contrebasse@43
|
1 local AddonName, T = ...
|
contrebasse@5
|
2 -- Draw your weapons automagically
|
contrebasse@0
|
3
|
contrebasse@12
|
4
|
contrebasse@12
|
5 ---------------------------------------------------------------
|
contrebasse@12
|
6 -- Known bugs
|
contrebasse@12
|
7 ---------------------------------------------------------------
|
contrebasse@10
|
8 -- If you stand up by jumping or walking it won't draw your weapon
|
contrebasse@10
|
9 -- (it's not possible to know if you were sitting or standing before)
|
contrebasse@0
|
10
|
contrebasse@5
|
11 --@debug@
|
contrebasse@28
|
12 local debug = false
|
contrebasse@5
|
13 --@end-debug@
|
contrebasse@0
|
14
|
contrebasse@12
|
15
|
contrebasse@5
|
16 ---------------------------------------------------------------
|
contrebasse@5
|
17 -- Globals to local
|
contrebasse@5
|
18 ---------------------------------------------------------------
|
contrebasse@21
|
19 -- These need to be globals :
|
contrebasse@6
|
20 -- GLOBALS: Degaine_ToggleAuto, Degaine_isAuto, BINDING_HEADER_DEGAINE
|
contrebasse@0
|
21
|
contrebasse@21
|
22 -- It doesn't matter if they are globals, rarely unsed :
|
contrebasse@14
|
23 -- GLOBALS: DEFAULT_CHAT_FRAME
|
contrebasse@5
|
24
|
contrebasse@5
|
25 -- Lua functions
|
contrebasse@0
|
26 local pairs = pairs;
|
contrebasse@0
|
27 local type = type;
|
contrebasse@35
|
28 local select = select
|
contrebasse@0
|
29
|
contrebasse@5
|
30 -- Wow functions
|
contrebasse@14
|
31 local GetTime = GetTime
|
contrebasse@5
|
32 local InCombatLockdown = InCombatLockdown
|
contrebasse@5
|
33 local ToggleSheath = ToggleSheath
|
contrebasse@20
|
34 local UnitName = UnitName
|
contrebasse@24
|
35 local IsMounted = IsMounted
|
contrebasse@33
|
36 local UnitCastingInfo = UnitCastingInfo
|
contrebasse@35
|
37 local GetUnitSpeed = GetUnitSpeed
|
contrebasse@0
|
38
|
contrebasse@0
|
39
|
contrebasse@5
|
40 ---------------------------------------------------------------
|
contrebasse@8
|
41 -- Local vars
|
contrebasse@8
|
42 ---------------------------------------------------------------
|
contrebasse@8
|
43 -- const
|
contrebasse@8
|
44 local DegaineFrame = CreateFrame("Frame")
|
contrebasse@8
|
45 local playername = UnitName("player")
|
contrebasse@35
|
46 local delay = 2.5 -- seconds
|
contrebasse@35
|
47 local delay_short = 0.5 -- seconds
|
contrebasse@8
|
48
|
contrebasse@8
|
49 -- vars
|
contrebasse@8
|
50 local t_left = -1
|
contrebasse@14
|
51 local isGossipClosed = true
|
contrebasse@14
|
52 local wasGossipOpened = false
|
contrebasse@14
|
53 local t_lastGossipClosed = 0
|
contrebasse@34
|
54 --local wasMounted = IsMounted() -- handle mounts with UNIT_AURA
|
contrebasse@33
|
55 local isTradeSkill = false
|
contrebasse@47
|
56 local t_lastDegaine = 0 -- Time of the last draw
|
contrebasse@8
|
57
|
contrebasse@12
|
58
|
contrebasse@8
|
59 ---------------------------------------------------------------
|
contrebasse@5
|
60 -- Some stuff...
