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1 local AddonName = ...
|
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|
2 -- Draw your weapons automagically
|
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3
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|
4
|
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5 ---------------------------------------------------------------
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6 -- Known bugs
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|
7 ---------------------------------------------------------------
|
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8 -- If you stand up by jumping or walking it won't draw your weapon
|
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9 -- (it's not possible to know if you were sitting or standing before)
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10
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11 --@debug@
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12 local debug = false
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13 --@end-debug@
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14
|
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15
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16 ---------------------------------------------------------------
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17 -- Globals to local
|
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18 ---------------------------------------------------------------
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19 -- These need to be globals :
|
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20 -- GLOBALS: Degaine_ToggleAuto, Degaine_isAuto, BINDING_HEADER_DEGAINE
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21
|
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22 -- It doesn't matter if they are globals, rarely unsed :
|
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23 -- GLOBALS: DEFAULT_CHAT_FRAME
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24
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25 -- Lua functions
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26 local pairs = pairs;
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27 local type = type;
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28
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29 -- Wow functions
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30 local GetTime = GetTime
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31 local InCombatLockdown = InCombatLockdown
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32 local ToggleSheath = ToggleSheath
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33 local UnitName = UnitName
|
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34 local IsMounted = IsMounted
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35 local GetNumCompanions, GetCompanionInfo = GetNumCompanions, GetCompanionInfo
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36
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37
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38 ---------------------------------------------------------------
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39 -- Local vars
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40 ---------------------------------------------------------------
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41 -- const
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42 local DegaineFrame = CreateFrame("Frame")
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43 local playername = UnitName("player")
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44 local delay = 2 -- seconds
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45
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46 -- vars
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47 local t_left = -1
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48 local isGossipClosed = true
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49 local wasGossipOpened = false
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50 local t_lastGossipClosed = 0
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51 local wasMounted = IsMounted() -- handle mounts with UNIT_AURA
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52
|
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53
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54 ---------------------------------------------------------------
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55 -- Some stuff...
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56 ---------------------------------------------------------------
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57 -- Bindings
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58 BINDING_HEADER_DEGAINE = "Dégainer automatiquement"
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59
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60 -- Print status
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61 local printState = function()
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62 DEFAULT_CHAT_FRAME:AddMessage(Degaine_isAuto and "Dégainage automatique |cFF00FF00activé|r" or "Dégainage automatique |cFFFF0000désactivé|r")
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63 end
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64
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65
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66 ---------------------------------------------------------------
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67 -- Launch drawing weapons
|
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68 ---------------------------------------------------------------
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69 -- Wait a few seconds before drawing, to be able to see the curren animation (and avoid bugs)
|
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70 local Degaine_OnUpdate = function(self,t_elapsed)
|
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71 t_left = t_left - t_elapsed;
|
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72 if t_left<=0 then
|
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73 ToggleSheath()
|
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74 DegaineFrame:SetScript("OnUpdate", nil)
|
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75 end
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76 end
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77 local start = function()
|
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78 if Degaine_isAuto and not InCombatLockdown() then
|
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79 t_left = delay
|
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80 DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate)
|
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81 end
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82 end
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83
|
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|
84
|
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|
85 ---------------------------------------------------------------
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86 -- Events config
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87 ---------------------------------------------------------------
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88 -- Events to watch
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89 local events = { -- no args to watch
|
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|
90 GOSSIP_SHOW = function()
|
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91 -- isGossipClosed :
|
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92 -- if the gossip is already opened, no need to draw weapon
|
contrebasse@19
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93 -- UnitName("npc")==UnitName("target") :
|
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94 -- hack gossips again because there's no emote with non npc
|
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|
95 -- you have to target the npc to interact with it
|
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|
96 -- things such as boards can't be targeted and start no emote
|
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|
97 local returnvalue = isGossipClosed and UnitName("npc")==UnitName("target")
|
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|
98 isGossipClosed = false
|
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|
99 return returnvalue
|
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|
100 end,
|
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|
101 MERCHANT_SHOW = function()
|
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102 -- hack for the cases where the merchant's frame is opened from a gossip frame :
|
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103 -- the gossip is closed and the merchant opened but the weapon is not stealthed
|
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104 if (GetTime() - t_lastGossipClosed) < 0.5 then
|
contrebasse@14
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105 return not wasGossipOpened
|
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|
106 else
|
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|
107 return isGossipClosed
|
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|
108 end
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|
109 end,
|
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110 BANKFRAME_OPENED = true, --function() return GossipFrame:IsShown() end,
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111 AUCTION_HOUSE_SHOW = true,
|
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|
112 }
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113 local events1player = { -- the first arg is "player"
|
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114 UNIT_SPELLCAST_FAILED = true,
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115 UNIT_SPELLCAST_INTERRUPTED = true,
|
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116 UNIT_SPELLCAST_SUCCEEDED = true,
|
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117 }
|
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|
118 local SpellWhiteList = { -- Spells that do steath weapons (works with events1player)
|
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|
119 -- Every recipe should be added... Automatically ?
