annotate ActionTemplates.lua @ 78:d4c100b0fd01 v7.1.5-80-release

- Fixed an issue with talent bindings not loading between specialization changes. - Fixed action button text corruption that occurred after changing assignments on an inactive spell.
author Nenue
date Thu, 26 Jan 2017 20:25:04 -0500
parents 6623b7f2c1ca
children b9a53385462c
rev   line source
Nenue@70 1 -- SkeletonKey
Nenue@70 2 -- ActionTemplates.lua
Nenue@70 3 -- Created: 7/29/2016 9:14 PM
Nenue@70 4 -- %file-revision%
Nenue@70 5 -- Code dealing with the implementation of action hotkeys
Nenue@70 6
Nenue@70 7 local tostring, tonumber, pairs, ipairs = tostring, tonumber, pairs, ipairs
Nenue@70 8 local unpack, SetBinding = unpack, SetBinding
Nenue@70 9 local tinsert, tContains, select, wipe = tinsert, tContains, select, table.wipe
Nenue@70 10 local GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo = GetSpellBookItemInfo, GetSpellBookItemName, GetSpellInfo
Nenue@70 11 local GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell = GetSpecialization, GetSpecializationInfo, IsPassiveSpell, IsTalentSpell
Nenue@70 12 local PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells = PetHasSpellbook, PetHasActionBar, GetPetActionInfo, HasPetSpells
Nenue@70 13 local GetProfessions, GetProfessionInfo, GetTalentInfo = GetProfessions, GetProfessionInfo, GetTalentInfo
Nenue@70 14 local GetNumBindings, GetBinding = GetNumBindings, GetBinding
Nenue@70 15
Nenue@70 16 local _, kb = ...
Nenue@70 17 local print = (DEVIAN_PNAME == 'SkeletonKey') and function(...) print('SK', ...) end or nop
Nenue@70 18 local cprint = (DEVIAN_PNAME == 'SkeletonKey') and function(...) _G.print('Cfg', ...) end or nop
Nenue@70 19
Nenue@70 20 local CLICK_KEYBINDER_MACRO = "CLICK SkeletonKeyMacro:"
Nenue@70 21 local CLICK_KEYBINDER_KEY = "CLICK SkeletonKeyKey:"
Nenue@70 22 local PET_BASIC_SUBTEXT = 'Basic Attack'
Nenue@70 23 local PET_SPECIAL_SUBTEXT = 'Special Ability'
Nenue@70 24 local PETACTION_SCRIPT = {
Nenue@70 25 [PET_ACTION_MOVE_TO] = {'pet_move_to', SLASH_PET_MOVE_TO1},
Nenue@70 26 [PET_ACTION_ATTACK] = {'pet_attack', SLASH_PET_ATTACK1},
Nenue@70 27 [PET_ACTION_FOLLOW] = {'pet_follow', SLASH_PET_FOLLOW1},
Nenue@70 28 [PET_ACTION_WAIT] = {'pet_stay', SLASH_PET_STAY1 },
Nenue@70 29 [PET_MODE_AGGRESSIVE] = {'pet_aggressive', SLASH_PET_AGGRESSIVE1 },
Nenue@70 30 [PET_MODE_DEFENSIVE] = { 'pet_defensive', SLASH_PET_DEFENSIVE1},
Nenue@70 31 [PET_MODE_PASSIVE] = { 'pet_passive', SLASH_PET_PASSIVE1},
Nenue@70 32 [PET_MODE_ASSIST] = {'pet_assist', SLASH_PET_ASSIST1},
Nenue@70 33 }
Nenue@70 34 local SECONDARY_PROFESSIONS = {
Nenue@70 35 [5] = 3,
Nenue@70 36 [7] = 4,
Nenue@70 37 [9] = 5,
Nenue@70 38 [10] = 6
Nenue@70 39 }
Nenue@70 40 local petSpellCache,petSubtextCache
Nenue@70 41 local SUMMON_RANDOM_FAVORITE_MOUNT_SPELL = 150544
Nenue@70 42
Nenue@70 43
Nenue@70 44 local atype = kb.ActionTypes
Nenue@70 45
Nenue@70 46 --- Caps Lock
Nenue@70 47 atype['mount'] = function(id, name)
Nenue@70 48 if id == SUMMON_RANDOM_FAVORITE_MOUNT_SPELL then
Nenue@70 49 return CLICK_KEYBINDER_MACRO, 'mount_random', "/script C_MountJournal.SummonByID(0)", SkeletonKeyMacro
Nenue@70 50 else
Nenue@70 51 return CLICK_KEYBINDER_MACRO, 'mount_'..id, "/script C_MountJournal.SummonByID("..id..")", SkeletonKeyMacro
Nenue@70 52 end
Nenue@70 53 end
Nenue@70 54
Nenue@70 55 atype['macro'] = function(id, name)
Nenue@70 56 local _, _, text = GetMacroInfo(id)
Nenue@70 57 return CLICK_KEYBINDER_MACRO, 'macro_' .. tostring(name), name, SkeletonKeyMacro
Nenue@70 58 end
Nenue@70 59
Nenue@70 60 atype['equipset'] = function(id, name)
Nenue@70 61 return CLICK_KEYBINDER_MACRO, 'equipset_'..tostring(name), "/script UseEquipmentSet("..tostring(id)..")", SkeletonKeyMacro
Nenue@70 62 end
Nenue@70 63
Nenue@70 64 atype['spell'] = function(id, name)
Nenue@70 65 local attributeName = name
Nenue@78 66 local profInfo = kb.DynamicSpells.profession[id]
Nenue@78 67 if profInfo then
Nenue@78 68 attributeName = "profession_".. profInfo.dynamicIndex .. '_' .. profInfo.dynamicSubIndex
Nenue@70 69 end
