flickerstreak@175
|
1 local addonName, addonTable = ...
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flickerstreak@175
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2 local ReAction = addonTable.ReAction
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flickerstreak@122
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3 local L = ReAction.L
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flickerstreak@122
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4 local _G = _G
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flickerstreak@122
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5 local CreateFrame = CreateFrame
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flickerstreak@122
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6 local format = string.format
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flickerstreak@122
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7 local IsUsableAction = IsUsableAction
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flickerstreak@122
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8 local IsEquippedAction = IsEquippedAction
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flickerstreak@122
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9 local IsConsumableAction = IsConsumableAction
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flickerstreak@122
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10 local IsStackableAction = IsStackableAction
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flickerstreak@122
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11 local GetActionText = GetActionText
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flickerstreak@122
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12 local GetCVar = GetCVar
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flickerstreak@122
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13 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor
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flickerstreak@122
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14 local IsCurrentAction = IsCurrentAction
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flickerstreak@122
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15 local IsAutoRepeatAction = IsAutoRepeatAction
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flickerstreak@122
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16 local IsUsableAction = IsUsableAction
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flickerstreak@122
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17 local IsAttackAction = IsAttackAction
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flickerstreak@122
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18 local CooldownFrame_SetTimer = CooldownFrame_SetTimer
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flickerstreak@122
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19 local GetActionCooldown = GetActionCooldown
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flickerstreak@122
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20 local GetActionTexture = GetActionTexture
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flickerstreak@122
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21 local ATTACK_BUTTON_FLASH_TIME = ATTACK_BUTTON_FLASH_TIME
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flickerstreak@122
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22 local TOOLTIP_UPDATE_TIME = TOOLTIP_UPDATE_TIME
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flickerstreak@122
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23 local IsActionInRange = IsActionInRange
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flickerstreak@122
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24 local InCombatLockdown = InCombatLockdown
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flickerstreak@122
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25 local HasAction = HasAction
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flickerstreak@122
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26
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flickerstreak@122
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27 --
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flickerstreak@122
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28 -- Secure snippets
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flickerstreak@122
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29 -- These are run within the context of the bar's sandbox, as the
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flickerstreak@122
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30 -- buttons themselves do not have their own sandbox.
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flickerstreak@122
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31 --
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flickerstreak@122
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32 local _onstate_mc = -- function(self, stateid, newstate)
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flickerstreak@122
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33 [[
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flickerstreak@122
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34 local oldMcVehicleState = mcVehicleState
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flickerstreak@122
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35 mcVehicleState = newstate
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flickerstreak@122
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36 control:ChildUpdate()
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flickerstreak@122
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37 if oldMcVehicleState == "vehicle" or mcVehicleState == "vehicle" then
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flickerstreak@122
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38 control:ChildUpdate("vehicle")
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flickerstreak@122
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39 end
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flickerstreak@122
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40 ]]
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flickerstreak@122
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41
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flickerstreak@122
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42 local _childupdate = -- function(self, snippetid, message)
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flickerstreak@122
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43 [[
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flickerstreak@122
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44 local action = nil
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flickerstreak@122
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45 if (doVehicle and mcVehicleState == "vehicle") or
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flickerstreak@122
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46 (doMindControl and mcVehicleState == "mc") then
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flickerstreak@122
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47 local idx = self:GetAttribute("bar-idx")
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flickerstreak@145
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48 local maxN = (doVehicle and mcVehicleState == "vehicle") and 7 or 12
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flickerstreak@145
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49 if idx and idx <= maxN then
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flickerstreak@122
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50 action = 120 + idx
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flickerstreak@122
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51 else
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flickerstreak@122
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52 action = 0
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flickerstreak@122
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53 end
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flickerstreak@155
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54 elseif state and settings[state] and settings[state].page then
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flickerstreak@155
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55 action = self:GetAttribute("action-"..settings[state].page)
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flickerstreak@138
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56 end
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flickerstreak@138
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57 if action == nil then
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flickerstreak@122
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58 action = self:GetAttribute("default-action")
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flickerstreak@122
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59 end
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flickerstreak@122
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60
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flickerstreak@122
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61 self:SetAttribute("action",action)
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flickerstreak@122
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62
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flickerstreak@128
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63 if not self:GetAttribute("showgrid") then
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flickerstreak@128
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64 local tempShow = self:GetAttribute("showgrid-temp")
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flickerstreak@128
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65 local evtShow = self:GetAttribute("showgrid-event")
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flickerstreak@128
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66 if tempShow then tempShow = (tempShow > 0) end
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flickerstreak@128
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67 if evtShow then evtShow = (evtShow > 0) end
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flickerstreak@128
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68
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flickerstreak@170
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69 if tempShow or evtShow or HasAction(action) then
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flickerstreak@128
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70 self:Show()
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flickerstreak@128
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71 else
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flickerstreak@128
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72 self:Hide()
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flickerstreak@128
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73 end
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flickerstreak@122
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74 end
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flickerstreak@122
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75 ]]
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flickerstreak@122
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76
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flickerstreak@122
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77 local _childupdate_vehicleExit = -- function(self, snippetid, message)
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flickerstreak@122
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78 [[
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flickerstreak@122
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79 local show = (mcVehicleState == "vehicle")
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flickerstreak@124
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80 if show and doVehicle then
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flickerstreak@122
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81 self:SetAttribute("type","macro")
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flickerstreak@122
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82 self:Show()
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flickerstreak@122
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83 else
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flickerstreak@122
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84 self:SetAttribute("type","action")
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flickerstreak@122
|
85 end
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flickerstreak@122
|
86 control:CallMethod("ShowVehicleExit",show)
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flickerstreak@122
|
87 ]]
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flickerstreak@122
|
88
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flickerstreak@122
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89 local _childupdate_showgrid = -- function(self, snippetid, message)
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flickerstreak@122
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90 [[
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flickerstreak@186
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91 showgrid_event = message
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flickerstreak@128
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92 self:SetAttribute("showgrid-event",message)
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flickerstreak@128
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93 if not self:GetAttribute("showgrid") then
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flickerstreak@128
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94 local count = message + (self:GetAttribute("showgrid-temp") or 0)
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flickerstreak@128
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95 if count <= 0 then
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flickerstreak@128
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96 local action = self:GetAttribute("action")
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flickerstreak@186
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97 -- note that HasAction is not updated on the target of a drag until after ACTIONBAR_HIDEGRID
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flickerstreak@186
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98 -- so, we set a flag for this button in pre-click/receive-drag and check for it here
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flickerstreak@186
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99 if HasAction(action) or self:GetAttribute("showgrid-clicked") then
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flickerstreak@186
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100 if not self:IsShown() then
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flickerstreak@186
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101 self:Show()
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flickerstreak@186
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102 end
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flickerstreak@186
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103 self:SetAttribute("showgrid-clicked",false)
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flickerstreak@186
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104 else
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flickerstreak@186
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105 if self:IsShown() then
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flickerstreak@186
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106 self:Hide()
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flickerstreak@186
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107 end
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flickerstreak@128
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108 end
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flickerstreak@128
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109 else
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flickerstreak@122
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110 self:Show()
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flickerstreak@122
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111 end
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flickerstreak@122
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112 end
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flickerstreak@122
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113 ]]
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flickerstreak@122
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114
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flickerstreak@122
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115 local _onDragStart = -- function(self, button, kind, value, ...)