|
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|
120 [8690] = true, -- Heartstone
|
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|
121 [818] = true, -- Basic Campfire
|
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|
122 }
|
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|
123
|
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|
124 local SpellBlackList = { -- spells that don't stealth weapons (works with events1player)
|
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|
125 -- All vanity pets should be added... Automatically ?
|
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126 [1784] = true, -- Stealth (Rogue)
|
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127 [58984] = true, -- Shadowmeld (Nightelf stealth)
|
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|
128
|
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129 -- Tradeskill spells
|
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|
130 [2259] = true, -- Alchemy
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131 [45357] = true, -- Inscription
|
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132 [3908] = true, -- Tailoring
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133 [7411] = true, -- Enchanting
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134 [2018] = true, -- Blacksmithing
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135 [4036] = true, -- Engineering
|
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|
136 [25229] = true, -- Jewelcrafting
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137 [2656] = true, -- Smelting
|
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138 [2108] = true, -- Leatherworking
|
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|
139 [2550] = true, -- Cooking
|
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140 [3273] = true, -- First Aid
|
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|
141 [53428] = true -- Runeforge
|
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|
142 -- Archaeology ?
|
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|
143 }
|
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|
144
|
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|
145 local events2playername = { -- the 2nd arg is playername
|
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146 CHAT_MSG_SAY = true,
|
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|
147 CHAT_MSG_YELL = true,
|
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|
148 CHAT_MSG_TEXT_EMOTE = true,
|
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|
149 }
|
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|
150
|
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|
151
|
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|
152 ---------------------------------------------------------------
|
contrebasse@24
|
153 -- Handle mounts with OnUpdate
|
contrebasse@24
|
154 ---------------------------------------------------------------
|
contrebasse@24
|
155 -- works with GupPet but not with the default interface...
|
contrebasse@24
|
156 -- I guess that's because a specific /cancelaura or alike is done
|
contrebasse@24
|
157 -- hooksecurefunc("Dismount",start);
|
contrebasse@24
|
158
|
contrebasse@28
|
159 -- With OnUpdate
|
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|
160 local handleMountsFrame = CreateFrame("frame")
|
contrebasse@24
|
161 local handleMountsOnUpdate
|
contrebasse@24
|
162 do
|
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|
163 local IsMounted = IsMounted
|
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|
164 local wasMounted = IsMounted()
|
contrebasse@24
|
165 function handleMountsOnUpdate(self,t_elapsed)
|
contrebasse@24
|
166 if IsMounted() then
|
contrebasse@24
|
167 wasMounted = true
|
contrebasse@24
|
168 else
|
contrebasse@24
|
169 if wasMounted then
|
contrebasse@24
|
170 start()
|
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|
171 wasMounted = false
|
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|
172 end
|
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|
173 end
|
contrebasse@24
|
174 end
|
contrebasse@24
|
175 end
|
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|