Nenue@70 70 return CLICK_KEYBINDER_KEY, attributeName, name, SkeletonKeyKey
Nenue@70 71 end
Nenue@70 72
Nenue@70 73 atype['petaction'] = function(_, name)
Nenue@70 74 -- ID doesn't exist for basic commands, even though they can be picked up
Nenue@70 75 local attributeName, attributeValue = "petaction_" .. tostring(name), "/cast "..tostring(name)
Nenue@70 76
Nenue@70 77 if not petSpellCache then
Nenue@70 78 kb.UpdatePetInfo()
Nenue@70 79 end
Nenue@70 80 -- Compose a multi-macro for subtext abilities
Nenue@70 81 if petSpellCache[name] then
Nenue@70 82 attributeValue = ""
Nenue@70 83 for spellName, enabled in pairs(petSubtextCache[petSpellCache[name]]) do
Nenue@70 84 attributeValue = attributeValue .. "/cast " .. spellName .. "\n"
Nenue@70 85 end
Nenue@70 86 end
Nenue@70 87
Nenue@70 88 if PETACTION_SCRIPT[name] then
Nenue@70 89 attributeName, attributeValue = unpack(PETACTION_SCRIPT[name])
Nenue@70 90 elseif kb.PetCache.special[name] then
Nenue@70 91 attributeName = "petaction_"..kb.PetCache.special[name][3].."_" .. tonumber(kb.PetCache.special[name][6])
Nenue@70 92 end
Nenue@70 93 return CLICK_KEYBINDER_MACRO, attributeName, attributeValue, SkeletonKeyMacro
Nenue@70 94 end
Nenue@70 95
Nenue@70 96 atype['battlepet'] = function(id, name)
Nenue@70 97 return CLICK_KEYBINDER_MACRO, 'battlepet_' .. tostring(name), SLASH_SUMMON_BATTLE_PET1 .. " " .. tostring(name), SkeletonKeyMacro
Nenue@70 98 end
Nenue@70 99
Nenue@70 100 atype['item'] = function(id, name)
Nenue@75 101 return CLICK_KEYBINDER_KEY, tostring(name), tostring(name), SkeletonKeyKey
Nenue@70 102 end
Nenue@70 103
Nenue@70 104
Nenue@70 105 --- Resolves the SecureActionButton attribute names used for the given action
Nenue@70 106 kb.RegisterAction = function(actionType, id, name)
Nenue@70 107 assert(atype[actionType], 'Missing actionType handler for `'..tostring(actionType)..'`')
Nenue@74 108 local prefix, attributeName, attributeValue, button = atype[actionType](id, name)
Nenue@74 109 local command = prefix .. attributeName
Nenue@74 110 return attributeName, attributeValue, command, prefix, button
Nenue@70 111 end
Nenue@70 112
Nenue@70 113
Nenue@74 114 local spells = {}
Nenue@74 115 local SkeletonKey_GetGenericSpell = function(spellName, spellID, icon)
Nenue@74 116 if not spells[spellID] then
Nenue@74 117 spells[spellID] = {}
Nenue@74 118 spells[spellID].actionType = 'spell'
Nenue@74 119 spells[spellID].actionID = spellID
Nenue@74 120 spells[spellID].actionName = spellName
Nenue@74 121 spells[spellID].iconPath = icon
Nenue@74 122 spells[spellID].statusText = '|cFFBBBBBBSpell|r'
Nenue@74 123 spells[spellID].dynamicType = nil
Nenue@74 124 end
Nenue@74 125 return spells[spellID]
Nenue@74 126 end
Nenue@74 127
Nenue@74 128 -- tries to resolve spells from talent overrides/profession book/etc
Nenue@74 129 local dynamicTypes = {['profession'] = 'ProfessionCache', ['talent'] = 'TalentCache', ['petaction'] = 'PetInfoCache'}
Nenue@74 130 kb.ResolveSpellSlot = function(self)
Nenue@74 131 local spellName, spellID, command, icon = self.actionName, self.actionID, self.command, self.iconPath
Nenue@74 132 --print(' In:', spellName, spellID, command)
Nenue@74 133 --print(GetSpellInfo(spellName or spellID))
Nenue@74 134 local internalName, _, internalIcon, _, _, _, _ = GetSpellInfo(spellName or spellID)
Nenue@74 135 local isAvailable = internalName and true
Nenue@74 136
Nenue@74 137 if internalName and (internalName ~= spellName) then
Nenue@74 138 -- it's a binding for the originating spell, leave it as is
Nenue@74 139 print(' |cFFFF4400spell is an override(', internalName, '~=', spellName,') leave the name info alone')
Nenue@74 140 self.statusText = '|cFFFFFF00Spell|r'
Nenue@74 141 self.isAvailable = true
Nenue@74 142 return
Nenue@74 143 end
Nenue@74 144
Nenue@74 145 -- let's us match spells replaced by talents
Nenue@74 146 local info = kb.DynamicSpells[internalName or spellName]
Nenue@74 147 if not info then
Nenue@74 148 local dynamicType, dynamicIndex, dynamicSubIndex = command:match("(%a+)_(%S+)_(%S+)")