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flickerstreak@122
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116 [[
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flickerstreak@122
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117 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then
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flickerstreak@122
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118 return kind, value, ...
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flickerstreak@122
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119 else
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flickerstreak@122
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120 return "action", self:GetAttribute("action")
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flickerstreak@122
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121 end
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flickerstreak@122
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122 ]]
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flickerstreak@122
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123
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flickerstreak@122
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124 local _onReceiveDrag = -- function(self, button, kind, value, ...)
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flickerstreak@122
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125 [[
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flickerstreak@129
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126 if kind ~= "spell" and kind ~= "item" and kind ~= "macro" then
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flickerstreak@129
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127 return kind, value, ...
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flickerstreak@170
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128 else
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flickerstreak@186
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129 if showgrid_event and showgrid_event > 0 then
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flickerstreak@186
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130 self:SetAttribute("showgrid-clicked",true)
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flickerstreak@186
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131 end
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flickerstreak@170
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132 return "action", self:GetAttribute("action")
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flickerstreak@122
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133 end
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flickerstreak@122
|
134 ]]
|
flickerstreak@122
|
135
|
flickerstreak@186
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136 local _onClick = -- function(self, button, down)
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flickerstreak@186
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137 [[
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flickerstreak@186
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138 if showgrid_event and showgrid_event > 0 then
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flickerstreak@186
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139 self:SetAttribute("showgrid-clicked",true)
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flickerstreak@186
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140 end
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flickerstreak@186
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141 return button
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flickerstreak@186
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142 ]]
|
flickerstreak@186
|
143
|
flickerstreak@122
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144 --
|
flickerstreak@122
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145 -- private
|
flickerstreak@122
|
146 --
|
flickerstreak@122
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147 local eventList = {
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flickerstreak@122
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148 "PLAYER_ENTERING_WORLD",
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flickerstreak@122
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149 "ACTIONBAR_PAGE_CHANGED",
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flickerstreak@122
|
150 "ACTIONBAR_SLOT_CHANGED",
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flickerstreak@122
|
151 "UPDATE_BINDINGS",
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flickerstreak@122
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152 "ACTIONBAR_UPDATE_STATE",
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flickerstreak@122
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153 "ACTIONBAR_UPDATE_USABLE",
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flickerstreak@122
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154 "ACTIONBAR_UPDATE_COOLDOWN",
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flickerstreak@165
|
155 "UNIT_INVENTORY_CHANGED",
|
flickerstreak@165
|
156 "LEARNED_SPELL_IN_TAB",
|
flickerstreak@122
|
157 "UPDATE_INVENTORY_ALERTS",
|
flickerstreak@122
|
158 "PLAYER_TARGET_CHANGED",
|
flickerstreak@122
|
159 "TRADE_SKILL_SHOW",
|
flickerstreak@122
|
160 "TRADE_SKILL_CLOSE",
|
flickerstreak@122
|
161 "PLAYER_ENTER_COMBAT",
|
flickerstreak@122
|
162 "PLAYER_LEAVE_COMBAT",
|
flickerstreak@122
|
163 "START_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
164 "STOP_AUTOREPEAT_SPELL",
|
flickerstreak@122
|
165 "UNIT_ENTERED_VEHICLE",
|
flickerstreak@122
|
166 "UNIT_EXITED_VEHICLE",
|
flickerstreak@122
|
167 "COMPANION_UPDATE",
|
flickerstreak@122
|
168 }
|
flickerstreak@122
|
169
|
flickerstreak@122
|
170 --
|
flickerstreak@122
|
171 -- Action Button class
|
flickerstreak@122
|
172 --
|
flickerstreak@218
|
173 local buttonTypeID = "Action"
|
flickerstreak@122
|
174 local Super = ReAction.Button
|
flickerstreak@218
|
175 local Action = setmetatable(
|
flickerstreak@218
|
176 {
|
flickerstreak@218
|
177 defaultBarConfig = {
|
flickerstreak@218
|
178 type = buttonTypeID,
|
flickerstreak@218
|
179 btnWidth = 36,
|
flickerstreak@218
|
180 btnHeight = 36,
|
flickerstreak@218
|
181 btnRows = 1,
|
flickerstreak@218
|
182 btnColumns = 12,
|
flickerstreak@218
|
183 spacing = 3
|
flickerstreak@218
|
184 },
|
flickerstreak@218
|
185
|
flickerstreak@218
|
186 barType = L["Action Bar"]
|
flickerstreak@218
|
187 },
|
flickerstreak@218
|
188 { __index = Super } )
|
flickerstreak@122
|
189 ReAction.Button.Action = Action
|
flickerstreak@122
|
190
|
flickerstreak@128
|
191 function Action:New( idx, barConfig, bar, idHint )
|
flickerstreak@123
|