176
|
contrebasse@12
|
177
|
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|
178 ---------------------------------------------------------------
|
contrebasse@5
|
179 -- Activation functions
|
contrebasse@5
|
180 ---------------------------------------------------------------
|
contrebasse@5
|
181 local activate = function()
|
contrebasse@5
|
182 if (not Degaine_isAuto) or InCombatLockdown() then return end
|
contrebasse@5
|
183
|
contrebasse@9
|
184 --DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate);
|
contrebasse@5
|
185 --@debug@
|
contrebasse@5
|
186 if debug then
|
contrebasse@11
|
187 DegaineFrame:RegisterAllEvents()
|
contrebasse@5
|
188 else
|
contrebasse@5
|
189 --@end-debug@
|
contrebasse@18
|
190 for k,_ in pairs(events) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@18
|
191 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@18
|
192 for k,_ in pairs(events2playername) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@28
|
193 --DegaineFrame:RegisterEvent("UNIT_AURA")
|
contrebasse@28
|
194 handleMountsFrame:SetScript("OnUpdate",handleMountsOnUpdate)
|
contrebasse@5
|
195 --@end-debug@
|
contrebasse@5
|
196 end
|
contrebasse@5
|
197 --@end-debug@
|
contrebasse@0
|
198 end
|
contrebasse@5
|
199 local desactivate = function()
|
contrebasse@24
|
200 DegaineFrame:SetScript("OnUpdate", nil)
|
contrebasse@24
|
201 t_left = -1
|
contrebasse@18
|
202 for k,_ in pairs(events) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@18
|
203 for k,_ in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@18
|
204 for k,_ in pairs(events2playername) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@28
|
205 --DegaineFrame:UnregisterEvent("UNIT_AURA")
|
contrebasse@28
|
206 handleMountsFrame:SetScript("OnUpdate",nil)
|
contrebasse@0
|
207 end
|
contrebasse@6
|
208 Degaine_ToggleAuto = function()
|
contrebasse@5
|
209 if Degaine_isAuto then
|
contrebasse@5
|
210 Degaine_isAuto = false
|
contrebasse@5
|
211 desactivate()
|
contrebasse@5
|
212 else
|
contrebasse@5
|
213 Degaine_isAuto = true
|
contrebasse@5
|
214 activate()
|
contrebasse@5
|
215 end
|
contrebasse@5
|
216 printState()
|
contrebasse@5
|
217 end
|
contrebasse@0
|
218
|
contrebasse@5
|
219
|
contrebasse@24
|
220
|
contrebasse@5
|
221 ---------------------------------------------------------------
|
contrebasse@5
|
222 -- Event/hooks functions
|
contrebasse@5
|
223 ---------------------------------------------------------------
|
contrebasse@12
|
224 local Degaine_OnEvent = function(self,event, arg1, arg2, _, _, arg5, ...)
|
contrebasse@5
|
225 --@debug@
|
contrebasse@14
|
226 --if debug then
|
contrebasse@31
|
227 --DEFAULT_CHAT_FRAME:AddMessage(event)
|
contrebasse@14
|
228 --if arg1 then DEFAULT_CHAT_FRAME:AddMessage("arg1 = "..arg1) end
|
contrebasse@14
|
229 --if arg2 then DEFAULT_CHAT_FRAME:AddMessage("arg2 = "..arg2) end
|
contrebasse@14
|
230 --end
|
contrebasse@5
|
231 --@end-debug@
|
contrebasse@5
|
232
|
contrebasse@28
|
233 --[[ IsMounted() renvoie toujours false ici, on doit passer par OnUpdate
|
contrebasse@28
|
234 if event=="UNIT_AURA" then
|
contrebasse@28
|
235 if arg1=="player" then
|
contrebasse@28
|
236 DEFAULT_CHAT_FRAME:AddMessage("player")
|
contrebasse@28
|
237 if IsMounted() then
|
contrebasse@28
|
238 DEFAULT_CHAT_FRAME:AddMessage("ismounted")
|
contrebasse@28
|
239 wasMounted = true
|
contrebasse@28
|
240 else
|
contrebasse@28
|
241 DEFAULT_CHAT_FRAME:AddMessage("notmounted")
|
contrebasse@28
|
242 if wasMounted then
|
contrebasse@28
|
243 DEFAULT_CHAT_FRAME:AddMessage("wasmounted : start")
|
contrebasse@28
|
244 wasMounted = false
|
contrebasse@28
|
245 start()
|
contrebasse@28
|
246 end
|
contrebasse@28
|
247 end
|
contrebasse@28
|
248 end
|
contrebasse@28
|
249 else
|
contrebasse@28
|
250 --]]
|
contrebasse@12
|
251 if events[event] then
|
contrebasse@12
|
252 if type(events[event])~="function" or events[event]() then
|
contrebasse@12
|
253 start()
|
contrebasse@12
|
254 end
|
contrebasse@12
|
255 elseif events1player[event] then
|
contrebasse@12
|
256 if arg1=="player" then
|
contrebasse@31
|
257 --if arg5 and SpellWhiteList[arg5] then -- arg5 is SpellID
|
contrebasse@31
|
258 if arg5 and not SpellBlackList[arg5] then -- arg5 is SpellID