Nenue@74 149 if kb.DynamicSpells[dynamicType] then
Nenue@74 150 print('|cFFFF4400resolving dynamic type index:', internalName, spellName, command)
Nenue@74 151 dynamicIndex = tonumber(dynamicIndex)
Nenue@74 152 dynamicSubIndex = tonumber(dynamicSubIndex)
Nenue@74 153 local cache = kb.DynamicSpells[dynamicType]
Nenue@74 154 print('type:', dynamicType)
Nenue@74 155 if dynamicIndex and cache[dynamicIndex] then
Nenue@74 156 info = kb.DynamicSpells[dynamicType][dynamicIndex]
Nenue@74 157 print('index:', dynamicIndex)
Nenue@74 158 if dynamicSubIndex and info[dynamicSubIndex] then
Nenue@74 159 info = info[dynamicSubIndex]
Nenue@74 160 print('sub-index:', dynamicSubIndex)
Nenue@74 161 end
Nenue@74 162 isAvailable = true
Nenue@74 163 end
Nenue@74 164 end
Nenue@74 165 if not info then
Nenue@74 166 info = SkeletonKey_GetGenericSpell(spellName, spellID, internalIcon or icon)
Nenue@74 167 end
Nenue@74 168 end
Nenue@74 169 info.isAvailable = isAvailable
Nenue@74 170
Nenue@74 171 print('|cFF00FF88Slot Details:|r', info.actionName, info.actionID, info.dynamicType, info.isAvailable)
Nenue@74 172 for k,v in pairs(info) do
Nenue@74 173 --cprint(' ',k,v)
Nenue@74 174 self[k] = v
Nenue@74 175 end
Nenue@74 176
Nenue@74 177 return info
Nenue@74 178 end
Nenue@70 179
Nenue@70 180 do
Nenue@76 181 local PROFILE_VERSION = 320
Nenue@70 182 local commandActions = {}
Nenue@70 183 local bindings = kb.bindings
Nenue@70 184 local key, macro = SkeletonKeyKey, SkeletonKeyMacro
Nenue@70 185 kb.LoadBinding = function( configTable)
Nenue@70 186 if configTable.command then
Nenue@70 187 configTable.command = configTable.command:gsub('KeyBinder', 'SkeletonKey')
Nenue@70 188 end
Nenue@70 189
Nenue@70 190 local command, name, icon, actionType, actionID, macroName, macroText =
Nenue@70 191 configTable.command, configTable.actionName, configTable.iconPath, configTable.actionType,
Nenue@70 192 configTable.actionID, configTable.macroName, configTable.macroText
Nenue@70 193
Nenue@70 194
Nenue@70 195 local indexKey = actionType..'_'..actionID
Nenue@70 196 local actionPrefix = "*"..actionType.."-"
Nenue@70 197 local button = SkeletonKeyKey
Nenue@72 198 local isAvailable
Nenue@70 199 local specialButtonType
Nenue@70 200 if actionType == 'spell' then
Nenue@72 201 cprint(GetSpellInfo(actionID))
Nenue@71 202 local dynamicInfo = kb.DynamicSpells[name]
Nenue@70 203 if dynamicInfo then
Nenue@76 204 configTable.assignedKeys = configTable.assignedKeys or {GetBindingKey(configTable.command) }
Nenue@76 205
Nenue@72 206 cprint('|cFF00FFFFDynamicInfo:|r', dynamicInfo.dynamicType, table.concat(configTable.assignedKeys, ','))
Nenue@70 207 for k, v in pairs(dynamicInfo) do
Nenue@71 208 --cprint(' --', k, v)
Nenue@70 209 configTable[k] = v
Nenue@70 210 end
Nenue@76 211 isAvailable = configTable.isAvailable
Nenue@76 212 elseif GetSpellInfo(actionID) then
Nenue@76 213 isAvailable = true
Nenue@76 214
Nenue@70 215 end
Nenue@75 216 elseif actionType == 'item' then
Nenue@75 217 actionID = configTable.actionName
Nenue@75 218 isAvailable = true
Nenue@75 219 else
Nenue@71 220
Nenue@70 221 if actionType ~= 'macro' then
Nenue@70 222 actionPrefix = '*macrotext-'
Nenue@70 223 end
Nenue@70 224
Nenue@70 225 specialButtonType = 'macro'
Nenue@73 226 isAvailable = true
Nenue@70 227 end
Nenue@70 228
Nenue@72 229 if isAvailable then
Nenue@70 230
Nenue@72 231 local attributeSuffix, attributeValue, command, target, button = kb.RegisterAction(actionType, actionID, name)
Nenue@72 232 local actionKey = actionPrefix .. attributeSuffix
Nenue@72 233 cprint('|cFF00FF88LoadBinding()|r', button:GetName(), "*type-"..attributeSuffix, actionType, '|cFFFFFF00'..actionKey, attributeValue, isAvailable)
Nenue@70 234
Nenue@70 235
Nenue@70 236 kb.SecureAttribute(button, "*type-"..attributeSuffix, specialButtonType or actionType)
Nenue@70 237 kb.SecureAttribute(button, actionKey, attributeValue)
Nenue@72 238
Nenue@72 239 cprint('|cFFFF4400add', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@70 240 kb.bindings[indexKey] = configTable.assignedKeys
Nenue@70 241 commandActions[command] = kb.bindings[indexKey]