192 local name = format("ReAction_%s_Action_%d",bar:GetName(),idx)
|
flickerstreak@123
|
193
|
flickerstreak@129
|
194 self = Super.New(self, name, barConfig.buttons[idx], bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" )
|
flickerstreak@129
|
195 self.barConfig = barConfig
|
flickerstreak@122
|
196
|
flickerstreak@122
|
197 local f = self:GetFrame()
|
flickerstreak@122
|
198 local barFrame = bar:GetFrame()
|
flickerstreak@128
|
199 local config = self:GetConfig()
|
flickerstreak@122
|
200
|
flickerstreak@122
|
201 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
202
|
flickerstreak@122
|
203 -- set up the base action ID
|
flickerstreak@122
|
204 self:SetActionIDPool("action",120)
|
flickerstreak@122
|
205 config.actionID = self:AcquireActionID(config.actionID, idHint)
|
flickerstreak@122
|
206 self.nPages = 1
|
flickerstreak@122
|
207
|
flickerstreak@122
|
208 -- attribute setup
|
flickerstreak@122
|
209 f:SetAttribute("type","action")
|
flickerstreak@122
|
210 f:SetAttribute("checkselfcast", true)
|
flickerstreak@122
|
211 f:SetAttribute("checkfocuscast", true)
|
flickerstreak@122
|
212 f:SetAttribute("action", config.actionID)
|
flickerstreak@122
|
213 f:SetAttribute("default-action", config.actionID)
|
flickerstreak@128
|
214 f:SetAttribute("bar-idx",idx)
|
flickerstreak@122
|
215 f:SetAttribute("showgrid-temp",0)
|
flickerstreak@128
|
216 f:SetAttribute("showgrid-event",0)
|
flickerstreak@128
|
217 f:SetAttribute("showgrid",not self:GetBarConfig().hideEmpty)
|
flickerstreak@128
|
218
|
flickerstreak@122
|
219 -- non secure scripts
|
flickerstreak@122
|
220 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end)
|
flickerstreak@122
|
221 f:SetScript("OnEnter", function(frame) self:OnEnter() end)
|
flickerstreak@122
|
222 f:SetScript("OnLeave", function(frame) self:OnLeave() end)
|
flickerstreak@122
|
223 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end)
|
flickerstreak@122
|
224 f:SetScript("PostClick", function(frame, ...) self:PostClick(...) end)
|
flickerstreak@122
|
225 f:SetScript("OnUpdate", function(frame, elapsed) self:OnUpdate(elapsed) end)
|
flickerstreak@122
|
226 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end)
|
flickerstreak@123
|
227 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end)
|
flickerstreak@122
|
228
|
flickerstreak@122
|
229 -- event registration
|
flickerstreak@124
|
230 f:EnableMouse(true)
|
flickerstreak@122
|
231 f:RegisterForDrag("LeftButton", "RightButton")
|
flickerstreak@122
|
232 f:RegisterForClicks("AnyUp")
|
flickerstreak@122
|
233 for _, evt in pairs(eventList) do
|
flickerstreak@122
|
234 f:RegisterEvent(evt)
|
flickerstreak@122
|
235 end
|
flickerstreak@122
|
236
|
flickerstreak@138
|
237 -- secure handlers
|
flickerstreak@138
|
238 f:SetAttribute("_childupdate", _childupdate)
|
flickerstreak@138
|
239 f:SetAttribute("_childupdate-showgrid",_childupdate_showgrid)
|
flickerstreak@138
|
240 barFrame:WrapScript(f, "OnDragStart", _onDragStart)
|
flickerstreak@138
|
241 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag)
|
flickerstreak@186
|
242 barFrame:WrapScript(f, "OnClick", _onClick)
|
flickerstreak@123
|
243
|
flickerstreak@140
|
244 -- attach to skinner
|
flickerstreak@140
|
245 bar:SkinButton(self)
|
flickerstreak@140
|
246
|
flickerstreak@140
|
247 -- initial display
|
flickerstreak@140
|
248 if ReAction:GetConfigMode() then
|
flickerstreak@140
|
249 self:ShowGridTemp(true)
|
flickerstreak@140
|
250 end
|
flickerstreak@140
|
251
|
flickerstreak@140
|
252 self:Refresh()
|
flickerstreak@140
|
253
|
flickerstreak@123
|
254 return self
|
flickerstreak@122
|
255 end
|
flickerstreak@122
|
256
|
flickerstreak@122
|
257 function Action:Destroy()
|
flickerstreak@122
|
258 local f = self:GetFrame()
|
flickerstreak@128
|
259 local c = self:GetConfig()
|
flickerstreak@122
|
260
|
flickerstreak@132
|
261 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@145
|
262 f:SetAttribute("action",c.actionID) -- so that Super.Destroy releases the right one
|
flickerstreak@122
|
263
|
flickerstreak@139
|
264 if c.pageactions and #c.pageactions > 1 then
|
flickerstreak@139
|
265 for i = 2, #c.pageactions do
|
flickerstreak@132
|
266 self:ReleaseActionID(c.pageactions[i])
|
flickerstreak@122
|
267 self:ReleaseActionID(id)
|
flickerstreak@122
|
268 end
|
flickerstreak@122
|
269 end
|
flickerstreak@122
|
270
|
flickerstreak@128
|
271 Super.Destroy(self)
|
flickerstreak@122
|
272 end
|
flickerstreak@122
|
273
|
flickerstreak@129
|
274 function Action:GetBarConfig()
|
flickerstreak@129
|
275 -- this is the per-bar Action module config structure,
|
flickerstreak@129
|
276 -- not the config structure of the bar itself
|
flickerstreak@129
|
277 return self.barConfig
|
flickerstreak@129
|
278 end
|
flickerstreak@129
|
279
|
flickerstreak@122
|
280 function Action:Refresh()
|
flickerstreak@129
|
281 Super.Refresh(self)
|
flickerstreak@122
|
282 self:RefreshPages()
|
flickerstreak@124
|
283 self:InstallVehicle()
|
flickerstreak@128
|
284 self:ShowGrid(not self:GetBarConfig().hideEmpty)
|
flickerstreak@122
|
285 self:UpdateAction()
|
flickerstreak@122
|
286 end
|
flickerstreak@122
|
287
|
flickerstreak@124
|
288 function Action:InstallVehicle()
|
flickerstreak@145
|
289 local f = self:GetFrame()
|
flickerstreak@128
|
290 if self.idx == 7 and self:GetBarConfig().vehicle then
|
flickerstreak@159
|
291 if not self.vehicleInstalled then
|
flickerstreak@159
|
292 self.vehicleInstalled = true
|
flickerstreak@159
|
293 -- install vehicle-exit button on 7th button (only)
|
flickerstreak@159
|
294 f:SetAttribute("_childupdate-vehicle", _childupdate_vehicleExit)
|
flickerstreak@159
|
295 f:SetAttribute("macrotext","/run VehicleExit()")
|
flickerstreak@159
|
296 self:GetBar():GetFrame().ShowVehicleExit = function(bar,show)
|
flickerstreak@159
|
297 self:ShowVehicleExit(show)
|
flickerstreak@159
|
298 end
|
flickerstreak@124
|
299 end
|
flickerstreak@159
|
300 -- setscale blows away tex coords
|
flickerstreak@159
|
301 self:UpdateIcon()
|
flickerstreak@159
|
302 elseif self.vehicleInstalled then
|
flickerstreak@159
|
303 self.vehicleInstalled = false
|
flickerstreak@145
|
304 f:SetAttribute("_childupdate-vehicle",nil)
|
flickerstreak@145
|
305 f:SetAttribute("macrotext",nil)
|
flickerstreak@128
|
306 end
|
flickerstreak@128
|
307 end
|
flickerstreak@128
|
308
|
flickerstreak@128
|
309 function Action:ShowGrid( show )
|
flickerstreak@128
|
310 if not InCombatLockdown() then
|
flickerstreak@128
|
311 self.frame:SetAttribute("showgrid", show)
|
flickerstreak@128
|
312 self:UpdateShowGrid()
|
flickerstreak@128
|
313 end
|
flickerstreak@128
|
314 end
|
flickerstreak@128
|
315
|
flickerstreak@128
|
316 function Action:ShowGridTemp( show )
|
flickerstreak@128
|
317 -- This function only modifies the show-grid when out
|
flickerstreak@128
|
318 -- of combat, and is ignored by the secure handler. Use
|
flickerstreak@128
|
319 -- it for configuration modes.
