerstreak@122
|
754 end
|
flickerstreak@122
|
755
|
flickerstreak@122
|
756 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
757 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
758 self:SetFlash(false)
|
flickerstreak@122
|
759 end
|
flickerstreak@122
|
760 end
|
flickerstreak@122
|
761
|
flickerstreak@122
|
762 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
763 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
764 self:SetFlash(true)
|
flickerstreak@122
|
765 end
|
flickerstreak@122
|
766 end
|
flickerstreak@122
|
767
|
flickerstreak@122
|
768 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
769 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
770 self:SetFlash(false)
|
flickerstreak@122
|
771 end
|
flickerstreak@122
|
772 end
|
flickerstreak@122
|
773
|
flickerstreak@165
|
774 function Action:UNIT_INVENTORY_CHANGED(unit)
|
flickerstreak@165
|
775 if unit == "player" then
|
flickerstreak@165
|
776 self:UpdateTooltip()
|
flickerstreak@165
|
777 end
|
flickerstreak@165
|
778 end
|
flickerstreak@165
|
779
|
flickerstreak@165
|
780 function Action:LEARNED_SPELL_IN_TAB()
|
flickerstreak@165
|
781 self:UpdateTooltip()
|
flickerstreak@165
|
782 end
|