|
contrebasse@12
|
259 start()
|
contrebasse@12
|
260 end
|
contrebasse@12
|
261 end
|
contrebasse@12
|
262 elseif events2playername[event] then
|
contrebasse@12
|
263 if arg2==playername then
|
contrebasse@12
|
264 start()
|
contrebasse@12
|
265 end
|
contrebasse@14
|
266 elseif event == "GOSSIP_CLOSED" then
|
contrebasse@14
|
267 wasGossipOpened = not isGossipClosed
|
contrebasse@14
|
268 isGossipClosed = true
|
contrebasse@14
|
269 t_lastGossipClosed = GetTime()
|
contrebasse@5
|
270
|
contrebasse@0
|
271 elseif event == "PLAYER_REGEN_ENABLED" then
|
contrebasse@21
|
272 for k,_ in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@21
|
273 --desactivate()
|
contrebasse@0
|
274 elseif event == "PLAYER_REGEN_DISABLED" then
|
contrebasse@22
|
275 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@22
|
276 --activate()
|
contrebasse@5
|
277
|
contrebasse@0
|
278 elseif event == "ADDON_LOADED" and arg1==AddonName then
|
contrebasse@5
|
279 if Degaine_isAuto==nil then
|
contrebasse@5
|
280 Degaine_isAuto = true
|
contrebasse@0
|
281 end
|
contrebasse@11
|
282 if Degaine_isAuto then activate() else desactivate() end
|
contrebasse@5
|
283 printState()
|
contrebasse@5
|
284
|
contrebasse@5
|
285 -- Not needed anymore
|
contrebasse@5
|
286 DegaineFrame:UnregisterEvent("ADDON_LOADED")
|
contrebasse@31
|
287
|
contrebasse@31
|
288 elseif event == "PLAYER_LOGIN" then
|
contrebasse@31
|
289 -- add some spell to the blacklist
|
contrebasse@31
|
290 for i=1,GetNumCompanions("CRITTER") do
|
contrebasse@31
|
291 -- creatureID, creatureName, creatureSpellID, icon, issummoned = GetCompanionInfo("CRITTER", i)
|
contrebasse@31
|
292 local _, _, creatureSpellID = GetCompanionInfo("CRITTER", i)
|
contrebasse@31
|
293 if creatureSpellID ~= 55068 then -- Mr Chilly stealth weapons...
|
contrebasse@31
|
294 SpellBlackList[creatureSpellID] = true
|
contrebasse@31
|
295 end
|
contrebasse@31
|
296 end
|
contrebasse@31
|
297
|
contrebasse@31
|
298 -- mount is important only if the invocation is cancelled
|
contrebasse@31
|
299 for i=1,GetNumCompanions("MOUNT") do
|
contrebasse@31
|
300 -- creatureID, creatureName, creatureSpellID, icon, issummoned = GetCompanionInfo("MOUNT", i)
|
contrebasse@31
|
301 local _, _, creatureSpellID = GetCompanionInfo("MOUNT", i)
|
contrebasse@31
|
302 if creatureSpellID ~= 48778 then -- Acherus Deathcharger stealth weapons...
|
contrebasse@31
|
303 SpellBlackList[creatureSpellID] = true
|
contrebasse@31
|
304 end
|
contrebasse@31
|
305 end
|
contrebasse@0
|
306 end
|
contrebasse@0
|
307 end
|
contrebasse@31
|
308
|
contrebasse@5
|
309 -- Hook when standing up
|
contrebasse@5
|
310 -- (Didn't work, see http://forums.wowace.com/showthread.php?p=310547#post310547)
|
contrebasse@8
|
311 hooksecurefunc("SitStandOrDescendStart",start);
|
contrebasse@0
|
312
|
contrebasse@0
|
313
|
contrebasse@6
|
314 ---------------------------------------------------------------
|
contrebasse@6
|
315 -- Commands
|
contrebasse@6
|
316 ---------------------------------------------------------------
|
contrebasse@6
|
317 -- Bindings
|
contrebasse@6
|
318 BINDING_HEADER_DEGAINE = "Dégainer automatiquement"
|
contrebasse@6
|
319
|
contrebasse@6
|
320 -- Slash command
|
contrebasse@7
|
321 -- GLOBALS: SLASH_DEGAINE1
|
contrebasse@7
|
322 SLASH_DEGAINE1 = "/degaine"
|
contrebasse@6
|
323 SlashCmdList["DEGAINE"] = Degaine_ToggleAuto
|
contrebasse@6
|
324
|
contrebasse@5
|
325
|
contrebasse@5
|
326 ---------------------------------------------------------------
|
contrebasse@5
|
327 -- Initialization
|
contrebasse@5
|
328 ---------------------------------------------------------------
|
contrebasse@5
|
329 DegaineFrame:SetScript("OnEvent",Degaine_OnEvent)
|
contrebasse@5
|
330
|
contrebasse@5
|
331 -- Global events
|
contrebasse@14
|
332 DegaineFrame:RegisterEvent("GOSSIP_CLOSED")
|
contrebasse@5
|
333 DegaineFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
|
contrebasse@5
|
334 DegaineFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
|
contrebasse@5
|
335 DegaineFrame:RegisterEvent("ADDON_LOADED")
|
contrebasse@31
|
336 DegaineFrame:RegisterEvent("PLAYER_LOGIN")
|
contrebasse@5
|
337 activate()
|
contrebasse@12
|
338
|