|
flickerstreak@128
|
320 if not InCombatLockdown() then
|
flickerstreak@128
|
321 local count = self.showGridTempCount or 0
|
flickerstreak@128
|
322 if show then
|
flickerstreak@128
|
323 count = count + 1
|
flickerstreak@128
|
324 else
|
flickerstreak@128
|
325 count = count - 1
|
flickerstreak@128
|
326 end
|
flickerstreak@128
|
327 if count < 0 then count = 0 end
|
flickerstreak@128
|
328 self.showGridTempCount = count
|
flickerstreak@128
|
329 self:GetFrame():SetAttribute("showgrid-temp",count)
|
flickerstreak@128
|
330 self:UpdateShowGrid()
|
flickerstreak@124
|
331 end
|
flickerstreak@124
|
332 end
|
flickerstreak@124
|
333
|
flickerstreak@122
|
334 function Action:UpdateAll()
|
flickerstreak@122
|
335 self:UpdateActionIDLabel(ReAction:GetConfigMode())
|
flickerstreak@122
|
336 self:UpdateHotkey()
|
flickerstreak@122
|
337 self:UpdateShowGrid()
|
flickerstreak@122
|
338 self:UpdateIcon()
|
flickerstreak@122
|
339 self:UpdateBorder()
|
flickerstreak@122
|
340 self:UpdateMacroText()
|
flickerstreak@122
|
341 self:UpdateCount()
|
flickerstreak@122
|
342 self:UpdateTooltip()
|
flickerstreak@122
|
343 self:UpdateCheckedState()
|
flickerstreak@122
|
344 self:UpdateUsable()
|
flickerstreak@122
|
345 self:UpdateCooldown()
|
flickerstreak@122
|
346 self:UpdateFlash()
|
flickerstreak@122
|
347 end
|
flickerstreak@122
|
348
|
flickerstreak@122
|
349 function Action:UpdateAction()
|
flickerstreak@122
|
350 local action = self:GetActionID()
|
flickerstreak@122
|
351 if action ~= self.actionID then
|
flickerstreak@122
|
352 self.actionID = action
|
flickerstreak@122
|
353 self:UpdateAll()
|
flickerstreak@122
|
354 end
|
flickerstreak@122
|
355 end
|
flickerstreak@122
|
356
|
flickerstreak@122
|
357 function Action:UpdateShowGrid()
|
flickerstreak@170
|
358 if not InCombatLockdown() then
|
flickerstreak@128
|
359 local f = self:GetFrame()
|
flickerstreak@128
|
360 local count = (f:GetAttribute("showgrid-event") or 0) +
|
flickerstreak@128
|
361 (self.showGridTempCount or 0) +
|
flickerstreak@128
|
362 (f:GetAttribute("showgrid") and 1 or 0)
|
flickerstreak@128
|
363
|
flickerstreak@128
|
364 if count <= 0 and not HasAction(self.actionID) then
|
flickerstreak@128
|
365 if f:IsShown() then
|
flickerstreak@128
|
366 f:Hide()
|
flickerstreak@128
|
367 end
|
flickerstreak@128
|
368 elseif not f:IsShown() then
|
flickerstreak@122
|
369 f:Show()
|
flickerstreak@122
|
370 end
|
flickerstreak@122
|
371 end
|
flickerstreak@122
|
372 end
|
flickerstreak@122
|
373
|
flickerstreak@122
|
374 function Action:UpdateIcon()
|
flickerstreak@161
|
375 local texture, tLeft, tRight, tTop, tBottom = self:GetIconTexture()
|
flickerstreak@122
|
376 local icon = self.frames.icon
|
flickerstreak@122
|
377 local hotkey = self.frames.hotkey
|
flickerstreak@122
|
378 local f = self:GetFrame()
|
flickerstreak@145
|
379
|
flickerstreak@145
|
380 if self.vehicleExitMode then
|
flickerstreak@145
|
381 texture = "Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up"
|
flickerstreak@145
|
382 icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
|
flickerstreak@159
|
383 icon:SetVertexColor(1,1,1)
|
flickerstreak@145
|
384 else
|
flickerstreak@145
|
385 icon:SetTexCoord(0,1,0,1)
|
flickerstreak@145
|
386 end
|
flickerstreak@145
|
387
|
flickerstreak@122
|
388 if texture then
|
flickerstreak@122
|
389 icon:SetTexture(texture)
|
flickerstreak@161
|
390 if tLeft then
|
flickerstreak@161
|
391 icon:SetTexCoord(tLeft,tRight,tTop,tBottom)
|
flickerstreak@161
|
392 end
|
flickerstreak@122
|
393 icon:Show()
|
flickerstreak@122
|
394 self.rangeTimer = -1
|
flickerstreak@122
|
395 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
|
flickerstreak@122
|
396 else
|
flickerstreak@122
|
397 icon:Hide()
|
flickerstreak@122
|
398 self.frames.cooldown:Hide()
|
flickerstreak@122
|
399 self.rangeTimer = nil
|
flickerstreak@159
|
400 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
|
flickerstreak@122
|
401 end
|
flickerstreak@122
|
402 end
|
flickerstreak@122
|
403
|
flickerstreak@161
|
404 function Action:GetIconTexture()
|
flickerstreak@161
|
405 return GetActionTexture(self.actionID)
|
flickerstreak@161
|
406 end
|
flickerstreak@161
|
407
|
flickerstreak@122
|
408 function Action:UpdateBorder()
|
flickerstreak@122
|
409 local action = self.actionID
|
flickerstreak@122
|
410 if ReAction:GetKeybindMode() then
|
flickerstreak@122
|
411 self:UpdateKeybindModeDisplay(true)
|
flickerstreak@122
|
412 elseif IsEquippedAction(action) then
|
flickerstreak@122
|
413 self.frames.border:SetVertexColor(0, 1.0, 0, 0.35)
|
flickerstreak@122
|
414 self.frames.border:Show()
|
flickerstreak@122
|
415 else
|
flickerstreak@122
|
416 self.frames.border:Hide()