|
contrebasse@5
|
61 ---------------------------------------------------------------
|
contrebasse@5
|
62 -- Bindings
|
contrebasse@5
|
63 BINDING_HEADER_DEGAINE = "Dégainer automatiquement"
|
contrebasse@5
|
64
|
contrebasse@5
|
65 -- Print status
|
contrebasse@5
|
66 local printState = function()
|
contrebasse@11
|
67 DEFAULT_CHAT_FRAME:AddMessage(Degaine_isAuto and "Dégainage automatique |cFF00FF00activé|r" or "Dégainage automatique |cFFFF0000désactivé|r")
|
contrebasse@5
|
68 end
|
contrebasse@5
|
69
|
contrebasse@5
|
70
|
contrebasse@5
|
71 ---------------------------------------------------------------
|
contrebasse@28
|
72 -- Launch drawing weapons
|
contrebasse@28
|
73 ---------------------------------------------------------------
|
contrebasse@28
|
74 -- Wait a few seconds before drawing, to be able to see the curren animation (and avoid bugs)
|
contrebasse@28
|
75 local Degaine_OnUpdate = function(self,t_elapsed)
|
contrebasse@28
|
76 t_left = t_left - t_elapsed;
|
contrebasse@28
|
77 if t_left<=0 then
|
contrebasse@28
|
78 ToggleSheath()
|
contrebasse@28
|
79 DegaineFrame:SetScript("OnUpdate", nil)
|
contrebasse@47
|
80 t_lastDegaine = GetTime()
|
contrebasse@28
|
81 end
|
contrebasse@28
|
82 end
|
contrebasse@32
|
83 local start = function(arg_delay)
|
contrebasse@43
|
84
|
contrebasse@43
|
85 --@debug@
|
contrebasse@43
|
86 --DEFAULT_CHAT_FRAME:AddMessage("Go !")
|
contrebasse@43
|
87 --@end-debug@
|
contrebasse@43
|
88
|
contrebasse@47
|
89 if Degaine_isAuto and (GetTime()-t_lastDegaine)>1 and not InCombatLockdown() then
|
contrebasse@32
|
90 t_left = arg_delay or delay
|
contrebasse@28
|
91 DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate)
|
contrebasse@28
|
92 end
|
contrebasse@28
|
93 end
|
contrebasse@28
|
94
|
contrebasse@28
|
95
|
contrebasse@28
|
96 ---------------------------------------------------------------
|
contrebasse@5
|
97 -- Events config
|
contrebasse@5
|
98 ---------------------------------------------------------------
|
contrebasse@5
|
99 -- Events to watch
|
contrebasse@5
|
100 local events = { -- no args to watch
|
contrebasse@14
|
101 GOSSIP_SHOW = function()
|
contrebasse@19
|
102 -- isGossipClosed :
|
contrebasse@19
|
103 -- if the gossip is already opened, no need to draw weapon
|
contrebasse@19
|
104 -- UnitName("npc")==UnitName("target") :
|
contrebasse@19
|
105 -- hack gossips again because there's no emote with non npc
|
contrebasse@19
|
106 -- you have to target the npc to interact with it
|
contrebasse@19
|
107 -- things such as boards can't be targeted and start no emote
|
contrebasse@17
|
108 local returnvalue = isGossipClosed and UnitName("npc")==UnitName("target")
|
contrebasse@14
|
109 isGossipClosed = false
|
contrebasse@14
|
110 return returnvalue
|
contrebasse@14
|
111 end,
|
contrebasse@14
|
112 MERCHANT_SHOW = function()
|
contrebasse@19
|
113 -- hack for the cases where the merchant's frame is opened from a gossip frame :
|
contrebasse@19
|
114 -- the gossip is closed and the merchant opened but the weapon is not stealthed
|
contrebasse@14
|
115 if (GetTime() - t_lastGossipClosed) < 0.5 then
|
contrebasse@14
|
116 return not wasGossipOpened
|
contrebasse@14
|
117 else
|
contrebasse@14
|
118 return isGossipClosed
|
contrebasse@14
|
119 end
|
contrebasse@14
|
120 end,
|
contrebasse@41
|
121 QUEST_PROGRESS = true,
|
contrebasse@11
|
122 BANKFRAME_OPENED = true, --function() return GossipFrame:IsShown() end,
|
contrebasse@0
|
123 AUCTION_HOUSE_SHOW = true,
|
contrebasse@5
|
124 }
|
contrebasse@5
|
125 local events1player = { -- the first arg is "player"
|
contrebasse@5
|
126 UNIT_SPELLCAST_FAILED = true,
|
contrebasse@5
|
127 UNIT_SPELLCAST_INTERRUPTED = true,
|
contrebasse@5
|
128 UNIT_SPELLCAST_SUCCEEDED = true,
|
contrebasse@33
|
129 UNIT_SPELLCAST_START = true, -- to ckeck tradeskill
|
contrebasse@5
|
130 }
|
contrebasse@31
|
131
|
contrebasse@43
|
132 --[[
|
contrebasse@43
|
133 -- Was used when moving prevented to play the emote when talking
|
contrebasse@43
|
134 -- Was needed for CHAT_MSG_SAY and CHAT_MSG_YELL
|
contrebasse@35
|
135 local function playerIsNotMoving()
|
contrebasse@35
|
136 return GetUnitSpeed("player") == 0
|
contrebasse@35
|
137 end
|
contrebasse@43
|
138 --]]
|
contrebasse@5
|
139 local events2playername = { -- the 2nd arg is playername
|
contrebasse@43
|
140 CHAT_MSG_SAY = true,
|
contrebasse@43
|
141 CHAT_MSG_YELL = true,
|
contrebasse@35
|
142 CHAT_MSG_TEXT_EMOTE = true, -- the emote is not shown, but the weapon is stealthed
|
contrebasse@5
|
143 }
|
contrebasse@0
|
144
|
contrebasse@0
|
145
|
contrebasse@5
|
146 ---------------------------------------------------------------
|
contrebasse@24
|
147 -- Handle mounts with OnUpdate
|
contrebasse@24
|
148 ---------------------------------------------------------------
|
contrebasse@24
|
149 -- works with GupPet but not with the default interface...