Nenue@70 242 return command, kb.bindings[indexKey]
Nenue@70 243 else
Nenue@72 244 if kb.bindings[indexKey] then
Nenue@72 245 cprint('|cFFFF4400remove', name, isAvailable, indexKey, unpack(configTable.assignedKeys))
Nenue@72 246 kb.bindings[indexKey] = nil
Nenue@72 247 end
Nenue@72 248
Nenue@70 249 return nil
Nenue@70 250 end
Nenue@70 251 end
Nenue@70 252
Nenue@71 253
Nenue@70 254 local usedSlots = {}
Nenue@71 255 kb.UpgradeProfile = function(profile)
Nenue@70 256 wipe(usedSlots)
Nenue@70 257 for slot, configTable in pairs(profile.buttons) do
Nenue@70 258
Nenue@71 259 -- convert old style table
Nenue@70 260 if #configTable >= 1 then
Nenue@70 261 local command, name, icon, actionType, actionID, macroName, macroText, spellbookSlot, spellbookType = unpack(configTable)
Nenue@70 262
Nenue@70 263 cprint('|CFFFF4400Fixing pad entry', slot, command, name)
Nenue@70 264 local assignedKeys = {GetBindingKey(command)}
Nenue@70 265 for k,v in pairs(profile.bindings) do
Nenue@70 266 if v == command then
Nenue@70 267 tinsert(assignedKeys, k)
Nenue@70 268 end
Nenue@70 269 end
Nenue@70 270
Nenue@70 271 configTable = {
Nenue@70 272 command = command,
Nenue@70 273 actionType = actionType,
Nenue@70 274 actionName = name,
Nenue@70 275 actionID = actionID,
Nenue@70 276 macroName = macroName,
Nenue@70 277 macroText = macroText,
Nenue@70 278 iconPath = icon,
Nenue@70 279 spellbookSlot = spellbookSlot,
Nenue@70 280 spellbookType = spellbookType,
Nenue@70 281 assignedKeys = assignedKeys
Nenue@70 282 }
Nenue@71 283
Nenue@71 284 local dynamic = kb.DynamicSpells[name]
Nenue@71 285 if dynamic then
Nenue@71 286 configTable.dynamicType = dynamic.dynamicType
Nenue@71 287 configTable.dynamicIndex = dynamic.dynamicIndex
Nenue@71 288 configTable.dynamicSubIndex = dynamic.dynamicSubIndex
Nenue@71 289 configTable.dynamicID = dynamic.dynamicID
Nenue@71 290 if configTable.dynamicType == 'talent' then
Nenue@71 291 profile.talents[name] = configTable
Nenue@71 292 end
Nenue@71 293 end
Nenue@71 294
Nenue@71 295
Nenue@70 296 kb.currentProfile.buttons[slot] = configTable
Nenue@70 297 end
Nenue@70 298 if not configTable.actionID then
Nenue@70 299 configTable.actionID = configTable.actionName
Nenue@70 300 end
Nenue@70 301 if not configTable.iconPath then
Nenue@70 302 print('corrected missing icon')
Nenue@70 303 configTable.iconPath = GetSpellTexture(configTable.actionName)
Nenue@70 304 end
Nenue@70 305
Nenue@70 306 usedSlots[configTable.actionName or configTable.actionID] = true
Nenue@70 307 usedSlots[configTable.command] = true
Nenue@70 308 end
Nenue@70 309
Nenue@70 310
Nenue@71 311 -- clean up legacy data
Nenue@70 312 for spellName, talentInfo in pairs(profile.talents) do
Nenue@70 313 if not usedSlots[spellName] then
Nenue@70 314 cprint('|cFFFF4400Unslotted talent', spellName)
Nenue@70 315 profile.talents[spellName] = nil
Nenue@70 316 end
Nenue@70 317 end
Nenue@70 318 for command in pairs(profile.bound) do
Nenue@70 319 if not usedSlots[command] then
Nenue@70 320 cprint('|cFFFF4400Unslotted bound entry', command)
Nenue@70 321 profile.bound[command] = nil
Nenue@70 322 profile.commands[command] = nil
Nenue@70 323 end
Nenue@70 324 end
Nenue@70 325 for command in pairs(profile.commands) do
Nenue@70 326 if not usedSlots[command] then
Nenue@70 327 cprint('|cFFFF4400Unslotted command entry', command)
Nenue@70 328 profile.commands[command] = nil
Nenue@70 329 end
Nenue@70 330 end
Nenue@76 331
Nenue@76 332 if profile.talents then
Nenue@76 333 profile.talents = nil
Nenue@76 334 end
Nenue@76 335
Nenue@76 336
Nenue@76 337 profile.versionID = PROFILE_VERSION
Nenue@71 338 end
Nenue@70 339
Nenue@71 340 kb.ApplyBindings = function (profile)
Nenue@71 341 cprint('|cFF0088FFApplyBindings()')
Nenue@71 342 --cprint('binding profile', profile)
Nenue@71 343
Nenue@71 344 local version = profile.versionID or 0
Nenue@76 345 if version < PROFILE_VERSION then
Nenue@71 346 kb.UpgradeProfile(profile)
Nenue@71 347 end
Nenue@71 348
Nenue@71 349
Nenue@71 350 -- then buttons
Nenue@71 351 for slot, configTable in pairs(profile.buttons) do