|
flickerstreak@122
|
417 end
|
flickerstreak@122
|
418 end
|
flickerstreak@122
|
419
|
flickerstreak@122
|
420 function Action:UpdateMacroText()
|
flickerstreak@122
|
421 local action = self.actionID
|
flickerstreak@122
|
422 if not IsConsumableAction(action) and not IsStackableAction(action) then
|
flickerstreak@122
|
423 self.frames.name:SetText(GetActionText(action))
|
flickerstreak@122
|
424 else
|
flickerstreak@122
|
425 self.frames.name:SetText("")
|
flickerstreak@122
|
426 end
|
flickerstreak@122
|
427 end
|
flickerstreak@122
|
428
|
flickerstreak@122
|
429 function Action:UpdateCount()
|
flickerstreak@122
|
430 local action = self.actionID
|
flickerstreak@122
|
431 if IsConsumableAction(action) or IsStackableAction(action) then
|
flickerstreak@122
|
432 self.frames.count:SetText(GetActionCount(action))
|
flickerstreak@122
|
433 else
|
flickerstreak@122
|
434 self.frames.count:SetText("")
|
flickerstreak@122
|
435 end
|
flickerstreak@122
|
436 end
|
flickerstreak@122
|
437
|
flickerstreak@122
|
438 function Action:UpdateTooltip()
|
flickerstreak@122
|
439 local f = self:GetFrame()
|
flickerstreak@122
|
440 if GameTooltip:GetOwner() == f then
|
flickerstreak@122
|
441 self:SetTooltip()
|
flickerstreak@122
|
442 end
|
flickerstreak@122
|
443 end
|
flickerstreak@122
|
444
|
flickerstreak@122
|
445 function Action:SetTooltip()
|
flickerstreak@122
|
446 local f = self:GetFrame()
|
flickerstreak@122
|
447 if GetCVar("UberTooltips") == "1" then
|
flickerstreak@122
|
448 GameTooltip_SetDefaultAnchor(GameTooltip, f)
|
flickerstreak@122
|
449 else
|
flickerstreak@165
|
450 GameTooltip:SetOwner(f,"ANCHOR_RIGHT")
|
flickerstreak@122
|
451 end
|
flickerstreak@122
|
452 GameTooltip:SetAction(self.actionID)
|
flickerstreak@122
|
453 end
|
flickerstreak@122
|
454
|
flickerstreak@122
|
455 function Action:UpdateCheckedState()
|
flickerstreak@122
|
456 local action = self.actionID
|
flickerstreak@122
|
457 if IsCurrentAction(action) or IsAutoRepeatAction(action) then
|
flickerstreak@122
|
458 self:GetFrame():SetChecked(1)
|
flickerstreak@122
|
459 else
|
flickerstreak@122
|
460 self:GetFrame():SetChecked(0)
|
flickerstreak@122
|
461 end
|
flickerstreak@122
|
462 end
|
flickerstreak@122
|
463
|
flickerstreak@122
|
464 function Action:UpdateUsable()
|
flickerstreak@161
|
465 local isUsable, notEnoughMana = self:GetUsable()
|
flickerstreak@161
|
466 local noRange = self:GetInRange()
|
flickerstreak@159
|
467
|
flickerstreak@159
|
468 isUsable = self.vehicleExitMode or (isUsable and not noRange)
|
flickerstreak@159
|
469
|
flickerstreak@159
|
470 if isUsable then
|
flickerstreak@159
|
471 if self.usableStatus ~= "usable" then
|
flickerstreak@159
|
472 self.frames.icon:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
473 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
474 self.usableStatus = "usable"
|
flickerstreak@159
|
475 end
|
flickerstreak@159
|
476 elseif noRange then
|
flickerstreak@159
|
477 if self.usableStatus ~= "norange" then
|
flickerstreak@159
|
478 self.frames.icon:SetVertexColor(1.0,0.1,0.1)
|
flickerstreak@159
|
479 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
480 self.usableStatus = "norange"
|
flickerstreak@159
|
481 end
|
flickerstreak@122
|
482 elseif notEnoughMana then
|
flickerstreak@159
|
483 if self.usableStatus ~= "oom" then
|
flickerstreak@159
|
484 self.frames.icon:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@159
|
485 self.frames.normalTexture:SetVertexColor(0.5, 0.5, 1.0)
|
flickerstreak@159
|
486 self.usableStatus = "oom"
|
flickerstreak@159
|
487 end
|
flickerstreak@122
|
488 else
|
flickerstreak@159
|
489 if self.usableStatus ~= "unusable" then
|
flickerstreak@159
|
490 self.frames.icon:SetVertexColor(0.4, 0.4, 0.4)
|
flickerstreak@159
|
491 self.frames.normalTexture:SetVertexColor(1.0, 1.0, 1.0)
|
flickerstreak@159
|
492 self.usableStatus = "unusable"
|
flickerstreak@159
|
493 end
|
flickerstreak@122
|
494 end
|
flickerstreak@122
|
495 end
|
flickerstreak@122
|
496
|
flickerstreak@161
|
497 function Action:GetUsable()
|
flickerstreak@161
|
498 return IsUsableAction(self.actionID)
|
flickerstreak@161
|
499 end
|
flickerstreak@161
|
500
|
flickerstreak@161
|
501 function Action:GetInRange()
|
flickerstreak@161
|
502 return IsActionInRange(self.actionID) == 0
|
flickerstreak@161
|
503 end
|
flickerstreak@161
|
504
|
flickerstreak@122
|
505 function Action:UpdateCooldown()
|
flickerstreak@161
|
506 CooldownFrame_SetTimer(self.frames.cooldown, self:GetCooldown())
|
flickerstreak@161
|
507 end
|
flickerstreak@161
|
508
|
flickerstreak@161
|
509 function Action:GetCooldown()
|
flickerstreak@161
|
510 return GetActionCooldown(self.actionID)