|
contrebasse@24
|
150 -- I guess that's because a specific /cancelaura or alike is done
|
contrebasse@24
|
151 -- hooksecurefunc("Dismount",start);
|
contrebasse@24
|
152
|
contrebasse@28
|
153 -- With OnUpdate
|
contrebasse@24
|
154 local handleMountsFrame = CreateFrame("frame")
|
contrebasse@24
|
155 local handleMountsOnUpdate
|
contrebasse@24
|
156 do
|
contrebasse@24
|
157 local IsMounted = IsMounted
|
contrebasse@24
|
158 local wasMounted = IsMounted()
|
contrebasse@24
|
159 function handleMountsOnUpdate(self,t_elapsed)
|
contrebasse@24
|
160 if IsMounted() then
|
contrebasse@24
|
161 wasMounted = true
|
contrebasse@24
|
162 else
|
contrebasse@24
|
163 if wasMounted then
|
contrebasse@35
|
164 start(delay_short) -- no animation for unmounting
|
contrebasse@24
|
165 wasMounted = false
|
contrebasse@24
|
166 end
|
contrebasse@24
|
167 end
|
contrebasse@24
|
168 end
|
contrebasse@24
|
169 end
|
contrebasse@5
|
170
|
contrebasse@12
|
171
|
contrebasse@5
|
172 ---------------------------------------------------------------
|
contrebasse@5
|
173 -- Activation functions
|
contrebasse@5
|
174 ---------------------------------------------------------------
|
contrebasse@5
|
175 local activate = function()
|
contrebasse@5
|
176 if (not Degaine_isAuto) or InCombatLockdown() then return end
|
contrebasse@5
|
177
|
contrebasse@9
|
178 --DegaineFrame:SetScript("OnUpdate", Degaine_OnUpdate);
|
contrebasse@5
|
179 --@debug@
|
contrebasse@5
|
180 if debug then
|
contrebasse@11
|
181 DegaineFrame:RegisterAllEvents()
|
contrebasse@5
|
182 else
|
contrebasse@5
|
183 --@end-debug@
|
contrebasse@18
|
184 for k,_ in pairs(events) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@18
|
185 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@18
|
186 for k,_ in pairs(events2playername) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@28
|
187 --DegaineFrame:RegisterEvent("UNIT_AURA")
|
contrebasse@28
|
188 handleMountsFrame:SetScript("OnUpdate",handleMountsOnUpdate)
|
contrebasse@39
|
189 --@debug@
|
contrebasse@5
|
190 end
|
contrebasse@5
|
191 --@end-debug@
|
contrebasse@0
|
192 end
|
contrebasse@5
|
193 local desactivate = function()
|
contrebasse@24
|
194 DegaineFrame:SetScript("OnUpdate", nil)
|
contrebasse@24
|
195 t_left = -1
|
contrebasse@37
|
196 isTradeSkill = false
|
contrebasse@18
|
197 for k,_ in pairs(events) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@18
|
198 for k,_ in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@18
|
199 for k,_ in pairs(events2playername) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@28
|
200 --DegaineFrame:UnregisterEvent("UNIT_AURA")
|
contrebasse@28
|
201 handleMountsFrame:SetScript("OnUpdate",nil)
|
contrebasse@0
|
202 end
|
contrebasse@6
|
203 Degaine_ToggleAuto = function()
|
contrebasse@5
|
204 if Degaine_isAuto then
|
contrebasse@5
|
205 Degaine_isAuto = false
|
contrebasse@5
|
206 desactivate()
|
contrebasse@5
|
207 else
|
contrebasse@5
|
208 Degaine_isAuto = true
|
contrebasse@5
|
209 activate()
|
contrebasse@5
|
210 end
|
contrebasse@5
|
211 printState()
|
contrebasse@5
|
212 end
|
contrebasse@0
|
213
|
contrebasse@5
|
214
|
contrebasse@24
|
215
|
contrebasse@5
|
216 ---------------------------------------------------------------
|
contrebasse@5
|
217 -- Event/hooks functions
|
contrebasse@5
|
218 ---------------------------------------------------------------
|
contrebasse@12
|
219 local Degaine_OnEvent = function(self,event, arg1, arg2, _, _, arg5, ...)