Nenue@71 352 -- convert old style table
Nenue@71 353 if kb.LoadBinding(configTable) then
Nenue@76 354
Nenue@71 355 if not configTable.assignedKeys then
Nenue@75 356 configTable.assignedKeys = {GetBindingKey(configTable.command)}
Nenue@71 357 end
Nenue@75 358 --if configTable.dynamicType == 'talent' then
Nenue@75 359 -- kb:print(table.concat(configTable.assignedKeys, ', ') .. ' bound to '.. configTable.actionName)
Nenue@75 360 --end
Nenue@74 361 for _, key in pairs(configTable.assignedKeys) do
Nenue@76 362 local command = configTable.command
Nenue@76 363 cprint('|cFF00FFFF'.. key .. '|r to|cFF00FF00', command)
Nenue@76 364 SetBinding(key, command)
Nenue@76 365 if commandActions[command] and not tContains(commandActions[command], key) then
Nenue@76 366 tinsert(commandActions[command], key)
Nenue@76 367 end
Nenue@74 368 end
Nenue@74 369
Nenue@71 370 end
Nenue@71 371 end
Nenue@70 372 end
Nenue@70 373
Nenue@70 374 kb.ApplyAllBindings =function ()
Nenue@74 375 print('|cFFFFFF00ApplyAllBindings()')
Nenue@70 376 wipe(kb.bindings)
Nenue@70 377 --kb:print('Loading binding profile', kb.profileName)
Nenue@70 378
Nenue@70 379 -- reflect action key settings
Nenue@70 380 if GetCVarBool("ActionButtonUseKeyDown") then
Nenue@70 381 SkeletonKeyMacro:RegisterForClicks("AnyDown")
Nenue@70 382 SkeletonKeyKey:RegisterForClicks("AnyDown")
Nenue@70 383 else
Nenue@70 384 SkeletonKeyMacro:RegisterForClicks("AnyUp")
Nenue@70 385 SkeletonKeyKey:RegisterForClicks("AnyUp")
Nenue@70 386 end
Nenue@70 387
Nenue@70 388 for i, profile in ipairs(kb.orderedProfiles) do
Nenue@70 389 kb.ApplyBindings(profile)
Nenue@70 390 end
Nenue@70 391 -- do this after to ensure that profession binds are properly overridden
Nenue@70 392 kb.UpdateProfessionInfo()
Nenue@70 393
Nenue@70 394 SaveBindings(GetCurrentBindingSet())
Nenue@72 395
Nenue@75 396
Nenue@70 397 end
Nenue@70 398 end
Nenue@70 399
Nenue@70 400
Nenue@78 401 local AddSpellInfo = function(id, name, icon, dynamicType, dynamicID, dynamicIndex, dynamicSubIndex, isAvailable)
Nenue@78 402 local spell = kb.DynamicSpells[id] or {}
Nenue@78 403 spell.actionName = name
Nenue@78 404 spell.dynamicType = dynamicType
Nenue@78 405 spell.dynamicID = dynamicID
Nenue@78 406 spell.iconPath = icon
Nenue@78 407 spell.dynamicIndex = dynamicIndex
Nenue@78 408 spell.dynamicSubIndex = dynamicSubIndex
Nenue@78 409 spell.isAvailable = isAvailable
Nenue@78 410 spell.actionType = 'spell'
Nenue@78 411 spell.spellbookType = BOOKTYPE_SPELL
Nenue@78 412 kb.DynamicSpells[name] = spell
Nenue@78 413
Nenue@78 414 local spellList = dynamicType and kb.DynamicSpells[dynamicType]
Nenue@78 415 if spellList then
Nenue@78 416 spellList[dynamicIndex] = spellList[dynamicIndex] or {}
Nenue@78 417 spellList[dynamicIndex][dynamicSubIndex] = spell
Nenue@78 418 end
Nenue@78 419
Nenue@78 420 cprint('|cFF00FFFFSpellInfo:|r', name, isAvailable, dynamicType or 'spell')
Nenue@78 421 end
Nenue@78 422
Nenue@70 423 kb.UpdateSpecInfo = function()
Nenue@70 424 kb.specInfo.id = GetSpecialization()
Nenue@70 425 kb.specInfo.globalID, kb.specInfo.name, kb.specInfo.desc, kb.specInfo.texture = GetSpecializationInfo(kb.specInfo.id)
Nenue@70 426 end
Nenue@70 427
Nenue@70 428 kb.UpdateMacroInfo = function()
Nenue@70 429 print('|cFFFFFF00kb.UpdateMacroInfo()|r')
Nenue@70 430 for index = 1, GetNumMacros() do
Nenue@70 431 local name = GetMacroInfo(index)
Nenue@70 432 kb.SecureAttribute(SkeletonKeyMacro, "*type-macro_"..tostring(name), 'macro')
Nenue@70 433 kb.SecureAttribute(SkeletonKeyMacro, "*macro-macro_"..tostring(name), index)
Nenue@70 434 end
Nenue@70 435 end
Nenue@70 436
Nenue@78 437
Nenue@70 438 kb.UpdateTalentInfo = function()
Nenue@78 439 print('|cFFFFFF00kb.UpdateSpells()|r')
Nenue@78 440 cprint('|cFFFFFF00kb.UpdateSpells()|r')
Nenue@70 441 if kb.talentsPushed then
Nenue@70 442 return
Nenue@70 443 end
Nenue@70 444 for row =1, MAX_TALENT_TIERS do
Nenue@70 445 for col = 1, NUM_TALENT_COLUMNS do
Nenue@70 446 local talentID, talentName, icon, selected, available, spellID = GetTalentInfo(row, col, 1)