|
flickerstreak@122
|
511 end
|
flickerstreak@122
|
512
|
flickerstreak@122
|
513 function Action:UpdateFlash()
|
flickerstreak@122
|
514 local action = self.actionID
|
flickerstreak@122
|
515 self:SetFlash( (IsAttackAction(action) and IsCurrentAction(action)) or IsAutoRepeatAction(action) )
|
flickerstreak@122
|
516 end
|
flickerstreak@122
|
517
|
flickerstreak@122
|
518 function Action:SetFlash(flash)
|
flickerstreak@122
|
519 if self.flashing ~= flash then
|
flickerstreak@122
|
520 self.flashing = flash
|
flickerstreak@122
|
521 self.flashtime = 0
|
flickerstreak@122
|
522 if not flash then
|
flickerstreak@122
|
523 self.frames.flash:Hide()
|
flickerstreak@122
|
524 end
|
flickerstreak@122
|
525 self:UpdateCheckedState()
|
flickerstreak@122
|
526 end
|
flickerstreak@122
|
527 end
|
flickerstreak@122
|
528
|
flickerstreak@122
|
529 function Action:RunFlash(elapsed)
|
flickerstreak@122
|
530 if self.flashing then
|
flickerstreak@122
|
531 local flashtime = self.flashtime - elapsed
|
flickerstreak@122
|
532 self.flashtime = flashtime
|
flickerstreak@122
|
533 if flashtime <= 0 then
|
flickerstreak@122
|
534 local overtime = -flashtime
|
flickerstreak@122
|
535 if overtime >= ATTACK_BUTTON_FLASH_TIME then
|
flickerstreak@122
|
536 overtime = 0
|
flickerstreak@122
|
537 end
|
flickerstreak@122
|
538 flashtime = ATTACK_BUTTON_FLASH_TIME - overtime
|
flickerstreak@122
|
539 local flash = self.frames.flash
|
flickerstreak@122
|
540 if flash:IsShown() then
|
flickerstreak@122
|
541 flash:Hide()
|
flickerstreak@122
|
542 else
|
flickerstreak@122
|
543 flash:Show()
|
flickerstreak@122
|
544 end
|
flickerstreak@122
|
545 end
|
flickerstreak@122
|
546 end
|
flickerstreak@122
|
547 end
|
flickerstreak@122
|
548
|
flickerstreak@122
|
549 function Action:RunRangeFinder(elapsed)
|
flickerstreak@122
|
550 local rangeTimer = self.rangeTimer
|
flickerstreak@122
|
551 if rangeTimer then
|
flickerstreak@122
|
552 rangeTimer = rangeTimer - elapsed
|
flickerstreak@122
|
553 self.rangeTimer = rangeTimer
|
flickerstreak@122
|
554 if rangeTimer <= 0 then
|
flickerstreak@159
|
555 self:UpdateUsable()
|
flickerstreak@123
|
556 self.rangeTimer = TOOLTIP_UPDATE_TIME
|
flickerstreak@122
|
557 end
|
flickerstreak@122
|
558 end
|
flickerstreak@122
|
559 end
|
flickerstreak@122
|
560
|
flickerstreak@122
|
561 function Action:GetActionID(page)
|
flickerstreak@122
|
562 if page == nil then
|
flickerstreak@122
|
563 -- get the effective ID
|
flickerstreak@122
|
564 return self:GetFrame():GetAttribute("action")
|
flickerstreak@122
|
565 else
|
flickerstreak@122
|
566 if page == 1 then
|
flickerstreak@122
|
567 return self.config.actionID
|
flickerstreak@122
|
568 else
|
flickerstreak@122
|
569 return self.config.pageactions and self.config.pageactions[page] or self.config.actionID
|
flickerstreak@122
|
570 end
|
flickerstreak@122
|
571 end
|
flickerstreak@122
|
572 end
|
flickerstreak@122
|
573
|
flickerstreak@122
|
574 function Action:SetActionID( id, page )
|
flickerstreak@122
|
575 id = tonumber(id)
|
flickerstreak@122
|
576 page = tonumber(page)
|
flickerstreak@122
|
577 if id == nil or id < 1 or id > 120 then
|
flickerstreak@129
|
578 ReAction:UserError(L["Action ID range is 1-120"])
|
flickerstreak@129
|
579 return
|
flickerstreak@122
|
580 end
|
flickerstreak@122
|
581 if page and page ~= 1 then
|
flickerstreak@122
|
582 if not self.config.pageactions then
|
flickerstreak@122
|
583 self.config.pageactions = { }
|
flickerstreak@122
|
584 end
|
flickerstreak@122
|
585 self:ReleaseActionID(self.config.pageactions[page])
|
flickerstreak@122
|
586 self.config.pageactions[page] = id
|
flickerstreak@122
|
587 self:AcquireActionID(self.config.pageactions[page])
|
flickerstreak@122
|
588 self.frame:SetAttribute("action-page"..page,id)
|
flickerstreak@122
|
589 else
|
flickerstreak@122
|
590 self:ReleaseActionID(self.config.actionID)
|
flickerstreak@122
|
591 self.config.actionID = id
|
flickerstreak@122
|
592 self:AcquireActionID(self.config.actionID)
|
flickerstreak@122
|
593 self.frame:SetAttribute("action",id)
|
flickerstreak@122
|
594 self.frame:SetAttribute("default-action",id)
|
flickerstreak@122
|
595 if self.config.pageactions then
|
flickerstreak@122
|
596 self.config.pageactions[1] = id
|
flickerstreak@122
|
597 self.frame:SetAttribute("action-page1",id)
|
flickerstreak@122
|
598 end
|
flickerstreak@122
|
599 end
|
flickerstreak@122
|
600 end
|
flickerstreak@122
|
601
|
flickerstreak@122
|
602 function Action:RefreshPages( force )
|
flickerstreak@128
|
603 local nPages = self:GetBarConfig().nPages
|
flickerstreak@122
|
604 if nPages and (nPages ~= self.nPages or force) then
|
flickerstreak@122
|