|
contrebasse@5
|
220 --@debug@
|
contrebasse@41
|
221 if debug then
|
contrebasse@41
|
222 DEFAULT_CHAT_FRAME:AddMessage(event)
|
contrebasse@41
|
223 if arg1 then DEFAULT_CHAT_FRAME:AddMessage("arg1 = "..arg1) end
|
contrebasse@41
|
224 if arg2 then DEFAULT_CHAT_FRAME:AddMessage("arg2 = "..arg2) end
|
contrebasse@41
|
225 end
|
contrebasse@5
|
226 --@end-debug@
|
contrebasse@5
|
227
|
contrebasse@28
|
228 --[[ IsMounted() renvoie toujours false ici, on doit passer par OnUpdate
|
contrebasse@28
|
229 if event=="UNIT_AURA" then
|
contrebasse@28
|
230 if arg1=="player" then
|
contrebasse@28
|
231 DEFAULT_CHAT_FRAME:AddMessage("player")
|
contrebasse@28
|
232 if IsMounted() then
|
contrebasse@28
|
233 DEFAULT_CHAT_FRAME:AddMessage("ismounted")
|
contrebasse@28
|
234 wasMounted = true
|
contrebasse@28
|
235 else
|
contrebasse@28
|
236 DEFAULT_CHAT_FRAME:AddMessage("notmounted")
|
contrebasse@28
|
237 if wasMounted then
|
contrebasse@28
|
238 DEFAULT_CHAT_FRAME:AddMessage("wasmounted : start")
|
contrebasse@28
|
239 wasMounted = false
|
contrebasse@28
|
240 start()
|
contrebasse@28
|
241 end
|
contrebasse@28
|
242 end
|
contrebasse@28
|
243 end
|
contrebasse@28
|
244 else
|
contrebasse@28
|
245 --]]
|
contrebasse@12
|
246 if events[event] then
|
contrebasse@12
|
247 if type(events[event])~="function" or events[event]() then
|
contrebasse@12
|
248 start()
|
contrebasse@12
|
249 end
|
contrebasse@12
|
250 elseif events1player[event] then
|
contrebasse@12
|
251 if arg1=="player" then
|
contrebasse@33
|
252 if event == "UNIT_SPELLCAST_START" then
|
contrebasse@33
|
253 --name, nameSubtext, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible = UnitCastingInfo("unit")
|
contrebasse@33
|
254 isTradeSkill = select(7,UnitCastingInfo("player"))
|
contrebasse@33
|
255 --DEFAULT_CHAT_FRAME:AddMessage(name)
|
contrebasse@33
|
256 --DEFAULT_CHAT_FRAME:AddMessage(isTradeSkill and "True" or "False")
|
contrebasse@33
|
257 --if isTradeSkill then
|
contrebasse@33
|
258
|
contrebasse@33
|
259 --end
|
contrebasse@44
|
260 --elseif arg5 and not T.SpellBlackList[arg5] then -- arg5 is SpellID
|
contrebasse@44
|
261 elseif (arg5 and T.SpellWhiteList[arg5]) or isTradeSkill then -- arg5 is SpellID
|
contrebasse@33
|
262 isTradeSkill = false -- for next time
|
contrebasse@44
|
263 start(type(T.SpellWhiteList[arg5])=="number" and T.SpellWhiteList[arg5] or delay_short)
|
contrebasse@12
|
264 end
|
contrebasse@12
|
265 end
|
contrebasse@12
|
266 elseif events2playername[event] then
|
contrebasse@35
|
267 if arg2==playername and (type(events2playername[event])~="function" or events2playername[event]()) then
|
contrebasse@12
|
268 start()
|
contrebasse@12
|
269 end
|
contrebasse@14
|
270 elseif event == "GOSSIP_CLOSED" then
|
contrebasse@14
|
271 wasGossipOpened = not isGossipClosed
|
contrebasse@14
|