Nenue@78 447 local talentInfo = kb.DynamicSpells[spellID] or {}
Nenue@70 448 if spellID then
Nenue@78 449 AddSpellInfo(spellID, talentName, icon, 'talent', talentID, row, col, selected)
Nenue@70 450 end
Nenue@70 451
Nenue@70 452 end
Nenue@70 453 end
Nenue@70 454
Nenue@70 455 for row = 1, MAX_PVP_TALENT_TIERS do
Nenue@70 456 for col = 1, MAX_PVP_TALENT_COLUMNS do
Nenue@78 457 local talentID, talentName, icon, selected, available, spellID, unlocked = GetPvpTalentInfo(row, col, 1)
Nenue@70 458 if spellID then
Nenue@78 459 AddSpellInfo(spellID, talentName, icon, 'talent', talentID, row, col, selected)
Nenue@70 460 end
Nenue@70 461 end
Nenue@70 462 end
Nenue@70 463
Nenue@78 464 local numTabs = GetNumSpellTabs()
Nenue@78 465 for i = 1, numTabs do
Nenue@78 466 local name, texture, offset, numSpells = GetSpellTabInfo(i)
Nenue@78 467 for spellLine = offset+1, offset+numSpells do
Nenue@78 468 local skillType, spellID = GetSpellBookItemInfo(spellLine)
Nenue@78 469 if skillType == 'SPELL' then
Nenue@78 470 local name, _, icon = GetSpellInfo(spellID)
Nenue@78 471 AddSpellInfo(spellID, name, icon, nil, nil, nil, nil, true)
Nenue@78 472 elseif skillType == 'FLYOUT' then
Nenue@78 473 local flyoutID = GetFlyoutID(spellLine)
Nenue@78 474 local _, _, numSlots = GetFlyoutInfo(flyoutID)
Nenue@78 475 if numSlots then
Nenue@78 476 for slot = 1, numSlots do
Nenue@78 477 local spellID, isKnown = GetFlyoutSlotInfo(flyoutID, slot)
Nenue@78 478 local name, rank, icon = GetSpellInfo(spellID)
Nenue@78 479 AddSpellInfo(spellID, name, icon, nil, nil, nil, nil, true)
Nenue@78 480 end
Nenue@78 481 end
Nenue@78 482 end
Nenue@78 483 end
Nenue@78 484 end
Nenue@78 485
Nenue@78 486
Nenue@78 487
Nenue@70 488 kb.talentsPushed = true
Nenue@70 489 kb.UpdateDynamicButtons('talent')
Nenue@70 490 end
Nenue@78 491 kb.UpdateSpells = kb.UpdateTalentInfo
Nenue@70 492
Nenue@70 493 kb.UpdateProfessionInfo = function()
Nenue@70 494 wipe(kb.ProfessionCache)
Nenue@70 495 local profs = {GetProfessions() }
Nenue@70 496 --print(GetProfessions())
Nenue@70 497 local primaryNum = 0
Nenue@70 498 for i = 1, 6 do
Nenue@70 499 if profs[i] then
Nenue@70 500 local profID = profs[i]
Nenue@70 501 local profName, texture, _, _, numSpells, spellOffset = GetProfessionInfo(profID)
Nenue@70 502 cprint(i, profID, profName, numSpells, spellOffset)
Nenue@70 503 if not SECONDARY_PROFESSIONS[profID] then
Nenue@70 504 primaryNum = primaryNum + 1
Nenue@70 505 end
Nenue@70 506 local profNum = SECONDARY_PROFESSIONS[profID] or primaryNum
Nenue@70 507 cprint(i, profNum)
Nenue@70 508
Nenue@70 509
Nenue@70 510 for j = 1, numSpells do
Nenue@70 511 local spellName, _, icon, _, _, _, spellID = GetSpellInfo(spellOffset+j, BOOKTYPE_PROFESSION)
Nenue@70 512 cprint(j, spellName)
Nenue@70 513 local profInfo = {
Nenue@70 514 actionType = 'spell',
Nenue@70 515 actionName = spellName,
Nenue@70 516 actionID = spellID,
Nenue@70 517 iconPath = icon,
Nenue@70 518 dynamicIndex = i,
Nenue@70 519 dynamicSubIndex = j,
Nenue@70 520 dynamicType = 'profession',
Nenue@70 521 spellbookOffset = (spellOffset+j),
Nenue@70 522 spellbookType = BOOKTYPE_PROFESSION,
Nenue@70 523 isAvailable = true,
Nenue@78 524 dynamicID = profID,
Nenue@70 525 }
Nenue@70 526
Nenue@70 527 kb.SecureAttribute(SkeletonKeyKey, "*type-profession_"..i .. '_' ..j, "spell")
Nenue@70 528 kb.SecureAttribute(SkeletonKeyKey, "*spell-profession_"..i .. '_' ..j, spellName)
Nenue@70 529
Nenue@70 530
Nenue@70 531 kb.DynamicSpells[spellName] = profInfo
Nenue@70 532 kb.DynamicSpells[spellID] = profInfo
Nenue@70 533
Nenue@78 534 kb.DynamicSpells.profession[spellName] = profInfo
Nenue@78 535 kb.DynamicSpells.profession[spellID] = profInfo
Nenue@70 536 kb.DynamicSpells.profession[i] = kb.DynamicSpells.profession[i] or {}
Nenue@70 537 kb.DynamicSpells.profession[i][j] = profInfo
Nenue@70 538 --print(' |cFF0088FF['..i..']|r|cFFFF44BB['..spellOffset+i..']|r', spellName, "profession_"..i .. '_' ..j)
Nenue@70 539 end
Nenue@70 540 end
Nenue@70 541
Nenue@70 542 end
Nenue@70 543
Nenue@70 544 kb.UpdateDynamicButtons('profession')