605 local f = self:GetFrame()
|
flickerstreak@122
|
606 local c = self.config.pageactions
|
flickerstreak@122
|
607 if nPages > 1 and not c then
|
flickerstreak@122
|
608 c = { }
|
flickerstreak@122
|
609 self.config.pageactions = c
|
flickerstreak@122
|
610 end
|
flickerstreak@122
|
611 for i = 1, nPages do
|
flickerstreak@122
|
612 if i > 1 then
|
flickerstreak@122
|
613 c[i] = self:AcquireActionID(c[i], self.config.actionID + (i-1)*self.bar:GetNumButtons())
|
flickerstreak@122
|
614 else
|
flickerstreak@122
|
615 c[i] = self.config.actionID -- page 1 is the same as the base actionID
|
flickerstreak@122
|
616 end
|
flickerstreak@129
|
617 f:SetAttribute("action-page"..i,c[i])
|
flickerstreak@122
|
618 end
|
flickerstreak@122
|
619 for i = nPages+1, #c do
|
flickerstreak@122
|
620 self:ReleaseActionID(c[i])
|
flickerstreak@122
|
621 c[i] = nil
|
flickerstreak@129
|
622 f:SetAttribute("action-page"..i,nil)
|
flickerstreak@122
|
623 end
|
flickerstreak@122
|
624 self.nPages = nPages
|
flickerstreak@122
|
625 end
|
flickerstreak@122
|
626 end
|
flickerstreak@122
|
627
|
flickerstreak@128
|
628 function Action.SetupBarHeader( bar, config ) -- call this as a static method
|
flickerstreak@122
|
629 local f = bar:GetFrame()
|
flickerstreak@128
|
630 f:SetAttribute("mindcontrol",config.mindcontrol)
|
flickerstreak@128
|
631 f:SetAttribute("vehicle",config.vehicle)
|
flickerstreak@122
|
632 f:Execute(
|
flickerstreak@122
|
633 [[
|
flickerstreak@122
|
634 doMindControl = self:GetAttribute("mindcontrol")
|
flickerstreak@122
|
635 doVehicle = self:GetAttribute("vehicle")
|
flickerstreak@122
|
636 control:ChildUpdate()
|
flickerstreak@122
|
637 ]])
|
flickerstreak@122
|
638
|
flickerstreak@122
|
639 f:SetAttribute("_onstate-mc", _onstate_mc)
|
flickerstreak@165
|
640 RegisterStateDriver(f, "mc", "[vehicleui] vehicle; [bonusbar:5] mc; none")
|
flickerstreak@122
|
641
|
flickerstreak@128
|
642 f:SetAttribute("lockbuttons",config.lockButtons)
|
flickerstreak@128
|
643 f:SetAttribute("lockbuttonscombat",config.lockButtonsCombat)
|
flickerstreak@122
|
644 f:Execute(
|
flickerstreak@122
|
645 [[
|
flickerstreak@122
|
646 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@122
|
647 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@122
|
648 ]])
|
flickerstreak@122
|
649 end
|
flickerstreak@122
|
650
|
flickerstreak@122
|
651
|
flickerstreak@123
|
652 function Action.SetButtonLock( bar, lock, lockCombat ) -- call this as a static method
|
flickerstreak@123
|
653 local f = bar:GetFrame()
|
flickerstreak@123
|
654 f:SetAttribute("lockbuttons",lock)
|
flickerstreak@123
|
655 f:SetAttribute("lockbuttonscombat",lockCombat)
|
flickerstreak@123
|
656 f:Execute(
|
flickerstreak@123
|
657 [[
|
flickerstreak@123
|
658 lockButtons = self:GetAttribute("lockbuttons")
|
flickerstreak@123
|
659 lockButtonsCombat = self:GetAttribute("lockbuttonscombat")
|
flickerstreak@123
|
660 ]])
|
flickerstreak@123
|
661 end
|
flickerstreak@123
|
662
|
flickerstreak@123
|
663
|
flickerstreak@122
|
664 function Action:ShowVehicleExit(show)
|
flickerstreak@145
|
665 self.vehicleExitMode = show and self:GetBarConfig().vehicle
|
flickerstreak@145
|
666 self:UpdateIcon()
|
flickerstreak@122
|
667 end
|
flickerstreak@122
|
668
|
flickerstreak@122
|
669 function Action:OnEnter( )
|
flickerstreak@122
|
670 self:SetTooltip()
|
flickerstreak@122
|
671 end
|
flickerstreak@122
|
672
|
flickerstreak@122
|
673 function Action:OnLeave( )
|
flickerstreak@122
|
674 GameTooltip:Hide()
|
flickerstreak@122
|
675 end
|
flickerstreak@122
|
676
|
flickerstreak@122
|
677 function Action:OnAttributeChanged( attr, value )
|
flickerstreak@161
|
678 if attr ~= "statehidden" then
|
flickerstreak@161
|
679 self:UpdateAction()
|
flickerstreak@161
|
680 end
|
flickerstreak@122
|
681 end
|
flickerstreak@122
|
682
|
flickerstreak@122
|
683 function Action:PostClick( )
|
flickerstreak@122
|
684 self:UpdateCheckedState()
|
flickerstreak@122
|
685 end
|
flickerstreak@122
|
686
|
flickerstreak@122
|
687 function Action:OnUpdate( elapsed )
|
flickerstreak@122
|
688 self:RunFlash(elapsed)
|
flickerstreak@122
|
689 self:RunRangeFinder(elapsed)
|
flickerstreak@122
|
690 end
|
flickerstreak@122
|
691
|
flickerstreak@122
|
692 function Action:OnDragStart()
|
flickerstreak@122
|
693 self:UpdateCheckedState()
|
flickerstreak@122
|
694 self:UpdateFlash()
|
flickerstreak@122
|
695 end
|
flickerstreak@122
|
696
|
flickerstreak@122
|
697 function Action:OnReceiveDrag()
|
flickerstreak@122
|
698 self:UpdateCheckedState()
|
flickerstreak@122
|
699 self:UpdateFlash()
|
flickerstreak@122
|
700 end
|
flickerstreak@122
|
701
|
flickerstreak@122
|
702 function Action:OnEvent(event, ...)