272 isGossipClosed = true
|
contrebasse@14
|
273 t_lastGossipClosed = GetTime()
|
contrebasse@5
|
274
|
contrebasse@0
|
275 elseif event == "PLAYER_REGEN_ENABLED" then
|
contrebasse@21
|
276 for k,_ in pairs(events1player) do DegaineFrame:UnregisterEvent(k) end
|
contrebasse@21
|
277 --desactivate()
|
contrebasse@0
|
278 elseif event == "PLAYER_REGEN_DISABLED" then
|
contrebasse@22
|
279 for k,_ in pairs(events1player) do DegaineFrame:RegisterEvent(k) end
|
contrebasse@22
|
280 --activate()
|
contrebasse@5
|
281
|
contrebasse@0
|
282 elseif event == "ADDON_LOADED" and arg1==AddonName then
|
contrebasse@5
|
283 if Degaine_isAuto==nil then
|
contrebasse@5
|
284 Degaine_isAuto = true
|
contrebasse@0
|
285 end
|
contrebasse@11
|
286 if Degaine_isAuto then activate() else desactivate() end
|
contrebasse@5
|
287 printState()
|
contrebasse@5
|
288
|
contrebasse@5
|
289 -- Not needed anymore
|
contrebasse@5
|
290 DegaineFrame:UnregisterEvent("ADDON_LOADED")
|
contrebasse@31
|
291
|
contrebasse@31
|
292 elseif event == "PLAYER_LOGIN" then
|
contrebasse@44
|
293 -- BLacklis alomst all Companions and mounts
|
contrebasse@44
|
294 T.DoBlackListCrittersAndMount()
|
contrebasse@0
|
295 end
|
contrebasse@0
|
296 end
|
contrebasse@31
|
297
|
contrebasse@5
|
298 -- Hook when standing up
|
contrebasse@5
|
299 -- (Didn't work, see http://forums.wowace.com/showthread.php?p=310547#post310547)
|
contrebasse@8
|
300 hooksecurefunc("SitStandOrDescendStart",start);
|
contrebasse@0
|
301
|
contrebasse@0
|
302
|
contrebasse@6
|
303 ---------------------------------------------------------------
|
contrebasse@6
|
304 -- Commands
|
contrebasse@6
|
305 ---------------------------------------------------------------
|
contrebasse@6
|
306 -- Bindings
|
contrebasse@6
|
307 BINDING_HEADER_DEGAINE = "Dégainer automatiquement"
|
contrebasse@6
|
308
|
contrebasse@6
|
309 -- Slash command
|
contrebasse@7
|
310 -- GLOBALS: SLASH_DEGAINE1
|
contrebasse@7
|
311 SLASH_DEGAINE1 = "/degaine"
|
contrebasse@6
|
312 SlashCmdList["DEGAINE"] = Degaine_ToggleAuto
|
contrebasse@6
|
313
|
contrebasse@5
|
314
|
contrebasse@5
|
315 ---------------------------------------------------------------
|
contrebasse@5
|
316 -- Initialization
|
contrebasse@5
|
317 ---------------------------------------------------------------
|
contrebasse@5
|
318 DegaineFrame:SetScript("OnEvent",Degaine_OnEvent)
|
contrebasse@5
|
319
|
contrebasse@5
|
320 -- Global events
|
contrebasse@14
|
321 DegaineFrame:RegisterEvent("GOSSIP_CLOSED")
|
contrebasse@5
|
322 DegaineFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
|
contrebasse@5
|
323 DegaineFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
|
contrebasse@5
|
324 DegaineFrame:RegisterEvent("ADDON_LOADED")
|
contrebasse@31
|
325 DegaineFrame:RegisterEvent("PLAYER_LOGIN")
|
contrebasse@5
|
326 activate()
|