Nenue@70 545 end
Nenue@70 546
Nenue@70 547
Nenue@70 548
Nenue@70 549 kb.UpdatePetInfo = function()
Nenue@70 550 local hasPetSpells, petType = HasPetSpells()
Nenue@70 551
Nenue@70 552 -- reconcile saved data if it becomes available
Nenue@70 553 if kb.db then
Nenue@70 554 kb.db.petSpellsDB = kb.db.petSpellsDB or {}
Nenue@70 555 kb.db.petSpellsDB.subtext = kb.db.petSpellsDB.subtext or {}
Nenue@70 556 kb.db.petSpellsDB.spell = kb.db.petSpellsDB.spell or {}
Nenue@70 557 local spellCache = kb.db.petSpellsDB.spell
Nenue@70 558 local subtextCache = kb.db.petSpellsDB.subtext
Nenue@70 559 if petSpellCache then
Nenue@70 560 for k,v in pairs(petSpellCache) do
Nenue@70 561 if not spellCache[k] then
Nenue@70 562 spellCache[k] = v
Nenue@70 563 end
Nenue@70 564 end
Nenue@70 565 end
Nenue@70 566 petSpellCache = spellCache
Nenue@70 567 if petSubtextCache then
Nenue@70 568 for k,v in pairs(petSubtextCache) do
Nenue@70 569 if not subtextCache[k] then
Nenue@70 570 subtextCache[k] = v
Nenue@70 571 end
Nenue@70 572 end
Nenue@70 573 end
Nenue@70 574 petSubtextCache = subtextCache
Nenue@70 575 else
Nenue@70 576 petSpellCache = {}
Nenue@70 577 petSubtextCache = {}
Nenue@70 578 end
Nenue@70 579
Nenue@70 580 if PetHasSpellbook() then
Nenue@70 581 --print('PET SPELLBOOK')
Nenue@70 582 local spellbookOffset = 1
Nenue@70 583 local specialNum = {}
Nenue@70 584 local newSubtextItems = false
Nenue@70 585
Nenue@70 586 repeat
Nenue@70 587
Nenue@70 588 local spellType, spellID = GetSpellBookItemInfo(spellbookOffset, BOOKTYPE_PET)
Nenue@70 589 local spellName, subText = GetSpellBookItemName(spellbookOffset, BOOKTYPE_PET)
Nenue@70 590 local texture = GetSpellBookItemTexture(spellbookOffset, BOOKTYPE_PET)
Nenue@70 591 if (spellType == 'SPELL') and (not IsPassiveSpell(spellbookOffset, BOOKTYPE_PET)) then
Nenue@70 592 local info = kb.PetCache[spellName] or {}
Nenue@70 593 kb.PetCache.spellslot[spellName] = {spellbookOffset, spellName, subText, spellID, texture}
Nenue@70 594 --print('|cFF00FF88spellslot['..spellName..']|r', '=>', i, subText)
Nenue@70 595
Nenue@70 596 if subText then
Nenue@70 597 kb.PetCache.subtext[subText] = kb.PetCache.subtext[subText] or {}
Nenue@70 598 specialNum[subText] = (specialNum[subText] or 0) + 1
Nenue@70 599
Nenue@70 600 petSpellCache[spellName] = subText
Nenue@70 601 petSubtextCache[subText] = petSubtextCache[subText] or {}
Nenue@70 602
Nenue@70 603 -- add to the list
Nenue@70 604 if not petSubtextCache[subText][spellName] then
Nenue@70 605 petSubtextCache[subText][spellName] = true
Nenue@70 606 newSubtextItems = true
Nenue@70 607 --print('|cFF00FFFFspecial['..spellName..']|r', '\n','|cFF00FFFFsubtext['..subText..']['..specialNum[subText]..']|r', '=>', i, spellName, subText, spellID, texture, specialNum[subText])
Nenue@70 608 end
Nenue@70 609
Nenue@70 610
Nenue@70 611
Nenue@70 612 local entry = {spellbookOffset, spellName, subText, spellID, texture, specialNum[subText] }
Nenue@70 613
Nenue@70 614
Nenue@70 615 info.spellbookOffset = spellbookOffset
Nenue@70 616 info.spellbookType = BOOKTYPE_PET
Nenue@70 617 info.actionName = spellName
Nenue@70 618 info.spellID = spellID
Nenue@70 619 info.dynamicType = 'petaction'
Nenue@70 620 info.dynamicID = spellID
Nenue@70 621 info.dynamicIndex = subText
Nenue@70 622 info.dynamicSubIndex = specialNum[subText]
Nenue@70 623 info.isAvailable = true
Nenue@70 624
Nenue@70 625 kb.PetCache.special[spellName] = info
Nenue@70 626 kb.PetCache.subtext[subText][specialNum[subText]] = info
Nenue@78 627
Nenue@70 628 kb.DynamicSpells[spellName] = info
Nenue@70 629 kb.DynamicSpells[spellID] = info
Nenue@70 630
Nenue@70 631 end
Nenue@70 632
Nenue@70 633 if spellID then
Nenue@70 634 kb.PetCache.spell[spellbookOffset] = {spellID, spellName, subText}
Nenue@70 635 --print('|cFF0088FFspell['..i..']|r', '=>', spellID, spellName, subText)
Nenue@70 636 end
Nenue@70 637
Nenue@70 638 kb.PetCache[spellName] = info
Nenue@70 639 end
Nenue@70 640
Nenue@70 641 spellbookOffset = spellbookOffset + 1
Nenue@70 642 until spellType == nil
Nenue@70 643