|
flickerstreak@122
|
703 if self[event] then
|
flickerstreak@122
|
704 self[event](self, event, ...)
|
flickerstreak@122
|
705 end
|
flickerstreak@122
|
706 end
|
flickerstreak@122
|
707
|
flickerstreak@122
|
708 function Action:ACTIONBAR_SLOT_CHANGED(event, action)
|
flickerstreak@122
|
709 if action == 0 or action == self.actionID then
|
flickerstreak@128
|
710 self:UpdateAll()
|
flickerstreak@122
|
711 end
|
flickerstreak@122
|
712 end
|
flickerstreak@122
|
713
|
flickerstreak@122
|
714 function Action:PLAYER_ENTERING_WORLD()
|
flickerstreak@122
|
715 self:UpdateAction()
|
flickerstreak@122
|
716 end
|
flickerstreak@122
|
717
|
flickerstreak@122
|
718 function Action:ACTIONBAR_PAGE_CHANGED()
|
flickerstreak@122
|
719 self:UpdateAction()
|
flickerstreak@122
|
720 end
|
flickerstreak@122
|
721
|
flickerstreak@122
|
722 function Action:UPDATE_BONUS_ACTIONBAR()
|
flickerstreak@122
|
723 self:UpdateAction()
|
flickerstreak@122
|
724 end
|
flickerstreak@122
|
725
|
flickerstreak@122
|
726 function Action:UPDATE_BINDINGS()
|
flickerstreak@122
|
727 self:UpdateHotkey()
|
flickerstreak@122
|
728 end
|
flickerstreak@122
|
729
|
flickerstreak@122
|
730 function Action:PLAYER_TARGET_CHANGED()
|
flickerstreak@122
|
731 self.rangeTimer = -1
|
flickerstreak@122
|
732 end
|
flickerstreak@122
|
733
|
flickerstreak@122
|
734 function Action:ACTIONBAR_UPDATE_STATE()
|
flickerstreak@122
|
735 self:UpdateCheckedState()
|
flickerstreak@122
|
736 end
|
flickerstreak@124
|
737
|
flickerstreak@124
|
738 function Action:TRADE_SKILL_SHOW()
|
flickerstreak@124
|
739 self:UpdateCheckedState()
|
flickerstreak@124
|
740 end
|
flickerstreak@124
|
741 Action.TRADE_SKILL_CLOSE = Action.TRADE_SKILL_CLOSE
|
flickerstreak@122
|
742
|
flickerstreak@122
|
743 function Action:UNIT_ENTERED_VEHICLE(event,unit)
|
flickerstreak@122
|
744 if unit == "player" then
|
flickerstreak@122
|
745 self:UpdateCheckedState()
|
flickerstreak@122
|
746 end
|
flickerstreak@122
|
747 end
|
flickerstreak@122
|
748 Action.UNIT_EXITED_VEHICLE = Action.UNIT_ENTERED_VEHICLE
|
flickerstreak@122
|
749
|
flickerstreak@122
|
750 function Action:COMPANION_UPDATE(event,unit)
|
flickerstreak@122
|
751 if unit == "mount" then
|
flickerstreak@122
|
752 self:UpdateCheckedState()
|
flickerstreak@122
|
753 end
|
flickerstreak@122
|
754 end
|
flickerstreak@122
|
755
|
flickerstreak@122
|
756 function Action:ACTIONBAR_UPDATE_USABLE()
|
flickerstreak@122
|
757 self:UpdateUsable()
|
flickerstreak@122
|
758 end
|
flickerstreak@122
|
759
|
flickerstreak@122
|
760 function Action:ACTIONBAR_UPDATE_COOLDOWN()
|
flickerstreak@122
|
761 self:UpdateCooldown()
|
flickerstreak@122
|
762 end
|
flickerstreak@122
|
763
|
flickerstreak@122
|
764 function Action:PLAYER_ENTER_COMBAT()
|
flickerstreak@122
|
765 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
766 self:SetFlash(true)
|
flickerstreak@122
|
767 end
|
flickerstreak@122
|
768 end
|
flickerstreak@122
|
769
|
flickerstreak@122
|
770 function Action:PLAYER_LEAVE_COMBAT()
|
flickerstreak@122
|
771 if IsAttackAction(self.actionID) then
|
flickerstreak@122
|
772 self:SetFlash(false)
|
flickerstreak@122
|
773 end
|
flickerstreak@122
|
774 end
|
flickerstreak@122
|
775
|
flickerstreak@122
|
776 function Action:START_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
777 if IsAutoRepeatAction(self.actionID) then
|
flickerstreak@122
|
778 self:SetFlash(true)
|
flickerstreak@122
|
779 end
|
flickerstreak@122
|
780 end
|
flickerstreak@122
|
781
|
flickerstreak@122
|
782 function Action:STOP_AUTOREPEAT_SPELL()
|
flickerstreak@122
|
783 if not IsAttackAction(self.actionID) then
|
flickerstreak@122
|
784 self:SetFlash(false)
|
flickerstreak@122
|
785 end
|
flickerstreak@122
|
786 end
|
flickerstreak@122
|
787
|
flickerstreak@165
|
788 function Action:UNIT_INVENTORY_CHANGED(unit)
|
flickerstreak@165
|
789 if unit == "player" then
|
flickerstreak@165
|
790 self:UpdateTooltip()
|
flickerstreak@165
|
791 end
|
flickerstreak@165
|
792 end
|
flickerstreak@165
|
793
|
flickerstreak@165
|
794 function Action:LEARNED_SPELL_IN_TAB()
|
flickerstreak@165
|
795 self:UpdateTooltip()
|
flickerstreak@165
|
796 end
|