Nenue@70 644 if newSubtextItems then
Nenue@70 645
Nenue@70 646 local macrotext = ""
Nenue@70 647 for subText, spells in pairs(petSubtextCache) do
Nenue@70 648 if specialNum[subText] then
Nenue@70 649 for spellName, enabled in pairs(spells) do
Nenue@70 650 macrotext = macrotext .. "/cast " .. spellName .. "\n"
Nenue@70 651 end
Nenue@70 652 kb.SecureAttribute(SkeletonKeyMacro, "*macrotext-petaction_"..subText.."_"..specialNum[subText], macrotext)
Nenue@70 653 end
Nenue@70 654 end
Nenue@70 655 end
Nenue@70 656
Nenue@70 657
Nenue@70 658 else
Nenue@70 659 --print('NO PET SPELLBOOK')
Nenue@70 660 wipe(kb.PetCache.spell)
Nenue@70 661 wipe(kb.PetCache.spellslot)
Nenue@70 662 end
Nenue@70 663
Nenue@70 664 if PetHasActionBar() then
Nenue@70 665 --print('PET ACTION BAR')
Nenue@70 666 for i = 1, 10 do
Nenue@70 667
Nenue@70 668
Nenue@70 669 local name, subtext, texture, isToken, isActive = GetPetActionInfo(i)
Nenue@70 670 if name then
Nenue@70 671 kb.PetCache.action[i] = {name, subtext, texture, isToken, isActive }
Nenue@70 672
Nenue@70 673
Nenue@70 674 end
Nenue@70 675 --print('|cFFFFFF00action['..i..']|r', name, subtext, texture)
Nenue@70 676 end
Nenue@70 677 else
Nenue@70 678 --print('NO PET ACTION BAR')
Nenue@70 679 wipe(kb.PetCache.action)
Nenue@70 680 end
Nenue@70 681
Nenue@70 682 kb.UpdateDynamicButtons('petaction')
Nenue@70 683
Nenue@70 684 end
Nenue@70 685
Nenue@70 686 kb.UpdateSystemBinds = function()
Nenue@70 687 wipe(kb.SystemBindings)
Nenue@70 688 local n = GetNumBindings()
Nenue@70 689 for i=1, n do
Nenue@70 690 local command, key1, key2 = GetBinding(i)
Nenue@70 691 if not command:match('ACTION.*%d+') then
Nenue@70 692 if key1 then
Nenue@70 693 kb.SystemBindings[key1] = command
Nenue@70 694 end
Nenue@70 695 if key2 then
Nenue@70 696 kb.SystemBindings[key2] = command
Nenue@70 697 end
Nenue@70 698 else
Nenue@70 699 --print('ignoring action button binding', command)
Nenue@70 700 end
Nenue@70 701 end
Nenue@70 702 end
Nenue@70 703
Nenue@70 704 kb.UpdateDynamicButtons = function(dynamicType)
Nenue@70 705 for i, button in ipairs(kb.buttons) do
Nenue@70 706 if button.isDynamic == dynamicType then
Nenue@70 707 kb.UpdateSlot(button, true)
Nenue@70 708 end
Nenue@70 709 end
Nenue@70 710 end
Nenue@70 711
Nenue@70 712 kb.pendingAttributes = {}
Nenue@70 713 kb.SecureAttribute = function(target, name, value)
Nenue@70 714 if InCombatLockdown() then
Nenue@70 715 if #kb.pendingAttributes == 0 then
Nenue@70 716 kb:print(kb.L('Key bindings will be applied when you exit combat.'))
Nenue@70 717 end
Nenue@70 718 tinsert(kb.pendingAttributes, {target, name, value})
Nenue@70 719 SkeletonKey:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@70 720 else
Nenue@70 721 --cprint('|cFFFF4444' .. target:GetName()..'|r.|cFFFFFF00'.. tostring(name)..'|r = "'..tostring(value)..'"')
Nenue@70 722 target:SetAttribute(name, value)
Nenue@70 723 end
Nenue@70 724 end
Nenue@70 725
Nenue@70 726 kb.PLAYER_REGEN_ENABLED = function()
Nenue@70 727 if #kb.pendingAttributes >= 1 then
Nenue@70 728 local args = tremove(kb.pendingAttributes)
Nenue@70 729 while args do
Nenue@70 730 local target, name, value = unpack(args)
Nenue@70 731 --print(target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 732 cprint('deferred', target:GetName(), 'attribute', '"'.. tostring(name)..'" = "'..tostring(value)..'"')
Nenue@70 733 target:SetAttribute(name, value)
Nenue@70 734 args = tremove(kb.pendingAttributes)
Nenue@70 735 end
Nenue@70 736 end
Nenue@70 737
Nenue@70 738 if #kb.pendingCalls >= 1 then
Nenue@70 739
Nenue@70 740 local func = tremove(kb.pendingCalls)
Nenue@70 741 while func do
Nenue@70 742 func()
Nenue@70 743 end
Nenue@70 744 end
Nenue@70 745 end
Nenue@70 746
Nenue@70 747 kb.UpdateBindingsCache = function(actionType, actionID, bindings)
Nenue@70 748 local indexKey = actionType .. '_' .. actionID
Nenue@70 749 kb.bindings[indexKey] = bindings
Nenue@70 750
Nenue@70 751 cprint('|cFF00FF00'..indexKey..'|r = {'.. table.concat(bindings,', ').. '}')
Nenue@70 752 tinsert(kb.ChangedBindings, {actionType, actionID})
Nenue@70 753 end